casino and hospitality section from the book going mobile: going social

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Page 1: Casino and hospitality section from the book Going Mobile: Going Social
Page 2: Casino and hospitality section from the book Going Mobile: Going Social

From  chapter  seven  of  Andrew  Pearson’s  book  Going  Mobile:  Going  Social,  available  at  Amazon.com  –  

• Kindle:http://www.amazon.com/Going-­‐Mobile-­‐Social-­‐Andrew-­‐Pearson-­‐

ebook/dp/B00Q49WHD4/ref=sr_1_1?ie=UTF8&qid=1420254894&sr=8-­‐

1&keywords=going+mobile%3A+Going+social    

• Createspace:  https://tsw.createspace.com/title/4573169    

 

Casino,  Gaming  and  Hospitality  

The  rise  in  popularity  and  the  rapid  growth  of  the  gaming  industry  has  created  a  highly  competitive  environment  for  

casino  companies  worldwide.   Industry-­‐leading  gaming  companies  have  expressed   the  need   to   identify  and  develop  

their  clientele  so  that  they  can  enhance  their  guest's  experience,  as  well  as  to  increase  customer  loyalty  and  generate  

new  business  leads,  whether  they  are  in  Las  Vegas,  Macau,  Singapore,  Vietnam,  Cambodia,  Australia  or  a  whole  host  

of   other  worldwide   gaming   destinations.   The   casino   industry   is   exceptionally   robust   and,   throughout   the   Far   East,  

casinos   are   either   currently   being  built   in   places   like   South  Korea,  Vietnam,   The  Philippines   and  Russia   or   close   to  

receiving  parliamentary  approval  in  countries  like  Japan  and  Taiwan,  so  the  competition  is  only  going  to  get  fiercer.    

The  old  methods  of  direct  mail  and  email  marketing  aren’t  going  to  excite  the  casino  patrons  of  today,  who  have  

become  highly  sophisticated  and  not  only  expect  information  at  their  fingertips,  literally,  but  expect  it  to  be  delivered  

to  them  immediately.  Today,  casino  patrons  want  to  be  able  to  pull  up  their  points  balances  on  their  phones;  soon,  they  

will  want  to  pay  for  things  within  the  casino  on  their  phones  as  well.      

Casino  and  hotel  operators  can  use  social  media  to  manage  their  brand,  enhance  brand  loyalty  as  well  as  engage  both  

their  current  customers  and  their  potential  customers.  The  social  media  world  is  also  the  perfect  place  to  harvest  customer  

feedback,   provide   real-­‐time   customer   service,   build   fanbases   and   drive   traffic   to   a   casino’s  Website.   Casino   and   hotel  

operators  should  not  be  reluctant  to  dive  into  social  media  because  of  its  unfiltered  nature.  These  forums  will  exist  with  or  

without  the  casino’s  involvement,  therefore  it  is  better  to  stay  ahead  of  the  curve  rather  than  be  painfully  stuck  behind  it.  

As  with  every  other  industry  mentioned  in  this  book,  engagement  is  the  key  when  it  comes  to  a  successful  ROI  

and   profitable   customer   relations.   For   the   casino   and   hospitality   industry,   mobile   and   social   media   can   be   vital  

components   of   this   success;   augmented   reality,   blogs,   brand   and   anti-­‐brand   management,   content   communities,  

geofencing   apps,   mobile   dynamic   pricing,   OTT   services,   mobile   search   and   many   of   the   other   platforms   I   have  

Page 3: Casino and hospitality section from the book Going Mobile: Going Social

discussed  in  this  book  can  be  exploited  in  a  myriad  of  ways  to  engage  a  highly  motivated  audience.  And  these  patrons  

are  motivated,   at   least   the  ones   I   see  here   in  Macau,  which   is,   unquestionably   the  worldwide  destination  when   it  

comes  to  gambling   in  this  day  and  age.  Macau  was  once  dubbed  the  “Las  Vegas  of  the  Orient,”  but,   today,  gaming  

revenues  in  Macau  dwarf  those  of  Las  Vegas  and  they  have  reached  US$  45B,1  seven  times  those  of  Las  Vegas.    

To   compete   in   this   highly   competitive   industry,   casino   companies   are   recognizing   the   importance   of  

personalization  when  it  comes  to  customer  interactions.  Most  casinos  today  have  customer  loyalty  programs  that  are  

a  part  of  a  CRM  and/or  a  SCRM   initiative   to  provide   their  guests  with  an   intimate  experience   that  will  make   them  

want  to  return  again  and  again  and  again.  Mobile  and  social  media  channels  are  some  of  the  best  ways  to  reach  these  

customers.    

Lovelock   and  Wirtz   (2010)   created   the   “Wheel   of   Loyalty”   as   an  organizing   structure   to   help   businesses   build  

customer  loyalty  and  it  is  highly  relevant  to  the  gaming  industry.  The  first  of  its  three  sequential  steps  include  building  

a  foundation  for  loyalty,  including  “targeting  the  right  portfolio  of  customer  segments,  attracting  the  right  customers,  

tiering  the  service,  and  delivering  high  levels  of  satisfaction”  (Lovelock  and  Wirtz,  2010).    

The  second  step—creating  loyalty  bonds  that  either  deepen  the  relationship  through  cross-­‐selling  and  bundling  

or   adding   value   to   the   customer   through   loyalty   rewards   and   higher   level   bonds—can   be   achieved   by   the   casino  

gaining  a  fuller  understanding  of  the  patron  (Lovelock  and  Wirtz,  2010).  It  is  important  to  understand  as  much  about  

the  patron  as  possible,  his  wants,  desires  and  needs,  all  the  way  down  to  his  preferred  choice  of  game,  his  preferred  

type  of  food  and  drink,  etc.,  etc.    

The  third  factor—identify  and  reduce  the  factors  that  result  in  “churn”—is  also  extremely  important  to  a  casino’s  

bottom  line  (Lovelock  and  Wirtz,  2010).  Engagement  is  important  here  and  mobile  apps  are  a  great  channel  to  keep  

customers   interested.   Patrons   who   are   baccarat   or   poker   players   can   be   made   aware   of   upcoming   tournaments  

through  these  apps  and  reminder  calendars  can  be  set  up  to  ping  customers  as  the  tournament  dates  approach.    

