book of games

270
The “Fun Way to Independence” Book of Games

Upload: mxarala

Post on 27-Dec-2015

66 views

Category:

Documents


2 download

DESCRIPTION

Book of Games

TRANSCRIPT

Page 1: Book of Games

The “Fun Way to Independence” Book of Games

Page 2: Book of Games

Polish Games

Page 3: Book of Games

BOOGIE - BOOGIE

Put your right hand forward

Put your right hand back

Put your right hand forward

And wave it!

Ref: Because the boogie, boogie, boogie,

You have to go round, round, round

And clap your hands one, two, three

Boogie, boogie, ahoj! (3x)

Put your left hand forward

Put your left hand back

Put your left hand foward

And wave it!

Ref: Because the boogie, boogie, boogie,

Put your right leg foward

Put your right leg backwards

Put your right leg foward

And wave it!

Ref: Because the boogie, boogie, boogie (repeat)…

Page 4: Book of Games

BOOGIE - BOOGIE

Page 5: Book of Games
Page 6: Book of Games
Page 7: Book of Games
Page 8: Book of Games
Page 9: Book of Games
Page 10: Book of Games
Page 11: Book of Games
Page 12: Book of Games
Page 13: Book of Games
Page 14: Book of Games

SNEEZING ELEPHANT

Divide group into three sub-groups. Each sub-group gets a different password:

• 1 PIK

• 2 KARO

• 3 Joanna

At the signal, all three groups at the same time shout loudly their password.

Page 15: Book of Games

SHARK - fun with a parachute

• Two children hide under a parachute - they are "sharks".

The rest sit on the edge of a parachute holding it at shoulder height with both hands, with legs hide under a parachute.

• Another two children walk around a parachute – they are called the defenders.

• "Sharks" have to grab people that sit on the edge of the parachute and pull them under it. Defenders can prevent them by running to the person and hold strong.

• When „sharks” succeed in pulling a child under the parachute, even half way, then pulled child becomes another „shark

Page 16: Book of Games

SHARK

Page 17: Book of Games
Page 18: Book of Games
Page 19: Book of Games
Page 20: Book of Games

HEAD, SHOULDERS, KNEES

Sports is a good thing Fun for you and me Put your hands up, foward and to the side Leap fowards, jump upwards Head, shoulders, knees, heels Knees, heels, knees, heels Head, shoulders, knees, heels Eyes, ears, mouth, nose. Head, shoulders, knees, heels Knees, heels, knees, heels Head, shoulders, knees, heels Eyes, ears, mouth, nose.

Head- point at head with both hands

Shoulders – point at shoulders with both hands

Knees - point at knees with both hands Heels - point at heels with both hands Eyes - point at eyes with both hands Ears - point at ears with both hands Lips - point at lips with both hands Nose - point at nose with both hands

Page 21: Book of Games

HEAD, SHOULDERS, KNEES ...

Page 22: Book of Games

CHOCOLATE

Props need to play: hat, scarf, gloves, plate, knife and fork, chocolate, die

The Game: Participants stand in a row one behind the other, turn throwing the dice, who rolls a six, he must wear a scarf, gloves and hat, and so wearing, knife and fork eats chocolate. When the next person rolls a six, wears a scarf, gloves and hat and dressed like that, knife and fork eats chocolate, until the next person rolls a six.

Page 23: Book of Games
Page 24: Book of Games
Page 25: Book of Games
Page 26: Book of Games
Page 27: Book of Games
Page 28: Book of Games

WINDING

• Chairs arrayed on the outside in a circle with one less than the people in the sport.

• The rhythm of the melody go on about chairs.

• When you tune to break all occupy space on the chairs.

• A person who has not had time to sit on a chair is out taking one chair.

• Are strengthening wheel chair.

• Repeat until the winner.

