b.e. computer science & engineering

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SGSITS 2019-20 SHRI G.S. INSTITUTE OF TECHNOLOGY & SCIENCE, INDORE DEPARTMENT OF COMPUTER ENGINEERING Scheme of Examination & Syllabi of Courses (Under the BoS of Computer Engg.) of B.E. Computer Science & Engineering Session : 2019 – 2020

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Page 1: B.E. Computer Science & Engineering

SGSITS 2019-20

SHRI G.S. INSTITUTE OF TECHNOLOGY & SCIENCE, INDORE

DEPARTMENT OF COMPUTER ENGINEERING

Scheme of Examination

&

Syllabi of Courses

(Under the BoS of Computer Engg.)

of

B.E. Computer Science & Engineering

Session : 2019 – 2020

Page 2: B.E. Computer Science & Engineering

SGSITS 2019-20

Vision and Mission of Institute

Vision:

A front-line institute in science and technology making significant

contributions to Human resource development envisaging dynamic

needs of the society.

Mission:

To generate experts in science and technology akin to society for its

accelerated Socio-economic growth in professional and challenging

environment imparting Human values.

Vision and Mission of Department

Vision:

To become strong centre of excellence for creating competent human

resource in the field of Computer Science and Engineering meeting the

dynamic societal and industrial needs.

Mission:

M1: To produce technically competent professionals in Computer

Science and Engineering having a blend of theoretical knowledge and

practical skills.

M2: To encourage innovation, research, and analytical activities with

professional ethics and responsibilities through quality education.

M3: To provide learning ambience in collaboration with industries to

keep pace with dynamic technological advancements.

M4: To motivate students to apply knowledge to resolve societal and

environmental challenges and engage in continuous learning towards

sustainable development.

Page 3: B.E. Computer Science & Engineering

SGSITS 2019-20

Program Outcomes

PO 1:

Engineering knowledge: Apply knowledge of mathematics and science with

fundamentals of Computer Science & Engineering to be able to solve complex

engineering problems related to CSE

PO 2:

Problem analysis: Identify Formulate review research literature and analyze

complex engineering problems related to CSE and reaching substantiated

conclusions using first principles of mathematics, natural sciences and

engineering sciences.

PO 3:

Design/Development of solutions: Design solutions for complex

engineering problems related to CSE and design system components or

processes that meet the specified needs with appropriate consideration for the

public health and safety and the cultural societal and environmental

considerations

PO 4:

Conduct Investigations of Complex problems: Use research–based knowledge

and research methods including design of experiments, analysis and

interpretation of data, and synthesis of the information to provide valid

conclusions.

PO 5:

Modern Tool Usage: Create, Select and apply appropriate techniques,

resources and modern engineering and it tools including prediction and

modeling to computer science related complex engineering activities with an

understanding of the limitations

PO 6:

The engineer and society: Apply Reasoning informed by the contextual

knowledge to assess societal, health, safety, legal and cultural issues and the

consequent responsibilities relevant to the CSE professional engineering

practice.

PO 7:

Environment and sustainability: Understand the impact of the CSE

professional engineering solutions in societal and environmental contexts and

demonstrate the knowledge of, and need for sustainable development.

PO 8: Ethics: apply ethical principles and commit to professional ethics and

responsibilities and norms of the engineering practice.

PO 9: Individual and team work: Function effectively as an individual and as a

member or leader in diverse teams and in multi-disciplinary settings

PO 10:

Communication: Communicate effectively on complex engineering activities

with the engineering community and with society at large such as able to

comprehend and with write effective reports and design documentation, make

effective presentations and give and receive clear instructions.

PO 11:

Project management and finance: Demonstrate knowledge and understanding

of the engineering management principles and apply these to one’s own work, as

a member and leader in a team, to manage projects and in multi-disciplinary

environments

PO 12:

Life-long learning: Recognize the need for and have the preparation and ability

to engage in independent and life-long learning the broadest context of

technological change

Page 4: B.E. Computer Science & Engineering

SGSITS 2019-20

Program Educational Objectives

PEO1: To inculcate self-assurance, integrity, technical, collaborative and

communication abilities (Leadership) in students, to be able to inspire and

guide the team they work in.

PEO 2: To equip students with theoretical knowledge and practical skills

to take on the challenges in the industries or research organizations.

PEO 3: To promote among graduates, the quest for lifelong learning to

remain professionally more efficient.

PEO 4: To sensitize students towards professional ethics and practices to

take up and resolve socially relevant challenges.

PEO 5: To encourage graduates to gain multi-disciplinary knowledge

through industrial training and projects leading to innovation, research

and sustainable development.

Program Specific Outcomes

PSO 1: To develop conceptual understanding and application of learned

concepts to different domains.

PSO 2: To imbibe professional ethics, communication abilities and quest

for continuous learning.

PSO 3: To gain capability to use state of art techniques, skills and tools

with mind-set inclined towards innovation and research.

Page 5: B.E. Computer Science & Engineering

SGSITS 2019-20

B.E. I YEAR COMPUTER SCIENCE & ENGINEERING

SCHEME OF EXAMINATION 2019 - 20

SEMESTER ‘A’ S. No. Subject

Category

Subject

Code

Subject Name Hours per Week Credits Max. Marks

L T P Th. Pr. Theory Practical Total

Th. CW SW Pr. CW

1. BSC MA10001 Mathematics – I 3 1 0 4 0 70 30 0 0 100

2. BSC PH10006 Physics 3 1 2 4 1 70 30 20 30 150

3. ESC CE10003 Fundamentals of Civil

Engineering & Applied

Mechanics

3 0 2 3 1 70 30 20 30 150

4. ESC ME10149 Engineering Graphics 2 0 4 2 2 70 30 40 60 200

5. ESC EE10005 Fundamentals of Electrical

Engineering

3 0 2 3 1 70 30 20 30 150

6. MC CH10200* Environmental Science 0 1 2 - - 0 0 100 0 100

Total 14 3 12 16 5 350 150 200 150 850

SEMESTER ‘B S. No. Subject

Category

Subject

Code

Subject Name Hours per Week Credits Max. Marks

L T P Th. Pr. Theory Practical Total

Th. SW Pr. CW

1. BSC MA10501 Mathematics- II 3 1 0 4 0 70 30 0 0 100

2. BSC CH10506 Chemistry 3 1 2 4 1 70 30 20 30 150

3. HSMC HU10651 Technical English 3 0 2 3 1 70 30 20 30 150

4. ESC CO10648 Programming for Problem

Solving

3 0 2 3 1 70 30 20 30 150

5. ESC ME10649 Fundamentals of

Mechanical Engineering

3 0 2 3 1 70 30 20 30 150

6. ESC IP10650 Manufacturing Practices &

Workshop

0 1 4 1 2 0 0 40 60 100

7. MC HU10700* Universal Human Values

Groups

2 Hrs. per week working

Saturday

0 0 100 0 100

Total 15 3 12 18 6 350 150 220 180 900

Mandatory Noncredit course PASS/FAIL status will appear in marksheet.

Page 6: B.E. Computer Science & Engineering

SGSITS 2019-20

B.E. II YEAR COMPUTER SCIENCE & ENGINEERING

SCHEME OF EXAMINATION 2019 - 20

SEMESTER ‘A’

S.

No.

Category

Subject

Code

Subject Nomenclature Hours per Week No. of Credits Maximum Marks

L T P Th

.

Pr. Total Th. CW Pr. SW Total

1. BSC MA24003 Mathematics -III 3 1 - 4 - 4 70 30 - - 100

2. PCC CO_____ Object Oriented

Programming Systems

3 1 2 4 1 5 70 30 60 40 200

3. PCC CO24009 Computer

Architecture

3 - 2 3 1 4 70 30 60 40 200

4. ESC EC 24010 Analog & Digital

Electronics

3 - 2 3 1 4 70 30 60 40 200

5. HSMC HU24005 Economics for

Engineers

3 - - 3 - 3 70 30 - - 100

6. LC CO 24497 Programming

Practices

- 1 2 1 1 2 - - 60 40 100

7. ESC/ LC EC 24498 Electronics Workshop - - 2 - 1 1 - - 60 40 100

Total 15 3 10 18 5 23 350 150 300 200 1000

SEMESTER ‘B’

S.

