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Catalysis/Testing Catalysis Objects, components, and Frameworks with UML

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Catalysis. Objects, components, and Frameworks with UML. From the book. Objects, components, and frameworks with UML: the Catalysis Approach, by Desmond D’Souza and Alan Wills. A tour. Objects and actions object: cluster of information + functionality action: anything that happens - PowerPoint PPT Presentation

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Page 1: Catalysis

Catalysis/Testing

Catalysis

Objects, components, and Frameworks with UML

Page 2: Catalysis

Catalysis/Testing

From the book

• Objects, components, and frameworks with UML: the Catalysis Approach, by Desmond D’Souza and Alan Wills.

Page 3: Catalysis

Catalysis/Testing

A tour

• Objects and actions– object: cluster of information + functionality– action: anything that happens

• actions can be independent of objects. Bound to objects later.

– what happens during action– which object is responsible for doing action– which object is responsible for initiating action– how is it done

• actions affect objects

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Fractal picture

• A fractal picture has the same appearance at all scales

• objects: business departments, machines, running software components, programming language concepts

• actions: interactions among objects: big business deals,phone calls, bike rides, etc.

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Actions affect objects

• Actions = collaborations• In Catalysis collaborations are first-class

units of design.• Where should collaborations be used?

– what goes on inside a software component– user-component interactions– business modeling: how do real-world objects

interact?

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Actions affect objects

• Actions have participants (objects)• Which objects do you need? Enough to

describe the actions• Associations provide a vocabulary in which

it is possible to describe effects of actions (prefer: class graph over associations)

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Precise specifications

action(student,teacher):: teach(skill)post student.accomplishments = student.accomplishments@pre+ skill

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Refinement

• Of objects and actions• Zoom in and out

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Connection to aspectual components

• objects, components (actions), connectors• actions have a modification interface

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Commonalities Catalysis/AC

• actions independent of objects

• abstract does not mean fuzzy

• program should be structured according to a business model

• static model

• AC independent of objects

• AC is abstract and executable

• program should look like a design

• participant graph

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Differences Catalysis/AC

• actions cannot describe aspects

• uses pre- and post-conditions

• no connectors

• AC (when modification interface is used) can model aspects

• should use pre and post conditions

• connectors keep components clean

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Catalysis/Testing

Development Layers: vanilla development from scratch

• Business model (domain/essential model)• Requirements specification• Component design• Object design• Component kit architecture: needed to build

interoperable components• April 11,99

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Static models and invariants

• An action’s postcondition can be written in terms of static relationships

• Connection: participant graph of AC contains information to describe postconditions

Page 14: Catalysis

Catalysis/Testing

Model Frameworks as Templates

• Similar to AC, but no aspects• parameterized

Page 15: Catalysis

Catalysis/Testing

Requirements Specification Models

• Objects in this diagram are not real objects but rather the system’s own representation of them

• Static model: is a hypothetical picture created for explaining the systems externally visible behavior to its users.

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Static model (continued)

• There is no mandate on the designer to implement it exactly with classes and variables that mirror directly the types and associations in the spec.

Page 17: Catalysis

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Partitioning the model between components

• Each of the components performs only some of the system’s functions and includes only part of its state

• different vocabulary; need map• reconstruct all the attributes and associations

from component design

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Collaborations

• Now: a collaboration is a collection of actions and the types of objects that participate in them

• Sometimes they say: action = collaboration

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Testing

• When does a more detailed design conform/implement/refine a more abstract one?

• How to test different kinds of refinement relations?

• Connection: refinement/testing

Page 20: Catalysis

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Testing

• Pre and post conditions useful for testing• test harness• C++ STL library: has assert macro• Every component needs to have its own test

kit to monitor behavior in new context

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Retrieval functions

• Every implementation should have a complete set of retrieval functions; that is, read only abstraction functions for computing the value of every attribute in the spec. from the implementation

• Need to translate from one model to another• Retrieval functions can be inefficient: only

used for verification; e.g. testing.