Page 29: Book of Games
Page 30: Book of Games
Page 31: Book of Games

Welcome

1 We say "five" and in the same time we hit the hands.

2 We say "turtle" and in the same time we hit our fists.

3 We say "sausage" and we touch the forefingers.

4 We say "bird" and holding our thumbs we moved hand fingers.

Page 32: Book of Games
Page 33: Book of Games
Page 34: Book of Games
Page 35: Book of Games
Page 36: Book of Games
Page 37: Book of Games

Greek Games

Page 38: Book of Games

MUSICAL CHAIRS

Children create a circle going around and around the chairs as long as music is playing. The chairs are a less than the kids. Once the music stops the children must catch up to sit in a chair. The child would not have time to sit, leaves the game. Every time a child is not sitting, pull out a chair until we have two children and one chair. The child will manage to stay until the end, is the winner.

Page 39: Book of Games
Page 40: Book of Games

In a tree with branches, the child try to stick a leaf on a branch. Other children help directing with verbal instructions, such as up-down, left-right.

The tree of Spring

Page 41: Book of Games
Page 42: Book of Games

The bazaar

Aims:

• To perceive and concentrate its attention

• To keep its attention for definite time

• To recognize and imitate animal cries

Page 43: Book of Games

Play with colours

Aims:

• To appoint its position in the space

• To perform musical and dancing movements in srace

• To understand the rhythm

• To recognize and name the colours

Page 44: Book of Games

Roll the ball

Aims:

• Το understand the rhythm

• To perform rhythmic movements

• To coordinate its movements

• Eye-hand coordination

• To learn the meaning of ‘quickly-late’

Page 45: Book of Games
Page 46: Book of Games

Romanian Games

Page 47: Book of Games

Let’s dance brother

Rules for playing

• Number of players: up to 10

• A leader

• All the players are standing in a circle and they are listening and following the leader’s directions.

Page 48: Book of Games

Let’s dance , brother, And hold our hands Chorus: Tra-la-la, la-la-la This is not a hard work Tra-la-la, la-la-la Let’s all spin at your right

Page 49: Book of Games

With the foot trap-trap-trap, With the hands clap-clap-clap Chorus: Tra-la-la, la-la-la This is not a hard work Tra-la-la, la-la-la Let’s all spin at your right

Page 50: Book of Games

With your head tic-tic-tic, With your finger pic-pic-pic Chorus: Tra-la-la, la-la-la This is not a hard work Tra-la-la, la-la-la Let’s all spin at your right

Page 51: Book of Games

Oh, but you`re dancing really nice, Thank you, I am glad ! Chorus: Tra-la-la, la-la-la This is not a hard work Tra-la-la, la-la-la Let’s all spin at your right

Page 52: Book of Games

PAY GOOD ATTENTION! Rules for palying Number of players : up to 6 The players are standing in the circle.They are listening , watching and following the leader`s directions .The song is rythmical and adapted by needs.

Page 53: Book of Games

Pay Good Attention!

Rules for playing:

• Number of players: up to 6

• The players are standing in the circle. They are listening, watching and following the leader’s directions. The song is rhythmical and adapted by needs.

Page 54: Book of Games

•Pay good attention Straight on your feets ! All eyes on me Arms at your chest 1,2,3 – 1,2,3 1,2,3 – 1,2,3 Like this children

Page 55: Book of Games

Pay good attention Like we learned All eyes on me Arms wide open 1,2,3 – 1,2,3 1,2,3 – 1,2,3 Like this children

Page 56: Book of Games

Pay good attention As I told you All eyes on me Arms up 1,2,3 – 1,2,3 1,2,3 – 1,2,3 Like this children

Page 57: Book of Games

Pay good attention As I told you All eyes on me Let’s walk quietly 1,2,3 – 1,2,3 Like this children.

Page 58: Book of Games

Stonebridge

Rules of playing:

• Up to 10 palyers (5 pairs)

• The players ar standing in string, in pairs with the hands up united as a roof. They start to sing the first two verses with hands up and feet beats.The next verses, one side of the „bridge„ pass under the hands up and forme another „bridge„.

