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  • 8/14/2019 Bumbling Hero Basic Class

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    Bumbling Hero Basic Class for d20 Modern

    Faulken-A presents

    Bumbling

    Hero BasicClassFor d20 Modern

    Requires use of the d20 Modern Roleplaying Game published by Wizards of the Coast, Inc.

    Written by Tobias B. Bradick

    d20 System and the d20 System logo are trademarks of Wizards of the Coast, Inc., a

    subsidiary of Hasbro, Inc., and are used according to the terms of the d20 System License

    version 4.0. A copy of this License can be found at www.wizards.com/d20. d20Modern is a trademark of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and

    is used with permission. Wizards of the Coast is a registered trademark of Wizards of

    the Coast, Inc., a subsidiary of Hasbro, Inc., and is used with permission in accordance

    with the Open Game License. For information on the designation of Open Game Content

    and Product Identity in this publication, refer to the Appendix.

    Bumbling Hero Basic Class for d20 Modern2009, Faulken-A. All rights reserved.

    Faulken-A and Faulken-A logo are trademarks of Faulken-A. All rights reserved.Faulken-A Logo designed by April A. Bradick.

    This material is protected under the copyright laws of the United States of America. Any

    reproduction or unauthorized use of the material contained herein is prohibited without

    the express written permission of Faulken-A. This product is a work of fiction. Any

    similarity to actual people, organizations, places, or events is purely coincidental Made

    in the U.S.A.

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    THE BUMBLING HERONot everyone wants to play the tough guy. Some prefer toplay the comic relief. The Bumbling hero is heroic withouttrying to be. Their power is not in their successes but in

    their failures, or to be more exact, the luck to turn failureinto success without trying. He uses his reflexes to hisbest advantage, causing those that attack him to harmeach other or themselves. Unlike the other classes, theBumbling hero does not have to excel in any area to comeout on top.

    A Bumbling hero might be a bit naive, and sees thebest in others and the world around them. He is often thebest friend of the hero, providing the comedy relief. Hemay be annoying and underestimated, but when things fallapart, his unwitting luck will pull him through. Though heisn't the most powerful there is, he does his best, andstands behind his friends to the end.

    Examples of Bumbling Heroes

    The comedy relief, sidekick, a regular Joe thrust into asituation that he just is not prepared for, the everydayperson with no exception abilities. The Bumbling herorelies on chance and positive thinking rather than anyspecific ability. This is perfect for the roleplayer with animagination and a sense of humor who wants to playsomething a little different that the usual.

    Game Rule InformationBumbling heroes have the following game statistics.

    AbilityThere is no ability associated with this class. Bumblingheroes may have high or low scores in any of the abilities.

    Hit DieBumbling heroes gain 1d6 hit points per level. Thecharacter's Constitution modifier applies. A 1st-levelBumbling hero receives hit points equal to 6 + his or her

    Constitution modifier.

    Action PointsBumbling Heroes gain a number of action points equal to 5+ one-half their character level, rounded down, at 1st leveland every time they attain a new level in this class.

    Class SkillsThe Bumbling hero's class skills, and the key ability foreach skill, are as follows.

    Also, the starting occupation you select can provide youwith additional class skills to choose from.

    Skill Points at 1st Level: ( 3 + Int modifier) x 4Skill Points at each Additional Level: 3 + Int Modifier

    Skill Ability

    Balance Dex

    Climb Str

    Disable Device Int

    Escape Artist Dex

    Hide Dex

    Jump Str

    Knowledge

    (Current Events)

    Int

    Knowledge

    (Popular Culture)

    Int

    Perform

    (Stand-up)

    Cha

    Ride Dex

    Search Int

    Sleight of Hand Dex

    Tumble Dex

    Starting FeatsIn addition to the two feats all characters get at 1st level, aBumbling hero begins play with the Simple WeaponsProficiency feat.

    Class FeaturesThe following are the class features of the Bumbling hero.

    TalentsAt 1st, 3rd, 5th, 7th, and 9th level, the Bumbling hero selects atalent from the following talent trees. Some trees have aset order that must be followed, while others provide a listto choose from. As long as the hero qualifies, you canselect freely from any and all talent trees. No talent can beselected more than once unless expressly indicated.

    Beginning Talents: A 1st-level Bumbling hero canchoose from Accidental Combat, Butterfingers, Clowning,Silly Antics, Lucky Duck, Not a Threat, and Slapstick.

    See chart below for Talent descriptions

    Bonus FeatsAt 2nd, 4th, 6th, 8th, and 10th level, the Bumbling hero gains abonus feat. This feat must be select from the following list,and the Bumbling hero must meet any any prerequisites.