Augmented   reality   has   many   potential   applications   in   the   gaming   and   hospitality   industry   as   well   and   the  

following  ideas  might  seem  a  little  like  science  fiction,  but  they  are  certainly  within  the  realm  of  technical  possibilities,  

and   today   there   is   no  question   they  would   take   the   concept   of   personalization   to   a  whole   new   level.   These   ideas  

might   be   a   little   ahead   of   their   time,   but   they   are   perfect   for   the   gaming   industry   as   it  might   be   one   of   the   rare  

industries   that   could   implement   such  a   system  because   it  has   the   financial  muscle   to  develop  AR  applications,   the  

                                                                                                                                                       1  http://money.cnn.com/2014/01/06/news/macau-­‐casino-­‐gambling/  (Retrieved:  7  July  2014.  

Page 4: Casino and hospitality section from the book Going Mobile: Going Social

need   for   in-­‐memory   computing   platforms   as   well   as   the   databases   that   contain   all   of   the   necessary   patron  

information  that  is  required  to  make  these  complicated  and  holistic  systems  work.    

In  his  article  Augmented  Reality  and  Hospitality…the  Next  Generation  of  Hotels?,  Matt  S-­‐J  (2013)  lays  out  a  very  

interesting   scenario   for   AR   in   a   hospitality   environment,   whether   that   is   for   a   hotel,   a   standalone   casino   or   an  

integrated  resort.  If  a  casino  property  provided  its  front  desk  staff  with  a  pair  of  Google  Glasses  that  connected  to  its  

company  data  warehouse   that  provided  real-­‐time  patron   information,   the  staff  would  be  empowered   to  greet  and  

interact  with  a  patron  on  a  truly  personal  level.  The  clerks  could  know  all  of  the  customer’s  past  history  and,  perhaps  

even  if  these  were  well-­‐known  VIPs,  the  recent  news  headlines  associated  with  them.  This  type  of  engagement  would  

bring  the  concept  of  customer  service  to  a  whole  new  level,  a  level  that  would  be  unlike  anything  these  patrons  had  

ever  seen  before,  even  if  they  were  high-­‐level  celebrities  (Matt  S-­‐J,  2013).    

A   guest   who   had   stayed   at   the   property   in   the   past   would   immediately   be   identified   and   all   of   his   or   her  

preferences  and  necessary  patron  information  could  appear  on  the  Google  glass’s  virtual  screen  (Matt  S-­‐J,  2013).  “The  

guest   could   be   checked   in   before   they   even   reach   the   door.  The   extent   goes   further   as   restaurants   could   identify  

guests  allergies  or  preferences,  orders  would  be  recognized  by  dish  then  linked  to  the  table  and  guest  images  shown  

to  see  who  has  ordered  what  so  the  food  is  served  to  the  correct  person”  (Matt  S-­‐J,  2013).    

Birthday  or  anniversary  greetings  could  be  offered  up  without  having  to  research  a  patron’s  profile  or  staff  who  

interact  with  VIP  guests  could  be  informed  of  sensitive  topics  to  be  avoided  (Matt  S-­‐J,  2013).  Many  of  these  things  can  

be  achieved  through  excellent  staff,  but  they  all  require  research,  time  and  a  good  long  memory,  which  not  everyone  

possesses  (Matt  S-­‐J,  2013).  

The   one   big   drawback   that  might  make   this   scenario   difficult   to   implement   is   the   fact   that   facial   recognition  

technology  isn’t  yet  robust  or  quick  enough  to  match  patrons  with  a  live  person  entering  the  casino  in  time  to  alert  

customer-­‐facing   employees   (Matt-­‐S-­‐J,   2013).   However,   facial   recognition   technology   might   not   be   needed   at   all  

because  most  people  already  carry  around  a  very  powerful  tracking  device  with  them,  it  is  called  their  mobile  phone  

(Matt  S-­‐J,  2013).  Provided  the  Telcos  or  an  OTT  service  like  WeChat  or  a  system  like  iBeacon  pushes  the  location  data  

to  the  hotel  staff,  this  scenario  could  be  realized  today.      

For  the  casino  patron,  AR  could  enhance  his  or  her  on-­‐property  experience  considerably.  By  simply  downloading  

the   casino   property’s   AR   app   onto   his  mobile   phone,   the   patron   could   be   checked   in   virtually   and   then   be   given  

personalized   directions   to   his   room,   where   hotel   staff   members   could   greet   him.   A   free   bottle   of   champagne   or  

Page 5: Casino and hospitality section from the book Going Mobile: Going Social

Chateau   Lafite  wine   could  be   awaiting  him   (Matt   S-­‐J,   2013).   The   casino’s   general  manager   could   even  appear   in   a  

video  to  offer  a  personalized  greeting  (Matt  S-­‐J,  2013).      

Continuing  with  the  AR  journey,  a  patron  could  go  to  one  of  the  integrated  resort’s  restaurants  and,  when  seeing  

an  appetizing  meal  being  brought  out   from  the  kitchen,  he  could  whip  out  his  mobile  phone,  snap  a  picture  of   the  

meal,  quickly  scan  it,  discover  that  it  is  a  dish  of  beef  wellington,  and  then,  potentially,  place  an  order  for  it  (Matt  S-­‐J,  

2013).  If  interested,  the  patron  could  even  pay  for  the  dish  on  his  mobile  device,  possibly  paying  with  patron  points  

should  he  chose  to  use  that  method.  

After   dinner,   if   the   patron   is   interested   in   going   to   one   of   the   hotel   bars,   a   quick   scan   of   the   line   of   people  

waiting   to  get   into   the  bar  would   reveal   the  wait   time.   If   the  AR  system  connected  with   the  hotel’s  patron  system  

(which  revealed  that  he  was  a  high-­‐roller  whose  card  allowed  him  to  skip  the  line),  the  patron  could  be  notified  that  

he  could  jump  the  queue.  If  the  patron  didn’t  have  such  a  vaunted  status  and  didn’t  want  to  wait,  he  could  be  shown  

the  name  and  location  of  the  hotel’s  other,  not  so  crowded,  bars  (Matt  S-­‐J,  2013).    

The  AR  app  could  also  help  with  hotel  maintenance.  As  a  user  scans  his  or  her  hotel  room,  the  app  could  take  

notice   of   any  minor  maintenance   issues   (Matt   S-­‐J,   2013).   These   issues  would   not   be   highlighted   for   the   user,   but  

would  be   relayed   to   the  appropriate  hotel  maintenance  departments   so   that   they   could  be   fixed   (Matt   S-­‐J,   2013).  