Page 59: Book of Games

Stonebridge was destroyed

Page 60: Book of Games

The water came and took it.

Page 61: Book of Games

We`ll do another down the shore

Page 62: Book of Games

More durable and beautiful.

Page 63: Book of Games

The crown is round

Rules for playing: Number of players: up to ten They are moving in a circle, hand in hand. One player has covered the eyes with a scarf.The players are singing the first 3 verses moving around and stops . At the 2 nd verses the covered eyes player is stopping and sit down next to a sitting players from the „crown„. There is a dialogue between those two untill the covered eyes player guesses the gender and the name of his/her mate. The play is making untill every pupil were covered eyes.

Page 64: Book of Games

The crown is round, Round is the moon, Beautiful is the girl I love.

Page 65: Book of Games

-You`re sitting on what? -On a little coffer.

Page 66: Book of Games

-Do you want to change it? - Yes, I do, with a girl / boy! - What`s her/his name? .....Maria / David

Page 67: Book of Games

The farmer`s on the field

Rules for playing:

• Number of players: more than 8

• The players are standing in a circle and singing the first verses. A player named „the farmer„ is picked from the others.Then „the farmer„ choose his „wife„ and go around the circle.„The wife„ choose „a child„....untill all the players are

choose.

Page 68: Book of Games

The Farmer`s on the field

The Farmer`s on the field

Iha, my darling girl

The Farmer`s on the field.

Page 69: Book of Games

He has a good wife

He has a good wife

Iha, my darling girl

He has a good wife

Page 70: Book of Games

The wife has a good child ,

The wife has a good child

Iha, my darling girl !

The wife has a good child.

The child has a good nany, The child has a good nany Iha, my darling girl ! The child has a good nany .

Page 71: Book of Games

The nany has a cat,

The nany has a cat

Iha, my darling girl !

The nany has a cat.

The cat is catching mice,

The cat is catching mice

Iha, my darling girl !

The cat is catching mice.

Page 72: Book of Games

The mice are eating cheese,

The mice are eating cheese

Iha, my darling girl !

The mice are eating cheese .

Page 73: Book of Games

The cheese is made by shepherds ,

The cheese is made by shepherds

Iha, my darling girl !

The cheese is made by shepherds.

Page 74: Book of Games

Turkish Games

Page 75: Book of Games

Benefits: •Colors can be learned or overlearned •Raises child’s perception level and speed of perception • Visual focus and memory •If played like a competition, develops child’s social relationships •It’s a good way for kinaesthatics to learn Activity ideas: •They can say the socks’ colours while they are hanging them so you can see whether they learned or not. •Or they can play it just to have fun and practise colours at the end of the lesson. •You can choose two sts and they can compete each other. The fastest is the winner.

Page 76: Book of Games
Page 77: Book of Games
Page 78: Book of Games
Page 79: Book of Games

Benefits: • shapes can be learned or practised, rememorized • promote teamwork and inspire cooperation when played with a team • develops motor skills

Activity ideas: • you can increase or reduce the number of shapes according to the sts’ level • you can create two groups and they can compete each other. They will put the shapes into the correct boxes. The quickest is the winner. • If you have a song about shapes, you can play it while they are competing.

Page 80: Book of Games
Page 81: Book of Games
Page 82: Book of Games
Page 83: Book of Games
Page 84: Book of Games

Lyrics of Song: One little finger one little finger one little finger Tap tap tap Point to the ceiling Point to the floor Put it on your head One little finger one little finger one little finger Tap tap tap Point to the ceiling Point to the floor Put it on your nose…

Benefits: •Body parts (head, nose, mouth, eyes, ears…) can be learned or practised •They have fun while learning Activity ideas: • you can add some more body parts to the song according to the sts’ level • you can direct sts by saying “sing it faster, sing it slower, sing happily, sing sadly” etc. So it can be like a drama and they can learn some feelings, too. • you can use it at the beginning of a lesson to warm sts up or at the end to practise what you learned.

