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Building a Computer Science Pipeline in your District TCEA 2 February 2016 @HalSpeed @TACSEd Kim Garcia @DigitalLearners John Owen @utstemcenter

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Page 1: Building a Computer Science Pipeline in your District TCEA 2  Kim John

Building a Computer Science Pipeline in

your District

TCEA2 February 2016

@HalSpeed @TACSEdKim Garcia @DigitalLearners

John Owen @utstemcenter

Page 2: Building a Computer Science Pipeline in your District TCEA 2  Kim John

Computer Science for All $4 billion in funding for states to

expand K-12 CS education Funding for NSF supported programs

and professional learning communities thru CS10k – Exploring CS and AP CS Principles

State-level CS education strategic plans Public-private partnerships to expand

and deepen commitments to CS education

2

www.whitehouse.gov/csforall

Page 3: Building a Computer Science Pipeline in your District TCEA 2  Kim John

Remember What’s…Who’s Important

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Page 4: Building a Computer Science Pipeline in your District TCEA 2  Kim John

Computer Science Requirements for Texas High Schools

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74.3(b)(2)(I) Tech App Curriculum Requirement – every district must offer, and74.3(b)(4) each student must have the opportunity to participate in the following:

Computer Science I

AP Computer Scienceor

At least two (2) of the following:• Computer Science III• Digital Art and Animation• Digital Communications in the 21st

Century• Digital Design and Media

Production• Digital Forensics

• Digital Video and Audio Design• Discrete Mathematics for

Computer Science• Fundamentals of Computer Science• Game Programming and Design• Independent Study in

Evolving/Emerging Technologies• Independent Study in Technology

Applications• Mobile Application Development• Robotics Programming and Design• 3-D Modeling and Animation• Web Communications• Web Design• Web Game Development

Computer Science II

Curriculum Requirement

Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074a.html

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74.12(b) A student must demonstrate proficiency in the following:74.12(b)(5) Languages other than English (LOTE)—two credits

Graduation Requirement

Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html

Two credits in computer programming languages selected from Computer Science I, II, and IIIorAny two levels of the same language

Note: 74.12(b)(5)(A)(iii) regarding expiration date to use computerscience for LOTE credit due to be removed from TAC in April

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74.13(f) A student may earn any of the following endorsements

A. CTE (Ch. 130)

B. Computer Science (Ch. 126)

C. Mathematics

Endorsement Requirement

Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html

D. Science

E. A combination of two of the above

A. CTE (Ch. 130)

B. English

C. Technology Applications (Ch. 126)

D. A combination of the above

1. STEM 2. Business and Industry

Page 8: Building a Computer Science Pipeline in your District TCEA 2  Kim John

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TAC Chapter 130: Career and Technical EducationC. Arts, A/V Technology and Communications

K. Information Technology O. STEM

Video Game Design I Computer Programming Robotics and Automation

Video Game Design II Advanced Computer Programming Computer Science and Software Engineering*

Video Game Design III Web Technologies

Database Programming

* likely to be replaced with AP Computer Science Principles starting in 2016-2017

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TAC Chapter 126: Technology ApplicationsC. High School D. Other Technology Application Courses

Fundamentals of Computer Science [S] AP Computer Science A [S]

Computer Science I [S] AP Computer Science Principles [new]

Computer Science II [S] IB Computer Science SL [S]

Computer Science III [S] IB Computer Science HL [S]

Digital Forensics [S]

Discrete Mathematics for Computer Science [S]

Game Programming and Design [S]

Mobile Application Development [S]

Robotics Programming and Design [S]

Web Communications [B]

Web Design [B]

Web Game Development [B]

Independent Study in Evolving/Emerging Tech [B]

[S] - can satisfy the STEM endorsement; [B] - can satisfy the Business & Industry endorsement

Page 10: Building a Computer Science Pipeline in your District TCEA 2  Kim John

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TEA PEIMS Course TEKS Teacher FTE Student Enroll

