cct 300: critical analysis of media
DESCRIPTION
CCT 300: Critical Analysis of Media. Class 4: Critical Analysis and McCloud. Critical Analysis. What does this mean? How does one do it? “There are no rules…and here they are.” (McCloud, 2006). Major components. Clarity Accuracy Precision Relevance Depth Breadth Logic Significance - PowerPoint PPT PresentationTRANSCRIPT
CCT 300: Critical Analysis of MediaCCT 300: Critical Analysis of Media
Class 4: Critical Analysis and McCloud
Class 4: Critical Analysis and McCloud
Critical AnalysisCritical Analysis
• What does this mean?• How does one do it?• “There are no rules…and here
they are.” (McCloud, 2006)
• What does this mean?• How does one do it?• “There are no rules…and here
they are.” (McCloud, 2006)
Major componentsMajor components• Clarity• Accuracy• Precision• Relevance• Depth• Breadth• Logic• Significance• Fairness
• Clarity• Accuracy• Precision• Relevance• Depth• Breadth• Logic• Significance• Fairness
Good traits to develop…Good traits to develop…• Humility vs. arrogance• Courage vs. cowardice• Empathy vs. Closemindedness• Autonomy vs. Conformity• Integrity vs. Hypocrisy• Perserverance vs. Laziness• Reason vs. Unfounded Distrust• Fairmindedness vs. Bias
• Humility vs. arrogance• Courage vs. cowardice• Empathy vs. Closemindedness• Autonomy vs. Conformity• Integrity vs. Hypocrisy• Perserverance vs. Laziness• Reason vs. Unfounded Distrust• Fairmindedness vs. Bias
Representation in Comics
Representation in Comics
• Moment• Frame• Image• Word• Flow (2006)
• Moment• Frame• Image• Word• Flow (2006)
MomentMoment
• Comics must represent transition visually
• Comics must guide the reader’s sense of closure (or, leave the reader to guess the story…)
• Comics must represent transition visually
• Comics must guide the reader’s sense of closure (or, leave the reader to guess the story…)
Types of Moment Change
Types of Moment Change
• Moment-to-Moment• Action-to-Action• Subject-to-Subject• Scene-to-Scene• Aspect-to-Aspect• Non-Sequitur
• Moment-to-Moment• Action-to-Action• Subject-to-Subject• Scene-to-Scene• Aspect-to-Aspect• Non-Sequitur
Differences in Representing Moment
Differences in Representing Moment
• North American/European comics vs. Japanese - content analysis shows different ratios of moment transition
• Experimental comics also break with “standard” ratios
• North American/European comics vs. Japanese - content analysis shows different ratios of moment transition
• Experimental comics also break with “standard” ratios
FrameFrame
• Comics must focus reader’s attention on particular elements
• Creating sense of place, position, focus
• Similar to other visual media (e.g., film, photography)
• Comics must focus reader’s attention on particular elements
• Creating sense of place, position, focus
• Similar to other visual media (e.g., film, photography)
Framing elementsFraming elements• “Camera” angle• Distance and perspective• Detail (or lack thereof)• Symmetry and centering• Others?
• “Camera” angle• Distance and perspective• Detail (or lack thereof)• Symmetry and centering• Others?
ImageImage
• Comics must represent characters, objects, environments, symbols
• Or not - sometimes comics deliberately leave details vague to encourage reader participation in closure
• Comics must represent characters, objects, environments, symbols
• Or not - sometimes comics deliberately leave details vague to encourage reader participation in closure
Image elementsImage elements
• Level of detail• Photorealism vs. iconography• Expression (especially facial
expression)• Body Language
• Level of detail• Photorealism vs. iconography• Expression (especially facial
expression)• Body Language
WordWord
• Comics mix visual and literal forms• Much more so than other visual
media • A picture might equal 1000 words,
but words can quickly contextualize and represent pictures
• Comics mix visual and literal forms• Much more so than other visual
media • A picture might equal 1000 words,
but words can quickly contextualize and represent pictures
Word/image interplayWord/image interplay• Word specific • Image specific• Duo specific• Additive/intersecting• Interdependent• Parallel• Montage
• Word specific • Image specific• Duo specific• Additive/intersecting• Interdependent• Parallel• Montage
FlowFlow
• Comics as sequential art - sequence of images becomes important
• Moment, frame, image, word work together to create (or sabotage) flow
• Comics as sequential art - sequence of images becomes important
• Moment, frame, image, word work together to create (or sabotage) flow
Flow issuesFlow issues
• Cultural norms (e.g., North American/European - left to right - other cultures differ)
• Breaking norms (experimental comics)
• Extent to which creator guides flow
• Cultural norms (e.g., North American/European - left to right - other cultures differ)
• Breaking norms (experimental comics)
• Extent to which creator guides flow
Breaking the rules…Breaking the rules…• Culture jamming - what it is and
what it does• Depends on understanding genre
and either subverting 1) message or 2) form
• Similar to experimental/alternative work in all genres
• Culture jamming - what it is and what it does
• Depends on understanding genre and either subverting 1) message or 2) form
• Similar to experimental/alternative work in all genres
Next Week…Next Week…
• Look at culture jamming sites - what works? What doesn’t?
• Look at culture jamming sites - what works? What doesn’t?