Page 85: Book of Games
Page 86: Book of Games
Page 87: Book of Games
Page 88: Book of Games

Benefits: • develops motor skills • colours can be practised • can be used to motivate students when they are bored • a great way to finish the day

How to play: Students make a circle and one is in the middle of the circle with a ball in his/her hand. S/he says one of the sts’ name and toss the ball. While the others are running away, the student who is called holds the ball and says “istop”. The others stop and S/he says a colour. While the others are running to find that colour, it tries to chase the one who couldn’t find the colour. When everybody find the colour, the game starts over.

Page 89: Book of Games
Page 90: Book of Games
Page 91: Book of Games
Page 92: Book of Games
Page 93: Book of Games

How to play: A number of students make a circle and sit on the ground. The student that is “it” goes around the outside of the circle while others are singing the song: Yağ satarım bal satarım Ustam ölmüş ben satarım Ustamın kürkü sarıdır Satsam on beş liradır Zambak zumbak dön arkana iyi bak Zambak zumbak dön arkana iyi bak… It drops the handerchief behind one of the other players. The student whom the handkerchief was dropped behind picks the handkerchief and chases after the student. The first one sit on the empty spot wins. The one who loses will be “it” next. The game starts over.

Page 94: Book of Games
Page 95: Book of Games
Page 96: Book of Games
Page 97: Book of Games
Page 98: Book of Games
Page 99: Book of Games

English Games

Page 100: Book of Games

The train ride

Aims: • Encourage the students to predict what will happen and

talk about the scenery, use as many objects of reference as possible-sheep puppet, if not available material and a picture to reinforce the animal.

• Use Flash cards and pictures for reinforcement. • Ask the students to draw pictures to show their favourite

part of the journey. • Use sand and water spray when they are nearing the

beach. • Ask the students to make a train using chairs, they can take

it in turn to be the train driver. • Use the resource packs to reinforce learning.

Page 101: Book of Games

The Train Ride

Page 102: Book of Games

We’re off on a journey, out of the town

Page 103: Book of Games

What shall I see, what shall I see

Page 104: Book of Games

Sheep running off

Sheep running off

Page 105: Book of Games

And Cows laying down

Page 106: Book of Games

That’s what I see, that’s what I see

Page 107: Book of Games

Over the meadow

Page 108: Book of Games

Up on the hill

Page 109: Book of Games

What shall I see, what shall I see

Page 110: Book of Games

A mare and her foal standing perfectly still

Page 111: Book of Games

That’s what I see, that’s what I see

Page 112: Book of Games

There is a farm down a bumpy road

Page 113: Book of Games

What shall I see, what shall I see

Page 114: Book of Games

A shiny red tractor, pulling its load

Page 115: Book of Games

That’s what I see, that’s what I see

Page 116: Book of Games

Here in my seat, my lunch on my knee

Page 117: Book of Games

What shall I see, what shall I see

Page 118: Book of Games

A ticket collector smiling at me

Page 119: Book of Games

That’s what I see, that’s what I see

Page 120: Book of Games

Into the tunnel, scary and black

Page 121: Book of Games

What shall I see, what shall I see

Page 122: Book of Games

My face in a mirror, staring back

Page 123: Book of Games

That’s what I see, that’s what I see

Page 124: Book of Games

After the tunnel when we come out

Page 125: Book of Games

What shall I see, what shall I see

Page 126: Book of Games

A gaggle of geese, strutting about

Page 127: Book of Games

That’s what I see, that’s what I see

Page 128: Book of Games

Over the treetops, high in the sky

Page 129: Book of Games

What shall I see, what shall I see

Page 130: Book of Games

A giant balloon, sailing by

Page 131: Book of Games

That’s what I see, that’s what I see

Page 132: Book of Games

Listen the engine is slowing down

Page 133: Book of Games

What shall I see, what shall I see

Page 134: Book of Games

A market square

Page 135: Book of Games

A seaside town

Page 136: Book of Games

That’s what I see, that’s what I see

Page 137: Book of Games

There is the lighthouse

Page 138: Book of Games

The sand

Page 139: Book of Games

The sea

Page 140: Book of Games

Here is the station

Page 141: Book of Games

Who shall I see?