No.

Category

Subject

Code

Subject Nomenclature Hours per Week No. of Credits Maximum Marks

L T P Th. Pr. Total Th. CW Pr. SW Total

1. PCC CO 24553 Discrete Structures 3 - - 3 - 3 70 30 - - 100

2. BSC MA 24554 Mathematics - IV 3 1 - 4 - 4 70 30 - - 100

3. PCC CO _____ Data Structures 3 1 2 4 1 5 70 30 60 40 200

4. PCC CO 24558 Software Engineering 3 - 2 3 1 4 70 30 60 40 200

5. ESC EC 24559 Analog and Digital

Communication

3 - 2 3 1 4 70 30 60 40 200

6. LC CO 24992 Computer Workshop - - 2 - 1 1 - - 60 40 100

7. HSBC HU

24505

Values, Humanities

and Professional

Ethics

- 2 - 2 - 2 - - - 100 100

Total 15 4 8 19 4 23 350 150 240 260 1000

Internship of minimum 2 weeks to be carried out after sem. “A” or Sem. “B” but before commencement of III Year

Sem. “A”. Evaluation shall be done in III Year Sem. “A”.

Page 7: B.E. Computer Science & Engineering

SGSITS 2019-20

B.E. III YEAR COMPUTER SCIENCE & ENGINEERING

SCHEME OF EXAMINATION 2019 - 20

SEMESTER ‘A’

SEMESTER ‘B’

S.

No.

Subject

Code Subject

Hours per Week No. of Credits Maximum Marks

L T P Th. Pr. Total Th. CW Pr

.

SW Total

1. CO 34002 Theory of Computation 3 1 - 4 - 4 70 30 - - 100

2. CO 34005 Data Base Management

Systems

3 1 2 4 1 5 70 30 60 40 200

3. CO 34007 Computer Networks 3 1 2 4 1 5 70 30 60 40 200

4. CO 34008 Object Oriented Software

Engineering

3 - 2 3 1 4 70 30 60 40 200

5. EC 34013 Introduction to

Microprocessors

3 - 2 3 1 4 70 30 60 40 200

Total 15 3 8 18 4 22 350 150 240 160 900

Optional Subject

6. OC-III Open Category Subject-III - - - - - 3 - - - - -

S.

No.

Subject

Code Subject

Hours per Week No. of Credits Maximum Marks

L T P Th. Pr. Total Th. CW Pr. SW Total

1. CO 34552 Operating Systems 3 1 2 4 1 5 70 30 60 40 200

2. CO 34560 Systems Programming 3 - 2 3 1 4 70 30 60 40 200

3. IP 34561 Industrial Engg. &

Management

3 1 - 4 - 4 70 30 - - 100

4. CO 34563 Design & Analysis of

Algorithms

3 - 2 3 1 4 70 30 60 40 200

5. CO 34565 Internet & Web Technology 3 - 2 3 1 4 70 30 60 40 200

6. CO 34990 Project Planning & Seminar - - 2 - 1 1 - - - 40 40

Total

15 2 10 17 5 22 350 150 240 200 940

Optional Subject

7. OC-IV Open Category Subject-IV - - - - - 3 - - - - -

Page 8: B.E. Computer Science & Engineering

SGSITS 2019-20

B.E. IV YEAR (4YDC) COMPUTER ENGINEERING

SCHEME OF EXAMINATION 2019 - 20

SEMESTER ‘A’

SEMESTER ‘B’

List of Electives Semester ‘A’ Semester ‘B’

Elective-I

Elective-III

1 CO 44___ Soft Computing

1 CO 44___ Machine Learning

2 CO 44___ High Performance Computing

2 CO 44___ Cloud Computing

3 CO 44___ Multimedia Systems

3 CO 44___ Advanced Data Structures

4 EI 44____ VLSI Technology

4 CO 44___ Software Project Management

5 CO 44253 Distributed Computing

5 CO 44___ Human-Computer Interaction

6 CO 44___ Digital Image Processing

6 CO 44___ Embedded Systems

Elective-II

Elective-IV

1 CO 44301 Data Science

1 CO 44___ Robotics and Vision Intelligence

2 CO 44___ Graph Algorithms

2 CO 44___ Compiler Construction

3 MA 44___ Simulation and Modeling

3 CO 44___ Advanced Operating Systems

4 IM 44___ Operations Research

4 CO 44___ Computational Geometry

5 CO 44___ Advanced Computer Networks

5 CO 44___ Information and Network Security

6 CO 44___ Computer Performance and Evaluation

6 CO 44___ Advanced Databases

S.

No.

Subject Code Subject Hours per Week No. of Credits Maximum Marks

L T P Th. Pr. Total Th. CW S

W

Pr. Total

1. CO 44001 Artificial Intelligence 3 - - 3 - 3 70 30 - - 100

2. CO44003 Computer Interfacing and IoT 3 - 2 3 1 4 70 30 40 60 200

3. CO44051 Computer Graphics 3 - 2 3 1 4 70 30 40 60 200

4. Elective – I 3 - - 3 - 3 70 30 - - 100

5. Elective – II 3 - 2 3 1 4 70 30 40 60 200

6. CO 44401 System Operations Lab - - 2 - 1 1 - - 40 60 100

7. CO 44499/

CO 44999

Project Phase-I/

Project Phase-II

- - 8 - 4 4 - - 40 60 100

Total 15 - 16 15 8 23 350 150 200 300 1000

Optional Subject

8. OC-V Open Category–V (Audit Only) - - - - - - - - - - -

S.

No.

Subject

Code

Subject Hours per Week No. of Credits Maximum Marks

L T P Th. Pr. Total Th. CW SW Pr. Total

1. Elective – III 3 - 2 3 1 4 70 30 40 60 200

2. Elective – IV 3 - 2 3 1 4 70 30 40 60 200

3. CO____ Industrial Training /

Internship (Evaluation) and

Seminar

- - - - 8 8 - - 100 - 100

4. CO 44999/

CO 44499

Project Phase - II /

Project Phase – I

- - 8 - 4 4 - - 40 60 100

Total 6 - 12 6 14 20 140 60 220 180 600

Page 9: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. I YEAR (4YDC)

CO 10648: PROGRAMMING FOR PROBLEM SOLVING

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

150

3 2 0 3 1 4 30 70 20 30

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After completing the course student should be able to: 1. Learn what computer science is about, especially hardware, data representations,

algorithms, encodings, form of programming.

2. Develop ability to write a computer program to solve specified problems.

3. Develop skills in algorithmic problem-solving, expressed in a programming language

like C.

4. Understand fundamentals of programming such as variables, conditional and iterative

statement, function and its execution etc.

COURSE CONTENTS:

THEORY: UNIT 1. Block Schematic of digital computer and its working. Introduction to computer

hardware and software, Different number systems. Flowchart and algorithm.

UNIT 2. Structure of C programs, key words and identifiers, constants, variables, Data

types, enumerated data types, Strings. Declarations of variables, scope and life of

variables. Various types of operators and expressions. Programming errors and

their handling.

UNIT 3. Decision making and Branching: if-else, switch-case, Looping: While-do, for,

do-while etc., nesting of loops.

UNIT 4. Introduction to Arrays, Structures, Pointers, Files, Functions, Recursion.

UNIT 5. Introduction to Object oriented Programming paradigm, Comparison of

Procedural and Object Oriented Programming paradigm.

TEXT BOOKS RECOMMENDED: 1. E. Balagurusamy, “Programming in ANSI C”, Sevenths Edition, Tata McGraw Hill,

2017.

