can one learn to be more creative?. can one learn to be more creative? i believe yes! there is a...
Post on 22-Dec-2015
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Can One Learn To Be More Creative?
I believe yes! There is a systematic approach
What blocks our creativity?
There are various types of conceptual blocks
How can we avoid them?
Remember the Creative Environment
Defer criticism during concept generation Discuss ideas with others Create a large number of concepts Build on “crazy” ideas Play with parts Copy ideas from other designs Creative role models
Conceptual Blocks
Preconceived notions may limit the range of creative ideas The more design experience one has, the more one is susceptible to conceptual blocks!
Defining the Right Problem
Are you solving the right question? “The Answer is the in Question”
Robert Apfel
Avoid conceptual blocks Conceptual blocks can: Prevent ideas from being considered Promote other ideas too much
Solution Neutral Environment:A Systematic Approach for
Creativity
Define function of machine independent of possible solutions Functional Requirements (FRs) What the machine or part needs to
do, not how it does it (i.e. not the design solution)
Select a minimum set of FRs Identify the essence of the problem
Flying Machines for Transporting People:
Why Didn’t Flapping Wing Designs Work
Bird Flight FRs Human Flight FRs
Fly with ability to catch prey or avoid predatorLand on spot (e.g. branch)Take off from spot
Fly (specified distance and payload)LandTake off
Review: FR Approach
Creativity occurs in both the overall product concept and in detail designZig-zag between with FR and Design Solutions
1. Define FRs2. Develop multiple design solutions to satisfy FRs3. Select a Design Solution4. Define FRs of subcomponents5. Develop multiple design solutions for
subcomponents 6. Continue process through detail design …
Cold Drink Problem
Problem Statement I would like to have a cold drink when (colder than my refrigerator) I get home
List FRs
Design Solutions come up with large number
Example: Vintage Ice Cube Trays
Problem: Arm often breaks Especially after water is overfilled
Obvious Solution Make arm stronger
Conceptual Breakthrough in Ice Cube Tray Design
FRs of Ice Cube Tray Hold water Release ice cubes
New Flexible Design Not stronger but more flexible There is no arm! Original problem was not solved, it was eliminated.
When Possible: Do not solve a problem, instead eliminate the problem.
The doors slide freely in the rail. The animations show what the actual door is supposed to look like.
Example: Hanging Door
Bolt Dropped
But one day the bolt dropped, causing the door to be crooked and cannot slide correctly.
It is really hard to try to get the nut and bolt back in the slider.
We cannot slide the door off the rail and put the nut back on because there is a wall in the way.
What Problem Should Be Solved?
Obvious problem: How to put the nut back on
If one cannot find a good solution to the obvious problem, then look at FRs What is the purpose of the nut? What are its Functional
Requirements?
Conceptual Breakthrough Using Functional Requirement
Approach
Functional Requirements of Nut Prevent bolt from sliding through cart
Multiple design solutions exist to the new problem statement
A New Solution Can Take Many Steps
but Progress is Often Quick
Drill hole through rail and bolt Tap hole in bolt Create long set screw(buy Dremel tool)
Cover up hole with duct tape
Summary
When stuck, move back one level in the design Try eliminating a problem (as opposed to solving or optimizing an existing design) Identify the essence of the problem Every part in your design should have a purpose; otherwise it should not be there Keep track of your conceptual breakthroughs and blocks
Key Concepts and Terminology
Conceptual Block Conceptual Breakthrough The Answer is in the Question Solution Neutral Environment Functional Requirements (FRs) Minimum set of FRs Eliminating the Problem
Example: High Speed Photography
Traditional Photography Shutter speed determines duration of photo
The Edgerton Center
References
Conceptual Blockbusting: A Guide to Better Ideas, by James L. Adams Axiomatic Design, by Nam Suh The Answer is in the Question, by Robert Apfel