    Acrobatic, Animal Affinity, Combat Expertise,Creative, Defensive Martial Arts, Dodge, Elusive Target,Improve Damage Threshold, Improved Disarm, ImprovedTrip, Low Profile, Mobility, Renown, Run, UnbalanceOpponent, Windfall.

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    Bumbling Hero Basic Class for d20 Modern

    Class

    Level

    Base Attack

    Bonus

    Fort

    Save

    Ref

    Save

    Will

    Save Class Features

    Defense

    Bonus

    Reputation

    Bonus

    1st

    2nd

    3rd

    4th

    5th6th

    7th

    8th

    9th

    10th

    +0

    +0

    +1

    +1

    +1+2

    +2

    +3

    +3

    +4

    +0

    +0

    +0

    +1

    +1+1

    +2

    +2

    +2

    +3

    +1

    +1

    +2

    +2

    +3+3

    +4

    +4

    +5

    +5

    +0

    +0

    +0

    +1

    +1+2

    +2

    +2

    +2

    +3

    Talent

    Bonus Feat

    Talent

    Bonus Feat

    TalentBonus Feat

    Talent

    Bonus Feat

    Talent

    Bonus Feat

    +1

    +2

    +3

    +4

    +5+6

    +7

    +8

    +9

    +10

    +0

    +0

    +0

    +0

    +1+1

    +2

    +2

    +3

    +3

    Bumbling Hero Talents

    Feat / Talent Prerequisite Action

    Points

    Benefits Note

    (Accidental Combat TalentTree)

    Accidental Combat

    --- -2 on attacks against you while Flanked Effects of Accidental CombatTalent Tree stack with those ofLucky Duck Talent Tree

    -Graceless Combat Accidental Combat --- -4 on attacks against you while Flanked

    -Clumsy Combat Accidental CombatGraceless Combat

    --- Free Trip Attack on successful melee hit

    -Inept Combat Accidental CombatGraceless CombatClumsy Combat

    1 Spend an Action Point when roll a Critical Miss, targetmust make Reflex Save to avoid taking Critical damageinstead of you

    -Blundering Combat Accidental CombatGraceless CombatClumsy Combat

    1 Spend an Action Point when an opponent rolls a CriticalHit against you, make a Reflex Save + Bumbling Herolevel to transfer half of the damage to the attacker

    (Butterfingers Talent Tree)

    Butterfingers

    --- When Fail any Dex based skill, make Reflex Save +Bumbling Hero level to cause all opponents within 20Reflex Save vs Trip attack. If you fail, all allies within10 must Reflex Save vs Trip attack

    -Heavy-Handed Butterfingers --- When Fail any Str based skill, make Reflex Save +

    Bumbling Hero level to cause all opponents within 20Reflex Save vs Trip attack. If you fail, all allies within10 must Reflex Save vs Trip attack

    -Bull in a China Shop ButterfingersHeavy Handed

    --- Same effect as Butterfingers, except all fragile objects,such as glass, ceramic, crystal, electronics within 10' willbe smashed, taking damage equal to Bumbling Hero levelminus the object's hardness. Objects attended by acharacter receive the usual Saving throw

    (Facetious Talent Tree)A

    Clowning

    4 ranks Perform --- By making a Perform check and using an attack action,opponents within 30' up to a number equal to BumblingHero level must make a Will Save + Bumbling Hero level+ Cha bonus or underestimate you. Incurs an AC penaltyequal to Bumbling Hero level, and take extra damagefrom your attacks equal to Bumbling Hero level. Effectlasts for a number of minutes equal to Bumbling Herolevel

    May be attempted against a targetonly once per 24 hour period.Target must have an Int of 3 ormore (cannot be used againstanimals)

    Silly Antics 4 ranks Perform --- By making a Perform Check and using an attack action,opponents within 30' up to a number equal to BumblingHero level must make a Will Save + Bumbling Hero level+ Cha bonus or be distracted by silly antics. Suffers a -2

    penalty to all Attacks, Damage, Saves, and Skill checksfor a number of minutes equal to Bumbling Hero level

    Target must have an Int of 3 ormore (cannot be used againstanimals) and be able to understandwhat you are saying

    -HystericsA 4 ranks PerformClowningSilly Antics

    --- By making a Perform check and using an attack action,opponents within 30' up to a number equal to BumblingHero level must make a Will Save + Bumbling Hero level+ Cha bonus or collapse into a fit of laughter, fallingProne, and unable to take action for a number of roundsequal to Cha Modifier