2. Reema Thareja , “Programming in C”, Second Edition , Oxford publication, 2016

3. W. Kernighan and Dennis M. Ritchie, “The C Programming Language”, Pearson ,

2015

Page 10: B.E. Computer Science & Engineering

SGSITS 2019-20

REFERENCE BOOKS: 1. Matthias Felleisen, Robert BruceFindler , Mathew Flatt, Shriram

Krishnamurthi, ”How to Design Programs: An Introduction to Programming and

Computing”, Second Edition, MIT Press, 2018.

2. M.Chandwani, A. Jain and N.S. Chaudhary, ” Elements of Computer Science” , Jain

Publishers 1997

3. E. Balagurusamy, ” Object Oriented Programming with C++”, Tata McGraw Hill,

2009

4. B.S. Gottfried, “Programming with C”, 3rd edition, Tata McGraw Hill, 2018

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL:

1. Familiarization with computer components and programming environment.

2. Implement simple computational problems using different types of variables and

arithmetic expressions.

3. Implement problems involving if-then-else structures like find even and odd numbers.

4. Implement iterative problems like sum of series.

5. Implement 1D and 2D Array manipulation problems like matrix multiplication.

6. Solve problems using functions and recursive function like factorials of a given

number.

7. Solve problems using pointer and structures.

8. Solve problem using FILE concept.

9. Programming for solving Numerical methods problems.

10. Implement problems using object oriented programming.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 11: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. II YEAR (4YDC)

CO ____: OBJECT ORIENTED PROGRAMMING SYSTEMS

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 1 4 1 5 30 70 40 60

PRE-REQUISITE: 1. CO10504: Computer Programming

COURSE OUTCOMES:

After completing the course student should be able to: 1. Understand and explain various concepts of Java Programming i.e. class, objects and

Demonstrate object oriented design principles including encapsulation and

information

hiding, inheritance.

2. Understand and implement the concepts like abstract class, abstract methods, and

static and final keyword implementation.

3. Write, compile, and execute Java programs manipulating Strings and Perform

exception handling to validate the corner cases

4. Solve and understand the real world business problems.

COURSE CONTENTS:

THEORY: UNIT 1. Introduction to Object Oriented Thinking & Object Oriented Programming:

Comparison with Procedural Programming, features of Object oriented paradigm,

Merits and demerits of OO methodology; Object model; Elements of OOPS, IO

processing.

UNIT 2. Encapsulation and Data Abstraction- Concept of Objects: State, Behavior &

Identity of an object; Classes: identifying classes and candidates for Classes

Attributes and Services, Access modifiers, Static members of a Class, Instances,

Message passing, and Construction and destruction of Objects.

UNIT 3. Relationships – Inheritance: purpose and its types, ‘is a’ relationship;

Association, Aggregation. Concept of interfaces and Abstract classes.

UNIT 4. Polymorphism: Introduction, Method Overriding & Overloading, static and run

time Polymorphism.

UNIT 5. Strings, Exceptional handling, Introduction of Multi-threading and Data

collections. Case study like: ATM, Library management system.

TEXT BOOKS RECOMMENDED: 1. Timothy Budd, “An Introduction to Object-Oriented Programming”, Addison-Wesley

Publication, 3rd Edition 2002.

2. Cay S. Horstmann and Gary Cornell, “Core Java: Volume I, Fundamentals”,

Prentice Hall publication, 2007.

Page 12: B.E. Computer Science & Engineering

SGSITS 2019-20

REFERENCE BOOKS: 1. G. Booch, “Object Oriented Analysis & Design”, Addison Wesley, 2006

1. James Martin, “Principles of Object Oriented Analysis and Design”, Prentice

Hall/PTR, 1992.

2. Peter Coad and Edward Yourdon, “Object Oriented Design”, Prentice Hall/PTR, 1991.

3. Herbert Schildt, “Java 2: The Complete Reference”, McGraw-Hill Osborne Media,

11th Edition, 2018.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: 1. Programming assignments to understand various concepts of object oriented paradigm

2. Minor projects to understand concepts of OOPS such as inheritance, interfacing etc.

PRACTICAL ASSESSMENT:

1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 13: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. II YEAR (4YDC)

CO 24009: COMPUTER ARCHITECTURE

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200 3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After completing the course student should be able to: 1. Understand architecture of a computer, its components and their interconnection.

2. Understand execution of instruction in a computer.

3. Identify the addressing modes used in macro instruction.

4. Code programs in assembly language programming and understand the importance of

parallel architecture.

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction, Milestones in Computer Architecture, Von Neumann Model:

Processor Organization- ALU, Control Unit; System Bus, Memory, I/O Devices.

Multilevel model of Computer, Concept of Instruction Execution.

UNIT 2. Review of Combinational and Sequential Circuits. Memory Organization:

Memory Hierarchy, Memory Properties, Main Memory, Associative Memory, Cache

Memory. Machine Language Level (ISA level): Instruction Formats, Addressing

Modes, Instruction Types, Flow of Control. RISC v/s CISC.

UNIT 3. Memory mapped I/O and I/O mapped I/O, I/O Techniques: Programmed I/O,

Concept of Interrupts, Interrupt driven I/O and DMA, I/O Device Interfaces, I/O

Processors. Serial and Parallel Communication. Computer Buses.

UNIT 4. Concept of Hardwired and Micro Programmed Control. Micro Instructions,

Instruction Fetch and Queuing, Micro Instruction Control, Design of the Micro

Architecture Level.

UNIT 5. Parallel Architectures: On-chip Parallelism- Instruction Level Parallelism, On-

chip Multithreading, Multicore Processor Architecture. Pipelining: RISC Pipeline,

Exception handling of Pipelining, Hazards of Pipelining.

TEXT BOOKS RECOMMENDED: 1. William Stallings, “Computer Organization and architecture”, Ninth Edition, Pearson,

2012.

2. Tannenbaum and Austin, “Structured Computer Organization”, Sixth edition, PHI,

2013.

3. Michael J. Flynn “Computer Architecture: Pipelined and Parallel Processor Design,

First Edition, 1995.

Page 14: B.E. Computer Science & Engineering

SGSITS 2019-20

REFERENCE BOOKS:

1. V. Carl Hamacher, “Computer Organization”, Fifth Edition, 2011, McGraw Hill.

2. John P. Hayes, “Computer Architecture and Organization”, Fourth Edition, TMH,

2003

3. Morris Mano, “Computer System Architecture”, Third Edition, 2007, PHI.

4. David A. Patterson and John L. Hennessy, “Computer Organization and Design: The

Hardware/Software Interface”, Fourth Edition, Morgan Kauffman, 2011.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc.(30%)

2. End semester Theory Exam (70%).

PRACTICAL: 1. To introduce to Assembly Language of microprocessor 8086.

2. Learning Assembling, Linking and Debugging, Data Allocation Directives

3. Programming assignments to learn 8086 Instruction Set

4. Programming assignments to learn 8086 Addressing modes

PRACTICAL ASSESSMENTS: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 15: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. II YEAR (4YDC)

CO 24553: DISCRETE STRUCTURES

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

100 3 0 0 3 0 3 30 70 0 0

PRE-REQUISITE: 1. MA10001 Mathematics - I

2. MA10501 Mathematics - II

COURSE OUTCOMES:

After completing the course student should be able to: 1. Solve problems which involve discrete structures such as sets, relations, functions,

graph, predicate and propositional logics etc.

2. Apply discrete structures into other computing problems such as databases, artificial

intelligence, and cryptography etc.

3. Apply logical reasoning to real problems, such as predicting the behavior of software

or solving problems such as puzzles.

4. Apply mathematical skills, analytical and critical thinking abilities in various domain

like Machine learning, Data Science etc.

COURSE CONTENTS:

THEORY: UNIT 1. Set Theory: Operations, Types, set identities, Principle of Inclusion-Exclusion;

Computer Representation of sets. Logic Theory: Prepositional Logic: Well formed

formula, Truth Table, Algebra of Proposition; Introduction to Predicate logic.

UNIT 2. Counting Techniques and Combinatorics; Relations and Functions: Properties

and types of relations and functions, Application to RDBMS and Hashing; Pigeonhole

Principle.

