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  • 7/27/2019 Beginning to Draw CD-R

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    Beginning to Draw: The Foundation of Art

    2007. For individual and classroom use only. Duplication or any

    form of electronic or digital copying is expressly forbidden under

    the laws of the United States of America, Canada, Europe and all

    other countries bound by International Agreement.

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    TABLE OF CONTENTS

    Introduction 4

    About Perception 5

    The Arabesque Proportion 9

    Shape 19

    Modelling Form 31

    Constructing your Black Box 36

    The Egg 37

    The Singular Bottle 40

    The Still Life 51

    The Cast: Introduction to Portrait Drawing 60

    Perspective An Introduction 46

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    Paper: Fabriano or Canson Ingres, Ivory or Buff colored (10 sheets)

    1 pad of newsprint (50 or 100 sheets) 14x18

    Drawing Board: 14x18 or 16x20

    2 Clips and Masking Tape

    Pencils: Mars Lumograph 8B (6 minimum)

    3 sticks Vine charcoal medium thickness & grade

    4 sticks Black conte and 1 holder

    Kneaded Eraser

    Knitting needle

    Plumb bob (available at any hardware store. A shing sinker or large washer or bolt will

    sufce) and 16 length of string or heavy black thread

    8x10 plexiglass or glass

    1 watersoluble black marker (China marker)

    1 small jar of Gesso (student grade) and a 1 brush

    Safety razor blades and medium grade sandpaper with a sanding block (piece of wood or

    small, at object that can be held in your hand)

    Mahl Stick (optional)

    Easel (Many different types of easels are available. Choose one that is sturdy and easy to

    use. I do not recommend using table top easels)

    1 small clip on light (10 watts or thereabouts)

    Blackbox (you need to build this yourself using inexpensive wood, glue and black construction

    paper. You can also use a heavy cardboard box lined with the black construction paper).

    SUPPLY LIST

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    Drawing is the most direct conduit of visual

    expression and intention. A drawing

    can be either a work of art in itself or a prelimi-

    nary structure to a more ambitious medium -

    such as painting, sculpture, lm, or any other

    endeavor.

    As an artist and teacher I rmly believe that a

    solid tri-partite foundation of craft is essential

    to art-making. Drawing, composition and color

    form this foundation. Of course, craft is only

    one of the components in the practice of art. The other two are

    expression and the construct - which is the syntax, or language,

    of visual art making.

    The primary agenda of the Beginning to Draw DVD workshop is

    to train you in the principles of drawing and to sufciently develop

    your eye and hand so that you acquire the skill sets to pursue

    your own expression and the development of your unique voice

    unencumbered by faulty technique and perception.

    My name is Michael Britton and I will be your guide to your initial

    development as an artist.

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    When we look at a photograph we experience its

    immediate fact - its frozen moment. Looking at aphotograph engages the limbic, or emotional right-side, of

    our hemispheric brain. However, when we look at a real-

    ist drawing we rst quickly analyze it with our brains left

    hemisphere to assure ourselves that it meets a standard

    of plausibility before becoming emotionally engaged.

    The problem of drawing for the artist is the conict

    between the concrete fact of the object we are looking at

    and our emotional disengagement and analysis of it whenwe attempt to draw it. The result of this conict is a drawn

    symbolic preconception.

    Symbolic preconceptions are a subconscious visual lan-

    guage - a cuneiform syntax that assigns generic symbols

    to known objects. This language of symbols evolved as

    a defense mechanism

    to ensure early human-

    itys survival - namely,the recognition of food

    sources and avoidance

    of predators.

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    When we look at an unfamiliar, unknown object our subconscious mind struggles to form

    a symbol. Quite often the beginning artist will draw an unfamiliar object more accurately

    than they would a familiar object. However, when the same beginning artist attempts to

    draw this previously unfamiliar object again - it is more likely than not that a symbol of

    the object will be drawn. This is the nature of language - an object is discovered and

    given a name. The named object is then assigned a symbol by our subconscious thus

    establishing an association between a name and an object. Consider, for example, the

    word RED. Immediately an image which is the color red comes to mind which is a

    symbol for the word RED.

    But if I say YELLOW and show you a blue image what you see now conicts with the

    expected image. We are momentarily disoriented until our mind reassociates the blue

    image with the word BLUE. For example, This is blue.

    This visual language process works at a higher level too. Consider these two similar

    illustrations:

    On the left is a drawn cube in space. We know that all of these lines are on the same at

    2-dimensional plane but we perceive it as 3-dimensional. Placing the letters a on the

    perceived front corners of the cube reinforces our perception of this cube.

    However, place these letters a onto the other, unexpected, corners of the cube and

    we experience visual conict - the expected back panel of this cube struggles to come

    forward. Our preconceived symbol of a cube is disrupted until our analytical left-brain

    determines that a now represents the back panel.

    It is this visual conict that artists constantly struggle with. The resolution of this conict

    of what we see and what we perceive requires training, skill set of tools.

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    One overview of the historical development of draw-

    ing is an appreciation of the discoveries and rene-

    ments of perception.

    The art of Classical Greece remains the touch-

    stone of Western Civilization. What is generally not

    known is that by the late 13th Century very few

    original Classical Greek statues remained intact.Even fragments of the original sculptures are rare.

    All that was left to be re-discovered by the 13th

    Century, the early beginnings of the Renaissance,

    were Roman copies of copies of the original Classi-

    cal Greek statues.

