case study on applying the community happiness canvas to a real-life innovation project
TRANSCRIPT
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PainSolvingQues?on(PSQ)
HowMightWeEliminatePain(HMWEP)of“X”?
PAINSOLVINGQUESTION(PSQ):
COMMUNITYHAPPINESSCANVAS
AVisualQues,on-and-Answer(Q&A)Pla7ormforSolvingPain
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVAS
AVisualQues,on-and-Answer(Q&A)Pla7ormforSolvingPain
“HowMightWeRapidlyEliminateAllthePainoftheWorldandinParKcular,
SierraLeone?”
Global/LocalPainSolvingQues?on(PSQ)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVAS
AVisualQues,on-and-Answer(Q&A)Pla7ormforSolvingPain
TOTAL(PLATFORM)DESIGNTHINKINGFor
Total(PlaTorm)DesignThinkersFor
“TotalHappiness”
TOTALDESIGNTHINKING(TDT)for“TotalHappiness”TotalDesignThinking(TDT)Cycle&Game
HolisKcParadigmandVisualLanguageforUniversalPainSolving&ProjectManagement(UPSPM)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
TOTALDESIGNTHINKING(TDT)For
“TotalHappiness”---------------------
Tool:1-PageTotalHappinessCanvas
INNOVATION-focusedOrganizaKon
IMPROVEMENT-focusedOrganizaKon(AmbidextrousOrganizaKon)
Tradi?onalDesignThinking
AgileDev./LeanStartup
BusinessModeling
TotalQuality/SixSigma/Lean
BusinessPlanning/Strategy
q IDEOq InnovateSalone
q GEq Startups
q Appleq Googleq Amazonq IBM
q Appleq Amazonq Alphabet
(Google)q Microso]q IBM
q GEq Motorolaq Toyota
q EstablishedOrganizaBons
q Microso]
UnpredictableEnvironment PredictableEnvironment
TOTALDESIGNTHINKING(TDT)for“TotalHappiness”TotalDesignThinking(TDT)Cycle&Game
HolisKcParadigmandVisualLanguageforUniversalPainSolving&ProjectManagement(UPSPM)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
P:Pain
R:Review
D:Do
P:Plan
COMMUNITYHAPPINESS
CANVAS(CHC):TDTCycle
WHYUsetheCommunityHappinessCanvas?
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
GLOBALPAINSOLVING(GPS)PLATFORM
CommunityHappinessCanvasisvastlysuperiortoapproachesinexisKngtoolssuchasTradi?onalBusiness/StrategicPlanning,BusinessModel
Canvas,LeanCanvas,andLeanStartupMethod.
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
GLOBALPAINSOLVING(GPS)PLATFORM
CommunityHappinessCanvasisvastlysuperiortoapproachesinexisKngtoolssuchasTradi?onalBusiness/StrategicPlanning,BusinessModel
Canvas,LeanCanvas,andLeanStartupMethod.
AsaVisualQuesBon-and-Answer(Q&A)PlaKormforSolvingPain,theCommunityHappinessCanvasisthe
ONLYTOOLthatseamlesslyandvisuallyintegrates-ononepage-
allpain(problem)solvingtoolsirrespec?veofdomain.
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
GLOBALPAINSOLVING(GPS)PLATFORM
HOWtoUsetheCommunityHappinessCanvasinStartup/InnovaKonProjects?
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
GLOBALPAINSOLVING(GPS)PLATFORM
CaseStudyonInnova,onProjectElectricHoistProjectforWaterWell
inSierraLeone
CaseStudyonInnova,onProjectElectricHoistProjectforWaterWell
inSierraLeoneBUSINESSMODELPAIN
(PainDiscovery&ValidaBon)
BUSINESSMODELPLAN(PlanFormulaBon;HypothesesFormulaBon)
BUSINESSMODELTEST(ExperimentaBon;
FieldAssumpBonTesBng&ValidaBon)
BUSINESSMODELREVIEW(Progress;
InnovaBonAccounBng)
BUSINESSMODE
LLEAR
NINGCYC
LE
BUSINESSMODE
LPA
IN-PLA
N-DO-REV
IEW
(PPD
R)CYC
LE
DiscoverPainforEachof5BuildingBlockson
CommunityHappinessCanvas
BUSINESSMODELPAIN(PainDiscovery&ValidaBon)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
FormulateHypothesisforEachof5BuildingBlockson
CommunityHappinessCanvas
BUSINESSMODELPLAN(PlanFormulaBon;HypothesesFormulaBon)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCommunityHappinessCanvas
forSolvingPain
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN2.PLAN3.DO4.REVIEW
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect)2.PLAN(ToDo)3.DO(Doing)4.REVIEW(Done)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure2.PLAN(ToDo):Tinker;Experiment3.DO(Doing):Design4.REVIEW(Done):Scaling?