This,  of  course,  does  raise  privacy  issues,  but  they  are  probably  nothing  a  good  corporate  lawyer  couldn’t  overcome.  

Continuing  on  the  patron’s  AR  journey:  if  the  patron  liked  to  play  golf,  a  quick  scan  of  the  golf  course  with  the  AR  

app  would  reveal  the  average  par  shots  (Matt  S-­‐J,  2013).  If  she  chose  to  play,  the  app  could  keep  track  of  her  score  

(Matt  S-­‐J,  2013).  Nearby  structures  could  also  be  explained  so  that  she  could  actually  discover  local  areas  of  interest  

(Matt   S-­‐J,   2013).  Discounts  on   services   could   also  be  pushed  out   to  her   and,   if   they  were   coupled  with   a  dynamic  

pricing  system,  these  discounts  could  actually  help  sell  what  might  otherwise  be  empty  seats  in  one  of  the  integrated  

resort’s   venues   (Matt   S-­‐J,   2013).   Why   would   the   user   scan   his   hotel   room?   I’m   sure   any   good   casino   marketing  

department   could   figure   out   many   interesting   ways   to   augment   printed   materials,   digital   content   and   in-­‐room  

collateral.  With  AR,  the  imagination  can  truly  run  free.  

Pit  bosses  could  also  use  Google  Glass  in  a  way  that  could  help  them  adjust  table  game  minimums.  The  patron’s  

information  (such  as  his  past  history,  including  his  average  bet,  daily  theo,  how  long  he  normally  plays  for,  whether  he  

tends  to  buy  back  in  or  not)  could  be  projected  on  a  Google  Glass  headset.  This  information  could  help  the  pit  boss  to  

raise  or  lower  his  table  minimums  much  faster  than  he  currently  can;  solid  analytics  would  replace  gut  instinct.  The  

fact  that  all  of  this  information  was  instantly  available  would  make  it  very  actionable.    

Page 6: Casino and hospitality section from the book Going Mobile: Going Social

For   a   sports   betting   website,   augmented   reality   could   be   used   to   offer   live   odds   on   players   during   a   soccer  

match,  a  basketball  game  or  on  a  horse  being  paraded  before  a  race.  A  punter  could  point  his  phone  at  a  player  on  a  

soccer  pitch  or  on  a  basketball  court  and  see  live  odds  of  that  player  being  the  next  scorer  or  being  the  Man  of  the  

Match.   Bets   could   be   done   in   one   easy   click   and   odds   would   be   updated   live   throughout   the   games,   or   even,  

potentially,  during  a  horse  or  dog  race.    

Blogs  and  micro-­‐blogging  sites  are  also  important  mobile  and  social  media  channels  and  casinos  should  monitor  

Twitter   feeds   for   both   their   satisfied   and   dissatisfied   customers.   This   is  where   brand   and   anti-­‐brand  management  

comes   in.   The   invert   of   that   old   Paul   Newman   gambling   chestnut   that   “Money   won   is   twice   as   sweet   as   money  

earned”  is  probably  “Money  gambled  away  is  twice  as  painful  as  money  spent,”  so  casinos  must  be  cognizant  of  the  

emotional   toll   that   gambling   losses   can   induce   and  monitoring  what   losing   gamblers   are   saying   on   social  media   is  

paramount  to  any  good  CRM  strategy.    

In  his  article  Casinos  Saving  Face  Online,  L.  Benson  (2009)  states  that  “Social  media  Web  sites  such  as  Facebook  

and   Twitter   are   changing   the   face   of   customer   relations   at  major   Las   Vegas   hotels”   (Benson,   2009).   “Resorts   are  

setting  up  their  own  fan  pages  where  executives  can  monitor  customer  suggestions  on  how  to  improve  business,  bask  

in  guests’  kudos,  offer  immediate  assistance  to  customers  in  distress—and  cringe  when  unhappy  patrons  post  critical  

remarks  that  ding  their  companies”  (Benson,  2009).    

As  part  of  the  ongoing  dialogue  that  a  casino  should  foster,  the  casino  patrons  are  doing  their  part,  “with  their  

comments  and  reviews  not  only  reaching  casino  managers  but  an  untold  number  of  other  customers  and  potential  

customers  over  whom  they  can  now  wield  influence”  (Benson,  2009).  Casino  executives  can  no  longer  carefully  craft  

resort  marketing  messages,  but,  as  the  following  example  shows,  they  have  allies  in  their  patron  ranks  coming  to  their  

defense:  

 

A  gambler   ranted  on  South  Point’s  Facebook  page   last  week,  “Please   folks   ...  do  N-­‐O-­‐T  gamble   in  

this  casino.  They  run  some  of  the  TIGHTEST  machines  in  Las  Vegas.  I  LOSE  almost  E-­‐V-­‐E-­‐R-­‐Y  time  I  

try   playing   at   South   Point.”   South   Point  managers   read   every   word—and   let   the   comment   ride.  

Before   they   could   engage   the   man   in   a   public   debate   about   the   competitiveness   of   their   slot  

machines,   another   customer   came   to   the   property’s   defense  minutes   later:   “If   you   don’t   like   the  

South  Point   that  much—then   just  don’t  go   there.  But   the   rest  of  us  LOVE   the  place   ...  better   luck  

next  time”  (Benson,  2009).  

Page 7: Casino and hospitality section from the book Going Mobile: Going Social

 

The  tweeter  who  came  to  the  defense  of   the  casino  could  have  been  rewarded  for  his  or  her   loyalty.  Perhaps  

tweeting  him  or  her   some   free  matching   slot  play  may  have  been   seen  as   too  blatant   an  act  of  quid-­‐pro-­‐quo,  but  

there  is  no  reason  why  (if  the  casino  can  link  this  gambler  with  his  or  her  patron  profile)  South  Point  didn’t  offer  a  nice  

reward  for  such  loyalty  in  a  future  marketing  campaign.  

Casino  companies  should  also  feel  compelled  to  reward  their  customers  through  Facebook,  Twitter,  WeChat,  and  

Weibo  or  any  number  of  blogging  and  micro-­‐blogging  services.  The  beauty  of  using  these  channels  is  the  ability  of  the  

customer  to  share  these  awards  or  stories  of  these  awards  with  friends  and  contacts.  It  wouldn’t  be  that  hard  to  do,  

either,  as  a  casino  can  ask  patrons  for  their  social  media  accounts  upon  sign  up.    