    From the 5th Century AD to the fall of Constanti-

    nople in 1453 the humanist ethic of Greek Art was

    superceded by the Byzantine whose ethic ideal wasthe glorication of God and Jesus. Replacing the

    nude, humanist gures of Greek art were the Virgin

    Mary and the Saints. Perhaps the lowest point

    of Western Civilization was the Iconoclastic Period

    beginning in 730AD when the Emperor Leo III, also

    known as the Syrian, banned all Christian Images

    and ordered them destroyed.

    For 112 years all depictions of the human form were

    decreed blasphemous, sought out and destroyed as

    an act in the service of God. This was a time of eco-

    nomic decline and political upheaval in the Mediterra-

    nean world.

    For almost one thousand years the Classical Ideals of

    art languished and were nearly extinguished. Except

    for a small number of about 50 Monks pushed to theedge of Europe onto the Isle of Man around 550 AD the

    Classical Ideals would have been irrevocably lost. In

    sum, Western Civilization survived only by the skin of its

    teeth.

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    Although the origins of the Italian Renaissance are

    vague, it is believed to have taken its rst form in the late

    14th Century. The rst major artist of the Renaissance

    was Giotto di Bondone (1267 - 1337). The achievements

    of Giotto are stunning. Although to our contemporary

    eye his work can look crude and amateurish it should

    be remembered that after almost 1,000 years of Byzan-

    tine stylism the knowledge and skills required for realist

    drawing were lost and had to be re-invented.

    The early Renaissance artists struggled with the same

    issues as the beginning artist today - except that they

    had very little guidance. Only the ruins and fragments of

    the earlier Greek and Roman empires were their refer-

    ences.

    It took almost 200 years of struggle and re-inventionbefore drawing, and the expression of the human gure,

    attained its apotheosis in the High Renaissance at the

    turn of the 16th Century with Raphael, Da Vinci and

    Michelangelo.

    Realist drawing is an invention whose practice requires

    a skill-set - a skill-set that you are now about to acquire.

    Giotto de Bondone

    Raphael

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    We begin with the Square (which is the litmus

    test to assure us that we are proceeding cor-

    rectly).

    First, look at the square from your station point

    and then draw it on your paper as accurately as

    you are able (as demonstrated in the DVD) with

    your black marker.

    Next, we use the square to ascertain that we are

    sighting correctly. Hold your knitting needle at

    arms length, keep you elbox locked, and place

    the point of the knitting needle on one side of

    the square and adjust your thumb on the knitting

    needle so that it corresponds with the square

    that is taped onto the wall.

    Now turn the knitting needle perpendicular so

    that your xed thumb is now at the base of the

    square. If you are sighting correctly the tip of

    the knitting needle will be touching the top of the

    square.

    Now correlate those proportions to your draw-

    ing of the square on the plexiglass. The width

    of your square should equal the height. If idoesnt, that will tell you what your genera

    weakness is.

    Repeat this exercise until you can strike the

    square with a reasonable accuracy.

    Finally, hold your plexiglass drawing up to the

    square that is afxed to the wall and adjust your

    plexiglass (like a camera lens) until the squarets. This is how we ascertain correct shape.

    Correct as necessary.

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    Next is the Double Square.

    Again, draw the double square on the plexiglass

    taking your best guess.

    Now sight the width and as you turn your knitting

    needle perpendicularly you need to take note of

    where the tip is on the double square. This is

    called a check point. (You are allowed to make

    a little mark on the exercise sheet if you nd that

    it helps you. Training wheels are allowed. For

    now.)

    Move your xed thumb up to the checkpoint and

    note the placement of the knitting needles tip.

    As you may have guessed, the height of thedouble square is twice that of the width. Your

    drawing on the plexiglass should correlate this.

    If not, correct as necessary. But do not pre-

    measure the correction, do it free-hand. This is

    how we train our eye.

    Finally, hold up your plexiglass drawing to

    the exercise to check its shape. Correct as

    needed.

    checkpoint

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    Exercise 3, The Root 2 Rectangle, introduces a

    new element.

    Draw the Root 2 Rectangle on the plexiglass

    taking your best guess. (If you are making your

    own rectangle exercises the dimensions of this

    Root 2 Rectangle are 9 x 6 3/8.

    Now sight the width and as you turn your knitting

    needle perpendicularly note the checkpoint.

    Move your xed thumb up to the checkpoint and

    note the placement of the knitting needles tip.

    The tip of the knitting needle now establishes

    the second checkpoint which is above the Root

    2 Rectangle.

    A critical moment has now presented itself. We

    need to learn to accurately judge distances. And

    a small distance is more accurately adjudged

    than is a larger distance. Hence, we now need

    to take our best guess and make a mark on

    our plexiglass where we best feel this second

    checkpoint is. As you gain experience, your

    ability to accurately place this checkpoint wilimprove signicantly.

    Now check the proportions of your drawing. The

    width should equal twice the measure from the

    base of the Root 2 Rectangle to the uppermost

    checkpoint.

    If necessary, correct your drawing to correspond

    to the uppermost checkpoint.

    Finally, hold up your plexiglass drawing to the

    exercise to check its proportion and shape. Cor-

    rect as needed. However, be aware that your

    checkpoint may be off. You will get better at

    this.

    Checkpoint 1

    Checkpoint 2

    Adjudge the

    smallest distance.

    The Root 2 Rectangle is one of the

    dynamic rectangles that correspond

    to natural design law. The other

    dynamic rectangles are the Golden

    rectangle, Root 3, the square, the

    double square, Root 5, and the

    square root of the Golden Rectangle.

    This is fully explained and taught

    in my Symphonic Composition DVD

    Workshop.