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaBonAccounBng(Decide)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaBonAccounBng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
GoOutintheField&Validate/RejectHypothesesforEachof5BuildingBlocks
onCommunityHappinessCanvas
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
BUSINESSMODELTEST(ExperimentaBon;
FieldAssumpBonTesBng&ValidaBon)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
SeamlesslyIntegra?ngWorld-classBusinessToolsWith
CommunityHappinessCanvas
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
4PAINSOLVINGACTORS
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
OTHERLoop(“ScienBficMethod”)
q Hypothesize
q Experiment
q Reflect
q Observe
q Think
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
PDCACycle
q PLAN
q DO;ACT
q CHECK
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
CYBERNETICSYSTEM
q Input
q Processing
q Output
q Impact(+/-)
q Feedback
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
ECONOMICSYSTEM
q Customer(Demand)
q NegoBaBon(Exchange;Trade)
q Provider(Supply;Offer)
q Value(Profit)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
CONVERSATIONMODEL
q Concern(Request)
q Commitment(Promise;NegoBaBon)
q Offer/Prototype(Performance)
q Assessment(Agreement;SuccessCriteria)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
HABITLOOP
q STIMULUS(-/+)o Cue
q TRIGGEREDTHOUGHTo Decision
q ACTUALRESPONSEo Ac,on
q REWARD(+)/PENALTY(-)o Payoff
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
MILITARYADAPTIVEPLANNING
q AWARENESS(Observe;Orient)
q PLAN(Decide)
o Endo Wayso Means
q EXECUTE(Act)
q ASSESS
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
THEORYOFCONSTRAINTS
IDENTIFYCONSTRAINTOFSYSTEMo CURRENTREALITYTREE
(CRT):WhattoChange?UndesirableEffects/Queue/Boileneck/Root-cause/WeakestLink/Constraint
EXPLOITCONSTRAINTo FUTUREREALITYTREE
(FRT):ToWhattoChange?-Goal-Drum-Buffer-Ropeo PREREQUISITETREE(PT)o TRANSITIONTREE(TT):HowtoChange?-EvaporaKngCloud-InjecKons(TacBcs)
ThroughputAccoun,ngWhychange?COST:Op.Expenses;InventoryBENEFIT:Throughput
SURBORDINATE/ELEVATECONSTRAINT
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
BALANCEDSCORECARD
q CustomerPerspecBve
q ProcessingPerspecBve
q Learning&GrowthPerspecBve
q FinancialPerspecBve
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
BALANCEDSCORECARD
q CustomerPerspecBve
q ProcessingPerspecBve
q Learning&GrowthPerspecBve
q FinancialPerspecBve
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
Templateof“DetailedCanvas”
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
1.24
2.2
2.11.3
1.22
1.11.212.3
1.23
4.1 4.2
P:PAIN
P:PLAN
D:DO
R:REVIEW
COMMUNITYHAPPINESSCANVAS
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
1.24 2.2 2.11.3
1.22 1.11.21
2.3 1.23
4.1 4.2
P:PAIN
P:PLAN
D:DO
R:REVIEW
4PAINSOLVINGACTORS COMMUNITYHAPPINESSCANVAS
q HOW
q WHO
q WHAT
q WHY
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
1.24 2.2 2.11.3
1.22 1.11.21
2.3 1.23
4.1 4.2
P:PAIN
P:PLAN
D:DO
R:REVIEW
STRATEGICPLAN(MILITARY) COMMUNITYHAPPINESSCANVAS
q END(EndState;Mission;SuccessCriteria)
q WAYS(Strategy;OperaBonalDesign;CenterofGravity;DecisivePoints)
q MEANS(TacBcs;Resources;CapabiliBes;ForceMix)
q THREAT/CONFLICT
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
1.24 2.2 2.11.3
1.22 1.11.21
2.3 1.23
4.1 4.2
P:PAIN
P:PLAN
D:DO
R:REVIEW
1-PAGEBIZPLAN COMMUNITYHAPPINESSCANVAS
q MISSIONq VISIONq GOALq OBJECTIVEq STRATEGYq TACTICSq PROCESSES/TASKSq RESOURCESq COREVALUES
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
1.24 2.2 2.11.3
1.22 1.11.21
2.3 1.23
4.1 4.2
P:PAIN
P:PLAN
D:DO
R:REVIEW
CASCADEOF5CHOICES COMMUNITYHAPPINESSCANVAS
q WhatisourwinningaspiraKon?
q Wherewillweplay?q Howwillwewin?q WhatcapabiliKes
mustbeinplace?q Whatmanagement
systemsarerequired?