N1300993 Video Game Design I CTE - A/V 32.40 3,808

N1300994 Video Game Design II CTE - A/V 0.43 35

13027600 Computer Programming CTE - IT 68.11 8,527

13027700 Advanced Computer Programming CTE - IT 16.12 941

13027900 Web Technologies CTE - IT 101.71 10,714

13037000 Robotics & Automation CTE - STEM 53.27 4,738

N1303768 CS and Software Engineering CTE - STEM 4.81 672

03580140 Fundamentals of CS Tech App 14.21 1,368

03580200 CS I Tech App 96.61 13,935

03580300 CS II Tech App 13.85 889

03580350 CS III Tech App 6.59 384

03580380 Game Programming & Design Tech App 13.52 1,887

03580390 Mobile App Development Tech App 6.38 637

03580395 Robotics Programming & Design Tech App 10.83 719

03580820 Web Design Tech App 30.73 3,877

03580830 Web Game Development Tech App 1.48 166

A3580100 AP CS A Tech App 55.28 6,322

I3580200 IB CS (SL/HL) Tech App 2.16/1.67 168/84

Source: ritter.tea.state.tx.us/adhocrpt/adfte.html (2014-15)

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Computer Science High School Curriculum IdeaIntroductory Course

(e.g. Fundamentals of Computer Science, CS I, Computer Programming)

Mobile-Cloud• Mobile Web• Mobile

Apps• Cloud Apps

AP Computer Science Principles

Game Design/ Development

Robotics Programming Cybersecurity Machine

Learning/AIData Analytics

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Fundamentals of Computer Science

AP Computer Science Principlesor

One (1) of the following:• Computer Science III• Digital Forensics• Discrete Mathematics for

Computer Science

• Game Programming and Design• Independent Study in Technology

Applications• Mobile Application Development

• Robotics Programming and Design• IB Computer Science SL• IB Computer Science HL

Computer Science I

Computer Science Pathway Using Tech Apps

AP Computer Science AorComputer Science II

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AP Computer Science Principlesor

Two (2) of the following:• Computer Science III• Digital Forensics• Discrete Mathematics for

Computer Science

• Game Programming and Design• Independent Study in Technology

Applications• Mobile Application Development

• Robotics Programming and Design• IB Computer Science SL• IB Computer Science HL

Computer Science II

Computer Science Pathway Using Tech Apps

Computer Science IorFundamentals of Computer Science

AP Computer Science Aor

Page 14: Building a Computer Science Pipeline in your District TCEA 2  Kim John

Leander Computer Science Course Sequence

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Page 15: Building a Computer Science Pipeline in your District TCEA 2  Kim John

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Start

StartStart

Fundamentals of Computer Science with Robotics

AP CS PrinciplesComputer Science I

(Pre-AP)

AP Computer Science A

Mobile App DevComputer ScienceIndependent Study

Page 16: Building a Computer Science Pipeline in your District TCEA 2  Kim John

Georgetown ISD Computer Science Pathway 2016-2017

Kim GarciaDigital Learning CoordinatorFormer High School Computer Science Teacher

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Georgetown ISD Computer Science Pathway 2016-2017

4th CourseIndependent Study in Technology Applications (126.49)

2nd & 3rd CoursesGame Programming and Design (126.38) AP Computer Science A (126.62)

1st CourseComputer Science I (126.33)

PrerequisiteAlgebra I (111.39)

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Challenges: Georgetown ISD Computer Science Prerequisite for 1st Course (Computer Science I) is Algebra I

Many 9th graders not completed Algebra I, cannot enroll in CS I until 10th grade GISD students cannot earn for LOTE credit

Opted to add Game Programming and Design in 2015-2016, requested by students Not offering AP Computer Science Principles in its first year (2016-2017)

College Board presenters said at CSTA: ‘It’s not a 9th grade course’

4th CourseIndependent Study in Technology Applications (126.49)

2nd & 3rd CoursesGame Programming and Design (126.38) AP Computer Science A (126.62)

1st CourseComputer Science I (126.33)

PrerequisiteAlgebra I (111.39)

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Opportunities: Georgetown ISD Computer Science Computer Science Enrollment Growth in 2015-2016 Planning to Offer AP Computer Science Principles in 2017-2018

4th CourseIndependent Study in Technology Applications

2nd & 3rd CoursesGame Programming & Design AP Computer Science A

1st CourseComputer Science I

PrerequisiteAlgebra I

3rd & 4th CoursesGame Programming

& Design AP Computer Science A Independent Study in Technology Applications

2nd CourseComputer Science I

1st CourseAP Computer Science Principles

PrerequisiteAlgebra I

Proposed 2017-2018 Georgetown ISD Computer Science Pathways: Two Entry Points

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Professional DevelopmentWeTeachCS

