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Canadian Player Pathway
ATOM
ATOM PATHWAY 2
Canadian Development Model Workgroup Recommendations
May 2018 Canadian Development Model Workgroup endorses the
new Canadian Player Pathway.
Nov 2018 The Member Forum approved the implementation of the
Atom Player Pathway for full implementation in the 2020-
21 season.
2
CANADIAN PLAYER PATHWAYS
TABLE OF CONTENTS
How a player gets that first experience of hockey is crucial.
If a beginner has fun while developing the fundamental skills and building confidence in their ability to perform those fundamental skills, there is a strong probability that player will go on to enjoy hockey for many years.
ATOM PATHWAY 3
INTRODUCTION
MESSAGES• Mission• Vision• Beliefs
THE ATOM PATHWAY
• Overview• Goals
• Purpose
INSTRUCTORS / COACHES• NCCP Clinic• Requirements• Professional
Development
ATOM SKILLS• Skills Matrix
SEASONAL STRUCTURE
• Ideal Season• Monthly Goals
• Skills Pyramid
RESOURCES• Hockey Canada
Network• Drill Hub• Long Term Player
Development
INTRODUCTION LEAD, DEVELOP AND PROMOTEPOSITIVE HOCKEY EXPERIENCES
ATOM PATHWAY 4
TOM RENNEYChief Executive
Officer, Hockey Canada
“Whoever said thosewords took the pulseof a nation that hashad a long andstoried love affairwith hockey.”
"Hockey is Canada and Canada is hockey."
Let’s face it – hockey is a touchstone of Canadian life. It is Canada’s national theatre and it is the chatter of the country. Hockey is more than
a sport for Canadians, it is a part of the country’s heart and soul.
The main goal is to continue to havefun while developing skills. Whenplayers continue on a positive notethey automatically enjoy the game andusually go on to have fun playinghockey for many years
WHAT IS THE ATOM PATHWAY?❖ The Atom Pathway is a
progressive, learn to play
teaching curriculum.
❖ The pathway consists of four
phases of instruction, designed
for entry level hockey players
as well as those graduating
from Novice.
❖ Introduces, develops and
refines the skills of:
❖ skating
❖ Passing
❖ puck control
❖ shooting
ATOM PATHWAY 5
WHAT IS THE ATOM PATHWAY?
ATOM PATHWAY 6
Developing and refining fundamental movement skills (skating, turning, acceleration), manipulation skills (shooting, puck control, passing) and overall motor skills (balance, coordination, agility) in a fun and safe environment that promotes skill development through self-confidence
THE OBJECTIVES OF THE PROGRAM❖ Continue to grow their impression of hockey a positive
one for players and parents. ❖ Play/Games should be small area games in practice
transitioning into full ice for formal games❖ Some streaming of the players –goal is to have players
working with players of like skills to develop confidence and self esteem
❖ Introduction to position specific skills
SEASONAL STRUCTURE
ATOM PATHWAY 7
Weeks
PHASE
VOLUME 30
weeks
34practices
32games
3tournaments
Up to 4 Weeksat the conclusion of the Regular Season Phase
4 Weeks
4 Practices Sessions
Up to 12 Games
1 Tournaments
Playoff/Tournament Phase
BALANCE 13% of the season
Up to 22 Weeksafter the completion of the
Development Phase
22 Weeks
22 Practice Sessions
Up to 16 Games
1 Tournaments
Regular Season Phase
74% of the season
Up to 4 weeks prior to the start of the Regular Season Phase
4 Weeks
8 Practice Sessions
Up to 4 Games
1 Tournaments
Development Phase
13% of the season
ATOM – Community (recreational)
SEASONAL STRUCTURE
ATOM PATHWAY 8
PHASE
VOLUME 36
weeks
60practices
40games
4tournaments
4 Weeks
4 Practices Sessions
Up to 16 Games
2 Tournaments
Playoff/Tournament Phase
BALANCE 11% of the season
24 Weeks
44 Practice Sessions
Up to 20 Games
1 Tournaments
Regular Season Phase
78% of the season
4 Weeks
12 Practice Sessions
Up to 4 Games
1 Tournaments
Development Phase
11% of the season
ATOM – Developmental (competitive)
Weeks Up to 4 Weeksat the conclusion of the Regular Season Phase
Up to 24 Weeksafter the completion of the
Development Phase
Up to 4 weeks prior to the start of the Regular Season Phase
SEASONAL STRUCTURE
ATOM PATHWAY 9
❖ Prep / Tryout Phase
❖ Development Phase
❖ Playoff Phase
Requirements
ATOM PATHWAY 10
SEASONAL STRUCTURE
SEASONAL STRUCTURE
Rationale
1. No tryouts/evaluation prior to or during the first week of school
2. Must have minimum of 4 practices / skill sessions prior to formal
evaluations starting
3. Tryouts must be minimum of 3 formal tryout / evaluation sessions
– Recommended - 1 skills sessions, 1 small area games session, 1
formal game
4. Must have a period of development time following team selection
and prior to the start of the regular season
5. Must be tournament style playoffs versus elimination rounds
ATOM PATHWAY 11
SEASONAL STRUCTURE
❖ General Development
❖ Tryouts / Evaluations
❖ Ice Time
❖ Position Specific Teaching
Recommendations
ATOM PATHWAY 12
SKILL DEVELOPMENTThe Hockey Canada Skills Development Program for Atom recommends:
• 50% technical skills• 20% individual tactics• 15% team tactics• 10% team play• 5% strategy.