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
1.24 2.2 2.11.3
1.22 1.11.21
2.3 1.23
4.1 4.2
P:PAIN
P:PLAN
D:DO
R:REVIEW
q Buildq Measure
LEANSTARTUPMETHOD
q CustomerArchetype
COMMUNITYHAPPINESSCANVAS
q Learn
q VISIONq STRATEGYq PRODUCT
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
1.24KP
2.2KA
2.1VP
1.22CR
1.21CS
2.3KR
1.23CH
4.1C$
4.2R$
P:PAIN
P:PLAN
D:DO
R:REVIEW
q Buildq Measure
LEANSTARTUPMETHOD
q VISIONq STRATEGYq PRODUCT
q CustomerArchetype
BUSINESSMODELCANVAS
q Learn
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
1.1Prob
2.12Soln
2.11VP
(1.3)UA
1.21CS
2.3KM
1.23CH
4.1C$
4.2R$
LEANSTARTUPMETHOD LEANCANVAS
P:PAIN
P:PLAN
D:DO
R:REVIEW
q Buildq Measure
q CustomerArchetype
q Learn
q VISIONq STRATEGYq PRODUCT
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LEANSTARTUPMETHOD SIXSIGMAMETHODOLOGY
P:PAIN
P:PLAN
D:DO
R:REVIEW
q Buildq Measure
q CustomerArchetype
q Learn
q VISIONq STRATEGYq PRODUCT
q Define
q Measure
q Analyze
q Improve
q Control
DiamondCommunityHappinessCanvas
forSolvingPain
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PainSolvingQues?on(PSQ)
HowMightWeEliminatePain(HMWEP)of“X”?
PAINSOLVINGQUESTION(PSQ):
q Awareness&Exposure(Empathize;Define)
o Problem/Challenge/Paino Customers/Stakeholderso OtherSolu?ons
1World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)
“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINCard
PAIN-Collect
q Awareness&Exposure(Empathize;Define)
o Problem/Challenge/PainRiskywayofliRingfullbucketofwaterfromwello Customers/StakeholdersWater-geTers/bearers/carrierso OtherSolu?onsManualliRing;Tap(In-house/publiclocaBon)1
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINCard
PAIN-Collect
q Tinker(Play/Model)q Experiment(Hypothesize;Ideate)
o ProposedSolu?on:Product/Service
o PlanofAc?on:Processes/AcKviKes
o Resources2
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLANCard
PLAN- ToDo
q Tinker(Play/Model)q Experiment(Hypothesize;Ideate)
o ProposedSolu?on:Product/Service
Electrichoistsystemo PlanofAc?on:Processes/AcKviKes
Scheduleforbuildinghoisto ResourcesKadijaDaramy;Recycledmaterials;Infrastructure2
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLANCard
PLAN- ToDo
q Design(Prototype;Test)
3World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)
“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
DOCard
-Doing
DO
o Budget:COST(STRUCTURE)
o Mo?va?on:BENEFITS-REVENUE(STREAMS)
4World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)
“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
REVIEWCard
REVIEW- Done
q Scaling/Innova?onAccoun?ng(Decide)
3
1
24
q Awareness&Exposure(Empathize;Define)
q Design(Prototype;Test)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
acutepain
chronicpain
o Mo?va?on:BENEFITS-REVENUE(STREAMS)
o Budget:COST(STRUCTURE)
o Problem/Challenge/Pain:RiskywayofliRingfullbucketo Customers/Stakeholders:Water-geTers/bearers/carrierso OtherSolu?ons:ManualliRing;Tap(In-house/publiclocaBon)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
o ProposedSolu?on:Product/Service:Electrichoistsystem
o PlanofAc?on:Processes/AcKviKes:Scheduleforbuildinghoist
o Resources:KadijaDaramy;Recycledmaterials;Infrastructure
q Tinker(Play/Model)q Experiment(Hypothesize)
-Doing
REVIEW-Done
PLAN- ToDo
DO
PAIN-Collect
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
q Scaling/Innova,onAccoun,ng
(Decide)
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“riskywayofliRingfullbucketofwater”?