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Retrieval functions

• Long history: VDM, Z• support traceability: how change in spec or

code influences the other• use retrieval diagrams

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Benefits of retrieval functions

• cross-check• make it explicit how abstract model is

represented in the code• testing: execute postconditions and

invariants defined in requirement model

Page 24: Catalysis

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Golden rule of OOD

• Choose your classes to mirror your specification model. 1-1 correspondence often not possible– model that gives best performance often

different from one that clearly explains what the object does

– multiple models are implemented simultaneously: each model: partial view

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Testing by adapting the implementation

• Specification (with test information)• Implementation package

– Adapter– Implementation

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Spreadsheet

CellContent

valueright

Number

Blank

left

Sum

contentshows

Invariants: for all Sum objects s: s.value = s.left.content.value + s.right.content.valuefor all Blank objects b: b.value = 0

*

Simplified: a formula can be only the sum of two other cells

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Catalysis/Testing

Spreadsheet

CellContent

valueright

Number

Blank

left

Sum

contentshows

Invariants: for all Sum objects s: s.value = s.left.content.value + s.right.content.valuefor all Blank objects b: b.value = 0

*

Spreadsheet_1

Cell_I

isBlank:booleanvalue

Sum_Icontainer

sumpart

shows

RETRIEVAL DIAGR.

operands

impl1impl1

impl1

abs

abs

abs

Sum s;s.left = s.impl1.operands[1].abss.right=s.impl1.operands[2].abss.value=s.impl1.container.value

*

*

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Retrieval functions with DJ

• How to represent the participant graph?– Use strategy graph. Introduce a string for each

edge. E1 = “{A->B bypassing X}”. class A {B getB(){return (B)

tg.fetch(this);} }– tg is the traversal graph for E1.

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Retrieval functions

• Overlay concrete class graph with participant class graph using getter functions that are implemented using strategies. Name map is identity map.

• Can simplify class graph before writing strategies. Can introduce multiple class graph views.

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A = s A

B BC C

D DE E

F=t F

G

S

S is participant graph for G

Page 31: Catalysis

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Catalysis Process: Main Theme

• Higher-level• Lower-level, a refinement of higher level.

Retrieve mapping from higher-level to lower-level.

• For every specification activity there is a corresponding implementation and testing activity

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Typical Process for a Business System

• Requirements• System Specification• Architectural Design: components/connectors

– application architecture: packages, collaborations– technical architecture: hardware, software platform,

infrastructure components• Component Internal Design

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Typical Project Evolution : page 522

• The business case: initial requirements• Domain or business model: independent of

software solution. Reusable across multiple projects.

• Joint-Application Development: developers/users

• Glossary

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Typical Project Evolution

• Type model plus system specifications. Primary actions system participates in. Refined to atomic interaction with system.

• UI sketches• Subject areas• Generic problem frameworks• Refactor for reuse

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Typical Project Evolution

• Design rules for technical architecture• Technical architecture model• Horizontal slices: architecture simulation• Application architecture: design of

application logic as a collection of collaborating components

• Project plan, deployment

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Testing/Specification

• Write action specifications precisely enough – to form the basis for testing and– to make the model explicit enough to uncover

business issues

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Chapter 3: Behavior Models

• Component-based software development: separate external behavior from internal implementation

• Describe behavior: by list of actions and response to those actions (called the component’s type)

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Actions

• action (party1:Type1, party2:Type2,…) ::actionName(…)• not centered on a single object type• action effect is described in terms of of all

participant

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More precise action specifications

• Well-written pre- and postconditions can be used as the basis for verification and testing

• Use general syntax from UML called Object Constraint Language (OCL). More convenient than Java

• Pre- and postconditions

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Two parts of a specification

• Static model (structure): UML class diagram and invariants

• Type specification (behavior): specify effects of actions on component using vocabulary provided by static model

• This chapter: about how to derive and write type specifications. Examples follow.