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    Exercise 1: The Square

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    Exercise 2: The Double Square

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    Exercise 3: The Root 2 Rectangle

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    Exercise 4: The Root 3 Rectangle

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    Exercise 5: The Root 5 Rectangle

    Three checkpoints will

    be required for thisexercise.

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    Exercise 6: The Golden Rectangle

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    ShapeIn addition to acquiring the skill of adjudging proportion we also need to adjudge shape

    Striking the arabesque, which is the outside shape of an object, encapsulates both pro-

    portion and shape simultaneously.

    We now know how to use the plexiglass to verify the accuracy of our drawings propor-

    tion. Now we shall put the plexiglass to much greater use.

    Again, enact the exercises in the order that they are presented. We are still working with

    the black marker on plexiglass. Three of the exercises are demonstrated on the DVD

    beginning with Exercise 1: The Peach.

    If helpful, you can draw a rectangle on the Exercise page to t the peach. That way you

    can rst establish the proportion and then the shape. Soon, though, you will need toestablish proportion and shape in one approach.

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    Shape: Exercise 1: The Peach

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    Shape: Exercise 2: The Foreshortened Cucumber

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    Shape: Exercise 3: Watermelon Slice

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    Shape: Exercise 4: The Lemon

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    Shape: Exercise 5: The Pepper

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    Shape: Exercise 6: The Egg in a Cup

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    Shape: Exercise 7: The Flower Pot

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    Shape: Exercise 8: Bananas

    Ban

    ana

    Bunchs

    hap

    e

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    Shape: Exercise 9: The Roman Vase

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    Shape: Exercise 10: The Strawberry

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    Shape: Exercise 11: The Apple Core

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    Form is the 3-dimensional shape of an object. A more accurate term, though, isplastic form. Plasticity is the illusion of 3-dimensionality rendered on a at plane(the 2-dimensional pictorial surface, i.e., your paper).

    There are numerous approaches to rendering plastic form: Value (the relative light-

    ness and darkness of one area to another); color; line (perspective, for example);and tone (or shading) are some of these.

    At present tone shall be the considered approach. Tone can be applied by direct

    application of drawing material (such as charcoal) and then smeared, or stumped, to

    describe the form of an object or by manipulation of the sharpened pencil.

    The historical approach to rendering plastic form with the sharpened pencil is by

    cross-hatching. Cross-hatching is the marking of a series of parallel lines within a

    given area. To further darken, or tone down, that area another series of parallel linesare laid down over the previous series. And so on and so on.

    Cross-hatching is a learned skill. It looks easy to do until you actually attempt it.

    Quite often, uncontrolled cross-hatching reads as at and unconvincing. The follow-

    ing four exercises will develop your cross-hatching skills to a competent level. But

    you do have to diligently practice.

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    Cross-Hatching: Exercise 1

    Using a small piece of Ingres ivory or

    buff colored paper sketch out a square

    that is approximately 4 x 4 inches.

    Within this square using super sharp

    8B pencils (any type of pencil will suf-ce. In fact, you should gain experi-

    ence with many different types) tone

    the square evenly with cross-hatching

    as demonstrated on DVD 1.

    The objective is to develop your skill so

    that you can lay down an even tone.

    Be prepared to do this exercise about

    six or eight times before you really getthe hang of it.

    Cross-Hatching: Exercise 2:

    The 9-Tone Bar

    Utilizing the cross-hatching skills you have just acquired it is now time to push those skills

    further by developing controlled gradations of tone.

    Dont be impatient or cheat by using different hardness of pencils, the objective here is to

    begin developing the touch. This touch cannot be explained or demonstrated, really, it

    is a somatic epiphany that you will know you have when you nally get it it is a feeling

    Diligently practice your cross-hatching and enjoy the meditative process.

    Using a 13 x 3 piece of Ingres ivory or buff colored paper sketch out a rectangle measur-

    ing 11 x 2. Divide the length into 9 smaller rectangles of 1 wide.

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    The objective here is to apply an even tone to each small rectangle, beginning with thedarkest possible tone you can achieve on the right-most rectangle, so that each rect-

    angle is part of an even tonal progression from dark to light.

    The fth (middle) rectangle is now toned so that it is precisely half-way between the dark-est tone and the rst (lightest) rectangle. This is a judgment call and as you struggle

    with it your capacity to adjudge tonal values will increase dramatically. Do the best you

    can keeping in mind that you will most likely have to return to this rectangle several times

    before its proper value is achieved.

    The seventh bar is toned so that it is precisely halfway between the darkest bar and the

    middle tone (the fth bar).

    The third bar is toned so that it is precisely halfway between the middle tone (the fth bar)

    and the rst bar (the lightest tone). What we are doing here is dividing tone by two. This

    is much more controllable method of constructing plastic from than by gradating step by

    step. We are toning from the general to the specic.

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    The eighth bar is toned so that it is precisely halfway between the darkest tone and the

    seventh tone.

    The sixth bar is toned so that it is precisely halfway between the seventh and middle

    (fth) tone.

    The fourth bar is toned so that it is precisely halfway between the middle (fth) and third

    tone.

    To conclude the 9-tone bar the second tone is precisely halfway between the lightest light

    and the third tone.

    As your eye scans the 9 tones you will see that the dark tones are closer together than

    the light tones. As objects recede into dark they present signicantly less information

    than what is seen in the lighter tones. Except in the lightest tones where the information

    is actually bleached out by the light.

    The bulk of an objects information (i.e., detail and such) is found in the middle light

    tones.

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    Cross-Hatching: Exercise 3

    Using a small piece of Ingres ivory or

    buff colored paper sketch out a square

    that is approximately 4 x 4 inches.