3
1
24
q Awareness&Exposure(Empathize;Define)
q Design(Prototype;Test)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
acutepain
chronicpain
o Mo?va?on:BENEFITS-REVENUE(STREAMS)
o Budget:COST(STRUCTURE)
o Problem/Challenge/Pain:RiskywayofliRingfullbucketo Customers/Stakeholders:Water-geTers/bearers/carrierso OtherSolu?ons:ManualliRing;Tap(In-house/publiclocaBon)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
o ProposedSolu?on:Product/Service:Electrichoistsystem
o PlanofAc?on:Processes/AcKviKes:Scheduleforbuildinghoist
o Resources:KadijaDaramy;Recycledmaterials;Infrastructure
q Tinker(Play/Model)q Experiment(Hypothesize)
-Doing
REVIEW-Done
PLAN- ToDo
DO
PAIN-Collect
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
KadijaDaramy
q Scaling/Innova,onAccoun,ng
(Decide)
3
1
24
q Awareness&Exposure(Empathize;Define)
q Design(Prototype;Test)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
acutepain
chronicpain
o Mo?va?on:BENEFITS-REVENUE(STREAMS)
o Budget:COST(STRUCTURE)
o Problem/Challenge/Pain:RiskywayofliRingfullbucketo Customers/Stakeholders:Water-geTers/bearers/carrierso OtherSolu?ons:ManualliRing;Tap(In-house/publiclocaBon)
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
o ProposedSolu?on:Product/Service:Electrichoistsystem
o PlanofAc?on:Processes/AcKviKes:Scheduleforbuildinghoist
o Resources:KadijaDaramy;Recycledmaterials;Infrastructure
KadijaDaramy
q Tinker(Play/Model)q Experiment(Hypothesize)
-Doing
REVIEW-Done
PLAN- ToDo
DO
PAIN-Collect
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
q Scaling/Innova,onAccoun,ng
(Decide)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
4StepsforPlayingtheTotalHappinessGame:“Sketch.State.Answer.Review”Step1:SketchorPrintaTemplateofthe5BuildingBlocksoftheTotalHappinessCanvas.Step2:StatePainSolvingQues?on(PSQ)inthecentraldiamondoftheTotalHappinessCanvas.TheformatofthePSQis:“HowMightWeEliminatePain(HMWEP)of“X”…at/in“Y”?”Step3:AnswerthePainSolvingQuesKon(PSQ)byrepeatedlygoingaroundthe4edges,sta?ons,or“playingcards”ofthePain-Plan-Do-Review(PPDR)CycleorDiamond.Ateachedge,staKon,orplayingcard,aparKcipantshouldproviderelevantresponsesbeforemovingontothenextedge,staBon,orplayingcard.AllstaKonsaretobecovered.Step4:Review,foreachroundorcycle,whetherornotapar?cipanthaseliminatedthepainstatedinthePSQ.
AparKcipantreceivesasmall,medium,orlarge“diamond”dependingontheextent(low,medium,orhigh)towhich(s)hehaseliminatedthepain.Ifitisperceivedthatthere’snochangetotheleveloforiginallydescribedpain,thentheparKcipantdoesnotreceiveanydiamond.IftheiniKalpainisconsideredtohavegoienworse,thentheparKcipantreceivesa(small,medium,orlarge)“coal.”
REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLAN
DO
PAIN
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
PAINSOLVINGQUESTION(PSQ)
5BuildingBlocksofTheTotalHappinessCanvas(1CentralBlock&4PeripheralBlocks)
DiamondCommunityHappinessCanvas
forSolvingPain
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PainSolvingQues?on(PSQ)
HowMightWeEliminatePain(HMWEP)of“X”?
PAINSOLVINGQUESTION(PSQ):
LinearCommunityHappinessCanvas
forSolvingPain
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN2.PLAN3.DO4.REVIEW
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect)2.PLAN(ToDo)3.DO(Doing)4.REVIEW(Done)
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure2.PLAN(ToDo):Tinker;Experiment3.DO(Doing):Design4.REVIEW(Done):Scaling?
