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Chapter 1: Discovering Your Hidden Scripting Skills and Getting Your Environment Ready

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Chapter 1: Discovering Your Hidden Scripting Skills and Getting Your Environment Ready

Chapter 2: Introducing the Building Blocks for Unity Scripts

Chapter 3: Getting into the Details of Variables

Chapter 4: Getting into the Details of Methods

Chapter 5: Lists, Arrays, and Dictionaries

Chapter 6: Loops

Chapter 7: Object, a Container with Variables and Methods

Chapter 8: Let's Make a Game! – From Idea to Development

Chapter 9: Starting Your First Game

Chapter 10: Writing GameManager

Chapter 11: The Game Level

Chapter 12: The User Interface

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Chapter 13: Collectables — What Next?