    The objective here is to develop the skill

    of gradated tone using cross-hatching.

    This skill is essential for rendering plas-

    tic form.

    The example shown here is a grada-

    tion from dark to light radiating from

    the upper right corner. Once you have

    gained a competency with this, try a

    variety of patterns, such as dark to

    light radiating from the center and vice-versa.

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    Constructing your

    Black Box

    The purpose of the black box (also called a

    shadow box) is to isolate a single light source

    upon an object so that its form can be studied

    without contamination from myriad other ligh

    sources.

    To construct the black box you will need 6 pieces

    of wood, black cartridge paper, glue and

    some screws and small corner brackets. Good

    workable dimensions are:

    Wood

    2 pieces 18 x 22

    2 pieces 17 x 14

    1 piece 14 x 21 (if your wood is thick o

    21 if your wood is thick)

    14 small corner brackes and wood screws

    Black cartridge paper trimmed to t inside.

    Paper glue.

    You can also use a sturdy cardboard box lined

    with black cartridge paper.

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    the egg

    A white egg provides the ideal conditions for understanding plastic form. Set up your egg in

    your black box so that it is at your eye level. Very likely you will have to use books or cans

    to build up the platform on which your egg will set. Cover this platform with a piece of black

    cartridge paper and beneath the egg place a sheet of white paper.

    Using a 5 x 7 piece of ivory or buff Ingres paper for

    the drawing set up your station so that you can see

    the egg and your drawing with minimal movement of

    your head.

    We will be drawing the egg life-size and to that endindicate either the height or the length (your choice)

    of the egg.

    Let your eyes fall into soft focus and strike the ara-

    besque of the egg as best you can using a sharp 8B

    pencil and then sight and check its height/width pro-

    portions. Correct if necessary. You can also trace

    your arabesque onto your plexiglass to check the

    shape.

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    Squint down so that your eyes see just one

    big dark and one big light on the egg and

    block in that light/dark pattern by cross-

    hatching with your 8B pencil.

    Do not get caught up in details. We alwayswork from general to specic.

    Stumping down with your nger

    observing the plastic form of the egg

    will unify the drawing.

    In painting practice this is would be

    considered the underpainting.

    Cross-hatching with a sharp 8B penc

    begin developing the plastic form by carefully observing the internal proportion and

    shape of the larger darks. Everything

    should relate to the egg as a whole.

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    Stumping down at intervals will help main-

    tain a unied look to your drawing.

    Drawing is an additive/subtractive process.You add something, you take something

    away, all the while proceeding toward a nal

    resolution. Using a kneaded eraserpaint

    out the lights.

    I have also indicated the reected light at

    the base of the egg. Reected light is light

    that bounces off of the surface that an object

    is sitting on and reects (weakly) into the

    object. In this case, the egg.

    Keeping your 8B pencils sharp carefully

    observe the form and develop the egg as fa

    as you can by cross-hatching, stumping and

    painting out as you feel necessary.

    Dont think of this as a step-by-step process

    Instead thing of this as a procedure of play

    Have fun with it.

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    the

    singular

    bottle

    This exercise will present a radically different approach to

    drawing than what has been presented so far. Instead of

    rst striking the linear arabesque and then blocking it in

    we will be developing the drawing with tone only. Thepurpose is to train you to draw in a uid, more painterly

    manner.

    First, you need to prepare a selection of bottles, 3 minimum, whose shapes and proportion

    differ signicantly from each other. Second, to continue our studies of plastic form and ligh

    each bottle needs to be painted with white gesso. A small jar of student grade gesso can b

    purchased from any art store. Alternatively, you can also use white latex (non-gloss) hous

    paint.

    As with the egg exercise the bottle needs to be set-up in the black box and lit in a pleasing lighdark pattern. In this exercise you will draw your bottles a little less than life-size. This is so tha

    your nal drawing can be checked with the plexiglass.

    The pictorial surface of your drawing will be the Golden

    Rectangle. The construction of the Golden Rectangle

    is quite easy. We begin with a square whose dimen-

    sions are to be equal to the width of your drawings pic-

    torial surface. Six inches will, in most cases, sufce.

    Draw and locate the center point on the side of thesquare. From that center point draw a diagonal to the

    upper left corner of your square.

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    That diagonal is now the radius of a circle. Using a

    compass draw an arc as illustrated here.

    Extend the right side of the square upwards

    until it intersects with the arc and then com

    plete the rectangle. This is the Golden Rect

    angle whose proportions are 1.618. The

    proportion is also known as Phi, which is

    the 21st letter of the Greek alphabet. Plato

    referred to Phias the number of the worlds

    soul.

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    6 inches

    9.7

    1

    inche

    s

    This classical, dynamic pictorial surface

    was a favorite of Picasso, amongst others.

    Assuming that your pictorial width is 6 wide

    the height then will be 9.71 or slightly lessthan 9.

    Using a small, approximately 1, piece

    medium grade and size vine charcoa

    have marked the top and bottom of

    bottle within the Golden Rectangle.

    You are not going to strike the arabesq

    proper as we have been doing. Inste

    the bottle is going to be developed prim

    ily with tone constructing the gure/grou

    relationship as one unied whole. T

    gure is the object (i.e., the bottle), t

    ground is the background. The gure a

    ground must relate to each other. To w

    the whole must be greater than the sum

    its parts.

    To that end squint down your eyes until y

    see only the big light and big dark. Us

    the broad side of the vine charcoal a

    holding it in your nger tips strike the a

    besque of the light shape of the bottle.