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Prototype;Test
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
P:PAIN
P:PLAN
D:DO
R:REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
P:PAIN
P:PLAN
D:DO
R:REVIEW
Templateof“DetailedCanvas”
Integra?ngWorld-classPainSolvingToolsWith
CommunityHappinessCanvas
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
P:PAIN
P:PLAN
D:DO
R:REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
4PAINSOLVINGACTORS
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
q Hypothesize
q Experiment
q Reflect
q Observe
q Think
OTHERLoop(“ScienBficMethod”)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
PDCACycle
q PLAN
q DO;ACT
q CHECK
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
GegngThingsDone(GTD)System
q Collect;Organize;Processo JustDoIt(Iftaskistotakelessthan2minutes;Otherwise…)o Defer(Breakdown(Tasks)/
Calendar;PlanProject)o Delegate(Collaborate)o Park(Archive;Garage;Ref.)o Trash(Throwaway)
q Review:Daily/Weekly
q NextAc,on?
KnowledgeWorkerq NotGeangThingsDoneq BeingUnproduc,veq Procras,na,onq Stress;FeelingStuckq FeelingOverwhelmedq NotHavingEnoughTimeq TooMuch/ManyCluTer
q Ac,on/Do(Outcome)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
CYBERNETICSYSTEM
q Input
q Processing
q Output
q Impact(+/-)
q Feedback
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“Riskywayofli]ingfullbucketofwaterfromwell”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:Riskywayofli]ingfullbucket1.2Customers/Stakeholders:Water-ge_ers/bearers/carriers1.3OtherSoluKons:Manualli]ing;Tap(In-house/publiclocaBon)2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:Electrichoistsystem2.2PlanofAcKon:Processes/AcKviKes:Scheduleforbuildinghoist2.3Resources:CapabiliKes;CoreValues/Culture:KadijaDaramy;Recycledmaterials;Infrastructure3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
COMMUNITYHAPPINESSCANVASfor“ElectricHoist”CommunityHappinessProject(Freetown,SL)Pain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
P:PAIN
P:PLAN
D:DO
R:REVIEW
HABITLOOP
q STIMULUS(-/+)o Cue
q TRIGGEREDTHOUGHTo Decision
q ACTUALRESPONSEo Ac,on
q REWARD(+)/PENALTY(-)o Payoff
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
ECONOMICSYSTEM
q Customer(Supply)
q NegoBaBon(Exchange;Trade)
q Provider(Supply;Offer)
q Value(Profit)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
CONVERSATIONMODEL
q Concern(Request;Requirements)
q Commitment(Promise;NegoBaBon)
q Offer/Prototype(Performance)
q Assessment(Agreement;SuccessCriteria)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
q AWARENESS
q PLAN
o Endo Wayso Means
q EXECUTE
q ASSESS
MILITARYADAPTIVEPLANNING
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
MILITARYADAPTIVEPLANNING
q AWARENESS(Observe;Orient)
q PLAN(Decide)
o Endo Wayso Means
q EXECUTE(Act)
q ASSESS
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
THEORYOFCONSTRAINTS
IDENTIFYCONSTRAINTOFSYSTEMo CURRENTREALITYTREE
(CRT):WhattoChange?UndesirableEffects/Queue/Boileneck/Root-cause/WeakestLink/Constraint
EXPLOITCONSTRAINTo FUTUREREALITYTREE
(FRT):ToWhattoChange?-Goal-Drum-Buffer-Ropeo PREREQUISITETREE(PT)o TRANSITIONTREE(TT):HowtoChange?-EvaporaKngCloud-InjecKons(TacBcs)
ThroughputAccoun,ngWhychange?COST:Op.Expenses;InventoryBENEFIT:Throughput
SURBORDINATE/ELEVATECONSTRAINT
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
WHO
HOW
WHAT
WHY
P:PAIN
P:PLAN
D:DO
R:REVIEW
BALANCEDSCORECARD
q CustomerPerspecBve
q ProcessingPerspecBve
q Learning&GrowthPerspecBve
q FinancialPerspecBve
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
1.11.24
2.2
2.11.3
1.22
1.21
2.3
1.23
4.1 4.2
P:PAIN
P:PLAN
D:DO
R:REVIEW
q Buildq Measure
LEANSTARTUPMETHOD
q CustomerArchetype
COMMUNITYHAPPINESSCANVAS
q Learn
q VISIONq STRATEGYq PRODUCT
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
1.11.24KP
2.2KA
2.1VP1.3
1.22CR
1.21CS
2.3KR
1.23CH
4.1C$
4.2R$
P:PAIN
P:PLAN
D:DO
R:REVIEW
q Buildq Measure
LEANSTARTUPMETHOD