Customer   satisfaction   is   the   foundation   of   true   customer   loyalty,  while   customer   dissatisfaction   is   one   of   the  

main  reasons  why  customers  leave  (Lovelock  and  Wirtz,  2010).  This  may  sound  obvious,  but  its  importance  cannot  be  

stressed  enough.  According  to  Jones  and  Sasser  (1995),  “the  satisfaction-­‐loyalty  relationship  can  be  divided  into  three  

main  zones:  Defection,  indifference,  and  affection.  The  zone  of  defection  occurs  at  low  satisfaction  levels.  Customers  

will  switch  unless  switching  costs  are  high  or  there  are  no  viable  or  convenient  alternatives.”  This,  obviously,  isn’t  the  

case  with  casinos,  where  switching  often  constitutes  little  more  than  walking  across  the  street  to  a  competing  casino's  

gaming  floor  or  browsing  to  another  sports  betting  website  (that   is  probably  willing  to  give  you  a  sign-­‐up  bonus  for  

your  patronage).  With  the  vast  echo  chamber  of  social  media  against  them,  losing  only  one  disgruntled  patron  could  

be  the  least  of  the  casino’s  problems.      

Jones   and   Sasser   (1995)   warn   that,   “Extremely   dissatisfied   customers   can   turn   into   ‘terrorists,’   providing   an  

abundance  of  negative  feedback  about  the  service  provider.”  Through  social  media  channels,  negative  feedback  can  

reverberate  around  the  world  within  seconds.  Today,  more  than  ever,  casinos  must  spot  dissatisfied  customers  and  

approach  them  before  they  do  irreparable  harm  to  the  company’s   image  and  reputation  and  social  media   is  one  of  

the  best  channels  in  which  to  engage  them.    

Casinos   need   to   empower   their   patrons   to   post   on   Facebook   or  WeChat   or   Twitter   or   comment   about   their  

experience  and,  hopefully,  turn  them  into  apostles.  In  Jones  and  Sasser’s  zone  of  affection,  satisfaction  levels  are  high  

and  “customers  may  have  such  high  attitudinal  loyalty  that  they  don’t  look  for  alternative  service”  (Jones  and  Sasser,  

1995).  It  is  within  this  group  that  “Apostles”–members  who  praise  the  firm  in  public–reside  and  this  is  the  group  that  

is  responsible  for  improved  future  business  performance  (Wangenheim,  2005).  A  simple  search  of  the  Twitter  feed  on  

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the  multiple  services  I  mentioned  in  the  previous  chapter  will  probably  reveal  a  list  of  patrons  who  could  be  courted  

for  marketing  purposes.    

Dovetailing  the  above,  another  example  from  Benson’s  (2009)  article  is  of  a  woman  who  posted  on  her  Twitter  

page  that  she  had  “just  touched  down”  in  Las  Vegas.  “Because  Twitter  posts  can  be  monitored  by  keywords,  a  Wynn  

Las   Vegas   employee   was   able   to   immediately   respond:   ‘Welcome!   Come   on   over   to   our   resort   to   explore   and  

discover.  You  won’t  be  disappointed’”  (Benson,  2009).  Having  a  social  media  monitoring  command  center   is  a  must  

these  days.  Searching  for  keywords   like  “Las  Vegas”  or  “Macao”  or  “baccarat”  or  any  of  a  hundred  other   iterations  

that  reference  gambling  could  be  a  good  start.  In  Macau,  the  Chinese  government’s  restrictions  on  gambling  wouldn’t  

come  in  to  play  as  Twitter  is  not  officially  available  in  China.    

As  for  building  fanbases,  “Big  brands–including  casinos–that  don’t  develop  social  media  programs  do  so  at  their  

peril,   said   Jennifer   Van   Grove,   an   associate   editor   at   Mashable.com”   (Benson,   2009).   With   over   8,000   Twitter  

followers,  Van  Grove  makes  the  point  that  if  she  posts  something,  some  of  her  followers  are  going  to  reply  and  may  

share  her  Tweet  with  their   followers   (Benson,  2009).  As  she  so  succinctly  warns,  “You  could  have  a  whole  chain  of  

comments  based  on  one  incident.  These  hotels  have  to  be  involved”  (Benson,  2009).    

In  Macau,  I  have  heard  stories  about  certain  sports  betting  websites  that  pay  handsome  fees  to  Chinese  bloggers  

who  tout  these  websites  as  they  make  their  weekly  Premiere  League  picks.  They  have  followers  who  number  in  the  

hundreds  of  thousands  and,  trust  me,  Chinese  gamblers  are  an  industrious  lot,  they  have  found  it  easy  to  get  past  the  

not-­‐so-­‐great   Internet   firewall  of  China.  While  visiting  different  cities   in  China,   I  often  do  a   test   to   see  which  sports  

betting  websites  are  available  on   the  Mainland.  A   few  American  horseracing   sites  are  unavailable,  but  most  of   the  

European   and   Australian   sports   books   are   available   and   seemingly   open   to   taking   bets.   Getting  money   into   these  

accounts  might  be  tricky,  but  not  impossible.    

Real  time  technology  gives  hotels  and  casinos  the  ability  to  see—and  know—what  is  going  on  in  real  time  around  

them,  and  this  allows  them  to  easily  counter  negative  perceptions  instantly.  As  was  the  case  with  the  negative  South  

Point  Casino  and  Resort  diatribe,  the  countering  positive  comments  would  be  considered  more  trustworthy  as  they  

came   from   an   actual   user,   rather   than   a   press   release   from   the   criticized   company,   which   are   usually,   and,  

understandably,  viewed  with  skepticism.  “There  is  a  great  upside  for  companies  that  go  about   it  the  right  way,  Van  

Grove   argues   (Benson,   2009).   “Social   media   can   hold   hotels   more   accountable   to   their   customers,   fix   problems,  

correct  misconceptions  and  build  loyalty,”  she  adds  (Benson,  2009).  

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In  March  2008,  MGM  created  its  Facebook  page  and  it  has  now  attracted  tens  of  thousands  of  followers.  MGM  

also  started  a  Twitter  page  around  the  same  time  and,  today,  MGM  uses  both  Facebook  and  Twitter  to  promote  and  

drive  business  to  its  establishments,  as  well  as  to  learn  what  people  are  saying  about  them  (Benson,  2009).  MGM  also  

uses   these   social   networks   to   interact   with   customers   and   positively   influence   a   broader   audience   of   consumers  

(Benson,  2009).    