UNIT 3. Graphs and Trees: Basic terminologies, Types, Properties, Shortest path

algorithms; Cutsets; Hamiltonian and Eulerian paths and circuits; Tree Traversals;

Spanning Trees. Serial and Parallel Communication. Computer Buses.

UNIT 4. Recurrence Relations and Generating Functions; Introduction to Complexity of

Problems and Algorithms.

UNIT 5. Algebraic systems: Groups, Rings, Fields, Integral Domain, Lattices, Boolean

algebra.

TEXT BOOKS RECOMMENDED: 1. Kenneth H. Rosen, “Discrete Mathematics and its Applications”, 7th Edition, McGraw

Hill, 2017.

2. Liu C.L., “Elements of Discrete Mathematics”, Fourth Edition, McGraw-Hill, 2012.

3. J.P. Tremblay and R. Manohar, “Discrete Mathematical Structures with Applications to

Computer Science”, First Edition, McGraw-Hill, 2001.

Page 16: B.E. Computer Science & Engineering

SGSITS 2019-20

REFERENCE BOOKS: 1. Kolman, Busby, Ross and Rehman, “Discrete Mathematical Structures”, Sixth Edition

Pearson Education, 2009.

2. Narsingh Deo, “Graph Theory with Applications to Engineering and Computer

Science”, First Edition, Dover Publications, 2016.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%).

Page 17: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. II YEAR (4YDC)

CO____: DATA STRUCTURES

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200 3 2 1 4 1 5 30 70 40 60

PRE-REQUISITE: 1. CO10504: Introduction to Computer Programming

COURSE OUTCOMES:

After completing the course student should be able to: 1. Understand the basic concepts of data structures and algorithms.

2. Understand basic concepts about stacks, queues, linked lists, trees and graphs and their

implementation.

3. Learn to use these to efficiently organize the data for improving performance of the

system.

4. Write algorithms for solving problems with the help of fundamental data Structures.

COURSE CONTENTS:

THEORY: UNIT 1. Introduction to Data Structure: Concepts of Data and Information,

Classification of Data structures, Abstract Data Types, Implementation aspects:

Memory representation. Data structures operations and its cost estimation.

Introduction to linear data structures- Arrays, Linked List: Representation of linked

list in memory, different implementation of linked list. Circular linked list, doubly

linked list, etc. Application of linked list: polynomial manipulation using linked list,

etc.

UNIT 2. Stacks: Stacks as ADT, Different implementation of stack, multiple stacks.

Application of Stack: Conversion of infix to postfix notation using stack, evaluation of

postfix expression, Recursion. Queues: Queues as ADT, Different implementation of

queue, Circular queue, Concept of Dqueue and Priority Queue, Queue simulation,

Application of queues.

UNIT 3. Tree: Definitions - Height, depth, order, degree etc. Binary Search Tree –

Operations, Traversal, Search. AVL Tree, Heap, Applications and comparison of

various types of tree; Introduction to forest, multi-way Tree, B tree, B+ tree, B* tree

and red-black tree

UNIT 4. Graphs: Introduction, Classification of graph: Directed and Undirected graphs,

etc., Representation, Graph Traversal: Depth First Search (DFS), Breadth First

Search (BFS), Graph algorithm: Minimum Spanning Tree (MST)- Kruskal, Prim’s

algorithms. Dijkstra’s shortest path algorithm; Comparison between different graph

algorithms. Application of graphs.

UNIT 5. Sorting: Introduction, Sort methods like: Bubble Sort, Quick sort. Selection

sort, Heap sort, Insertion sort, Shell sort, Merge sort and Radix sort; comparison of

various sorting techniques. Searching: Basic Search Techniques: Sequential search,

Binary search, Comparison of search methods. Hashing & Indexing. Case Study:

Application of various data structures in operating system, DBMS etc.

Page 18: B.E. Computer Science & Engineering

SGSITS 2019-20

TEXT BOOKS RECOMMENDED: 1. AM Tanenbaum, Y Langsam & MJ Augustein, “Data structure using C”, Prentice Hall

India-2007

2. Robert Kruse, Bruse Leung, “Data structures & Program Design in C”, Pearson

Education, 2007.

3. Richard, Gilberg Behrouz, Forouzan ,“Data structure – A Pseudocode Approach with

C”, Thomson press, 2005.

REFERENCE BOOKS: 1. Jean – Paul Trembly , Paul Sorenson, “An Introduction to Structure with application”,

TMH, 2007

2. Aho, Hopcroft, Ullman, “Data Structures and Algorithms”, Pearson Education, 2002.

3. N. Wirth, “Algorithms + Data Structure = Programs”, Prentice Hall, 1978.

4. Sartaj Sahni, “ Data Structures,Algorithms and Applications in C++” Universities

Press.

5. Reema Thareja, “Data Structures Unsing C”, Oxford Press 2012

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL

1. Review programming assignments like:

i) Write a program to calculate the area, perimeter of the different geometric

objects like triangle, circle, rectangle, square etc. using structures.

ii) Write a program to perform the insertion, deletion operations on the array of

student structure (Student structure may consist of: student_name, DOB,

mobile_number, e-mail-id, 10_class_percentage, 12_class_percentage etc.)

using pointers.

2. Linked List programming assignments like:

i) Write an abstract data type (ADT) of different types of Linked List.

ii) Write a program for application of linked list like converting binary linked list

to octal linked list, decimal linked list to binary linked list etc. using Linked

List ADT.

iii) Write a program to perform the insertion, deletion operations on linked list of

student structure (as per given in 1.) using Linked list ADT.

3. Stack & Queue programming assignments like:

i) Write an ADT of Stack and Queue.

ii) Write a program to convert the infix notation to prefix and postfix notation

using stack ADT.

iii) Write a program to evaluate the given prefix/postfix expression using stack

ADT.

iv) Write programs for performing different operations like enqueuer and

dequeuer in different types of Queue like circular queue, priority queue etc.

4. Tree programming assignments like:

i) Write an ADT of the different types of tree.

ii) Write a program to load the dictionary from the file and search any word inside

the dictionary using tree ADT. ( dictionary is available on the )

iii) Write a program to perform the insertion, deletion and search operations on

records of students (as per given in 1.) using tree ADT.

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5. Graph programming assignments like:

i) Write an ADT of the different implementation of the graph, like adjacency

matrix and adjacency list.

ii) Write a program to implement the different types of graph traversal techniques

like BFS and DFS.

iii) Write a program for implanting different type of graph algorithms like MST,

Shortest path etc. and to show there use in different real life applications.

6. Sorting Techniques programming assignments like:

i) Write a program to implement various sorting algorithms and compare them

on the basis of performance.

7. Hashing Techniques programming assignments like:

i) Write a program to implement the different types of hashing techniques.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. II YEAR (4YDC)

CO 24558: SOFTWARE ENGINEERING

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After completing the course student should be able to: 1. Apply the software development lifecycle in real life project and also able to do

estimation and scheduling.

2. Write and translate a requirements specification into an implementable design,

following a structured and organized process.

3. Make effective use of tool, along with design strategies such as defining software

architecture and designing use case diagram, Activity diagram and Data flow

diagram

4. Formulate a testing strategy for a software system, and also evaluate quality of the

software using software quality metrics.

COURSE CONTENTS:

THEORY: UNIT 1. Software Development Life Cycle: Important steps and effort distribution;

Software Process Models; Aspects of Planning, Estimation and Scheduling.

UNIT 2. Software Evaluation Techniques: Software Quality Assurance, Software

Quality Metrics; Issues in Software Reliability; Software Development Standards:

IEEE, ISO etc.; Risk Management.

UNIT 3. System Analysis: Requirement Analysis: functional, non-functional, System

and Interface Requirements; Feasibility Analysis, Software Requirement

Specification, Requirements Validation, System Analysis Tools, System Engineering.

UNIT 4. Software Design Methodologies, Data flow and Data Structure Oriented

Design Strategies; System Modelling, File and data structure design; Modular Design

- Coupling and Cohesion, Software Architecture. Coding; Testing: Test

Planning, Testing Strategies, Test Case Design, Verification and Validation.