Page 142: Book of Games

There is my Grandmother, welcoming me

Page 143: Book of Games

Welcoming me!

Page 144: Book of Games
Page 145: Book of Games
Page 146: Book of Games
Page 147: Book of Games
Page 148: Book of Games
Page 149: Book of Games
Page 150: Book of Games

Animal Boogie

• Use tone of voice and gesture to ask students to come to the jungle if they dare.

• Use movement to show shaking here and there and if available use puppets as objects of reference. If object not available make animals and cover with tactile material –fur for the bear and feathers for the bird etc. Allow students to interact and also to copy movements.

• Ask students how they think the animal should move and also ask the students to identify the animals.

• You could also use sounds, bird song, stomping for the elephant, roaring for the leopard.

• Make up a dance to go with shake, shake, boogie, oogie, oogie.

Page 151: Book of Games

Jungle Boogie

Page 152: Book of Games

Down in the jungle come if you dare, What can you see shaking here and there

Page 153: Book of Games

With a shaky shake here and a shaky shake there, What’s that creature shaking here and there?

Page 154: Book of Games

It’s a bear! She goes shake, shake, boogie, woogie, oogie!

Page 155: Book of Games

Down in the jungle where nobody sees, What can you see swinging through the trees?

Page 156: Book of Games

With a swingy swing here and a swingy swing there what’s that creature swinging through the trees?

Page 157: Book of Games

It’s a monkey! He goes swing, swing, boogie, woogie, oogie!

Page 158: Book of Games

Down in the jungle in the midday heat, What can you see stomping it’s feet?

Page 159: Book of Games

It’s an elephant! She goes stomp, stomp, boogie, woogie, oogie!

Page 160: Book of Games

Down in the jungle where the trees grow high, What can you see flying in the sky?

Page 161: Book of Games

It’s a bird! He goes flap, flap, boogie, woogie, oogie!

Page 162: Book of Games

Down in the jungle where the leaves lie deep, What can you see learning how to leap?

Page 163: Book of Games

It’s a leopard! She goes leap, leap, boogie, woogie, oogie!

Page 164: Book of Games

Down in the jungle where there’s danger all around, What can you see slithering on the ground?

Page 165: Book of Games

It’s a snake! He goes slither, slither, boogie, woogie, oogie!

Page 166: Book of Games

Down in the jungle where the stars are shining bright, Who can you see swaying left and right

Page 167: Book of Games

We are! We go sway, sway, boogie, woogie, oogie!

Page 168: Book of Games

I Know an old Lady

Page 169: Book of Games

Who swallowed a fly

Page 170: Book of Games

I don’t know why she swallowed a fly

Page 171: Book of Games

Perhaps she’ll die!

Page 172: Book of Games

I know an old Lady who swallowed a spider

Page 173: Book of Games

That wriggled and jiggled and tickled inside her

Page 174: Book of Games

She swallowed the spider to catch the fly

Page 175: Book of Games

I don’t know why she swallowed a fly

Page 176: Book of Games

Perhaps she’ll die!

Page 177: Book of Games

I know an old Lady who swallowed a bird

Page 178: Book of Games

How absurd she swallowed a bird

Page 179: Book of Games

She swallowed the bird to catch the spider

Page 180: Book of Games

That wriggled and jiggled and tickled inside her

Page 181: Book of Games

She swallowed the spider to catch the fly

Page 182: Book of Games

I don’t know why she swallowed a fly

Page 183: Book of Games

Perhaps she’ll die!

