chapter 7 educational innovation
TRANSCRIPT
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Educational Innovation
CHAPTER 7
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Group member
s 1. นายทิ�นกร เหล่�าออง 565050330-5 สาขาชี�วว�ทิยา 2. นางสาวส�น�ษา คำ�าสะอาด 565050343-6 สาขาชี�วว�ทิยา 3. นางสาวส�ธาทิ�พย� จั�นทิร�หนองหว�า 565050342-8 สาขาชี�วว�ทิยา 4. นางสาวน�ภาพร พล่อยโตนด 565050316-9 สาขาเคำมี� 5. นางสาวเกษดาพร จั�นทิร�แสน 565050309-6 สาขาเคำมี� 6. นายธ�ระย�ทิธ ว�นนา 565050273-1 สาขาคำณิ�ตศาสตร� 7. นางสาวเพ'ญประภา บุ�ญพ�พ�ฒมีงคำล่ 565050280-4 สาขาคำณิ�ตศาสตร�
น�กศ,กษาระด�บุปร�ญญาโทิ ชี�-นป.ทิ�/ 1 สาขาการศ,กษาว�ทิยาศาสตร�แล่ะเทิคำโนโล่ย�
คำณิะศ,กษาศาสตร� มีหาว�ทิยาล่�ยขอนแก�น
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Problem Situation
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Problem Situation
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Task 1
Describe the definition and classification of learning
environment.
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Definition of learning environment
Learning resources including teacher, technology, parents, folk wisdom and other person as well as media in order to lead to the creation of knowledge.
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The teacher is create the environment that is conducive to learning or knowledge construction of learner by importing the method of technology and innovation or media as well as folk wisdom knowledge to be shared in order to enhance learning.
Media + Methods
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Constructivist Learning Environments
• PROBLEM BASED LEARNING • RESOURCE• SCAFFOLDING • COACHING • COLLABORATION
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(1 )ส�/งแวดล่�อมีทิางการเร�ยนร0�บุนเคำร1อข�ายตามีแนวคำอนสตร�คำต�ว�สต�• NODE
• LINK
Constructivist Learning Environments
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(2) มี�ล่ต�มี�เด�ยตามีแนวคำอนสตร�คำต�ว�สต�HYPERLINK
HYPERMEDIA
Constructivist Learning Environments
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(3) ชี�ดสร�างคำวามีร0�• PROBLEM BASED LEARNING • RESOURCE• SCAFFOLDING • COACHING • COLLABORATION
Constructivist Learning Environments
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The use of innovative learning. Accordance with the context of both schools this 3.
Task 2
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Phremsawas School (โรงเร�ยนเปรมีสว�สด�2)
No InternetEnough use a computer
Computer-Assisted
Instruction(คำอมีพ�วเตอร�ชี�วย
สอน)- Computer Save content By providing an attractive medium. Such as text, graphs, animations- Education Game (บุทิเร�ยนชีน�ดโปรแกรมีการศ,กษา) Students to compete and learn.
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Mahachai School
(โรงเร�ยนมีหาชี�ย)Limitations
on the location and
time.
Learning on Server
(การเร�ยนร0�บุนเคำร1อข�าย)
- Computer lessons presented.- Lessons presented a Hypertext (แบุบุข�อคำวามีหล่ายมี�ต� ). To help the students learn in meaningful ways.- Can learn anytime.
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Tedsabanwattat School
(โรงเร�ยนเทิศบุาล่ว�ดธาต�)Focus on the
students construct
knowledge for
themselves.
E-Learning
- Used in situations of learning immensely meaningful.- The students can learn at any time and define learn.- Form Interactive Learning (การเร�ยนร0�อย�างมี�ปฏิ�ส�มีพ�นธ�) and Collaborative Learning (การเร�ยนร0�ร�วมีก�น).
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Task 3Based on the type of
learning innovation in chapter 7, the student
present learning innovation that
corresponds to the own majors and explain these
innovation.
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Major: Biology
Biology subjects are abstract by nature.
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The learning innovation for teach biology contentAnimation
A simulation of movement created by displaying a series of pictures, or frames.
Source: connect.customer.mcgraw-hill.com
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The learning innovation for teach biology contentComputer simulation
A program that students can systematically explore hypothetical situations, interact with a simplified version of a process or system, change the time-scale of events, and practice tasks.”
Source: http://phet.colorado.edu/th/simulation/gene-expression-basics
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The learning innovation for teach biology contentE-Learning
Education via the Internet, network, or standalone computer. e-learning is essentially the network-enabled transfer of skills and knowledge.
Source: http://sunaddabio.blogspot.com/2013/02/e-learning-e-learning-satellite-web.html
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Advantages of using these innovation in
teachingPresents both auditory and visual stimulus to the students.
Allowing easier cognitive tagging and encoding of information.
Presents material in a way that students are familiar with.
Presents material in a way that students are being entertained by
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