capturing light… in man and machine 15-463: computational photography alexei efros, cmu, fall 2006...
Post on 20-Dec-2015
217 views
TRANSCRIPT
Capturing Light… in man and machine
15-463: Computational PhotographyAlexei Efros, CMU, Fall 2006Some figures from Steve Seitz, Steve
Palmer, Paul Debevec, and Gonzalez et al.
Digital camera
A digital camera replaces film with a sensor array• Each cell in the array is light-sensitive diode that converts photons to electrons• Two common types
– Charge Coupled Device (CCD) – CMOS
• http://electronics.howstuffworks.com/digital-camera.htm
Interlace vs. progressive scan
http://www.axis.com/products/video/camera/progressive_scan.htm
Progressive scan
http://www.axis.com/products/video/camera/progressive_scan.htm
Interlace
http://www.axis.com/products/video/camera/progressive_scan.htm
The Eye
The human eye is a camera!• Iris - colored annulus with radial muscles
• Pupil - the hole (aperture) whose size is controlled by the iris
• What’s the “film”?– photoreceptor cells (rods and cones) in the retina
The Retina
Cross-section of eye
Ganglion cell layer
Bipolar cell layer
Receptor layer
Pigmentedepithelium
Ganglion axons
Cross section of retina
© Stephen E. Palmer, 2002
Cones cone-shaped less sensitive operate in high light color vision
Two types of light-sensitive receptors
cone
rod
Rods rod-shaped highly sensitive operate at night gray-scale vision
© Stephen E. Palmer, 2002
Distribution of Rods and Cones.
0
150,000
100,000
50,000
020 40 60 8020406080
Visual Angle (degrees from fovea)
Rods
Cones Cones
Rods
FoveaBlindSpot
# R
ecep
tors
/mm
2
Night Sky: why are there more stars off-center?
Why do we see light of these wavelengths?
© Stephen E. Palmer, 2002
.
0 1000 2000 3000
En
erg
y
Wavelength (nm)
400 700
700 C
2000 C
5000 C
10000 C
VisibleRegion
…because that’s where theSun radiates EM energy
Visible Light
The Physics of Light
Any patch of light can be completely describedphysically by its spectrum: the number of photons (per time unit) at each wavelength 400 - 700 nm.
400 500 600 700
Wavelength (nm.)
# Photons(per ms.)
© Stephen E. Palmer, 2002
The Physics of Light
.
# P
ho
ton
s
D. Normal Daylight
Wavelength (nm.)
B. Gallium Phosphide Crystal
400 500 600 700
# P
ho
ton
s
Wavelength (nm.)
A. Ruby Laser
400 500 600 700
400 500 600 700
# P
ho
ton
s
C. Tungsten Lightbulb
400 500 600 700
# P
ho
ton
s
Some examples of the spectra of light sources
© Stephen E. Palmer, 2002
The Physics of Light
Some examples of the reflectance spectra of surfaces
Wavelength (nm)
% P
hoto
ns R
efle
cted
Red
400 700
Yellow
400 700
Blue
400 700
Purple
400 700
© Stephen E. Palmer, 2002
The Psychophysical Correspondence
There is no simple functional description for the perceivedcolor of all lights under all viewing conditions, but …...
A helpful constraint: Consider only physical spectra with normal distributions
area
Wavelength (nm.)
# Photons
400 700500 600
mean
variance
© Stephen E. Palmer, 2002
The Psychophysical Correspondence
Mean Hue
yellowgreenblue
# P
hoto
ns
Wavelength
© Stephen E. Palmer, 2002
The Psychophysical Correspondence
Variance Saturation
Wavelength
high
medium
low
hi.
med.
low# P
hoto
ns
© Stephen E. Palmer, 2002
The Psychophysical Correspondence
Area Brightness#
Pho
tons
Wavelength
B. Area Lightness
bright
dark
© Stephen E. Palmer, 2002
© Stephen E. Palmer, 2002
.
400 450 500 550 600 650
RE
LAT
IVE
AB
SO
RB
AN
CE
(%
)
WAVELENGTH (nm.)
100
50
440
S
530 560 nm.
M L
Three kinds of cones:
Physiology of Color Vision
• Why are M and L cones so close?• Are are there 3?
Color Sensing in Camera (RGB)
3-chip vs. 1-chip: quality vs. cost
Why more green?
http://www.cooldihttp://www.cooldictionary.com/words/Bayer-filter.wikipediationary.com/words/Bayer-filter.wikipedia
Why 3 colors?
Practical Color Sensing: Bayer Grid
Estimate RGBat ‘G’ cels from neighboring values
http://www.cooldictionary.com/words/Bayer-filter.wikipedia
RGB color space
RGB cube• Easy for devices• But not perceptual• Where do the grays live?• Where is hue and saturation?
HSV
Hue, Saturation, Value (Intensity)• RGB cube on its vertex
Decouples the three components (a bit)Use rgb2hsv() and hsv2rgb() in Matlab
Programming Assignment #1
• How to compare R,G,B channels?• No right answer
• Sum of Squared Differences (SSD):
• Normalized Correlation (NCC):
Image Pyramids (preview)
Known as a Gaussian Pyramid [Burt and Adelson, 1983]• In computer graphics, a mip map [Williams, 1983]• A precursor to wavelet transform
Image Formation
f(x,y) = reflectance(x,y) * illumination(x,y)Reflectance in [0,1], illumination in [0,inf]
Problem: Dynamic Range
15001500
11
25,00025,000
400,000400,000
2,000,000,0002,000,000,000
The real world isHigh dynamic range
scenesceneradianceradiance
(W/sr/m )(W/sr/m )
scenesceneradianceradiance
(W/sr/m )(W/sr/m )
sensorsensorirradianceirradiance
sensorsensorirradianceirradiance
sensorsensorexposureexposuresensorsensor
exposureexposure
LensLensLensLens ShutterShutterShutterShutter
2222
tt
analogvoltagesanalog
voltagesdigitalvaluesdigitalvalues
pixelvaluespixel
values
CCDCCD ADCADC RemappingRemapping
Image Acquisition Pipeline
Camera is NOT a photometer!
Eye is not a photometer!
"Every light is a shade, compared to the higher lights, till you come to the sun; and every shade is a light, compared to the deeper shades, till you come to the night."
— John Ruskin, 1879