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    Vine charcoal is a uid drawing medium. By that

    mean it is messy and malleable.

    I have blocked in the dark of my entire composition

    with the broad side of the vine charcoal this is both

    the ground (background) and dark pattern of the objec(the bottle). The light area is the light shape on the

    bottle.

    The thinking process here is quite different than that o

    drawing the egg.

    Stump down the vine charcoal with your nger

    while considering the basic plastic form of the

    bottle.

    You will need a clean tissue at the ready to wipe

    the excess charcoal off of our ngers. Otherwise

    it will smear uncontrollably.

    Using a kneaded eraser pull out the primary

    light. You can also take your best guess at indi

    cating the reected light on the dark side of the

    bottle. If your best guess is signicantly off, as

    Ive shown in the following illustration, no need

    to fret. It is easily corrected.

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    You can choose to work up your drawing using only

    the vine charcoal which I would recommend for a

    least one of your bottle drawings.

    For this demonstration I have further developed the

    forms by cross-hatching with my 8B pencil.

    The red stick, partially shown in the upper righcorner, is a Mahl stick. Mahl sticks are particularly

    useful for steadying your hand and keeping it off o

    your drawing so that you do not smear it.

    There is no particular method to using the Mah

    stick. It depends on what you nd comfortable.

    Mahl sticks can be found at most art stores or you

    can make one yourself using a dowel obtainable

    from any hardware store.

    When you have taken your bottle as

    far as you can verify its shape with

    the plexiglass.

    Place the plexiglass over your draw-

    ing and trace the shape of your

    bottle onto the plexiglass with your

    black marker.

    Now hold it up to your gessoed

    bottle and adjust as youve been

    trained to previously.

    My bottle does not t. This is due

    in part to distortion by the camera

    lens and by me having to drawwhile seated to the far left of the

    drawing so that you can have an

    unobstructed view of the drawings

    development

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    PERSPECTIVE an introduction

    The understanding of perspec-tive is actually quite recentgiven the long, convoluted history of

    Western Art. The idea of illusional

    3-dimensional space on a at wall

    or canvas was an alien concept for

    most of our history.

    An example is Egyptian mural painting. Their idea of spatial illusion was to simply put on

    object in front of another. For a millennia every gure, human and animal, was rendered i

    prole, except for the all-seeing eye that was always looking out frontally. Although every ag

    invents its own forms and art, the illusion of space was not one of them.

    Perspective-wise, things didnt improve much in Medieval Europe. Although a few artist

    attempted the illusion of spatial depth with some very curious results.

    A question one might ask is Why couldnt at least someone see or recognize basic perspective? Well, there is a very interesting historical example of why we do not see what is obviousl

    there.

    When Columbus ships arrived in the New World at the island of Hispaniola his ships wer

    clearly visible on the horizon. Columbus could see the New World with his own eyes.

    However, the indigenous people of Hispaniola could not see the ships. The ships were invisib

    to them even though they were sitting there in plain view on the horizon. What the natives coul

    see, though, was a change in the pattern of the oceans current and from that they suspecte

    something was out there. But still, they could not see it.

    The patterns of waves and currents were well understood. Generations of experience an

    dependence upon shing taught them to read the water. Large, sailing ships were complete

    alien to them and, apparently, we do not see what we are not taught to see.

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    It was not until the early Italian Renaissance

    that perspective as we know it was discovered

    and subsequently developed. The perspective

    in della Franciscas Baptism of Christ is fairly

    simple. Later, as the science of perspective was

    developed, artists such as Raphael really went to

    town with works such as School of Athens.

    In this brief preamble I will discuss 1 and 2 point

    perspective. Lets begin with 1 point perspec-

    tive.

    1-Point Perspective

    First, we require a horizon line which is at our

    eye-level looking straight ahead. Consider a

    road in a desert, the two sides of the road will

    gradually join together on the horizon at a pointthat is called the Vanishing Point. As a xed

    rule: All parallel lines converge at the same Van-

    ishing Point.

    The most commonly used example of 1-point

    perspective is Leonardo Da Vincis fresco The

    Last Supper. Note that the primary Vanishing

    Point is at Christs head.

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    2-Point Perspective

    Two point perspective creates an illusion of concrete 3-dimensionality and weight.

    Two point perspective requires two vanishing points. Remember, all corresponding paralle

    lines converge at the same vanishing point. Hence one side of our box will meet at one vanish

    ing point, the other at the 2nd vanishing point. The box is now a 3-dimensional cube.

    This is a good time to mention an important thing about objects and perspective. When a

    object is below the horizon line you will see its top plane. Conversely, when an object is abov

    the horizon line, suspended in space for example, you will see its bottom plane.

    Placing the vanishing points takes practice. Put these vanishing points too close together an

    your object becomes distorted and squashed. The best way to place your vanishing points i

    by eye. And that is by rst accurately striking the shape of your arabesque. And youve alread

    been trained in that!

    Depth of eld problemsarise when the vanishing

    points are placed too

    close together and also

    when placed too far

    apart.

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    When it comes to perspective, it is generally best to visually objects as simple cubes. Eac

    cube, unless all of your cubes are lined up like little soldiers, will be situated differently than a

    of the other cubes. Therefore, each cube will have its very own set of vanishing points.

    The grey cube has its own set of vanishing points. One vanishing point is off the page! Thicould be a tragedy, except that horizon lines go on forever. Your paper does not. In this cas

    we need to visually extend our constructing lines and take a reasonable guess. Also, note tha

    the bottom of the grey cube is below the horizon line and the top of the grey cube is above th

    horizon.

