bioharmonious-serious game analysis
DESCRIPTION
TRANSCRIPT
![Page 1: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/1.jpg)
Game Analysis by Bret Staudt WilletTC830: Foundations of Serious Games
![Page 2: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/2.jpg)
INTRODUCTION
Manufactured Planet Natural Planet
![Page 3: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/3.jpg)
* Total team size: 6 * Lead Designer: Amanda Dittami * Art Director: Anthony Sixto
* Development time: 7 months July 2012-January 2013
* Estimated budget: $150K-300K
INTRODUCTION
![Page 4: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/4.jpg)
* Development Software: Unity Pro
* Distribution: Arts Works for Change website
PLATFORM
![Page 5: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/5.jpg)
PLATFORM
![Page 6: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/6.jpg)
Young people visiting theNature’s Toolbox art exhibitionfor biodiversity, art, and innovation
TARGET AUDIENCE
![Page 7: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/7.jpg)
* Nature and human-made environments in balance
* Nature inspiring healthy, sustainable environments
SERIOUS GOALS
![Page 8: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/8.jpg)
Core Mechanic #1:Move objects from one planet to the other
GAMEPLAY
![Page 9: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/9.jpg)
Core Mechanic #2:Adapt manufactured buildings by combining with natural animals
GAMEPLAY
![Page 10: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/10.jpg)
FORMS OF FUN
![Page 11: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/11.jpg)
THEORY
![Page 12: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/12.jpg)
THEORY
![Page 13: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/13.jpg)
OUROBOROS
FORMAL CONSTRAINTS
GOALS GAMING CONTEXT
ENVIRONMENTAL CONSTRAINTS
Player Experience
Outcomes(serious goals)
During Game Context
Mechanics (Actions or
Procedures)Resources
End State (Game
Outcomes)
![Page 14: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/14.jpg)
OUROBOROS
Player Experience
Outcomes(serious goals)
End State (Game
Outcomes)
GOALS
![Page 15: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/15.jpg)
Playful Design by John FerraraCh. 13 - “Persuasive Games”
* Core message * Winning strategy * Meaningful choices * Mimic real world * Self-directed discovery
EFFECTIVENESS
![Page 16: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/16.jpg)
* Design to your in-room context
* Distinct visual and musical style combined with simple but clear core mechanics are enough to make an effective game
GEMS
![Page 17: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/17.jpg)
* Only view controls list through the main menu
* Only see about 1/3 of one planet at a time
* Only experience one outcome out of seven
ANTI-GEMS
![Page 18: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/18.jpg)
Game, BioHarmonious:http://artworksforchange.org/bioharmonious/webplayer.html
Lead Designer, Amanda Dittami:http://www.adittami.com/projects/bioharmonious
Art Director, Anthony Sixto:http://sixtoart.blogspot.com/search?q=bioharmonious
LINKS
![Page 19: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/19.jpg)
Trailer:http://www.youtube.com/watch?v=7emD6pPgsD4
Nature’s Toolbox Exhibition:1-http://www.artworksforchange.org/exhibition/att-natures-toolbox-learning-center/
2-http://issuu.com/eggermont/docs/zq3/28
LINKS
![Page 20: BioHarmonious-serious game analysis](https://reader036.vdocuments.us/reader036/viewer/2022081413/547dad05b47959ac508b49a4/html5/thumbnails/20.jpg)
Reviews, Games for Change:http://www.gamesforchange.org/play/bioharmonious/
LINKS