brother marius tactical deathwatch

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Deathwatch Character

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  • CharaCter Name _____________________________________ Player Name _________________________________ChaPter _____________________________________________ Past eveNt ____________________________________

    ChaPter DemeaNour ______________________________________ PersoNal DemeaNour ______________________________ sPeCiality __________________________ raNk ____ Power armour history _____________________________________________

    DesCriPtioN ____________________________________________________________________________________________________________

    SKILLS

    Acrobatics (Ag) o o o oAwareness (Per) n n o oBarter (Fel) n o o oBlather (Fel) o o o oCarouse (T) n o o oCharm (Fel) n o o oChem-Use (Int) o o o oCiphers (Int) o o o o

    Chapter Runes o n o o_______________________ o o o o

    Climb (S) n n o oCommand (Fel) n o o oCommon Lore (Int) o o o o

    Adeptus Astartes o n o oDeathwatch o n o oImperium o n o oWar o n o o_______________________ o o o o

    Concealment (Ag) n n o oContortionist (Ag) n o o oDeceive (Fel) n o o oDemolition (Int) o o o oDisguise (Fel) n o o oDodge (Ag) n o o oDrive (Ag) o o o o

    Ground Vehicles o n o o_______________________ o o o o

    Evaluate n o o oForbidden Lore (Int) o o o o

    Xenos o n o o_______________________ o o o o_______________________ o o o o

    Gamble (Int) n o o oInquiry (Fel) n o o oInterrogation (WP) o o o oIntimidate (S) n o o oInvocation (WP) o o o oLip Reading (Per) o o o oLiteracy (Int) o n o oLogic (Int) n o o oMedicae (Int) o o o oNavigation (Int) o o o o

    Surface o n o o_______________________ o o o o

    Performer (Fel) o o o o_______________________ o o o o

    Pilot (Ag) o o o o_______________________ o o o o_______________________ o o o o

    Psyniscience (Per) o o o oScholasic Lore (Int) o o o o

    Codex Astartes o n o o_______________________ o o o o_______________________ o o o o

    Scrutiny (Per) n o o oSearch (Per) n o o oSecret Tongue (Int) o o o o

    _______________________ o o o o_______________________ o o o o

    Security (Ag) o o o oShadowing (Ag) o o o oSilent Move (Ag) n n o oSleight of Hand (Ag) o o o oSpeak Language (Int) o o o o

    High Gothic o n o oLow Gothic o n o o_______________________ o o o o

    Survival (Int) o o o oSwim (S) n o o oTactics (Int) o o o o

    _______________________ o n o oTech-Use (Int) o o o oTracking (Int) o n o oTrade (Int) o o o o

    _______________________ o o o oWrangling (Int) o o o o_________________________ o o o o

    Bas

    ic

    Trai

    ned

    +10

    %

    +20

    %

    Bas

    ic

    Trai

    ned

    +10

    %

    +20

    %

    Bas

    ic

    Trai

    ned

    +10

    %

    +20

    %

    CHARACTERISTICS

    denotes Skill Group

    Permission granted to photocopy for personal use. Games Workshop Ltd 2010. Character sheet also available for download at www.FantasyFlightGames.com

    weaPoN skill (ws)

    BallistiC skill (Bs)

    streNgth (s)

    toughNess (t)

    agility (ag)

    iNtelligeNCe (iNt)

    PerCePtioN (Per)

    will Power (wP)

    FellowshiP (Fel)

    Secondary Heart/Ossmodula/Biscopea/ Haemastamen: You gain the Unnatural Strength and Toughness Traits.Larramans Organ: You do not suffer from Blood Loss.Catalepsean Node: You suffer no penalties to Perception-based Tests when awake for long periods of time.Preomnor: You gain +20 to Toughness Tests against ingested poisons.Omophagea: You may gain a Skill or Skill Group by devouring a portion of an enemy.Multi-Lung: You may re-roll any failed Toughness Test for drowning or asphyxiation. In addition, you gain a +30 to Toughness Tests made to resist gases, and may re-roll failed results.Occulube and Lymans Ear: You gain the Heightened Senses (Sight and Hearing) Talents, +10 to relevant Awareness Tests.

