capturing and optimising digital images for research
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Capturing and optimising digital images for research. Gilles Couzin. Introduction. Who are you? What experience do you have of creating Web sites? What are your reasons for attending this course?. Learning objectives. By the end of this course, you will be able to: - PowerPoint PPT PresentationTRANSCRIPT
Capturing and optimising digital images for research
Gilles Couzin
Introduction
• Who are you?• What experience do you have of creating
Web sites?• What are your reasons for attending this
course?
Learning objectives
By the end of this course, you will be able to:• Explain the digitisation process• Set scanning parameters to the purpose of your scan• Use Serif PhotoPlus to:
• Crop images and correct perspective problems• Adjust tone and colours• Sharpen images• Scale images
• Use four different graphic file formats for the right purpose
• The binary counting system• From analogue to digital• The digital image• Spatial resolution• Colour resolution (bit depth)• Colour representation
Introduction to digital imaging
The binary counting system
• A system that has only two variables, 0 and 1• Each digit is called a bit (binary digit)• All computer input is converted into strings of binary
code of variable lengths• An eight-bit number such as 11011101 = 1 byte1-bit 21 2 possible values
2-bit 22 4 possible values
4-bit 24 16 possible values
8-bit 28 256 possible values
24-bit 224 16.7 million possible values
48-bit 248 281 trillion possible values
• Traditional photographic images are analogue – i.e. they have continuous tones and in theory may contain an infinite number of colours and brightness.
• Digitisation is the process of converting the information contained in an analogue image into binary data.
• Scanners and digital cameras are the most common method for ‘capturing’ digital images.
From analogue to digital (1)
From analogue to digital (2)
Continuous bright- ness curve of an analogue image
Same curve after digitisation into 16 discrete levels (4-bit)
• A digital image is a rectangular grid of pixels (or picture elements)
• A pixel refers to the dots of light on a computer monitor and to the smallest, basic component of a digital image
• Each pixel is part of a mosaic of many thousand or millions of pixels that form the image
The digital image
• The quantity of pixels in a defined area (dpi or ppi).• The frequency at which samples are taken during the
scanning process from the analogue image (spi).• The number of pixels is the only attribute that counts;
physical size expressed in inches/cm is irrelevant.• Increasing the number of samples improves the visual
quality of the image but…• …there is a point at which adding more samples has little
visual benefit and some distinct disadvantages.• Digital cameras: one mega pixel = one million pixels (in the
whole image, not per inch).
Spatial resolution (1)
Spatial resolution (2)
50 x 35 pixels = 1750 total; 5:1 250 x 175 pixels = 43,750 total; 1:1
• Measures how much colour information is available to display or print each pixel in an image:• A pixel with a colour depth of 1 bit has 2 (21) levels (B&W)• A pixel with a colour depth of 4 bit has 16 (24) levels• A pixel with a colour depth of 8 bit has 256 (28) levels
Colour resolution (bit depth)
Black & white (1-bit/pixel) 16 greys (4-bit/pixel) 256 greys (8-bit/pixel)
• What are colours?• the way our brain, by use of our eyes, interprets
electromagnetic radiation originating from sun light (white light).
Colour representation (1)
• the part of the electromagnetic spectrum that our eyes can actually detect ("visible light") stretches from between 380 and 780 nanometres in wavelength.
• Two models of colour representation:
Colour representation (2)
• Colours on a computer monitor:• Use the RGB model• 8-bit (256 colours) per channel• Any colour can be represented by
a specific combination of 3 numbers comprised between 0 and 255 – for example:R255 + G255 + B0 = Yellow
• A 24-bit pixel (8 bit per channel) can display up to roughly 16.7 million, possible colours!
Colour representation (3)
• RGB colour workspaces:• Refers to the gamut (range of
colours that can be displayedor printed by a specific device
• sRGB: standard colour spacefor computer monitors, webbrowsers, etc.
• Adobe RGB (1998):recommended RGB editingspace for print output, beforeconversion to CMYK
Colour representation (3)