    There are methods to accurately ascertain the far vanishing point. One could run out length

    of black thread or even calculate it mathematically if you are so inclined. But for our purpose

    assessing the angles of the arabesque will sufce.

    The violet cube also has its own set of vanishing points that, incidentally, t onto the page. An

    since the violet cube is below the horizon line we see its top plane.

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    The oblong blue cube is a curious fellow. One vanishing point comes pretty close to being

    one-point perspective situation, but not quite. Again, the other vanishing point is way off th

    page. This is an example of how you would tackle a foreshortening problem - that is, when a

    object is coming straight out at you.

    To sum up, then, perspective is a science and art all on its own. What I have intended here

    to give you the basics so that when you are drawing and nding an object a bit tricky then jus

    knowing these basics of perspective will help you get out of a jam.

    Well, now were ready to start putting all these things together -- Proportion, shape, tone an

    perspective. Lets proceed to our rst still life.

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    the still lifeThe genre of still-life drawing and paint

    ing has been the primary focus of many

    generations of artists. The possibilities

    are innite.

    For your rst still life choose three objects

    that are matte white, relatively simple inshape and that address each other in

    some manner of correspondence.

    Antique, oral, even dollar stores, offe

    many interesting objects that can be

    quite challenging to draw. Half the fun is discovering the objects for your still life collection. M

    chosen objects are two plaster-cast sea-shells and a pint-size creamer.

    Set-up and light your objects in your black box in a manner that you nd pleasing and interes

    ing. You will discover that there are innumerable possibilities with even this limited number o

    objects.

    Using a viewnder, which is two

    pieces of stiff card stock cut at

    right-angles, is an excellent tool of

    determining your pictorial surface.

    Again, play with the possibilities

    and choose a pictorial surface that

    you nd interesting and pleasing.

    The pictorial surface that I have

    chosen is a 2/3 ratio which inci-

    dentally is a classic octoval rect-

    angle known as Diapente (and

    also as Sesquialtera). Therefore,

    I decided upon a pictorial surface

    that is 12 x 8.

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    It is, however, extremely poor prac

    tice to draw while looking through

    the viewnder. Use it only to

    decide upon your pictorial eld

    (the terms pictorial eld and sur

    face are interchangeable) and to

    gain a general idea of your pro

    posed composition.

    To place, or compose, the grouped

    objects of your still-life within you

    pictorial surface envision the group

    An exquisite drawing medium is black cont which is what we will now use for the still-life

    Experiencing a range of drawing mediums is part and parcel of discovering art.

    To sharpen your cont place and hold the stick vertically on a rm surface such as a table to

    and with a safety-razor blade carve out a rough point using downward strokes. Be careful no

    to break it. The cont can then be further sharpened with sandpaper.

    Cont sticks are quite small and a holder is quite useful. They can be readily purchased in anart store. The one that I use is a French antique from the 19th Century.

    As you have been trained deter-

    mine the top and base and width

    of the grouped objects. You need

    to consider your group as being

    one singular object. Do not

    draw one object, then another,

    then another.

    Strike the arabesque of the singu-

    lar group and then lightly sketch

    in the objects as individual enti-

    ties.

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    When you are striking the arabesque of a group of objects it is of immense benet to als

    gauge what is called the negative space (or better still, the interspace). The interspace are th

    shapes outside of the positive shapes of the objects. I have highlighted the interspace shapein Yellow.

    There is no set rule as to what constitutes the shape of a negative space. It is only a tool tha

    is useful for determining accuracy by working one against the other.

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    For this still-life sight the heigh

    of the singular grouping, i.e., from

    the base of the larger sea-shell to

    the top of the creamer, and use

    that measure to gauge the width

    of the singular objects.

    The rst measure reaches fromthe left side of the smaller, trian

    gular sea-shell to a point on the

    larger sea-shell that is to be con

    sidered the rst landmark. Fix this

    landmark into your memory.

    The second measure reaches

    from the rst landmark to the

    second landmark (a checkpoint

    on the tail of the larger sea-shellFix this checkpoint to memory and

    assess that small distance to the

    end of the larger sea-shells tail.

    As you now know these measures

    must correlate to your arabesque

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    Using a small piece of medium

    grade, medium thickness vine

    charcoal held broad-side in my

    nger tips I squint down my eyesand block in the primary overall

    pattern of light and dark.

    The roughed in vine charcoal is

    then stumped down using my n-

    gers while constantly wiping off

    the excess charcoal onto a piece

    of tissue.

    With a kneaded eraser Ipaintoutthe primary lights.

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    Using the sharpened cont the

    arabesques of the objects are

    rened. It is good practice to

    begin constructing the plastic

    form of the furthest object (the

    creamer). The plastic forms of

    the creamer are modelled by

    cross-hatching, stumping and

    painting out with the kneaded

    eraser.

    Do not render the creamer

    to full plastic resolution before

    proceeding to the next object.

    Instead, develop the creamer to

    about 50% completion.

    The smaller, triangular sea-shell

    followed by the larger sea-shell

    are modelled to about 50%

    completion.

    The rule of thumb is:

    Always leave yourself room

    to manoeuvre.

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    The ground (background) need

    to be developed in conjunctio

    with the gure (objects). Th

    gure/ground relationship mu

    have a harmonious correspo

    dence.

    Using the broad side of a smaish piece of cont I blocked in th

    ground.

    Feeling the need to darken an

    push down the ground I stumpe

    in the cont pressing hard wit

    my ngers.

