birch bark scroll - werewolf, mai-cob
TRANSCRIPT
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7/31/2019 Birch Bark Scroll - Werewolf, Mai-Cob
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Birch Bark Scroll #3:
Werewolf, Mai-Cob
Werewolf, Mai-Cob
Attributes:Agility d8, Smarts d6, Spirit d8,Strength d12+2, Vigor d10
Skills: Climb d8, Fighting d12+2,Intimidation d10, Notice d10+2, Swimmingd10, Stealth d10, Tracking d8+2
Pace: 8; Parry: 9; Toughness: 7
Special Abilities
Bite: Str+d8.
Fear:Those who witness a mai-cob changeshape must make a Spirit roll.
Fleet-Footed: Mai-cob roll d10s instead ofd6s when running.
Invulnerability: Mai-cob can only beShaken, not wounded, by weapons that arenot fire, jade, silver, or turquoise.
Keen Senses: A mai-cob has keen senses,giving them a +2 bonus on all Notice andTracking rolls. A mai-cob is always consideredActive with respect to the Stealth rules.
Low Light Vision: Halve penalties for Dimand Dark lighting conditions.
Shape Change:As an action, a mai-cobcan assume the form of a giant wolf orreturn to human form. The mai-cobssstatistics remain unchanged except that it can
only use its powerful bite in wolf form. Weakness (Fire, Jade, Silver &Turquoise): Mai-cob suffer normal damagefrom jade, silver and turquoise tippedweapons and from fire based attacks.
Mai-cob are powerful skinwalkers thatcan assume the form of a giant wolf. Theyare found primarily in the southwest regionsof the Untamed Lands.
A few Mai-Cob are benevolentprotectors, but most are considered evil andseem to hold little regard for human life.Some Mai-Cob are also powerful witches,possessing the Shamanism ArcaneBackground, Animism d12, and three to fivepowers, often favoring spells that can be usedto hide, trick or deceive.