q VISIONq STRATEGYq PRODUCT
q CustomerArchetype
BUSINESSMODELCANVAS
q Learn
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVAS:5BuildingBlocksPAINSOLVINGQUESTION(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?PAIN-PLAN-DO-REVIEW(PPDR)Cycle1.PAIN(Collect):Awareness&Exposure(Empathize;Define)1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize;Ideate)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:CapabiliKes;CoreValues/Culture:3.DO(Doing):Design(Prototype;Test)4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
1.1Prob1.24KP
2.12Soln
2.11VP
1.3UA
1.21CS
2.3KM
1.23CH
4.1C$
4.2R$
P:PAIN
P:PLAN
D:DO
R:REVIEW
q Buildq Measure
LEANSTARTUPMETHOD
q CustomerArchetype
LEANCANVAS
q Learn
q VISIONq STRATEGYq PRODUCT
DiamondCommunityHappinessCanvas
forSolvingPain
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PainSolvingQues?on(PSQ)
HowMightWeEliminatePain(HMWEP)of“X”?
PAINSOLVINGQUESTION(PSQ):
q Awareness&Exposure(Empathize;Define)
o Problem/Challenge/Pain
o Customers/Stakeholderso OtherSolu?ons
1World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)
“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINCard
PAIN-Collect
q Tinker(Play/Model)q Experiment(Hypothesize;Ideate)
o ProposedSolu?on:Product/Service
o PlanofAc?on:Processes/AcKviKes
o Resources
2World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)
“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLANCard
PLAN- ToDo
q Design(Prototype;Test)
3World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)
“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
DOCard
-Doing
DO
q Scaling/Innova?onAccoun?ng(Decide)
o Budget:COST(STRUCTURE)
o Mo?va?on:BENEFITS-REVENUE(STREAMS)
4World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)
“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
REVIEWCard
REVIEW- Done
BACKGROUND
TheTotalHappinessCanvasisavisualques,on-and-answerpla7ormfor
rapidlysolvingpainwhileachievinggoalsanddreamsespeciallyinavolaKle,uncertain,complex,andambiguous(VUCA)environment
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINSOLVINGQUESTION(PSQ)
WhatisTheTotalHappinessCanvas?
TheTotalHappinessCanvasisavisualques,on-and-answerpla7ormfor
rapidlysolvingpainwhileachievinggoalsanddreamsespeciallyinavolaKle,uncertain,complex,andambiguous(VUCA)environment
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINSOLVINGQUESTION(PSQ)
REVIEW PLAN
DO
PAIN
WhatisTheTotalHappinessCanvas?
WHOUsesTheTotalHappinessCanvas?
TheTotalHappinessCanvasisusedbyentrepreneurs,teams,startups,andorganiza?onsthatwanttorapidlyandcosteffec,velyavoidfailurewhileachievingtheirgoalsanddreamsintoday’sVUCAworld
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINSOLVINGQUESTION(PSQ)
FurtherDetailsonTotalHappinessCanvas
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ENVIRONMENT(Global/Local)
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
WHOISANENTREPRENEUR?AnEntrepreneurisanIndividualwhoispursuingagoalinanenvironmentofhighVolaKlity,Uncertainty,Complexity,andAmbiguity(VUCA).
PAINSOLVINGQUESTION(PSQ)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ENVIRONMENT(Global/Local)
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
WHOISANENTREPRENEUR?AnEntrepreneurisanIndividualwhoispursuingagoalinanenvironmentofhighVolaKlity,Uncertainty,Complexity,andAmbiguity(VUCA).
PAINSOLVINGQUESTION(PSQ)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ENVIRONMENT(Global/Local)
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
WHOISANENTREPRENEUR?AnEntrepreneurisanIndividualwhoispursuingagoalinanenvironmentofhighVolaKlity,Uncertainty,Complexity,andAmbiguity(VUCA).
Pain-Plan-Do-Review(PPDR)Cycle
PAINSOLVINGQUESTION(PSQ)
REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLAN
DO
PAIN
ENVIRONMENT(Global/Local)
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
WHOISANENTREPRENEUR?AnEntrepreneurisanIndividualwhoispursuingagoalinanenvironmentofhighVolaKlity,Uncertainty,Complexity,andAmbiguity(VUCA).
