castlevania: lords of shadow
DESCRIPTION
Castlevania: Lords of Shadow. Game Specs. Single Player Action/Adventure Platforms: PS3, XBOX Cost: $30-$60 Producer: Konami ESRB: Mature Developer: Mercurysteam Kojima Production(Associative Partner). Story. The “Short Version” The “Official Synapsis” The Game It’s Fun It’s LONG - PowerPoint PPT PresentationTRANSCRIPT
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Castlevania: Lords of Shadow
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Game Specs Single Player Action/Adventure Platforms: PS3, XBOX Cost: $30-$60 Producer: Konami ESRB: Mature Developer:
Mercurysteam Kojima Production(Associative Partner)
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Story
The “Short Version” The “Official Synapsis” The Game
It’s FunIt’s LONG
○ Approximately 20 Hours Of Gameplay
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Story
“Castlevania: Lords of Shadow takes place at the end of days. The Earth's alliance with the Heavens has been threatened by a dark and malevolent force - the mysterious Lords of Shadow - darkness reigns the world. Across this shattered land, the souls of the dead wander unable to find peace, whilst creatures of evil roam free wreaking chaos and death upon the living...”
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Story
“...Gabriel is a member of the Brotherhood of Light, an elite group of holy knights who protect and defend the innocent against the supernatural. His beloved wife was brutally murdered by the evil forces of darkness and her soul trapped for eternity. Neither living nor dead she realizes the horrific truth of what is at stake and guides Gabriel to his destiny - and hopefully salvation for the world... but at what cost?...”
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Story
“...Thus, Gabriel must travel the destroyed world, defeating the evil tyrants in order to use their powers to bring balance back to the world. Armed with the versatile Combat Cross - the world's last hope must encounter the three factions of the Lords of Shadow and end their unholy rule.”
http://www.konami.com/officialsites/castlevania/
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Story Rich Story
Mystery Curiosity
Great Voice Acting Presentation
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Gameplay
CombatBasic AttacksBlocks and RollsMagicSpecial Moves
Puzzles Cinematic Response
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Gameplay
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Gameplay--Combat
Combat Is Not DiverseEnemies Do Not Force Strategy ChangesThe “Roll” Ability Is Too Effective
Magic System: Add On vs. Gameplay ContributorLight vs. Dark MagicGameplay Benefits
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Gameplay—Combat
Special Moves You Look CoolRenders The “Experience System” Useless
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Gameplay--Puzzles
A Change Of Pace Ease Of Use
Types Of Puzzles○ Locks○ Maze○ Environmental
Giving Up
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Gameplay--Cinematic Response Larger Than Life Experiences
EnvironmentsBattles
Little Work, Huge PayoffsWhy Use Special Moves
Passive vs. Active Gameplay
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Audio
Very Warm And Original Can Get Repetitive
Caused Primarily By Game Length
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Comments
Channeling FearGoreItem RarityEnemies Ability To Regenerate (Bosses)
Camera UseEmphasisHints
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Comments
SimplicityEasy To Come And Go From GameInstant Gratification
Replay ValueStory Driven LimitationsDownloadable ContentInteresting: Achievements Are Hidden
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Summary
ProsEngrossing StoryBreathtaking EnvironmentsEngaging LevelsInteresting EnemiesEpic Boss Battles
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Summary
ConsRepetitive CombatEasy PuzzlesPoor Use Of Gameplay Features
○ Little To Now Motivation To Change Strategies
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Summary
ScoresMetacritic: 83%(XBOX) 85%(PS3)Game Informer: 9/10Game Spot: 7.5/10GameSpy: 4/5
Me: 85%
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Question?