by isaac clark. “you are remembered for the rules you break.” -douglas macarthur

20
By Isaac Clark MINIMIZING MISBEHAVIORS THROUGH CLASSROOM RULES

Upload: peregrine-nicholson

Post on 25-Dec-2015

217 views

Category:

Documents


2 download

TRANSCRIPT

Page 1: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

By Isaac Clark

MINIMIZING MISBEHAVIORS THROUGH

CLASSROOM RULES

Page 2: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

UNFORTUNATELY, THIS IS TRUE FOR MANY OF OUR STUDENTS. LET’S WORK TOWARDS

CHANGING THIS!

“You are remembered for the rules you break.”

-Douglas MacArthur

Page 3: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

RULES Rules are guidelines that let students know what is

expected of them in the classroom. These are helpful in maintaining target behaviors and preventing misbehaviors from occurring. It is the job of the teacher to be responsible for how the rules are created, where they are posted, how the are enforced, the rewards and praise that go with following the rules, and the consequences that go along not following the rules.

Page 4: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Allow students to participate in the creation of the rules.

The rules should be broad and encompass observable behaviors

Rules should address behaviors and not academic achievements

There should be no more than 3-5 rules.

CREATION OF CLASS RULES

Page 5: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Rules make students accountable for their behavior.

Behaviors can be monitored using weekly or daily behavior charts.

Parents of students who continue to display misbehaviors should be notified.

ACCOUNTABILITY

Page 6: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Rules should be introduced or created on the first day of school.

The rules should be posted in several areas of the class.

The rules should be reviewed.

1. When a student breaks a rule

2. When a student is doing an exemplary job of modeling a rule

3. In weekly/monthly class meetings

INTRODUCING AND REVIEWING RULES

Page 7: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Do not pay too much attention to first offenses of minor misbehaviors, address the student and remind them of the rule and the consequences.

If a student continues to have trouble following the rules follow through with the consequences.

Communication with the parents:

1. Phone calls

2. Letters home

3. Behavior charts

Try not to send a student to the administration. Work to resolve the misbehaviors within the classroom environment.

WHAT TO DO WHEN RULES ARE BROKEN

Page 8: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Limit the number of class rules to 3-5 rules.

Too many rules can cause confusion.

HOW MANY CLASS RULES SHOULD I HAVE?

Page 9: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Students will only follow rules that they feel are enforced equitably.

Make sure you are consistent with who and when you correct a misbehavior.

Guide students in the right direction.

CONSISTENCY OF THE IMPLEMENTATION OF THE RULES

Page 10: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Praise Rewards Games (The Good

Behavior Game) Instructional Choice Time

(Centers)

Behavior Charts Positive Letters and Phone

calls Home Highlighting Student

Behavior (Students of the Month)

REINFORCING THE RULES

Page 11: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Reinforces the rules and positive behaviors.

Promotes peer reinforcement of the rules.

Extends desired behaviors well beyond the duration of the game.

THE GOOD BEHAVIOR GAME

Page 12: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

MATERIALS1. Timer

2. Chalkboard

3. Stamper

4. Student Booklets

5. Rules Posted

6. Daily Rewards

7. Weekly Rewards

PROCEDURES 1. Turn timer on

2. Review rules

3. Identify child and specific problem

behavior in a neutral tone of voice

4. Give a check mark to child's team

5. Periodically praise teams for good

behavior

6. Identify winning teams on chalkboard

7. Stamp booklets

8. Distribute or promise to distribute

rewards and praise

THE GOOD BEHAVIOR GAME (CONTINUED)

Page 13: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Send a copy of the rules and consequences home

Behavior Charts Letters Home Phone Class Home Back to School Night Invite parents to visit the

class

PARENT INVOLVEMENT

Page 14: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

It should be authentic Consistent Frequently used Reinforce positive

behaviors Praise the behavior not the

student Foster peer praise

PRAISE

Page 15: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Rules should be fair They should be posted in

the classroom They should be discussed

with the students (When a rule is broken and during weekly meetings)

There should be reminders

Be Consistent Do not use any form of

corporal punishment

CONSEQUENCES

Page 16: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Rules should be posted in several areas of the room that can be easily seen by the students.

1. Desks

2. Front wall

3. Rear Wall

4. Front and Back sides of the Door to classroom

Review, when a student breaks a rule

Weekly Meetings When rewards and praise

are given

REVIEWING THE RULES

Page 17: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Make sure the arrangement of the classroom is conducive to the class rules

Limit distractions that may lead to misbehaviors

Limit external distractions

ENVIRONMENT

Page 18: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

Use classmates to help reinforce the rules

Praise students for following the rules Instead of pointing out students who are misbehaving.

i.e.) Mike is out of his seat when he should be working on his math assignment.. Praise Asher for sitting in his seat and following directions.

Set up procedures for students to respectfully remind their peers when they are misbehaving

PEER REINFORCEMENT OF THE RULES

Page 19: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

CONCLUSION

“Effective classroom rules will increase instruction time and help to create a healthy environment that promotes social, emotional, and academic growth. Teachers must be consistent, fair, and communicative about the classroom rules. Rules are a key element to any classroom. There is no classroom management, without effective rules.”

Page 20: By Isaac Clark. “You are remembered for the rules you break.” -Douglas MacArthur

1. Jones, F. 1987a. Positive classroom discipline. New York: McGraw-Hill.

2. Charles, C.M., & Senter, G. (2005). Building Classroom Discipline (8th ed.). : Allyn & Bacon, A Pearson Education Company.

3. Jones, F. 1979. The gentle art of classroom discipline. National Elementary Principal, 58, 26-32.

4. Charles, C. M. (2005). Building classroom discipline (8th ed.). Needham Heights, MA: Allyn and Bacon. http://www.educationworld.com/a_lesson/lesson/lesson274.shtml

5. The Good Behavior Game Gamehttp://www.jhsph.edu/bin/i/h/gbg.pdf

6. Hopkins, Gary; School "Rules"! Ten Activities for Establishing Classroom Rules, Education World, 2010.

REFERENCES