PAINSOLVINGQUESTION(PSQ)Pain-Plan-Do-Review
(PPDR)Cycle
REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLAN
DO
PAIN
WHOISANENTREPRENEUR?AnEntrepreneurisanIndividualwhoispursuingagoalinanenvironmentofhighVolaKlity,Uncertainty,Complexity,andAmbiguity(VUCA).
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
PAINSOLVINGQUESTION(PSQ)Pain-Plan-Do-Review
(PPDR)Cycle
HowtoReallyUseTheTotalHappinessCanvas
TotalHappinessGameRecommendedandFunProcessforUsingtheTotalHappinessCanvas
(StatePainSolvingQuesBon.Answer.Review)
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
4StepsforPlayingtheTotalHappinessGame:“Sketch.State.Answer.Review”Step1:SketchorPrintaTemplateofthe5BuildingBlocksoftheTotalHappinessCanvas.Step2:StatePainSolvingQues?on(PSQ)inthecentraldiamondoftheTotalHappinessCanvas.TheformatofthePSQis:“HowMightWeEliminatePain(HMWEP)of“X”…at/in“Y”?”Step3:AnswerthePainSolvingQuesKon(PSQ)byrepeatedlygoingaroundthe4edges,sta?ons,or“playingcards”ofthePain-Plan-Do-Review(PPDR)CycleorDiamond.Ateachedge,staKon,orplayingcard,aparKcipantshouldproviderelevantresponsesbeforemovingontothenextedge,staBon,orplayingcard.AllstaKonsaretobecovered.Step4:Review,foreachroundorcycle,whetherornotapar?cipanthaseliminatedthepainstatedinthePSQ.
AparKcipantreceivesasmall,medium,orlarge“diamond”dependingontheextent(low,medium,orhigh)towhich(s)hehaseliminatedthepain.Ifitisperceivedthatthere’snochangetotheleveloforiginallydescribedpain,thentheparKcipantdoesnotreceiveanydiamond.IftheiniKalpainisconsideredtohavegoienworse,thentheparKcipantreceivesa(small,medium,orlarge)“coal.”
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINSOLVINGQUESTION(PSQ)
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
REVIEW PLAN
DO
PAIN
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLAN-ToDo
DO
PAIN-Collect
-Doing
REVIEW-Done
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
PLAN-ToDo
DO
PAIN-Collect
-Doing
REVIEW-Done
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
PLAN-ToDo
DO
PAIN-Collect
-Doing
REVIEW-Done
TotalHappinessCanvas(THC)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
TotalHappinessCanvas(THC)–“Blank”Template(NoOtherTopics)VisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
PLAN-ToDo
DO
PAIN-Collect
-Doing
REVIEW-Done
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLAN-ToDo
DO
PAIN-Collect
-Doing
REVIEW-Done
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
acutepain
chronicpain
TotalHappinessCanvas(THC)with5TopicsfromGmin’sChangeFrameworkVisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
q Design
q Awareness&Exposure
q Tinker
q Experiment
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
q Scaling/Innova,onAccoun,ng
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLAN-ToDo
DO
PAIN-Collect
-Doing
REVIEW-Done
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
acutepain
chronicpain
TotalHappinessCanvas(THC)with5TopicsfromGmin’sChangeFrameworkVisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
q Design(Prototype;Test)
q Awareness&Exposure(Empathize;Define)
q Tinker(Play/Model)q Experiment(Hypothesize;Ideate)
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
q Scaling/Innova,onAccoun,ng
(Decide)
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLAN-ToDo
DO
PAIN-Collect
-Doing
REVIEW-Done
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
acutepain
chronicpain
TotalHappinessCanvas(THC)withTopicsfromChangeFramework&LISTVisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
o Mo?va?on:BENEFITS-REVENUE(STREAMS)
o Budget:COST(STRUCTURE)
o ProposedSolu?on:Product/Service
o PlanofAc?on:Processes/AcKviKes
o Resourcesq Design(Prototype;Test)
o Problem/Challenge/Paino Customers/Stakeholderso OtherSolu?ons
q Tinker(Play/Model)q Experiment(Hypothesize;Ideate)
q Awareness&Exposure(Empathize;Define)
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
q Scaling/Innova,onAccoun,ng
(Decide)
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
REVIEW
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
PLAN-ToDo
DO
PAIN-Collect
-Doing
REVIEW-Done
ObjectofTotalHappinessGame(THG)ThemainpurposeoftheTotalHappinessGameistocollectasmany“Diamonds”aspossiblewhileeliminaBngastatedpain.TheTotalHappinessGamecanbeplayedby1personorasmanypeopleaspossible.
