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SRI MUTHUKUMARAN INSTITUTE OF TECHNOLOGY Department of Computer Science and Engineering CS 2405 COMPUTER GRAPHIC LABORATORY MANUAL

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Om Sakthi

SRI MUTHUKUMARAN INSTITUTE OF TECHNOLOGYDepartment of Computer Science and Engineering

CS 2405 COMPUTER GRAPHIC LABORATORY MANUALSRI MUTHUKUMARAN INSTITUTE OF TECHNOLOGY

DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERINGCS2405 - COMPUTER GRAPHICS LABORATORYLIST OF EXPERIMENTS:1. Implementation of Bresenham`s Algorithm Line, Circle, Ellipse.

2. Implementation of Line, Circle and ellipse Attributes

3. Two Dimensional transformations - Translation, Rotation, Scaling, Reflection, Shear.

4. Composite 2D Transformations5. Cohen Sutherland 2D line clipping and Windowing6. Sutherland Hodgeman Polygon clipping Algorithm7. Three dimensional transformations - Translation, Rotation, Scaling

8. Composite 3D transformations9. Drawing three dimensional objects and Scenes

10. Generating Fractal images

LIST OF EQUIPMENTS:1) Turbo C.

2) Visual C++ with OPENGL.

3) Any 3D animation software like 3DSMAX, Maya, Blender.COURSE OBJECTIVE:

1.The objective of this course is to introduce the programming principles of computer graphics, including fundamental data-structures and algorithms for rendering and modeling.

2. The course will cover both practical programming through C++ and OpenGL, and mathematical and theoretical foundationsBASIC GRAPHICS FUNCTION1) Initgraph ()

initgraph() function initializes the graphics mode and clears the screen.

Declaration:

void far initgraph(int far *driver, int far *mode, char far *path)2) Detectgraph ()

Detectgraph function determines the graphics hardware in the system, if the function finds a graphics adapter then it returns the highest graphics mode that the adapter supports.

Declaration:

void far detectgraph(int far *driver, int far *mode)

Integer that specifies the graphics driver to be used. You can give graphdriver a value using a constant of the graphics_drivers enumeration type.3) Closegraph ()

closegraph() function switches back the screen from graphcs mode to text mode. It clears the screen also.

A graphics program should have a closegraph function at the end of graphics. Otherwise DOS screen will not go to text mode after running the program.4) Getpixel ()

getpixel function returns the color of pixel present at location(x, y).

Declaration:-

int getpixel(int x, int y);5) Putpixel ()

putpixel function plots a pixel at location (x, y) of specified color.

Declaration:-

void putpixel(int x, int y, int color);

For example if we want to draw a GREEN color pixel at (35, 45) then we will write putpixel(35, 35, GREEN); in our c program, putpixel function can be used to draw circles, lines and ellipses using various algorithms.

6) line()

line function is used to draw a line from a point(x1,y1) to point(x2,y2) i.e. (x1,y1) and (x2,y2) are end points of the line.

Declaration :-

void line(int x1, int y1, int x2, int y2);7) lineto()

lineto function draws a line from current position(CP) to the point(x,y), you can get current position using getx and gety function.8) circle()

circle function is used to draw a circle with center (x,y) and third parameter specifies the radius of the circle.

Declaration :-

void circle(int x, int y, int radius);9)ellipse()

Ellipse is used to draw an ellipse (x,y) are coordinates of center of the ellipse, stangle is the starting angle, end angle is the ending angle, and fifth and sixth parameters specifies the X and Y radius of the ellipse. To draw a complete ellipse strangles and end angle should be 0 and 360 respectively.

Declaration :-void ellipse(int x, int y, int stangle, int endangle, int xradius, int yradius);10) drawpoly()

drawpoly function is used to draw polygons i.e. triangle, rectangle, pentagon, hexagon etc.

Declaration :-

void drawpoly( int num, int *polypoints );

num indicates (n+1) number of points where n is the number of vertices in a polygon, polypoints points to a sequence of (n*2) integers . Each pair of integers gives x and y coordinates of a point on the polygon. We specify (n+1) points as first point coordinates should be equal to (n+1)th to draw a complete figure.

To understand more clearly we will draw a triangle using drawpoly, consider for example the array :-int points[] = { 320, 150, 420, 300, 250, 300, 320, 150};

points array contains coordinates of triangle which are (320, 150), (420, 300) and (250, 300). Note that last point(320, 150) in array is same as first.

11) outtext ()

outtext function displays text at current position.

Declaration :-

void outtext(char *string);12) outtextxy ()

outtextxy function display text or string at a specified point(x,y) on the screen.