Social  media  marketing  makes  good  economic  sense  as  well.  Given  the  explosive  growth  of  social  media  sites,  

“these  might  become  more  cost-­‐effective  than  using  traditional  advertising  and  marketing  methods”  (Benson,  2009).  

Social  media  is  also  universal,  for  every  Facebook  in  the  US,  there  is  a  corresponding  RenRen  or  WeChat  in  Asia,  yet  

there   is  no   reason  why  a   casino   in  Macau   isn’t  on  Facebook   today;   in   reality,  most  of   them  already  are.   Facebook  

helps  Macau’s   integrated   resorts   to  market   their  properties  and   services   to   customers   in  Hong  Kong,   Japan,   South  

Korea,   Taiwan   and   even   such   faraway  places   as   Singapore   and   Indonesia.   Conversely,   there’s   no   reason  why   a  US  

land-­‐based   casino   shouldn’t   market   itself   on  WeChat   either.   The   fact   that   the   Chinese  market   is   such   a   lucrative  

market  would  seem  to  dictate  that  Las  Vegas  casinos  should  use  such  channels  to  court  these  highly-­‐motivated  Asian  

customers,  many  of  whom  can  easily  afford  a  trip  to  Las  Vegas.    

To  maintain  credibility  with  customers,  casino  companies  shouldn’t  remove  negative  comments  or  constructive  

criticism  from  these  social  media  sites  unless  the  person  posting  the  comment  uses  foul  language  or  says  something  

offensive   to  others   (Benson,  2009).   “Everyone’s  entitled   to   their  opinion,”   Sally  Gaughan,   South  Point’s  director  of  

Internet  marketing,   said   about   the   negative   slot  machine   comment   (Benson,   2009).   “We  wanted   to   give   people   a  

place  to  talk  about  the  South  Point  and  we  wanted  it  to  be  genuine”  (Benson,  2009).  

Fostering   this   kind   of   goodwill   can   reap   many   rewards.   Another   example   of   great   near   real-­‐time   customer  

service  is  from  the  MGM  Mirage,  which  won  plaudits  from  fans—and  perhaps  more  business—for  how  it  responded  

to  a  disgruntled  dinner  couple  (Benson,  2009).  “After  a  customer  posted  on  Facebook  that  he  was  unhappy  with  his  

meal   at  one  of   the   company’s   Strip   resorts,   the  property’s   concierge   contacted   the   customer,  who  was   still   at   the  

hotel,  and  offered  to  fix  the  problem”  (Benson,  2009).  “In  another   instance,  a  customer  who  had  won  show  tickets  

complained  online  that  he  couldn’t  use  the  tickets  because  he  had  a  conflict.  MGM  Mirage  gave  the  man  free  tickets  

for  another  date”  (Benson,  2009).  This  kind  of  social  media  proactivity  will,  undoubtedly,  go  far  in  customer  relations.  

I   highly   doubt,   on   that   customer’s   next   visit   to   Vegas,   he   or   she   won’t   think,   first   and   foremost,   of   MGM  when  

deciding  where  to  stay  and  gamble.  The  fact  is,  this  is  the  kind  of  service  that  people  love  to  tell  their  friends  about  so,  

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for   the  small  price  of  a  steak  dinner  and  some  concert   tickets,  MGM  probably  got  some   invaluable  word-­‐of-­‐mouth  

marketing.    

Facebook   should   be   a   part   of   every   casino’s   social   and   mobile   media   marketing   plan,   but   simply   putting   up   a  

Facebook  page  won’t  cut  it  these  days;  creativity  and  uniqueness  are  needed  to  get  noticed  in  today’s  highly  competitive  

social  media  market.  Gamification  is  also  a  good  way  to  stand  out  from  the  crowd.  

A  few  years  ago,  California's  Pechanga  Resort  &  Casino  used  Facebook  to  increase  brand  awareness  in  a  unique  

and  innovative  way.  Pechanga  created  Slot  Wars™,  an  interactive  Facebook  game  that  allowed  fans  to  “battle”  with  

each  other  on  competing  slot  machines.  Players  could  customize   their   slot  machines  by  uploading  personal   images  

and   these   became   part   of   the   slot  wheels.  At   its   peak,   Slot  Wars™   had   over   10,000   active   players   from   Southern  

California  alone.  Pechanga  also  saw  significant  increases  in  its  on-­‐property  slot  play,  which  was,  the  casino  believed,  

directly  attributable  to  its  Facebook  presence.    

Mohegan   Sun   also   used   Facebook   to   attract   patrons.   Through   the   Facebook   Connect   feature,   Mohegan   Sun  

pulled  a  user's  Facebook  profile  into  its  Shine  Maker  app,  where  a  customized  experience  was  created  for  him  or  her.  

By  asking  users  to  rate  their  desires  according  to  a  series  of  six  scales,  a  customized  video  catered  specifically  to  the  

individual   was   built.   The   individual   could   then   distribute   the   video   to   his   or   her   social   media   friends   and  

acquaintances,  spreading  word  of  the  casino’s  brand  far  and  wide.  

Perhaps   as  more  of   a  marketing   gimmick   than   anything   else,   in  August   of   2013,   The  Casino   at   The   Empire   in  

London,  performed  the  world’s  first  ever  casino  crowdsourcing  experiment  (Amsel,  2013).  Leveraging  the  powers  of  

social  media,  The  Casino  at  The  Empire  gave  Dave  Sargeant  (the  lucky  punter  who  earned  his  role  as  a  social  casino  

lab  rat  via  a  Facebook  contest)  “£1K  with  which  to  wager,  with  any  winnings  going  straight  into  his  pocket”  (Amsel,  

2013).  “The  kicker  was  his  every  wagering  decision—whether  to  hit,  stay,  pick  red  or  black  or  play  a  three  card  poker  

hand—would  be  crowdsourced  via  the  Empire’s  Twitter  followers”  (Amsel,  2013).  “It  took  three  hours  for  Sargeant  to  

go  through  his  stack  of  chips,  making  a  total  of  63  wagers  on  the  advice  of  his  digital  backseat  drivers.  The  net  result  

was   a   £932.50   payday   for   Sargeant,   who   said,   ‘All   that   tweeting   was   hard   work’   but   he   wasn’t   complaining”  

(Amsel.com,  2013).    

Geofencing  applications  like  Jiepang  and  Foursquare  are  useful  services  for  hotel  and  casino  marketers  as  well.  