ATOM PATHWAY 13
MONTHLY GOALSSEPTEMBERTechnical Skills - Introduce
Skating• Agility • Balance • Coordination
Puck Control• Stationary & Moving
Passing • Stationary
Fun Games
OCTOBERTechnical Skills - Develop
Skating• Agility • Balance • Coordination
Puck Control• Stationary & Moving
Passing • Stationary
Fun Games
NOVEMBERTechnical Skills - Develop
Skating• Agility • Quickness• Speed
Puck Control• Stationary & Moving
Passing • Stationary
Fun Games
DECEMBERTechnical Skills – Develop / Refine
Skating• Agility • Quickness• Speed
Puck Control• Moving• Dekes
Passing • Stationary• Moving
Fun Games
Relays
Competitive Drills
JANUARYIndividual Tactics - Introduce
1 on 1’s
Give and Go’s
Refine Technical SkillsSkating• Agility• Quickness• Speed
Puck Control• Moving• Dekes
Passing• Stationary / Moving
Competitive Drills
SEPTEMBER / OCTOBER• No tryouts prior to or during the first week of school – must have 4
Development skates prior to formal tryouts commencing• Players can be grouped by skill• Multiple Stations
ATOM PATHWAY 14
APRILTournaments / Playoffs
FEBRUARYIndividual Tactics - Develop
1 on 1’s
Give and Go’s
Positioning
Breakouts
Technical Skills – Refine
Skating- Quickness- Speed
Puck Control- Stationary/ Moving- Dekes
Passing-Stationary / Moving
MAY / JUNE / JULY / AUGUSTOff season
Spring Skills ( No Games ) Multisport Activities
FUN!!!
MARCHTechnical Skills - Refine
Skating- Quickness- Speed
Puck Control- Stationary/ Moving- Dekes
Passing-Stationary / Moving
Individual Tactics -Develop
1 on 1’s
Give and Go’s
Positioning
Breakouts
MONTHLY GOALS
SEASONAL STRUCTURE BREAKDOWN CHART
30% - Introducing Technical Skills - ITS
30% - Developing Technical Skills - DTS
15% - Refining Technical Skills - RTS
10% - Introducing Individual Tactics - IIT
15% - Developing Individual Tactics - DIT
30% 30%15% 10% 15%
ITS D TS RTS I IT D IT
ATOM PATHWAY 15
Balance and Agility Edge Control Starting and Stopping Forward Skating and
Striding
Backward Skating Turning and Crossovers
• All Skating Skills from
Initiation and novice
• Forward Scissor Skate
• Lateral Crossovers
• C-cuts toe on puck
• Figure 8’s – forward –
inside & outside edge
• Figure 8’s – backward
– inside & outside
edge
• Heel to Heel (Mohawk)
• 1 leg weaving –
forward/ backward
• Front v-start• Crossover start• Backward c-cut start• Outside leg stop• Two-foot parallel
stop• One-leg backward
stop• Two-leg backward
stop
• Forward striding
• Linear crossovers
• Acceleration
• Quick Feet
• Evasive skating
• C-cuts – left foot /
right foot
• Backward Scissor
skate
• 1 Crossover / Reach
• Backward Striding
• Glide turns / Tight turns• C-cuts – around circle –
outside foot – forward & backward
• Crossovers – forward & backward
• Pivots – backward to forward & forward to backward
• Pivots – open & reverse
Stationary Puck Control Moving Puck Control Stationary Passing and
Receiving
Moving Passing and
Receiving
Shooting Individual Offensive Tactics
• Narrow / Wide• Side – front – side• Toe drag – side/front• Attack Triangle
• Narrow / Wide
• Open ice carry –forehand & backhand
• Weaving with puck
• Toe drag – front & side
• Attack the Triangle
• Stationary forehand
pass
• Stationary backhand
pass
• Forehand saucer pass
• Moving forehand pass
• Moving backhand pass
• Pass and Follow
• Cross and Drop
• Forehand - wrist shot• Backhand - shot• Forehand / backhand
shots in motion• Forehand - flip shot• Backhand - flip shot• Tips / Deflections
• Body fakes
• Stick fakes
• Dekes
• Moves in Combination
• Net Drives
Individual Defensive
Tactics
Team Play
• Angling• Basic 1 on 1’s• Escape moves• Puck retrievals• Gap Control• Tracking
• Basic Positioning – D
Zone
• Basic Breakouts
• Basic Entries
ATOM SKILLSLTPD STAGE – Learn to Play
ATOM PATHWAY 16
COACH DEVELOPMENT
Continuing Education Opportunities - NCCP Instructional Stream• Skating Clinic• Skills Clinic• Developing Defencemen Clinic• Small Area Games Clinic• Goaltending Clinic
ATOM Coaching Pathway• Hockey University – On-line Module• Coach 2 – Coach 2 in Class and On Ice Clinic• RIS – Activity Leader – On-line Module
Hockey University – On-line Checking Skills / In –Class Checking Clinic
ATOM PATHWAY 17
RESOURCES
ATOM PATHWAY 18
Hockey Canada Network
www.hockeycanadanetwork.com
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Hockey Canada Drill HubHockey Canada Drill Hub is a Free resource for players and coaches of all levels with a continuously growing library of:
• Drills• Videos• Practice Plans
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Long Term Player Development Model
The player development process should be at the forefront of each team and this development component must not be compromised.
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❖ Establish the “Gold Standard” for all hockey Programming
❖ Provide all participants with a positive experience focusing on building a strong skill base
❖ Adhere to the principles of Long Term Participant Development (LTPD) in the design and application of age‐specific programs
MEMBERS & PARTNERS
ATOM PATHWAY 22