Page 184: Book of Games

I Know an old Lady who swallowed a cat

Page 185: Book of Games

Fancy that! She swallowed a cat

Page 186: Book of Games

She swallowed the cat to catch the bird

Page 187: Book of Games

She swallowed the bird to catch the spider

Page 188: Book of Games

That wriggled and jiggled and tickled inside her

Page 189: Book of Games

She swallowed the spider to catch the fly

Page 190: Book of Games

I don’t know why she swallowed a fly

Page 191: Book of Games

Perhaps she’ll die!

Page 192: Book of Games

I know an old Lady who swallowed a dog

Page 193: Book of Games

What a hog she swallowed a dog

Page 194: Book of Games

She swallowed the dog to catch the cat

Page 195: Book of Games

She swallowed the cat to catch the bird

Page 196: Book of Games

She swallowed the bird to catch the spider

Page 197: Book of Games

That wriggled and jiggled and tickled inside her

Page 198: Book of Games

She swallowed the spider to catch the fly

Page 199: Book of Games

I don’t know why she swallowed a fly

Page 200: Book of Games

Perhaps she’ll die!

Page 201: Book of Games

I know an old Lady who swallowed a goat

Page 202: Book of Games

Just opened her throat and swallowed a goat

Page 203: Book of Games

She swallowed the goat to catch the dog

Page 204: Book of Games

She swallowed the dog to catch the cat

Page 205: Book of Games

She swallowed the cat to catch the bird

Page 206: Book of Games

She swallowed the bird to catch the spider

Page 207: Book of Games

That wriggled and jiggled and tickled inside her

Page 208: Book of Games

She swallowed the spider to catch the fly

Page 209: Book of Games

I don’t know why she swallowed a fly

Page 210: Book of Games

Perhaps she’ll die!

Page 211: Book of Games

I know an old Lady who swallowed a horse

Page 212: Book of Games

She’s dead –of course!

Page 213: Book of Games

Hokey-Cokey

Page 214: Book of Games

• Language Focus -Parts of the body (Leg, arms, knees, shoulders, fingers)

• Hokey-Cokey-Ask students to follow the instructions and mirror actions, enabling them to distinguish left and right and movements such as clapping and turning around.

Page 215: Book of Games

The instruction set goes as follows:

You put your [left arm] in, Your [left arm] out: In, out, in, out. You shake it all about. You do the hokey cokey, And you turn around. That's what it's all about! On "You do the hokey cokey", each participant joins their right and left hands at the fingertips to make a chevron and rocks the chevron from side to side. After that the participants separately, but in time with the others, turn around (usually clockwise when viewed from above – novices may go in the opposite direction to the main group, but this adds more hilarity to this joyous, novelty dance). The hands are either still joined together, or moved as in a jogging motion – dependent on local tradition or individual choice. Each instruction set is followed by a chorus, entirely different from other parts of the world. There is either a caller, within or outside the group, or the instructions are called by the whole group – which can add to confusion and is laughed off as part of the dance's charm and amusement. Whoa, hokey cokey Whoa, hokey cokey Whoa, hokey cokey Knees bent arms stretch, Ra! ra! ra! The first three lines of this chorus are sometimes rendered 'Whoa, hokey cokey with the 'whoa' lasting only two beats instead of three. For this chorus all participants stand in a circle and hold hands: on each "Whoa" they raise their joined hands in the air and run in toward the centre of the circle, and on "…the hokey cokey" they run backwards out again. This instruction and chorus are repeated for the other limb, then for the upper right, then upper left arm. Either the upper or lower limbs may start first, and either left or right, depending on local tradition, or by random choice on the night. On the penultimate line they bend knees then stretch arms, as indicated, and on "Rah! rah! rah!" they either clap in time or raise arms above their heads and push upwards in time. Sometimes each subsequent verse and chorus is a little faster and louder, with the ultimate aim of making people chaotically run into each other in gleeful abandon. There is a final instruction set with "you put your whole self in, etc", cramming the centre of the dance floor.