Declaration :-

void outtextxy(int x, int y, char *string);x, y are coordinates of the point and third argument contains the address of string to be displayed.13)rectangle()

Rectangle function is used to draw a rectangle. Coordinates of left top and right bottom corner are required to draw the rectangle. left specifies the X-coordinate of top left corner, top specifies the Y-coordinate of top left corner, right specifies the X-coordinate of right bottom corner, bottom specifies the Y-coordinate of right bottom corner.

Declaration :-

void rectangle(int left, int top, int right, int bottom);

14) floodfill()

floodfill function is used to fill an enclosed area. Current fill pattern and fill color is used to fill the area.(x, y) is any point on the screen if (x,y) lies inside the area then inside will be filled otherwise outside will be filled,border specifies the color of boundary of area.

Declaration :-

void floodfill(int x, int y, int border);15)fillpoly()

f illpoly function draws and fills a polygon. It require same arguments as drawpoly.

Declaration :-

void drawpoly( int num, int *polypoints );16)fillellipse()

f illellipse function draws and fills a polygon.

Declaration:-

void fillellipse(int x, int y, int xradius, int yradius);

x and y are coordinates of center of the ellipse, xradius and yradius are x and y radius of ellipse respectively

INDEXS. NOEXPERIMENTSP. NO.

1Basic Graphic Functions

2DDA Algorithm For Drawing Line

3(a)Bresenhams Algorithm For Line Drawing

3(b)Bresenhams Algorithm To Draw A Circle

3(c)Bresenham's Algorithm For Ellipse

4Attributes of Line, Circle, Ellipse

5(a)Two Dimensional Transformation - Translation

5(b)Two Dimensional Transformation - Rotation

5(c)Two Dimensional Transformation - Scaling

5(d)Two Dimensional Transformation - Reflection

5(e)Two Dimensional Transformation - Shearing

6Composite 2D Transformations

7(a)Cohen Sutherland 2D Line Clipping Algorithm

7(b)Cohen Sutherland Windowing Algorithm

8Sutherland - Hodgeman Polygon Clipping

9Three Dimensional Transformations

10Composite Three Dimensional Transformations

11Drawing Two Dimensional Objects And Scenes

12Drawing Three Dimensional Objects And Scenes

13Study of 3D Studio Max

14Blender A Snapshot

15Generating Fractal Images

.

Ex.No: 1

BASIC GRAPHIC FUNCTIONS Date:

Aim:

To write a program in C to draw the basic graphics primitives.

Algorithm:1. Start the program.

2. Initialize the variables.

3. Call the initgraph() function.

4. Set colour for the output primitives.

5. Get the option to draw the basic primitives like arc, bar, circle, 3D bar, ellipse, rectangle, line and the options to fill.

6. Based on the option get the inputs for the primitives from user.

7. By using existing functions, the primitives can be drawn.

8. Stop the graphics driver.

9. Stop the program.

Program:#include

#include

#include

#include

#include

#include

void draw_arc()

{

int midx, midy,stangle,endangle,radius;

printf("Enter mid x,mid y,start angle,end angle,radius:\n"); scanf("%d%d%d%d%d",&midx,&midy,&stangle,&endangle,&radius); setcolor(getmaxcolor());

arc(midx, midy, stangle, endangle, radius);

getch();

}

void draw_bar()

{int x1,y1,x2,y2,i;

printf("Enter x1,y1,x2,y2:\n"); scanf("%d%d%d%d",&x1,&y1,&x2,&y2); bar(x1,y1,x2,y2);

getch();1}

void draw_bar3d()

{int x1,y1,x2,y2,width,i;

printf("Enter x1,y1,x2,y2,width:\n"); scanf("%d%d%d%d%d",&x1,&y1,&x2,&y2,&width); bar3d(x1,y1, x2,y2,width,1);

getch();

}void draw_circle()

{int midx, midy,radius;

printf("Enter mid x,mid y,radius:\n"); scanf("%d%d%d",&midx,&midy,&radius); circle(midx, midy, radius);

getch();

}void draw_rectangle()

{int left, top, right, bottom;

printf("Enter left,right,top,bottom:\n"); scanf("%d%d%d%d",&left,&right,&top,&bottom); rectangle(left,top,right,bottom);

getch();

}void draw_ellipse()

{int midx, midy,xradius,yradius;

printf("Enter mid x,mid y,radius1,radius2:\n"); scanf("%d%d%d%d",&midx,&midy,&xradius,&yradius); ellipse(midx, midy,0,360,xradius, yradius);

getch();

}void draw_fillellipse()

{

int midx, midy, i;

int xradius = 100, yradius = 50;

midx = getmaxx() / 2; midy = getmaxy() / 2; setfillstyle(1, getmaxcolor());

fillellipse(midx, midy, xradius, yradius);

getch();2}

void draw_polygon()

{int n,n1,m[100],i;

printf("Enter the no. of sides:\n");scanf("%d",&n);

n1=n*2;

printf("Enter the no. of co-cordinates:\n");

for(i=0;i