UNIT 5. Issues in Project Management: Project Planning, Team Structure, and

Scheduling; Configuration Management; Software Maintenance, Forward

Engineering, Reverse Engineering, Re-engineering; Introduction to CBSE and CASE.

TEXT BOOKS RECOMMENDED: 1. Pressman R.S., “Software Engineering – A Practitioners Approach”, Seventh Edition,

McGraw Hill, 2017.

2. Sommerville, “Software Engineering”, Tenth Edition, Pearson Education, 2015.

3. Pankaj Jalote, “An Integrated Approach to Software Engineering”, Third Edition,

Narosa Publishing House 2005.

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REFERENCE BOOKS: 1. Stephen Schach, “Software Engineering”, Seventh Edition, Tata McGraw Hill, 2007.

2. Waman S. Jawadekar, “Software Engineering – Principles and Practice”, McGraw

Hill, 2004.

3. Software Engineering Book of Knowledge(SWEBOK),Computer Society, IEEE,

2004.

4. David Gustafson, “Schaum’s Outlines - Software Engineering”, Tata McGraw Hill,

2003.

5. Stephen H. Kan, “Matrics and Models in Software Quality Engineering”, Addison

Wesley, 2003.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL:

Project is given to individual group of students to implement the different phases of

software development life cycles. They are required to collect the requirements of the

problem followed by analysis of requirements. After that they are required to design,

implement and test the system. In the end of semester they are required to submit the

documentation of all phases of the development.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 22: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. II YEAR (4YDC)

CO 24992: COMPUTER WORKSHOP

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

100

0 2 0 0 1 1 0 0 40 60

PRE-REQUISITE: 1. CO 24009: Computer Architecture

COURSE OUTCOMES:

After completing the course the students should be able to:

1. Determine Specification and Configuration of a given one's Laptop/PC.

2. Identify different components in a computer, their connection and arrangement.

3. Identify and installing various peripheral devices like keyboard, Mouse, Printer, have

basic idea of Device Driver, device driver, device controller and Interfaces.

4. Identify the names, distinguishing features, and units for measuring different kinds of

memory and storage devices (HDD).

COURSE CONTENTS:

PRACTICAL:

Lab1: Overview of system units, Processors and Specifications of different categories of

Processors.

Lab2: Assembling and disassembling of Desktop computer Cabinet.

Lab3: Motherboard and different categories of Motherboard– sockets and slots, expansion

slots, chipsets – north bridge, south bridge.

Lab4: CMOS, BIOS – POST, BIOS features BIOS and Boot sequences.

Lab5: Introduction to Peripherals, Interrupts and Interfaces and types of interfaces.

Lab6: Buses, Industry standard architecture (ISA), peripheral component Interconnect (PCI),

Accelerated Graphics port (AGP).

Lab7: SCSI concepts, VGA, USB architecture, Monitors.

Lab8: Drives - magnetic storage, magnetic recording principles, data and disk organization,

hard drive.

Lab9: CD-ROM drive, construction, CDROM electronics, DVD-ROM, DVD media, DVD

drive and decoder.

Lab10: Mouse and its types, Memory Hierarchy.

Lab11: Parallel port, asynchronous communication, serial port signals, video adapters,

modems.

Lab12: keyboards and types of key Switches and its demonstration.

Lab13: Printers and working of different types of printers.

Page 23: B.E. Computer Science & Engineering

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Reference Books

1. Craig Zacker & John Rourke, “PC Hardware: The complete Reference”, McGraw

Hill, 27th reprint, 2015.

2. D Balasubramanian, “Computer Installation and Servicing” Tata McGraw Hill, 2/e,

12th reprint 2012.

Page 24: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. III YEAR (4YDC)

CO 34002: THEORY OF COMPUTATION

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

100 3 0 1 4 0 4 30 70 0 0

PRE-REQUISITE: 1. CO24553: Discrete Structures

COURSE OUTCOMES:

After completing the course student should be able to: 1. Understand formal languages and grammars, mathematical proofs.

2. Analyze and design finite automata, pushdown automata and Turing machine.

3. Understand relation of formal mathematical models of computation with formal

languages and grammars.

4. Understand concept of computable and non-computable problems.

COURSE CONTENTS:

THEORY: UNIT 1. Introduction: L, G, & AT, Review of Sets, Graphs, Trees, Proof Techniques,

Languages and Grammars – Fundamental Concepts Principal of Maths. Inche, proof

by contradiction, etc.

UNIT 2. Finite Automata- DFAs, NFAs, Regular Expressions, Regular Grammars and

Languages, Properties of Regular Languages, Pumping Lemma for Regular

Languages Applications of Regular Expressions .

UNIT 3. Pushdown Automata- Context Free Grammar, Parsing, Ambiguity,

Nondeterministic PDAs, Normal form of CFGs, CFG to NPDA, NPDA to CFGs.

Deterministic PDA, Pumping Lemma for CFGs, Application of CFGs.

UNIT 4. Turing Machines – Turing Machine as acceptor, Recognizing a Language,

Universal TMs, Linear Bounded Automata, Context Sensitive Languages, Recursively

Enumerable Languages, Unrestricted Grammars.

UNIT 5. Chomsky Hierarchy, Concept of Solvability and Unsolvability, Church’s

Thesis, Complexity Theory – P and NP problems, Introduction to Petri Nets.

TEXT BOOKS RECOMMENDED: 1. Cohen John, “Introduction to Computer Theory”, Second Edition, Wiley and Sons,

1996.

2. Hopcroft, Ullman, Motwani, “Introduction to Languages, Automata and

Computation”, 3rd Edition, Pearson Education, 2008.

3. Peter Linz, “An Introduction to Formal Languages and Automata”, Sixth Edition,

Jones and Bartlett, 2016.

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REFERENCE BOOKS: 1. Lewis and Papadimitiriou, “Elements of Theory of Computation”, Second Edition,

Pearson Education, 2015.

2. Mandrioli D. and Gezzi C., “Theoretical Foundations of Computer Science”, Krieger

Publishing Co., Inc., USA, 1993.

3. K.L.P. Mishra and N. Chandrasekaran, “Theory of Computer Science: Automata,

Languages and Computation”, Third Edition, Prentice Hall, 2006.

4. John C. Martin, “Introduction to Languages and the Theory of Computation”, Fourth

Edition, Mc Graw Hill, 2010.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

Page 26: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. III YEAR (4YDC)

CO 34005: DATA BASE MANAGEMENT SYSTEMS

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 1 4 1 5 30 70 40 60

PRE-REQUISITE: 1. CO24553: Discrete Structures

COURSE OUTCOMES:

After completing the course student should be able to: 1. Knowledge of basic concepts, components & applications of database systems as well

as Entity-Relationship model.

2. Learn basics of SQL and use of commercial relational database system (Oracle) by

writing Queries using SQL.

3. Use the design principles for logical design of databases, including the E‐R method

and normalization approach. Applying relational algebra expressions for queries.

4. Knowledge of basic issues of transaction processing and concurrency control & basic

database storage structures and access techniques.

COURSE CONTENTS:

THEORY: UNIT 1. Basic Concepts of Data and Information, Overview of Information Systems,

File organization and access methods; Introduction to DBMS, Difference between

DBMS and traditional file storage system. Characteristics of DBMS. Data Models,

Schemas and Instances, DBMS architecture, Components of DBMS. Data

Independence. Study of Entity Relationship Model, Type of attributes, Entity types,

Relationship and Cardinalities, Participation, Roles and constraints.

UNIT 2. Relational Data Model: Domains, Tuples, Attributes, Relations, keys and types

of keys, Integrity Constraints, Relational Algebra: Queries using Select operation,

project operation, renaming, joins, union, intersection, difference, division, and

product etc. Relational Calculus, Tuple calculus. Query Language: SQL –basic SQL

queries, functions, constraints, joins and nested queries, QBE (Query By Example),

Indexing, and PL/SQL.