    Sus-an Membrane: You may enter suspended animation. Oolotic Kidney: You may re-roll any failed Toughness Test ro resist poisons and toxins, including attacks with the Toxic Quality.Neuroglottis: You may detect any poison or toxin by taste with a successful Awareness Test. You gain a +10 to Tracking Tests against a target you have tasted.Mucranoid: You may re-roll any failed Toughness Tests caused by temperature extremes.Betchers Gland: You may spit acid as a ranged weapon with the following profile:Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3 or more degrees of success, you have blinded him for 1d5 Rounds.Progenoids: These may be retrieved with a successful Medicae Test.Black Carapace: While wearing Power Armour, enemies do not gain a bonus to hit you due to your size.

    WOUNDS:

    total CurreNt Fatigue

    CritiCal Damage ______________________________________________________________

    FATE POINTS: total

    CurreNt

    INSANITY:Battle Fatigue _______________________________________________________________

    CORRUPTION: CurreNt

    CurreNt PoiNts

    PrimarChs Curse _____________________________________________________________

    SPACE MARINE ABILITIES

    TM

    MOVEMENT: halF Full

    Charge ruN

  • PSYCHIC POWERS

    Psy Rating: _____ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ___________________________

    GEAR_____________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ___________________________

    AmbidextrousAstartes Weapon TrainingBulging BicepsHeightened Senses (Hearing, Sight)Killing StrikeNerves of SteelQuick DrawResistance (Psychic Powers)True GritUnarmed MasterUnnatural Strength (x2)Unnatural Toughness (x2)____________________________

    ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

    SPACE MARINE TALENTS & TRAITS

    CHARACTERISTICS

    weaPoN skill (ws)

    BallistiC skill (Bs)

    streNgth (s)

    toughNess (t)

    agility (ag)

    iNtelligeNCe (iNt)

    PerCePtioN (Per)

    will Power (wP)

    FellowshiP (Fel)

    EXPERIENCE: _________________________ _________________________

    XP to sPeND total XP sPeNt

    NAME

    CLASS DAMAGE TYPE PEN

    RANGE ROF CLIP RLD

    SPECIAL RULES

    WEAPON

    NAME

    CLASS DAMAGE TYPE PEN

    RANGE ROF CLIP RLD

    SPECIAL RULES

    WEAPON

    NAME

    CLASS DAMAGE TYPE PEN

    RANGE ROF CLIP RLD

    SPECIAL RULES

    WEAPON

    NAME

    CLASS DAMAGE TYPE PEN

    RANGE ROF CLIP RLD

    SPECIAL RULES

    WEAPON

    ARMOUR HEAD(1-10)

    Type:

    BODY(31-70)

    Type:

    LEFT ARM(21-30)

    Type:

    RIGHT ARM(11-20)

    Type:

    RIGHT LEG(71-85)

    Type:

    LEFT LEG(86-00)

    Type:

    ARMOUR ADDITIONS

    ?

    POWER ARMOUR ABILITIES

    Permission granted to photocopy for personal use. Games Workshop Ltd 2010. Character sheet also available for download at www.FantasyFlightGames.com

    Servo-Augmented Musculature: +20 StrengthAuto-senses: Dark Sight, immune to Photon Flash and Stun Grenades; Called Shots are Half Actions; +10 to Sight and Hearing Awareness Tests (total of +20 bonus with Heightened Senses)Built-in Vox Link Built-in MagbootsNutrient Recycling: Can operate for two weeks without re-supply Recoil Suppression: May fire Basic weapons 1-handed without penaltySize: Hulking (Black Carapace means no bonus for enemies to attack)Poor Manual Dexterity: Delicate tasks suffer a 10 penalty, unless using equipment designed for Space MarinesOsmotic Gill Life Sustainer: With the helmet on, the armour is environmentally sealed

    TM

    RENOWN: _________________________ CurreNt

    ?

    ?

    WS: 0: 44

    BS: 60

    S: 66

    T: 48

    Ag: 53

    Int: 44

    Per: 43

    WP: 43

    Fel: 42

    Text1: Brother MariusText2: ClintText3: Dark AngelsText4: Encountered the FallenText5: Sons of the LionText6: TaciturnText7: Tactical MarineText8: 1Text9: Bring Death From AfarText10: Check Box11: 0: 1: 2: 3: 0:

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