Macau  casinos,  specifically,  should  be  exploiting  this  medium  because  of  its  high  concentration  of  mobile  subscribers  

(Weiners,  2012).  SMS  is  a  bit  passé  now.  In  his  article  LBS  Opportunities  for  Casino  Marketers  in  Macau,  Chris  Weiners  

(2012)  offers  the  following  ideas  for  casino  operators  to  get  their  LBS  promotions  rolling:  

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1. Pick  your  LBS  service  and  claim  your  location.    

2. Offer  tips  to  customers  via  LBS.    

3. Reward   loyalty   creatively.   Start   by  offering   your  most   loyal   customers   rewards,   special   access,   and  other  

promotions.  Those  that  become  your  “Mayor”—or  any  other  significant  title—should  be  rewarded  for  their  

loyalty.  This  is  a  great  way  to  identify  potential  social  influencers  and  utilize  them  to  further  promote  your  

venue.  

4. Reward   new   customers:   First   time   check-­‐ins   should   receive   special   promotions   or   incentives   and   give  

people  a  reason  to  check  in  to  your  establishment.  

5. Understand  who   your   loyal   customers   are   online,   and  work  with   them.   “Develop   a   plan   to   utilize   these  

‘influencers’   and   tap   into   their   social   networks.   “Casinos   do   it   offline   all   of   the   time;   develop   a   similar  

approach   for   high-­‐valued   customers   online   through   social   connections.   Encourage   your   followers   to  

promote  their  checked-­‐in  status  to  their  friends  via  social  networks  and  micro  blogs  like  Sina  and  Twitter”  

(Weiners,  2012).  

6. Promote  your  services  both  on-­‐  and  off-­‐line.    

 

In  May  of  2013,  Lighthouse  Signal  Systems  launched  its  indoor  positioning  system  as  an  open  service  for  Android  

app  developers  (Takahashi,  2013).  Developers  can  use  the  technology  to  create  Android  apps  that  will  help  users  find  

their  way  through  the  vast  indoor  terrain  of  Las  Vegas’  hotels  and  casinos  (Takahashi,  2013).  

Although  global  positioning  systems  have  made  outdoor  navigation  as  simple  as  following  directions  on  a  mobile  

device,  indoor  navigation  isn’t  so  simple,  it  is  actually  one  of  the  last  major  hurdles  that  smartphones  have  yet  to  truly  

conquer  (Takahashi,  2013).  However,  Cambridge,  Mass.-­‐based  Lighthouse  Signal  Systems  has  launched  a  service  that  

covers  20  million  square  feet  of  entertainment  and  retail  space  at  leading  casinos  and  hotels  on  the  Las  Vegas  Strip  

(Takahashi,  2013).  

Lighthouse   is   “making   its   service   freely   available   to   Android   app   developers,   resort   operators,   retailers,   and  

others   seeking   to   enhance   the   visitor   experience   in   Las   Vegas.   Indoor   navigation   is   the   Holy   Grail   for   the  mobile  

industry,   and   Lighthouse   says   it   is   the   first   to   provide  GPS-­‐like   indoor   positioning   on   a  wide   scale   in   a  major   U.S.  

metro”  (Takahashi,  2013).  

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“We   are   excited   to   support   app   developer   partners   as   they   create   new   mobile   experiences   with   indoor  

positioning  in  Las  Vegas,  where  large  resort  interiors  have  traditionally  presented  a  vexing  challenge  for  visitors,”  said  

Lighthouse  co-­‐founder  Parviz  Parvizi  (Takahashi,  2013).  

The  standard  line   is  that  casinos  want  you  to  get   lost  on  their  floors  so  you  spend  more  money  so  they  create  

circular  floors  that  differ   little  from  whichever  direction  you  enter  or  exit,  but  times  are  changing.  Casino  operators  

now  recognize  the   importance  of  getting  their  gamblers   in   front  of   their  preferred  gaming  table  or  slot  machine  as  

quickly   as   possible.  A   line   stretching  out   the  door   at   the   entrance  of   a   casino   in   Singapore   (because   every   guest’s  

passport  must  be  checked  to  ensure  a  Singapore  local  isn’t  attempting  to  slip  in  without  paying  the  local’s  entrance  

fee)  means  minutes  of  lost  gaming  time,  which  can  add  up  to  thousands  of  dollars  of  lost  revenue  per  day.  Giving  a  

gambler  directions  to  his  favorite  slot  machine  bank  or  preferred  Baccarat  table  could  mean,  at  minimum,  decreasing  

a   player’s   frustration   at   not   being   able   to   find   what   he   or   she   is   looking   for   or,   at   best,   increasing   gaming   floor  

revenue  by  increasing  the  gaming  handle.      

“Providing   location-­‐based   services   does   not   really   reduce   how   much   time   people   spend   at   the   resorts   but  

instead  has   the  potential   to   enhance   the  overall   experience,”   said   Parviz   Parvizi   (Takahashi,   2013).   “From  a   resort  

owner  perspective,  the  time  that  a  visitor  spends  wandering  around  being  lost  is  a  wasted  opportunity  that  could  be  

better  and  more  profitably  spent  on  gaming  or  entertainment”  (Takahashi,  2013).  

Lighthouse’s   platform   “includes   indoor   geofencing:   a   hosting   platform   for   location-­‐based   offers   and   user  

analytics”  (Takahashi,  2013).  The  apps  include  user  opt-­‐in  agreements  and  developers  cannot  use  the  service  to  track  

mobile  phone  users  without  user  consent  (Takahashi,  2013).  

The  technology  uses  “a  combination  of  WiFi  fingerprinting  and  sensor  data.  As  long  as  there  are  WiFi  networks  in  

the   area,   Lighthouse   can   provide   positioning   info”   (Takahashi,   2013).   Google,   Cisco,   Ekahau,   Euclid,   Shopkick,  

PointInside,  Aisle411,  Sensionlab,  Indoor.rs,  Yfind,  and  CSR  are  all  developing  similar  systems  (Takahashi,  2013).  

Mobile  marketing   in  general  and  OTT,  MMS  and  SMS  marketing   in  particular  can  help  casinos  create  a  one-­‐to-­‐

one,   two-­‐way   interactive   experience   with   its   patrons.   These   channels   are   not   just   about   sending   out   a   simple  

message,  but  rather  they  are  about  starting  a  customer  relationship  that  can  be  analyzed  so  that  the  casino  has  a  360  

degree  understanding  of  its  patron.  It  is  an  understanding  that  includes  his  or  her  wants,  desires  and  needs.    