UNIT 3. Normalization Theory and Database methodologies: Relation Schemas,

Functional Dependencies- Definition and rules of axioms, Normal forms- 1NF, 2NF,

3NF and BCNF, Dependency preservation, properties, loss less join decomposition.

Query Processing and Optimization: Various algorithms to implement select, project

& join operation of relational algebra, complexity measures.

UNIT 4. Transaction Processing: Introduction to Concurrency and Recovery, Read and

Write Operations, Transaction properties, Transaction states, Schedules,

Serializability, types of serializability and test for serializability, Concurrency

Control: Types of Locks, Timestamp Based, Validation Based etc. Multiversion

Page 27: B.E. Computer Science & Engineering

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schemes, Recovery: Basic concepts, techniques based on deferred update and

immediate update, Shadow paging, check points.

UNIT 5. Storage structure: Secondary Storage Devices, RAID, Heap Files and Sorted

files, Hashing techniques, Indexing techniques: Bitmap Indices, Case Study of any

contemporary DBMS.

TEXT BOOKS RECOMMENDED: 1. Korth H.F. & Silberschatz A., Sudarshan, “Database Systems”, McGraw-Hill, Sixth

edition, 2013.

2. Elmasri R., Navathe S.B., “Fundamentals of Database Systems”, Seventh Edition,

Pearson, 2016.

3. Date C.J., “An Introduction to Database Systems”, Addision Wesley, 8th edition, 2003

REFERENCE BOOKS: 1. Oracle 9i, The Complete Reference, Oracle Press.

2. Alexis Leon, Mathews Leon, “Database Management Systems”, Leon Press Chennai

and Vikas Publishing House Private Limited, New Delhi, 2002.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: 1. Minor project to design a database.

2. Hands on DDL, DML statements.

3. Write SQL queries using aggregate functions, group by having clause.

4. Write SQL queries using string comparison functions and order by clause.

5. Write SQL queries using sub query and correlated sub query.

6. Write SQL queries using joins.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 28: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. III YEAR (4YDC)

CO 34007: COMPUTER NETWORKS

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200 3 2 1 4 1 5 30 70 40 60

PRE-REQUISITE: 1. EC24010: Analog & Digital Electronics

2. EC24559: Analog and Digital Communications

COURSE OUTCOMES:

After completing the course student should be able to: 1. Understand the architecture of networks.

2. Understand the issues and solution to access shared medium.

3. Understand the existing protocols at network and transport layer for design and

implementation of computer network.

4. Understand the reliability & efficiency related issue in a packet switched networks.

COURSE CONTENTS:

THEORY: UNIT 1. Introduction to computer networks & their uses, Different topologies. ISO-OSI

model: Layered Architecture, Peer-to-Peer processes and encapsulation, Function and

Services of OSI layers; The Physical layer: Digital Signals, Transmission Impairments

and Maximum data rate of a channel, Shennons theorem, Nyquist theorem.

Transmission media: Guided and Unguided medias. Circuit, Packet and Message

switching, virtual Circuit. Introduction to ISDN & its components.

UNIT 2. The data link layer: Design issues & function, Error detection & correction,

Forward error correction Versus Retransmission, Hamming code & CRC codes,

Framing: Fixed size and Variable size Frame, Bit stuffing and Byte stuffing. Data link

layer protocols: Simplest, Stop and Wait, Sliding window protocols, PPP, SLIP,

HDLC. The medium access sublayer: Static and Dynamic Channel Allocation,

Protocols: ALOHA Protocol, CSMA (CSMA/CD, CSMA/CA), Collision Free

Protocol- Bit Map.

UNIT 3. IEEE 802 standards for LANs (IEEE 802.3, IEEE 802.4, IEEE 802.5), LAN

Devices: HUB, Switches- Learning, Cut-Through and store and forward switches,

Bridges: IEEE 802.x to IEEE 802.y, Spanning Tree, Remote Bridge. Internetworking

Devices: Routers & gateways. The network layer: Design issues and functions,

Internal organization (Virtual Circuit & Datagrams).

UNIT 4. Routing algorithms: Shortest path routing, Flooding, LSR, Distance Vector

Routing, Hierarchical Routing. Introduction to TCP/IP Protocol stack: Protocol

Architecture, Classful IP addressing, ARP, RARP, IP Datagrams with options and its

delivery, ICMP.

UNIT 5. Subnet, Supernet, CIDR. Transport Layer: Congestion control, Load Shedding,

Jitter control, addressing and multiplexing, Connection establishment and

connection release, flow control. Application layer: Introduction to DNS and Email.

Page 29: B.E. Computer Science & Engineering

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TEXT BOOKS RECOMMENDED: 1. Tanenbaum A. S., “Computer Networks”, Pearson Education, 5th edition, 2011.

2. Behrouz A Forouzan, “Data communication and networking”, 4th edition, McGraw-

Hill Education, 2017.

3. Comer, “Internetworking with TCP/ IP Vol-1”, Pearson education, 6th Edition, 2015.

REFERENCE BOOKS:

1. Peterson & Davie, “Computer Networks”, 5th Edition, Morgan Kaufmann, 2011.

2. W. Richard Stevens, “TCP/IP Illustrated Vol-1 ”, 2nd Edition, Addison-Wesley, 2011.

3. Craig Zacker, “Networking The Complete Reference”, 2nd Edition, TMH, 2001.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc.(30%)

2. End semester Theory Exam (70%)

PRACTICAL: Experiments related to cable crimping, study of basic linux networking related

commands, demo of institute network configuration, protocol understanding using

Wireshark, socket programming etc.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 30: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. III YEAR (4YDC)

CO 34008: OBJECT ORIENTED SOFTWARE ENGINEERING

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: 1. CO24557: Object Oriented Programming System

2. CO24558: Software Engineering

COURSE OUTCOMES:

After completing the course student should be able to: 1. Learn about the RUP process model and best practices of RUP.

2. Analyse and model software specifications

3. Learn the application of the Unified Modelling Language (UML) towards analysis and

design.

4. Learn about Principles and Strategies of Design Pattern and application of various

problems.

COURSE CONTENTS:

THEORY: UNIT 1. Review of Object Oriented Concepts and Principles: The Object Oriented

Paradigm, Basic Concepts, Software Development Life Cycle and Model

Architectures.

UNIT 2. Introduction to RUP: Basic Concepts, Symptoms in Software Development

and their Root Causes, Best Practices of RUP, RUP software life cycle, 4+1 view

model, Various Workflows.

UNIT 3. Introduction to UML, Notations, Relationships, Stereotypes, Study of UML

based tools Like Rational Rose, Poseidon, etc. Object Oriented Analysis:

Conventional v/s OO analysis approach, Requirement analysis, Use case diagram,

Activity diagram, Analysis class Model.

UNIT 4. Object Oriented Design: Conventional v/s OO design approach, Design of

CRC cards, Class diagram Behavioral Modeling: Interaction Diagram, State chart

Diagram, Implementation Diagram: Component and deployment Diagram. Illustrative

Case Studies like ATM, Payroll, Course and Registration System.

UNIT 5. Object Oriented Testing: Correctness and consistency of OOA & OOD

models, Testing Strategies and test cases for OO software process, Project

Management, Rational Tool Mentors. Introduction to Design Patterns.

Page 31: B.E. Computer Science & Engineering

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TEXT BOOKS RECOMMENDED: 1. Grady Booch, James Rumbaugh, Ivar Jacobson, “The Unified Modelling Language

User Guide”, 2nd Edition, Pearson Education, 2005.

2. Stephen R. Schach, “Object Oriented Classical Software Engg.” Tata McGraw Hill,

2007.

3. Gamma G.Helm, Johnson, “Design Patterns, Elements of Reusable Object Oriented

Software”, First Edition, Pearson, 2015.

REFERENCE BOOKS:

1. Ivon Jacobson, “Object Oriented Software Engineering”, First Edition, Addison

Wesley, 1992.

2. Phillipe Kruchten, “The Rational Unified Process - An Introduction”, 3rd Edition,

Pearson Ed. 2003.

3. Ivar J, Grady B, James R., “The Unified Software Development Process”, Pearson Ed.

2003.