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Static model with behavior Course Scheduling

Client Session

fullSchedule

sessions *

client

*

Instructor

rating: Grade

staff*

instructor 0..1

sessions*grade: Gradedate : Date

Invariant (business rule): fullSchedule.grade <=fullSchedule.instructor.rating

checkAvailability(instructor,date)post: find whether instructor is doing a session on that date

scheduleCourse(date,client)post: set up a new session and assign an instructor

{ordered date}

Staticmodel

behavior Behavior defined interms of static model

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Static Model

BusRoute BusStop

Person

busStops

waiting

0..*

find all persons waiting at any bus stop on a bus route

0..*

DOES NOT REVEAL TOOMANY IMPLEMENTATIONDETAILS

Page 43: Catalysis

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Implementation 1

BusRoute BusStopList

BusStopBusList

Bus PersonList

Person

passengers

buses

busStops

waiting

0..*

0..*

0..*

find all persons waiting at any bus stop on a bus route

OO solution:one methodfor each redclass

Page 44: Catalysis

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Implementation 2

BusRoute BusStopList

BusStopBusList

Bus PersonList

Person

passengers

busesbusStops

waiting

0..*

0..*

0..*

VillageList

Village

villages

0..*

find all persons waiting at any bus stop on a bus route

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Filter out noise in class diagram

•only three out of seven classes are mentioned in static model

BusRoute BusStop Person

BusRoute VillageList Village BusStopList BusStopPersonList Person

replaces the classes

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Map static model to application class graph

BusRoute BusStopList

BusStop

busStops 0..*VillageList

Village

villages

0..*

edge -> path

BusRoute BusStopbusStops

0..*

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Using DJ

class BusRoute { Vector busStops(){return Main.cg.gather(this, new Strategy( “from BusRoute to BusStop”);}}

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Using DJ: complete solution

class BusRoute { Vector waitingPersons(){return Main.cg.gather(this, new Strategy( “from BusRoute via BusStop to Person”);}

}

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Notes

• Static model is translated into a strategy• Why? With DJ behavior is written in such a

way that it is usable in many different static models

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Two approaches

Catalysis:• Define static model and

define behavior using static model

• Map static model to implementation model

• Behavior is in implementation model

DJ:• Define strategies

corresponding to static model and express behavior using strategies.

• Adjust strategies for implementation model.

• Behavior is in implementation model

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Using DJ: complete solutionJava problem: parameterization

class BusRoute { Vector waitingPersons(){return Main.cg.gather(this,new Strategy( “from BusRoute via BusStop to Person”);}

}

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Using DJ: complete solutionJava problem: parameterization

class BusRoute { PersonList waitingPersons(){return Main.cg.traverse(this,new Strategy( “from BusRoute via BusStop to Person”,new PersonVisitor());}

}

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Resource Allocation

<JobCategory> <Facility>reqs

<Job>when: TimeInterval <Resource>

0..*

type

allocated

provides 0..*

0..1

inv Job::allocated<>0 ==> allocated.provides->includesAll(type.reqs)--Any allocated resource must have the required facilitiesinv Resource::jo1, jo2: Job:: (schedule->includesAll({jo1,jo2}) ==> jo1.when.noOverlap(jo2.when)-- no double-booking of resources

schedule

0..*

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Resource Allocation

JobDescription Skillreqs

Jobwhen: TimeInterval Plumber

0..*

type

allocated

provides 0..*

0..1

schedule

0..*

Resource Allocation

Facility

ResourceJob

JobCategory

Application of resource allocation to Pluming

Customer

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Reuse and Pluggable designchapter 11

• Reuse requires components that are– generic– customizable

• Reuse: most compelling reason for adopting component-based approaches

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Reuse

• Reuse without alteration? Is limited.

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What is an aspect?

• An aspect is a modular unit that cross-cuts other modular units.

• What means cross-cutting?• Apply AOP to AOP. Tease an aspect apart

into three units: ideal graph, labels on nodes and edges of ideal graph, application to concrete graph using connectors: specifies cross-cutting

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Example: ACs

• Ideal graph: participant graph• Labels on nodes and edges: participant code• Concrete graph: participant graph or

application class graph• Connectors specify cross-cutting

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Theory of cross cutting

• Model programs as graphs (e.g. class diagrams, abstract syntax trees, etc.)

• Aspects: model as graph editing instructions modeled with respect to an ideal graph.

• Graph editing: add new