building windows store games with unity

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Building Windows Store Games with Unity Jaime Rodriguez @jaimerodriguez Microsoft

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Building Windows Store Games with Unity. Jaime Rodriguez @jaimerodriguez Microsoft. Welcome!!. #ch9live. Our Goals. Full day agenda. Building Windows Store Games with Unity. Jaime Rodriguez @jaimerodriguez Microsoft. Agenda. Windows 8 Experiences Platform glance Windows Store - PowerPoint PPT Presentation

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Page 1: Building Windows Store Games with Unity

Building Windows Store Games with UnityJaime Rodriguez@jaimerodriguez Microsoft

Page 2: Building Windows Store Games with Unity

Welcome!! #ch9live

Page 3: Building Windows Store Games with Unity

Our Goals

Page 4: Building Windows Store Games with Unity

Full day agendaSession Time Presenter Introduction to Windows 8 and Windows Store 9:00 AM Jaime Rodriguez (Microsoft) End-to-end: Unity games for the Windows Store 9:50 AM Corey Johnson (Unity) break

Introduction to Windows 8 and Windows Store 11:00 AM Randy Spong (Unity) Lunch 12:00 PM Unity games for the Windows Phone Store 1:00 PM Jaime Rodriguez (Microsoft)

Randy Spong (Unity) Differentiate your game with native Windows features

1:35 PM Vladimir Kolesnikov (Microsoft)

break

Lessons learned: GunPowder & SushiChop 3:00 PM Nick Bruty & Richard Sun (Rogue RocketGames)

Lessons Learned: Fling Theory 3:30 PM Jodon Karlik ( Coding Jar Studios)

Group Q&A 4:10 PM All Evening Social (Apetizers, Beer & Wine) 5:45 PM All

Page 5: Building Windows Store Games with Unity

Building Windows Store Games with UnityJaime Rodriguez@jaimerodriguez Microsoft

Page 6: Building Windows Store Games with Unity

Agenda Windows 8 Experiences

Platform glance

Windows Store

Momentum and gaming context

Page 7: Building Windows Store Games with Unity

Windows 8demo

Page 8: Building Windows Store Games with Unity

Platform Investments

Page 9: Building Windows Store Games with Unity

Great experience across all hardware

Tablets to laptops to all-in-ones

Highest power to the most efficient chipset

Touch, mouse, keyboard

Page 10: Building Windows Store Games with Unity

Windows 8 PlatformWindows Store Apps

HTMLJavaScri

pt

CC++

C#VB

Desktop Apps

Win32

.NET / SL

Internet Explore

r

Communication

& DataApplication Model

Devices & Printing

WinRT APIsGraphics &

Media

Syst

em S

ervi

ces

JavaScript(Chakra)

CC++

C#VB

XAML HTML / CSSView

Mod

el

Cont

rolle

r

Windows Core OS ServicesCore

Page 11: Building Windows Store Games with Unity

Distribution Store Application Installed

You Users UsersWindows

Windows

Store Portal

Page 12: Building Windows Store Games with Unity

User confidence

OSUser data Devices Communications Handlers Tiles Cryptography … …

Brokers

Process1

Contracts

Process2

Direct APIs

Page 13: Building Windows Store Games with Unity

Unprecedented ReachOptimized for Discoverability Transparent Approval ProcessFlexible Business ModelsMaximizing Developer Revenue

The Windows Store

Page 14: Building Windows Store Games with Unity

Windows Store

Page 15: Building Windows Store Games with Unity

Installed by default on every PC

Page 16: Building Windows Store Games with Unity

Reach

100+languages

Apps

120+markets

Developers

80+ currencies

Payouts

230+countries

Store

Page 17: Building Windows Store Games with Unity

Flexible economicsYour awesome game

Microsoft commerce APIs

Microsoft advertising

3rd Party commerce APIs

3rd Party advertising

Microsoft analytics 3rd Party analytics

Page 18: Building Windows Store Games with Unity

Revenue sharing, Microsoft commerce

Starts at 70%for new apps

Jumps to 80%once your app makes $25,000

Page 19: Building Windows Store Games with Unity

Revenue Sharing, 3rd party commerce

You keep*100%

*Less any fees for your 3rd party commerce service

Page 20: Building Windows Store Games with Unity

In-app commerce

Existing relationshipSubscriptionsConsumable purchases

Use your existing

commerceTime limited trialsFeature differentiated trials

One time purchase

Persistent purchases Expiring purchases

Purchases over time

Microsoft commerce 3rd Party commerce

Page 21: Building Windows Store Games with Unity

After 90 days in market

November 1, 2012 to Jan 31, 2012

Page 22: Building Windows Store Games with Unity

Windows 8 60 million licenses sold in the first 70 daysWindows 8 upgrade outpacing Windows 7

~10% hard core gamers on Windows 8 (Steam)

Consumers with a touch device engage more:

Download 4.5x as many paid apps, spend 4.5x more time in Windows Store apps Snap apps to multitask 2.5x more oftenUse Search and Share more often

Over 1800 different certified Windows 8 and Windows RT devices

Page 23: Building Windows Store Games with Unity

Windows Store 100 million downloads in first 70 days

First day: 50% of all Windows 8 visit the store First day: 92% of all Windows 8 users launch a Windows Store app

Games represent significant % views and downloads ~2X views and download peeks on weekends

Page 24: Building Windows Store Games with Unity

Chimpact

UK-based indie game developer4 lush worlds X 12 levels eachIrresistible characters, endless hours of fun#1 top paid app in key regionsPort to Windows Phone 8 took 1 month

Chuck your chimp through a stunning jungle landscape as you collect gems, medallions and bananas.

Page 25: Building Windows Store Games with Unity

JoyBits’ DoodleGodRussia-based indie game developerPuzzle game in 12 languagesMix and match elements to create civilizationOver 500K downloads to date100% code reuse from Windows Phone game

The power of creation is in your hands

Page 26: Building Windows Store Games with Unity

“Guns 4 Hire’s worldwide ARPU on Windows is 75% higher and organic downloads are 40% above the next best platform.”

Chris Kingsley, CTO of Rebellion

Page 27: Building Windows Store Games with Unity

Ready to get started?

Page 28: Building Windows Store Games with Unity

Pre-requisites Great idea for a game

Develop Windows 8 Visual Studio 2012 Unity add-in for Windows Store & Windows Phone (beta)

Store submission Store account Unity add-in for Windows Store & Windows Phone license

Page 29: Building Windows Store Games with Unity

Store registration

$49Individual

$99Business

FreeStudents (Dreamspark)Startups (Bizspark)MSDN subscribers

Page 30: Building Windows Store Games with Unity

Help with apps and accountsAvailable on phone, e-mail, and live chatVisit support forums

Developersupport3

Getting your game certified

Resolution docs updated frequently!Certification requirementsResolution to common issues

Read policies and resolution docs

2Run “WACK” on clean machineOn high & low-end hardware Before and after logging-in

Windows App Certification Kit

1

Page 31: Building Windows Store Games with Unity

Next steps

Port or create your awesome gameCreate a Windows Store developer accountCertify and publish your gameGet paid!

Page 32: Building Windows Store Games with Unity