4. Timothy C. Lethbridge, Robert Laganiere, “Object Oriented Software Engg.”, Tata

McGraw Hill, 2004.

5. IBM Rational Modules

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL:

Project is given to individual group of students to implement the different phases of

rational unified process. They are required to collect the requirements of the problem

followed by analysis of requirements. After that they are required to design,

implement and test the system. In the end of semester they are required to submit the

documentation of all phases of the development.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 32: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. III YEAR (4YDC)

CO 34552: OPERATING SYSTEMS

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200 3 2 1 4 1 5 30 70 40 60

PRE-REQUISITE: 1. CO24007: Data Structures

2. CO24009: Computer Architecture

COURSE OUTCOMES:

After Completing the course student should be able to: 1. Get clear understanding about the importance and objectives of an operating system

and various services provided by the operating system.

2. Gain a detailed knowledge about the functions of different modules of an Operating

system, like file system, process management, memory management, device

management etc.

3. Visualize the internal implementation of various modules of operating system and

correlate the same with the actual implementation of these modules in Linux and other

contemporary operating systems.

4. Acquire the ability to design and implement certain small modules, shell and utility

programs using system calls of Linux or some educational operating system.

COURSE CONTENTS:

THEORY: UNIT 1. Introduction to Operating Systems: Function, Evolution, Different Types,

Desirable Characteristics and features of an O/S, Operating Systems Services: Types

of Services, Different ways of providing these Services – Utility Programs, System

Calls.

UNIT 2. File Systems: File Concept, User’s and System Programmer’s view of File

System, Disk Organization, Tape Organization, Different Modules of a File System,

Disk Space Allocation Methods – Contiguous, Linked, Indexed. Directory

Structures, File Protection, System Calls for File Management, Disk Scheduling

Algorithms.

UNIT 3. CPU Scheduling : Process Concept, Scheduling Concepts, Types of

Schedulers, Process State Diagram, Scheduling Algorithms, Algorithms Evaluation,

System calls for Process Management; Multiple Processor Scheduling; Concept of

Threads.

UNIT 4. Input / Output : Principles and Programming, Input/Output Problems,

Asynchronous Operations, Speed gap Format conversion, I/O Interfaces, Programme

Controlled I/O, Interrupt Driven I/O, Concurrent I/O. Concurrent Processes : Real and

Virtual Concurrency, Mutual Exclusion, Synchronization, Inter- Process

Communication, Critical Section Problem, Solution to Critical Section Problem :

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Semaphores – Binary and Counting Semaphores, WAIT & SIGNAL Operations and

their implementation. Deadlocks: Deadlock Problems, Characterization, Prevention,

Avoidance, Recovery.

UNIT 5. Introduction to Network, Distributed and Multiprocessor Operating Systems.

Case Studies: Unix/Linux, WINDOWS and other Contemporary Operating Systems.

TEXT BOOKS RECOMMENDED:

1. Silberschatz, Galvin, Gagne, “Operating System Concepts’’, Wiley, 9/E, 2013.

2. William Stalling, “Operating Systems”, Pearson Education, 5/E, 2006.

REFERENCE BOOKS:

1. Andrew S. Tanenbaum, “Modern Operating Systems”, 3/E, Prentice Hall, 2006.

2. Maurice J. Bach, “The Design of Unix Operating System”, First Edition, Pearson,

2015.

3. Bovet & Cesati, “Understanding the Linux Kernel”, O’Reily, 3/E, 2005.

4. Peter Norton, “Complete Guide to Windows XP”, SAMS, 2002.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc.(30%)

2. End semester Theory Exam (70%)

PRACTICAL: 1. Study Assignments (for Linux and windows operating systems): Familiarity with

working environment; Structure of these operating systems.

2. Programming problems on shell scripting.

3. Development of certain utility programs using system call of Linux.

4. Development of a shell like unix/linux shell using system calls.

5. To study and learn the use of various interface provided by linux, like lm-sensors i/f,

proc fs i/f etc.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 34: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. III YEAR (4YDC)

CO 34560: SYSTEMS PROGRAMMING

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: 1. CO24009: Computer Architecture

COURSE OUTCOMES:

After completing the course student should be able to: 1. Understand the need of system software in a computing system.

2. Understand working of Program execution flow and different components involved in

the process (Preprocessor, Translator, Linker, Loader etc.)

3. Learn different Language Processors (Compiler, Assemblers and Interpreter), their

Pass Structure and basic elements required for language processing.

4. Understand and list the different stages in the process of Compilation, like Identifying

tokens in lexical analysis, Parsing techniques for Syntax analysis, developing SDT for

Semantic analysis etc.

5. Understand linking and relocation process of Linker, Absolute and Relative Loaders.

COURSE CONTENTS:

THEORY: UNIT 1. Introduction to System Programming, Evolution and Components of System

Software. C language features for low level programming: Pointer, Memory, inline

assembly code Assembler and Disassembler.

UNIT 2. Translators and Compilers: Program translation; Introduction to assemblers,

review of language grammars and specification of programming languages; Program

Compilation, Compilation phases-lexical analysis, parsing and syntax checking,

Semantic analysis, Code generation and optimization, machine dependent and

independent Compilation; threaded program execution; cross compilers; Issue in

compilation of JVM; Object and executable file formats. LEX and YACC.

UNIT 3. Interpreters: Virtual machine and program interpretation; Types of interpreters;

Target languages for interpretation and Interpreter organization. Cases like JVM ;

Just-In-Time compilation.

UNIT 4. Linkers and Loaders: Address resolution, linking of subroutines and program

relocation; various loading schemes; dynamic linking and DLLs; Object linking and

embedding.

UNIT 5. Text editors & Word Processors, Debug monitors, IDE, Device Drivers.

Page 35: B.E. Computer Science & Engineering

SGSITS 2019-20

TEXT BOOKS RECOMMENDED: 1. D. M. Dhamdhere, “System Programming and Operating System”, 3rd Edition,

McGraw Hill, 2017.

2. John J. Donovan, “Systems Programming”, First Edition, McGraw Hill, 2017.

REFERENCE BOOKS: 1. David Watt and Deryck Brown, “Programming Language Processors: Compiler &

Interpreters”, Prentice Hall, 2000.

2. Alfred V. Aho and Jeffrey D.Ullman, “Principle of Compiler Design”, Narosa

Publishing House, 2002.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: 1. Programming Assignments to write syntax analysis phase of assembler for a given

assembly language.

2. Assignment on Lex and Yacc for lexical analysis and generation of parser.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 36: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. III YEAR (4YDC)

CO 34563: DESIGN & ANALYSIS OF ALGORITHMS

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: 1. CO24007: Data Structures

COURSE OUTCOMES:

After completing the course student should be able to: 1. Understand meaning of complexity of an algorithm & various notations to represent

time complexity.

2. Apply different algorithm design techniques on different types of problems.

3. Understand different graph algorithms and its applications.

4. Understand computability & non-computability and various complexity classes.

COURSE CONTENTS:

THEORY: UNIT 1. Review of elementary Data Structures: Stacks, Queues, Lists, Trees, Hash,

Graph. Internal representation of Data Structures, Code tuning techniques: Loop

Optimization, Data Transfer Optimization, Logic Optimization, etc.

UNIT 2. Definitions of complexity, Time and Space Complexity; Time space tradeoff,

various bounds on complexity, Asymptotic notation: O-notation, Ω-notation, Ө-

notation, Recurrences and Recurrences solving techniques: Recursion-tree method and

Master method, Average time analysis methods: Probabilistic methods. Amortized

analysis.

UNIT 3. Design and analysis of algorithms using the brute-force, greedy, dynamic

programming, divide-and-conquer and backtracking techniques.

UNIT 4. Algorithm for sorting and searching, string matching algorithm, Number-

theoretic algorithms, linear programming, Matrix Manipulation algorithms, tree and

Graph Algorithms.

UNIT 5. NP-hard and NP-complete problems, Approximations Algorithms, Data

Stream Algorithms, Introduction to design and complexity of Parallel Algorithms.