Signing  onto  an  OTT  service  like  WeChat  in  Macau  should  give  a  user  access  to  all  kinds  of  information,  such  as  

his  player  card  point  balance,  coupons  to  onsite  restaurants  or  bars,  signups  to  gaming  tournaments,  as  well  as  free  

play  gambling  coupons.    

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By  giving  customers  instant  access  to  the  information  they  need  when  they  need  it  most,  a  casino  can  enhance  

their  patron’s  on-­‐property  experience.  Whether  its  patrons  are  on-­‐property  to  play  baccarat,  poker,  blackjack,  slots,  

bingo,   or   if   they   want   to   gamble   in   the   sports   book,   these   instant  messaging   services   can   provide   a   patron   with  

instant  information  that  can  not  only  enhance  their  experience  but,  potentially,  shape  it.    

As  previously  mentioned,  Snapchat  teamed  up  with  Betfair   to  offer  “self  destructing”  odds  to  gamblers  during  

two   football  games   in  February  2014   (Sparkes,  2014).   “The  offer  was  extended  to  anyone   following   the  company’s  

official   Shapchat   account,   betfairofficial,   during   the   Chelsea   versus   Everton   and   Crystal   Palace   versus  Manchester  

United   Premier   League   fixtures”   (Sparkes,   2014)   and   enhanced   odds  were   given   to   bettors.   This  may   seem   like   a  

gimmick  but,  in  this  day  and  age,  this  is  the  kind  of  thing  that  gets  you  noticed.  

Ceasars  is  one  company  that  has  been  able  to  use  social  media  to  measure  marketing  data.  “While  social  media  

networks   like   Facebook   provide  metrics   that  measure   activity   within   its   platform,   integrating   that   data   to   enable  

visibility   across   a   brand's   entire   marketing   organization   is   difficult.   Caesars,   however,   unites   information   from  

customers   coming   through   social   channels   across   business   units,   program   teams,   time   zones,   and   languages.   A  

content-­‐building  component  allows  Caesars'  marketers  to  listen  in  and  respond  in  real  time  (Urbanski,  2013).  

No  matter  where  the  customer  interaction  originates,  engagement   is  a  key  factor   in  moving  those  interactions  

from  the  top  of  the  sales  funnel  to  an  eventual  purchase  (Urbanski,  2013).  “It  doesn't  matter  where  customers  come  

in   or   leave  or   reenter,”   says   Chris   Kahle,   Caesar’s  Web  Analytics  Manager   (Urbanski,   2013).   “If   they   come   to   your  

social  page  and  click  your  button,  or  if  they  go  into  your  content  or  email  and  click  on  that,  it's  all  the  same  app  and  

you've  got  them.  [The  app  we  use]  IDs  a  cookie  and  if  [prospects]  come  back  around  on  paid  search  three  days  later,  

we  can   track   them.  We  can   track   them  on  every  website,  even   if   they  came   in  on  a   Las  Vegas   site  and   then   jump  

markets  to  Atlantic  City,”  adds  Kahle  (Urbanski,  2013).  

Caesars   also   tracks   activity   in   real   time,   while   responding   to   customer   cues   (Urbanski,   2013).   Unsurprisingly,  

different   types   of   customers   are   more   responsive   to   different   interactions   from   Caesars.   Aside   from   dividing  

customers   into   categories   such   as   “Frequent   Independent   Traveler”—or   FITs   and   Total   Rewards   members,   the  

Ceasar’s  team  uses  tracking  data  to  further  segment  customers  by  property  or  market  as  well  as  determine  how  each  

of  their  various  segments  respond  to  content  (Urbanski,  2013).  Using  this  data,  Caesars  evaluates  campaigns  in  regard  

to  KPIs,  such  as  number  of  nights  booked,  and  adjusts  them  on  the  fly  to  ramp  up  conversion  rates  (Urbanski,  2013).  

“When  Caesars  sponsored  free  concerts  by  top  artists  at  several  of  its  properties  last  year,  for  instance,  it  streamed  

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the  events   live  on   the  Web  and  used   its   new  analytics   suite   to   fine-­‐tune   loyalty  program  offers  on   its  websites.   It  

resulted  in  a  dramatic  spike  in  Total  Rewards  program  sign-­‐ups  during  the  concerts”  (Urbanski,  2013).  

“What's  really  dramatic  about  this  is  that  you  can  determine  what  is  engaging  individuals  and  target  them  with  

it,”   Adobe's   Langie   says   (Urbanski,   2013).   “The   high-­‐roller   segment,   for   example.   They   might   respond   to   a   very  

different  Web  design  than  the  casual  visitor  and  Caesars  tailors  the  page  view  to  who  is  visiting.  Think  of  the  website  

as   a   canvas.   You   can   paint   a   still   life   of   a   fruit   for   one   person   and   something   different   for   another.   The   canvas   is  

dynamic”  (Urbanski,  2013).  

“The   speed   and   the   manner   with   which   the   chosen   website   designs   and   digital   marketing   tactics   are  

implemented   across   the   Caesars   network  may  well   be   the  most   transforming   development   of   the   company's   new  

data  culture”  (Urbanski,  2013).  And  this  was  no  easy  task  as  the  Caesars  landscape  extends  over  60  websites  for  its  

various  properties  and  services  as  well  as  40  Facebook  pages.  “Prior  to  implementing  a  data-­‐centric  approach  to  the  

decision-­‐making  process,  it  could  take  as  long  as  two  weeks  to  furnish  the  field  with  actionable  data.  They  now  get  it  

done  in  a  matter  of  hours”  (Urbanski,  2013).   In  2013,  Ceasars’   implemented  Adobe’s  Digital  Marketing  Suite,  which  

“includes  real-­‐time  tracking  and  segmentation  of  digital  site  visitors,  analysis  of  social  media’s  role  in  purchasing,  and  

content  testing  by  segment  or  individual  visitor”  (Urbanski,  2013).    

“The  people  at   the   individual  properties  who  are  managing   the  content  of   the  websites  are  not  all   technically  

sophisticated,  but  Adobe  system  provides   them  with  built-­‐in  capabilities,”  Kahle  says   (Urbanski,  2013).   “Say  one  of  

our  properties  wants  to  track  social.  Before,  they'd  have  to  spend  a  lot  of  time  manually  adding  tracking  codes.  With  

Adobe,  tracking  codes  are  integrated”  (Urbanski,  2013).  