acutepain
chronicpain
o Mo?va?on:BENEFITS-REVENUE(STREAMS)
o Budget:COST(STRUCTURE)
q Design(Prototype;Test)
o Problem/Challenge/Paino Customers/Stakeholderso OtherSolu?ons
q Awareness&Exposure(Empathize;Define)
q 2-MinutePain?q TaskPain:>2Min.?q ProjectPain?q BusinessModelPain?q Program/PlaTormPain?
Thinkofapain;anypain:body,mind,heart,orsoul.Isit…
q Scaling/Innova,onAccoun,ng
(Decide)
TotalHappinessCanvas(THC)withTopicsfromChangeFramework&LISTVisualG.A.M.E.(GoalAchievementforModernEntrepreneurs)PlaKorm
PAINSOLVINGQUESTION(PSQ):
HowMightWeEliminatePain(HMWEP)of“X”?
3
1
24
o ProposedSolu?on:Product/Service
o PlanofAc?on:Processes/AcKviKes
o Resources
q Tinker(Play/Model)q Experiment(Hypothesize;Ideate)
APPENDIX
World’sFirstSo-wareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
COMMUNITYHAPPINESSCANVASPain-Plan-Do-Review(PPDR)Game&Cycle
RapidlyAchieveYourPerformanceAchievementGoals&NewYear’sResoluBonsDate:…...................................
LinearCOMMUNITYHAPPINESSCANVASPainSolvingQues?on(PSQ):HowMightWeEliminatePain(HMWEP)of…“X”?1.PAIN(Collect):Awareness&Exposure1.1Problem/Challenge/Pain:1.2Customers/Stakeholders:1.3OtherSoluKons:2.PLAN(ToDo):Tinker(Play/Model);Experiment(Hypothesize)2.1ProposedSoluKon:Product/Service:2.2PlanofAcKon:Processes/AcKviKes:2.3Resources:3.DO(Doing):Prototype;Test4.REVIEW(Done):Scaling/InnovaKonAccounKng(Decide)4.1Budget:COST(STRUCTURE)4.2MoKvaKon:BENEFITS–REVENUE(STREAMS)
4StepsforPlayingtheTotalHappinessGame:“Sketch.State.Answer.Review”Step1:SketchorPrintaTemplateofthe5BuildingBlocksoftheTotalHappinessCanvas.Step2:StatePainSolvingQues?on(PSQ)inthecentraldiamondoftheTotalHappinessCanvas.TheformatofthePSQis:“HowMightWeEliminatePain(HMWEP)of“X”…at/in“Y”?”Step3:AnswerthePainSolvingQuesKon(PSQ)byrepeatedlygoingaroundthe4edges,sta?ons,or“playingcards”ofthePain-Plan-Do-Review(PPDR)CycleorDiamond.Ateachedge,staKon,orplayingcard,aparKcipantshouldproviderelevantresponsesbeforemovingontothenextedge,staBon,orplayingcard.AllstaKonsaretobecovered.Step4:Review,foreachroundorcycle,whetherornotapar?cipanthaseliminatedthepainstatedinthePSQ.AparKcipantreceivesasmall,medium,orlarge“diamond”dependingontheextent(low,medium,orhigh)towhich(s)hehaseliminatedthepain.Ifitisperceivedthatthere’snochangetotheleveloforiginallydescribedpain,thentheparKcipantdoesnotreceiveanydiamond.IftheiniKalpainisconsideredtohavegoienworse,thentheparKcipantreceivesa(small,medium,orlarge)“coal.”
ToRapidlyAchieveYourGoals,Dreams,andVisionsUnderCondi,onsofGreatUncertainty,UsetheCOMMUNITYHappinessCanvas
ForConsulKng,Coaching,Seminars,andWorkshopTrainingonUsingtheTooloftheCOMMUNITYHappinessCanvas,
Contact…
Dr.RodKingInventorofTotal(PlaKorm)DesignThinking&TotalHappinessCanvas
Twiier:@rodkuhnking