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WeTeachCS – Overview

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WeTeachCS – Central Texas Teacher Professional Development Opportunities

Date Event

Jan. 23-Feb. 28, 2016Austin

STEMpreneurship Teacher Workshops With Raspberry Pi in partnership with student program and 3 Day Start Up; Registration Closed

February 24-25, 2016Austin

CSP Mini-ConferenceCS Principles Mini-Conference: Registration Open

June 7-9, 2016Austin

CS SummitApp Inventor, AP CS Principles, Resources for teaching CS, Scratch, Python, Developing 4-year course sequences

June 13-16, 2016 Austin

College Board APSI *Computer Science Principles

July 6-8, 2016 Austin

First Bytes Teacher WorkshopPartnership with UT Austin Dept. of Computer Science

July 11-14, 2016 Austin

College Board APSI *Computer Science A for NEW CS teachers

July 25-28, 2016Austin

College Board APSI in partnership with TCU *Computer Science A for EXPERIENCED CS teachers

* TRC is paying for travel and lodging – details TBD

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WeTeachCS – Statewide Teacher Professional Development Opportunities (1)Teach CS January 13-14, 2016 AustinSTEMpreneurship Teacher Workshop January 23-February 28, 2016 AustinTCEA 2016 Conference & Exposition Feb 1-5, 2016 AustinTRC CS Network Mixer Feb 3, 2016 AustinCSP Mini-Conference February 24-25, 2016 AustinCS Summit June 6-8, 2016 AustinTRC Annual Meeting June 21-23, 2016 AustinFirst Bytes Teacher Workshop July 6-8, 2016 AustinHands-On with Security and Nature workshops April 2016 College StationHands-On with Hardware workshops March 2016 College Station AP CS Principles workshop June 2016 College StationBootstrap: Video Game Programming with Algebra May 14, 16, & 17, 2016 DallasSummer Institute Unknown Dallas5 day Training-of-Trainers (TOT) Unknown DallasTeach CS Unknown DallasTeach CS at Houston ISD March 22-23, 2016 HoustonIntroduction to Coding and Computational Thinking June 13-15, 2016 HoustonBootstrap: Video Game Programming with Algebra June 27-29, 2016 HoustonTeach CS at ESC 18 May 6-7, 2016 Midland

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WeTeachCS – Statewide Teacher Professional Development Opportunities (2)Basics of computational thinking into core content classroom activities Jan/Feb 2016 (2 Saturdays) Rio Grande Valley

Incorporation of computational thinking activities into grade/content specific teacher created lesson exemplars

May 2016 (Saturday) Rio Grande Valley

Conference for the Advancement of Mathematics Teaching (CAMT) June 29-July 1, 2016 San Antonio

Scratch Unknown TylerRobotics Unknown TylerMobile app development Unknown TylerBring business partners together with area teachers and district personnel

Unknown Tyler

College Board APSI (Computer Science Principles) June 13-16, 2016 Location TBACollege Board APSI (for NEW teachers) July 11-14, 2016 Location TBACollege Board APSI (for EXPERIENCED teachers) July 25-28, 2016 Location TBAKeep Calm and Java On (Java Programming) Feb 2016 OnlineKCJO Spring Cohort (Java Fundamentals) March 21st - May 11th OnlineKCJO Spring Cohort (Java Programming) May 16-25, 2016 Online

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Keep Calm and Java On – Spring 2016

• Java Fundamentals March 21 – May 11, 2016

• Java Programming

May 16 – May 25, 2016

Online Training

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TRC CS Network Blog

TRC CS NETWORK BLOG

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Teach CS 8-12 Certificate Incentive ProgramThis program provides an opportunity for Texas educators to apply for a one-time stipend through The University of Texas at Austin, Center for STEM Education.

= $1,000

Computer Science

Details on TRC Website

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Teach CS Online Course in EdX

June 2016

COMING SOON TO A COMPUTER NEAR YOU

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BreakoutsSlides posted to TCEA 2016 app and www.slideshare.net/hal_speed