In  this  day  and  age  it  is  all  about  one-­‐to-­‐one  marketing.  “There's  a  competitive  advantage  to  using  customer  data  

to   track  and   customize  marketing  appeals   for   targets  of  one  as  opposed   to   solely   focusing  on   the  general  masses.  

High  rollers  frequently  drop  tens  of  thousands  of  dollars  at  gaming  tables,  and  they  are  the  segment  being  lured  to  

brand  new,  luxury  casinos  in  Macau,  Singapore,  and  South  Korea”  (Urbanski,  2013).  

“Right  now  we  can  assign  a  percentage  value  to  social  media  if  a  booking  doesn't  result  right  away,”  Kahle  says  

(Urbanski,   2013).   “But  with   social  we're   going   to   be   experimenting  with   a   longer   funnel,  maybe   a   two-­‐week   time  

frame”  (Urbanski,  2013).  “Values  are  ascribed  to  social  media  for  being  the  site  of  initial  contact  with  a  new  customer,  

for  instance,  or  for  numbers  of  positive  reviews  by  current  customers”  (Urbanski,  2013).  

Currently,  Caesars  can’t  measure  the  total  value  of  a   reservation  booked  online  and  also  can't  determine  how  

much  an  online  booker   spends   at   the   tables  during  his   or   her   stay   (Urbanski,   2013).   This   is   important   information  

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when  it  comes  to  truly  understanding  a  patron.  Caesars  would  also  like  to  know  if,  for  example,  “customers  left  the  

Caesars'  casino  in  Las  Vegas  and  went  to  dinner  at  Gordon  Ramsay's  restaurant  at  the  Paris  Las  Vegas,  so  they  could  

offer  them  a  free  dinner  at  the  restaurant  to  close  the  deal  on  a  future  booking”  (Urbanski,  2013).  

“Eventually  we're  going  to  set  a  time  frame  that  will  never  expire  [on  the  sales   funnel],”  Kahle  says   (Urbanski,  

2013).   “But   for   now   we've   built   a   sales   allocation   model   that   goes   beyond   the   last   click,   and   that's   OK.   Most  

organizations  using  multiple  marketing  channels  are  still  stuck  on  that  last  click”  (Urbanski,  2013).  

Mobile  and  social  media  are  going  to  be  important  channels  for  casino  marketing  and  operations  departments  

for   years   to   come.   The   mobile   phone’s   ubiquity,   however,   could   be   a   double-­‐edged   sword.   It   allows   a   casino   to  

market  directly  to  its  patrons  while  they  are  not  just  on  their  property  but  also  anywhere  they  might  be  standing.  In  

this  changing  digital  world,   If  a  casino   isn’t  constantly  marketing  to   its  patrons,  some  other  casino  might  be  and  an  

offer   for   a   rival’s   buffet   received   while   its   patron   is   in   “decision-­‐mode”   could   result   in   that   patron   leaving   one  

property  and  eating—and  later,  potentially  gambling—at  another.  

You   can’t   get   faster   than   real-­‐time   and,   if   patrons   recognize   that   they   are   being   treated   in   real-­‐time   (or   very  

close  to   it),   they  will  be   impressed,   I  have  no  doubt.  The  day  when  a  gaming  company  fully  understands   its  patron  

because   it   is  seamlessly   integrating   information  from  the  gaming  floor,  the  restaurants,  the  hotel  spa  or  one  of  the  

other  onsite  retail  locations  is  fast  approaching.  Companies  that  can  provide  patrons  with  a  one-­‐to-­‐one  personalized  

experience  filled  with  engagement  in  the  channels  that  they  want  will  be  the  winners  in  this  new  gaming  world.      

References  

Amsel,  P.  (2013,  August  14).  Zynga  Slingo  death  watch;  Empire’s  social  casino  experiment  a  net  win.  Retrieved  from  Calvinayre.com:   http://calvinayre.com/2013/08/14/business/empire-­‐social-­‐casino-­‐crowdsourcing-­‐experiment/    

Benson,   L.   (2009,   October   26).   Casinos   saving   face   online.   Retrieved   from   Las   Vegas   Sun:  www.lasvegassun.com/news/2009/oct/26/saving-­‐face-­‐online/  

Jones,  Thomas  O.  and  Sasser,  Earl  W.,  Jr..  1995.  Why  satisfied  customers  detect,  Harvard  Business  Review.  November  –  December  1995,  pp.  88-­‐99.    

Lovelock,  C.  a.  (2010).  Services  Marketing,  People,  Technology,  Strategy,  Seventh  Edition.  Prentice  Hall.    Matt,  S.J.,  Augmented  reality  and  hospitality…  the  next  generation  of  hotels?    The  Chocolate  Pillow.  January  22,  2013.  

http://chocolatepillow.com/augmented-­‐reality-­‐and-­‐hospitality-­‐the-­‐next-­‐generation-­‐of-­‐hotels/    

Sparkes,  M.  (2014,  February  24).  Betfair  to  offer  ‘self-­‐destructing  odds’  via  Snapchat.  The  Telegraph.  Takahashi,   D.   (2013,  May   22).   Lighthouse’s   new   Android   location   service   could   give   you   indoor   navigation   for   Las  

Vegas’   casinos.   Retrieved   from   Venturebeat.com:   http://venturebeat.com/2013/05/22/lighthouse-­‐signal-­‐systemss-­‐android-­‐app-­‐will-­‐let-­‐you-­‐find-­‐your-­‐way-­‐inside-­‐the-­‐biggest-­‐las-­‐vegas-­‐casinos/    

Urbanski,   A.   (2013,   February   1).   At   Caesars,   Digital   Marketing   Is   No   Crap   Shoot.   Retrieved   from   DM   News:  http://www.dmnews.com/at-­‐caesars-­‐digital-­‐marketing-­‐is-­‐no-­‐crap-­‐shoot/article/277685/    

Wangenheim,  F.  v.  (2005).  Postswitching  Negative  Word  of  Mouth.  Journal  of  Service  Research,  8,  No.  1,  67-­‐78.  Weiners,   C.   (2012,   March   30).   LBS   Opportunities   for   Casino   Marketers   in   Macau.   Retrieved   from   clickz.com:  

http://www.clickz.com/clickz/column/2281870/lbs-­‐opportunities-­‐for-­‐casino-­‐marketers-­‐in-­‐macau    

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