    May be attempted against a targetonly once per 24 hour period.Target must have an Int of 3 ormore (cannot be used againstanimals). Creatures of differenttype (very alien, such as a Hutt)gain +4 bonus to Will Save ashumor does not translate well

    (Lucky Duck Talent Tree)

    Lucky Duck

    --- Reflex Save when attacked hand to hand or by meleeweapons, if succeed, select an opponent within 10 totake half of the damage

    Effects of Lucky Duck Talent Treestack with those of AccidentalCombat Talent Tree

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    Feat / Talent Prerequisite Action

    Points

    Benefits Note

    -Lucky Dodge Lucky Duck --- Reflex Save when attacked by firearms or thrownweapons, if succeed, select an opponent within 30opposite the attacker to take the damage

    -Lucky Sidestep Lucky Duck --- Reflex Save when attacked hand to hand or by meleeweapons, if succeed, select an opponent within 10 totake the damage

    -Amazing Luck Lucky Duck Lucky DodgeLucky Sidestep

    1 Spend an Action Point to make a Reflex Save to Sidestepand Dodge all attacks for the round. Select opponents totake damage as per Luck Dodge and Lucky Sidestep

    ( Not a Threat Talent Tree)

    Not a Threat

    --- When taking an action that incurs an Attack ofOpportunity from a single opponent, may spend anAction point to make a Cha check against the opponentsWill. If succeeds, the opponent chooses not to attack

    -Insignificant Not a Threat --- Same as Not Worth It, except works against all opponentsthat may make an Attack of Opportunity

    -Not Worth Killing Not a ThreatInsignificant

    1 When an opponent makes an attack that will drop yourHit points to zero or less, may spend 1 Chi point to makea Cha check against the opponents Will. If you succeed,the opponent chooses not to attack at the last moment,losing their attack action. The attacker turns away tofight another or to leave. If you attack again, the effect isended

    Can only be used once perencounter

    (Slapstick Talent Tree)

    Slapstick

    Clumsy Combat --- When engaged in melee combat, select an opponent tobegin Slapstick combat. The selected opponent mustmake a Will Save vs your Reflex + Bumbling Hero level

    or Slapstick combat begins. During Slapstick combat, allmelee and hand to hand attacks for all participantsreceive a +4 bonus, however, they do no more than 1 hitpoint of non-lethal damage. All damage modifiers arenullified for the duration of this effect. Any othercombatants that attack someone involved in Slapstickcombat become a part of the Slapstick. The effect lasts anumber of rounds equal to Bumbling hero class level

    Attacks such as firearms andexplosives that are obviously lethalend the effect for all involved.

    However blunt objects, frying pans,even swords only cause 1 point ofdamage on a successful attack

    -Pratfall Clumsy CombatSlapstick4 ranks Tumble

    1 By spending an Action point and making a successfulTumble skill check, damage from falls and impacts isreduced to 1 hit point. A failed Save results in halfdamage

    Designation of Product Identity:

    The Faulken-A name and logos.

    Designation of Open Game Content:Bumbling Hero and Associated Talents. Note that Open Game Content is still copyrighted material, and any use of Open Game Content from this

    publication must be accompanied by the following:

    Bumbling Hero Basic Class for d20 Modern, Copyright 2009, Faulken-A

    LEGAL INFORMATION

    Permission to copy, modify and distribute this document is granted solely through the use of the Open Gaming License, Version 1.0a.

    This document provides an interface to the basic rules and materials needed to create content compatible with the modern setting based on the best-selling tabletop RPG system inthe world.

    This material is being released using the Open Gaming License Version 1.0a and you should read and understand the terms of that license before using this material.

    The text of the Open Gaming License itself is not Open Game Content. Instructions on using the License are provided within the License itself.

    All of the rest of the text in this document is Open Game Content as described in Section 1(d) of the License.

    More information on the Open Game License can be found at www.wizards.com/d20 .

    The terms of the Open Gaming License Version 1.0a are as follows:

    OPEN GAME LICENSE Version 1.0a

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    Bumbling Hero Basic Class for d20 Modern

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    15. COPYRIGHT NOTICE

    Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.

    Modern System Reference Document Copyright 2002-2004, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, Eric Cagle, DavidNoonan, Stan!, Christopher Perkins, Rodney Thompson, and JD Wiker, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, BruceR. Cordell, John Tynes, Andy Collins, and JD Wiker.

    Reference A notes The Facetious Talent Tree, Clowning, and Hysterics from 22 Talent Trees Copyright 2003, Bloodstone Press.; J.C. Alger, Chris Cant

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