    Working up the stumped con

    ground with a kneaded eraseis quite similar to painting

    you are manipulating the mate

    rial (the stumped cont ) by push

    ing, pulling, lifting out. As I hav

    mentioned before drawing (an

    painting) is an additive/subtractiv

    process. The emphasis is on th

    word process.

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    Feeling that I have exhausted

    the limits of cont regarding this

    drawing I decided to switch to

    my 8B pencil which will give

    me greater denition in resolv-

    ing the forms.

    First, the arabesques is renedfurther rened. Curiously, as

    a drawing progresses toward

    resolution one becomes more

    aware of little, troublesome

    issues.

    Signicantly deepening the

    ground by cross-hatching with

    the 8B pencil increases the

    value range of the composition.

    The objects now appearwhiter.

    Working up the cast shadows

    in the ground, still by cross-

    hatching with the 8B pencil and

    stumping down, creates a stron-

    ger illusion of 3-dimensional

    space.

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    It is also good practice to step

    back from your drawing and gauge

    its overall effect. Stepping back

    from my drawing I noticed that the

    base of the creamer is too low.

    Such an error is very easy to

    correct, even at this late stageSimply re-draw it, erase the offenc

    ing marks as best you can and

    remodel the corrected form.

    The push towards the nal resolu

    tion of your drawing is the strivingof pushing down the darks and

    pulling out the lights to effect the

    full value stretch of tones.

    The decision where to conclude

    the drawing depends upon the

    individual artist. Some prefer an

    unnished look, others a highly

    polished effect.

    The difference in appearance o

    the nished drawing to the pre

    vious developmental drawings is

    the difference between video light

    ing and still-camera lighting. It is

    a technical issue only.

    There are also the differences

    between what the video camera

    sees and what my eye sees to beconsidered when I compare the

    drawing to the camera image.

    Bear in mind that I am, like you

    drawing from life not from a pho

    tograph.

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    the cast: an introduction toportrait drawing

    Portrait drawing has historically been considered amongst the highest endeavors of reaist artists. The very real problem of portrait drawing is the psychological and perceptua

    blocks of symbolic preconceptions. The human face is a powerful metaphor and, a

    such, is easily given over to symbolic signiers and codications. For the realist artist whos

    ambition is to render a true likeness these symbols must be overcome.

    Drawing from the cast is an excellent, historically proven, vehicle for understanding the form

    and surface structures of the head. Considering the cast head as a still life object, rather tha

    as a human being, in large part obviates the insidious creeping in of symbolic preconceptions

    It is not as easy as it once was to nd good plaster casts. Unfortunately most art schools ancolleges discarded their once ne collections of casts in the 1950s and 60s. Some schools a

    early as the 1920s.

    Plaster casts suitable for study can be found in oral and garden shops, antique stores an

    even found in ea markets and garage sales. There are also companies that sell plaster cast

    on the internet. These companies can be found by using this search parameter: Roman Gree

    plaster statues busts casts. There is a wide range of casts available for all budgets.

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    Set up your cast in your black box at eye level. Shown

    here is the classic portrait lighting where light forms

    a triangular shape on the far cheek. There are manylighting possibilities and this is a good one to begin

    with. It is highly unadvisable to vertically light the cast

    50/50.

    Use your viewnder to determine a satisfying

    pictorial surface. Ideally, for study purposes, the

    drawing of your cast head should be life-size

    approximately 12 to 14 from the top of the head

    to the base of the neck.

    In portrait drawing the measure from the baseof the chin to the top of the head is the begin

    ning measure. With your black cont lightly indi

    cate the top of the head and the base of the chi

    where the esh meets the neck proper.

    With your eyes in soft-focus strike the arabesque

    to the best of your ability. Strive to keep these

    initial lines as light as possible. Ideally only you

    should be able to see your initial arabesque.

    Once again, do not pre-measure; that will defea

    your acquiring the necessary skills. Also, avoid

    extraneous detail.

    The primary objective is to establish the propor

    tion and shape of the cast.

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    Sight the width of the head at

    about the level of the brow-ridge(where the eyebrows are located).

    This is the primary measure.

    The primary measure (width of the head)

    turned perpendicularly measures from

    the base of the chin to just slightly below

    the hair line.

    Sketch in the hair taking your best, trained

    guess. If you can strike the arabesque

    with reasonable accuracy the placement

    of the hairline is no great feat. I have also

    very lightly indicated the jaw line.

    The distance from the hairline to the top

    of the head is a small distance, therefore

    there is no need to add a further check-point.

    Correct your arabesque as needed.

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    At this juncture, the untrained beginner will attempt

    to place the eyes. This is a fundamental error.

    Instead, the brow-ridge needs to be xed. The

    brow-ridge is the heavy, bony protuberance upon

    which the eyebrows are located.

    With your eyes in soft-focus take your best guess

    at where you think the brow-ridge is. Beware, how-ever, that our symbolic preconceptions give signi-

    cantly greater weight to the face. Hence, we tend

    to think of the face as being larger than it actually is

    and consequently we tend to place the brow-ridge

    too high.

    Ascertain the accuracy of the brow-ridges place-

    ment by sighting on the cast the measure from the

    chin to the brow-ridge. Move up that measure to

    the brow-ridge and accurately gauge the distancefrom the top of the head to the point of your knitting

    needle this is a critical checkpoint. Mark where

    that checkpoint is on your drawing.

    This measure, if your brow-ridge and checkpoint

    are placed correctly, should directly correspond to

    your drawing as shown.

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    Quite often, but not always, the measure from the

    chin to the brow-ridge equals the width of the facefrom cheek-bone to cheek-bone. This is another

    reason why the brow-ridge is xed rst and not the

    eyes.