Page 216: Book of Games

Put your left leg in

Page 217: Book of Games

Put your right leg out

Page 218: Book of Games

In, out, in, out

Page 219: Book of Games

Shake it all about

Page 220: Book of Games

Do the Hokey-Cokey

Page 221: Book of Games

And you turn around

Page 222: Book of Games

That’s what it’s all about

Page 223: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 224: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 225: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 226: Book of Games

Knees bent

Page 227: Book of Games

Arms stretch

Page 228: Book of Games

Clap, Clap, Clap

Page 229: Book of Games

Put 5 fingers in

Page 230: Book of Games

Pull 5 fingers out

Page 231: Book of Games

In, out,

Page 232: Book of Games

In, out,

Page 233: Book of Games

Shake it all about

Page 234: Book of Games

Do the Hokey-Cokey

Page 235: Book of Games

And you turn around

Page 236: Book of Games

That’s what it’s all about

Page 237: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 238: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 239: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 240: Book of Games

Knees bent

Page 241: Book of Games

Arms stretch

Page 242: Book of Games

Clap, Clap, Clap

Page 243: Book of Games

Put your right shoulder in

Page 244: Book of Games

Pull your right shoulder out

Page 245: Book of Games

In, out

Page 246: Book of Games

In, out

Page 247: Book of Games

Shake it all about

Page 248: Book of Games

Do the Hokey-Cokey

Page 249: Book of Games

And you turn around

Page 250: Book of Games

That’s what it’s all about

Page 251: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 252: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 253: Book of Games

Oh! Oh! The Hokey-Cokey!

Page 254: Book of Games

Knees bent

Page 255: Book of Games

Arms stretch

Page 256: Book of Games

Clap, Clap, Clap

Page 257: Book of Games

Head, shoulders, knees and toes

Page 258: Book of Games

Language Focus • Parts of the body (head, shoulders, knees, toes, eyes, ears, mouth, nose) • Head Shoulders Knees & Toes Lyrics and Actions ♫ (Spoken) Head. [Point to your head.] Shoulders. [Point to your shoulders.] Knees. [Point to your knees.] Toes. [Point to your toes.] (Repeat) Eyes. [Point to your eyes.] Ears. [Point to your ears.] Mouth. [Point to your mouth.] Nose. [Point to your nose.] Head. Shoulders. Knees. Toes. (Singing) Head, shoulders, knees, and toes, knees and toes. Head, shoulders, knees, and toes, knees and toes. And eyes and ears and mouth and nose. Head, shoulders, knees, and toes, knees and toes. ♫

Page 259: Book of Games

Classroom Benefits • This simple version of Head Shoulders Knees & Toes begins

by first saying each of the body parts clearly and leaving room for the children to repeat as they touch/point to each part. When we begin singing in the second verse the children are able to better understand the linking of sounds and how words blend together, and they can generalize that skill to other listening activities.

Activity Ideas • This is great for a warm up song to use at the start of a

lesson, or play it anytime you need a short break. • Give each student a stuffed animal or doll and have them

point to their parts of the body as they sing the song.

Page 260: Book of Games

Head, shoulders, knees and toes

Page 261: Book of Games

Knees and toes

Page 262: Book of Games

Head, shoulders, knees and toes

Page 263: Book of Games

Knees and toes

Page 264: Book of Games

And eyes

Page 265: Book of Games

And ears

Page 266: Book of Games

And mouth

Page 267: Book of Games

And nose

Page 268: Book of Games

Head, shoulders, knees and toes

Page 269: Book of Games

Knees and toes

Page 270: Book of Games

Have fun!!!