    As with the brow-ridge, place the base of the nose

    with your best guess and then sight and check it.

    Generally, the base of the nose is half-way between

    the chin and the brow-ridge. But consider that

    some people have long noses and others short

    noses. Always sight and verify.

    I have also indicated the facial angle. This is the

    imaginary vertical line running through the center

    of the features of the face. The head of my cast is

    at a slight tilt and my facial angle corresponds to

    that.

    To accurately gauge the tilt of the head hold your

    knitting needle up to your cast as if you were sight-

    ing and angle your knitting needle.

    Keeping your elbow locked directly transpose your

    knitting needle to your drawing and check the tilt of

    your facial angle. Be careful not to alter the angle

    of the knitting needle.

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    Using a small piece of medium grade and size vine

    charcoal held broadside in your ngertips block in

    the primary dark. Remember to squint your eyes

    down to simplify the form.

    Using your ngers (not a paper stump as

    it will deaden the vine charcoal) stump

    in the vine charcoal while simultaneously

    considering the plastic form.

    The form can be further resolved using a

    kneaded eraser to carve out the lights.

    With much more information known about

    the cast the arabesque is now further

    rened and corrected using sharp black

    cont.

    The width of the nose is now established

    and the primary forms of the hair have

    also been indicated.

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    The width of the nose cannot be accurately measured. One can compare the noses width (th

    wings) to the width of the face, but the incidence of error is quite high. But at this point ther

    is enough information to accurately x the wings of the nose. The base of the nose has beeestablished earlier.

    The eyes can now be placed. A plumb bob is an essential tool for checking vertical alignments

    Plumb bobs can be purchased from any hardware store or can also be home-made using any

    thing that has some weight, i.e., shing sinkers, bolts, heavy washers, etc. attached to a strin

    or heavy black thread.

    First to be placed is the inside corner of the eye. Holding your plumb bob up to your cast alig

    it with the inside corner of an eye and see how it relates to the wing of the nose. In this cas

    they are both aligned.

    I now place my plumb bob to my drawing, align it with the wing of the nose and place a sma

    mark to indicate the vertical placement of the eyes inside corner.

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    The same procedure is enacted for placing the inside corner of the other eye. However, th

    alignment is not to the corresponding wing of the nose, but to the inside of it.

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    To ascertain the width of the eye, compare it to the width of the nose. You will also have to tak

    note of the angle of the eye here the outside corner is a little lower than the inner corner.

    The horizontal depth of the eye cannot be measured, it must be felt. From the brow-ridge mode

    the form of the eye socket until you come to the crease of the upper eyelid. Strike its arabesqu

    and follow suit with the upper opening of the eye. All of your training to date now comes to fru

    tion.

    With one eye established, the other eye can be horizontally placed using your plumb bob like

    carpenters level. With my cast the left eye is signicantly higher than the right eye. Symboli

    preconceptions will insist that the eyes are level ignore those symbolic pleadings.

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    The left eye is now sketched in with consideration to the other eye and also the overall tilt of th

    head.

    Now, and only now, should the mouth be placed. At this point I have roughly indicated th

    mouth with tone.

    Using my plumb bob I determine the alignment of the left corner of the mouth vis-a-vis the ey

    and the nose. I place a small mark where the left corner of the mouth should be.

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    As was done with placing the

    horizontal alignment of the eye,

    with feeling the modelled form,

    the same is done with place

    the opening of the mouth (the

    Interstice).

    Carefully observe the form and

    strike the arabesque of the

    Interstice of the mouth. The

    upper lip is comprised of three

    forms: the middle portion of the

    lip which is fatter and the long,

    narrow outer portions.

    My rendering of the upper por-

    tion of the lower lip incorpo-

    rates the cast shadow, hence

    its seemingly odd appearance.

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    Once the features are placed and propor-

    tioned within the facial arena the plastic

    forms of the entire head can now be devel-

    oped. Cross-hatching with sharp black cont

    the forms are developed with a sculptural

    sensibility: Extra-mileage can be achieved by

    cross-hatching with the planes of the form.

    Constructing plastic form is an additive/

    subtractive process cross-hatching, stump-

    ing, and painting out with the kneaded eraser.

    If you nd that you need to atten down the

    form you can pull down the darks with a at-

    tened kneaded eraser. Pulling down is just

    that, you pull down the cont work with thekneaded eraser is straight vertical strokes across the entire drawing. If you desire a ner reso

    lution than the black cont can render switch to an 8B pencil.

    Deciding at what point to conclude your drawing is a matter of personal timbre. Some artist

    prefer an unnished look while others will spend up to a year on a single drawing. It was commo

    practice for art students in the 19th and early 20th Centuries to spend up to 6 months, and more

    on their cast drawings. The pedagogical efcacy of a student spending this amount of time o

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    This concludes the Beginning to Draw-

    ing DVD Workshop. A great distance

    has been traveled; from your initial training

    with the rectangles in gauging proportion

    and shape and accurately striking the ara

    besque to the understanding of contructing

    plastic form.

    This critical matrix of drawing skills can be

    applied to all genres of realist drawing sti

    life, landscape, portraiture, etc.

    For those who desire to work in the realis

    portrait genre the successive workshop to

    Beginning to Draw is my Mastering Por-trait Drawing 1 DVD Workshop which

    focuses on the frontal portrait.

    What is now required for serious portrai

    drawing is an understanding and knowl

    edge of the underlying discourse of ana

    tomical form.

    My Portrait Drawing Mastery Collection

    is a comprehensive education in portraidrawing.