TEXT BOOKS RECOMMENDED:

1. Cormen, Leiserson, Rivest, Stein, “Introduction to Algorithms”, 3rd Edition, Prentice

Hall of India, 2010.

2. Aho A.V., Hopcroft J.E., J. Ullman, “Design and Analysis of Computer Algorithms”,

Addison Wesley, 1998.

3. Horowitz E. and Sahani, “Fundamentals of Computer Algorithms”, 2nd Edition,

Galgotia Publications, 2008.

Page 37: B.E. Computer Science & Engineering

SGSITS 2019-20

REFERENCE BOOKS:

1. Knuth D., “Fundamental algorithms: The Art of Computer programming”, Volume –

I, Third Edition, Pearson Education 1998.

2. Knuth D., “Sorting and Searching: The Art of Computer programming”, Volume – III,

Second Edition Pearson Education 1998.

3. John Kleinberg, Trades E., “Algorithm Design”, Pearson Education 2002.

4. A. Papoulis, S.U. Pillai, “Probability, Random Variables and Stochastic Processes”,

McGraw Hill, Fourth Edition 2006.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL:

Programming assignments to

1. Implement different comparison based sorting algorithms and compare its

performance on the basis of number of comparisons and swapping.

2. Implement different optimization problems using greedy and dynamic programming.

3. Implement different graph algorithms.

4. Implement different algorithms to reduce the space complexity using data streaming

algorithms.

5. Solve real world problems using optimized algorithms.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 38: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. III YEAR (4YDC)

CO 34565: INTERNET AND WEB TECHNOLOGY

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200 3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: 1. CO34007: Computer Networks.

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Create and design web page using HTML and CSS.

2. Understand working of web browser, web server and search engines.

3. Use client-side and server side programming and creating responsive website.

4. Understand XML and its usage.

COURSE CONTENTS:

THEORY: UNIT 1. Introduction to the Internet, Overview of TCP/IP protocol suit, Applications of

Internet: Email, telnet, FTP etc; Internet Service Providers, IP Addresses, DNS;

Evolution of WWW, URL

UNIT 2. HTTP: Headres, working, methods, MIME type and content encoding, Session

tracking and Cookies; Web Sockets; HTML–SGML, Basic HTML Elements, Tags

and usages, HTML Standards, Issues in HTML, DHTML: Introduction, Cascading

Style Sheets. Peer-to-Peer Networking- Concept and details of any one tool such as

Napster, BitTorrent, Gnuella etc.; Peer-to-Peer naming- Distributed Hash tables.

UNIT 3. Browser: Working of a Browser, Plug-ins; Study of one browser such as

Internet Explorer, Mozilla Firefox etc.; Search Engines- Evolution of search engines,

Working of Search Engines; Search strategies, indexing.

UNIT 4. Client Side Programming: Java Applets, Java Script, Javascript Regular

expressions, Java script and HTML DOM, Advanced Javascript and HTML forms,,

AJAX etc.

UNIT 5. XML – Basic Standards, Namespaces, DTDS, XML Schema, Linking &

Presentation Standards, Parsing XML, XPath, XML Transformation; Web site

planning and design; Application lifecycle; Android based web application.

TEXT BOOKS RECOMMENDED:

1. Uttam K. Roy, “Web Technologies”, Oxford University Press, 2012

2. Atul Kahate, “Web Technologies”, Tata-McGraw Hill, 2013

3. Moller,”An Introduction to XML and Web Technologies”, Pearson Education, 2012

REFERENCE BOOKS:

1. Jackson, “Web Technologies”, Pearson Education, 2012.

2. Deitel, “Internet & World Wide Web”, 5/e, Pearson Education, 2013.

THEORY ASSESSMENT:

Page 39: B.E. Computer Science & Engineering

SGSITS 2019-20

1. Internal Assessment for continuous evaluation, midterm tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL:

Assignments to

1. To create web page content using HTML.

2. To visualize and apply style on web page.

3. To create an interactive web page.

4. To develop a client server architecture based web application.

5. Data representation, transfer and processing of data using XML.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration, Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 40: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44001: ARTIFICIAL INTELLIGENCE

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

100

3 0 0 3 0 3 30 70 0 0

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Compare Artificial Intelligence with Human Intelligence and improving traditional

information processing by designing state space for real world problems

2. Understanding the working of various searching algorithms for Artificial Intelligence

area and implementing efficient ones.

3. Learn to represent knowledge through different Representation Techniques and

application of reasoning on knowledge base to derive inferences.

4. To understand the basic concept of Fuzzy logic and neural network with its

applications in the real world.

COURSE CONTENTS: THEORY:

UNIT 1. Definition and Terminologies, Silicon Model, Biomodel, Cognitive Model,

Introduction to logic, Problems, Problem Spaces, and Search, Production Systems,

Problem Characteristics.

UNIT 2. Search techniques: Breadth first, Depth-first, Generate and Test, Hill

Climbing, Best first Search, Problem Reduction, AND/OR graphs, Constraints

Satisfaction.

UNIT 3. Knowledge Representation and Mappings, Knowledge Representation issues.

Predicate Logic, Resolution, Representing Knowledge using Rules, Reasoning under

Uncertainty, Nonmonotonic Reasoning, Statistical Reasoning, Probability, Bayesian

logic, Certainty factors, Dempster Shafer reasoning, Semantic Nets, Frames,

Conceptual dependency, Scripts.

UNIT 4. Introduction to: Game Playing, Planning, Understanding, Natural Language

Processing, Learning, Common Sense, Perception, Lisp, Prolog, and Expert System.

UNIT 5. Basic Concepts of: Neural networks, Fuzzy Logic, Genetic Algorithm.

TEXT BOOKS RECOMMENDED:

1. Rich E., “Artificial Intelligence”, 3rd Edition, McGraw-Hill International, 2008.

2. Neil C. Rowe, “AI through Prolog”, Prentice Hall International Editions, 1998.

Page 41: B.E. Computer Science & Engineering

SGSITS 2019-20

REFERENCE BOOKS:

1. Charniak E. & D. McDermott, “Introduction to Artificial Intelligence”, Addison-

Wesley, 1985.

2. Schalkoff, “Artificial Intelligence: An Engineers Appraoch”, McGraw-Hill, 1992.

3. Keith Weiskamp & Terry Hengl, “Artificial Intelligence Programming with Turbo

Prolog”, John Wiley & Sons, 1998.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 42: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44003: COMPUTER INTERFACING AND IoT

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: 1. CO24009: Computer Architecture

2. CO34007: Computer Networks

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Understand the purpose of a computer peripheral, role of device drivers and devices

Controller, various I/O methods, difference between a peripheral and interface.

2. Learn about specifications of modern peripherals available in market such as Hard

Disk drive, Pen (flash) drives, keyboard, mouse and printers and their performance

metrics.

3. Learn architecture of Internet Of things (Edge, Router, Cloud Server) & how it

evolved from computer networks, and protocols such as HTTP, MQTT, IFTTT, CoAP

specifically designed for IoT applications.

4. Learn basics of an embedded device used as “edge device” , its hardware , its parallel

ports, serial ports, I2C and SPI interfaces and programming through an open source

IDE.

5. Write and test simple practical applications for remote data acquisition and control

over large scale geographically distributed edge devices.

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction to Computer Peripherals: interfacing of peripheral devices and

working of Device Controllers. Role of Device Drivers. Review of various I/O

methods – Programmed I/O, Interrupt driven I/O, DMA and I/O processor

based.

UNIT 2. Computer Peripherals: various external peripherals and interfaces Disk Drives

– Hard Disk Drive (HDD) and Solid State Drive (SSD); Disk Controllers and

Interfaces – IDE, SATA, SCSI Keyboards – Types, Functioning and

Interfacing. Printers Display Monitors, Video Display adapters: VGA/SVGA,

DVI/HDMI etc. Principle of operation of other Peripheral Devices: Optical

Disks, Scanners, Mouse, Touch Screens, Flash Memory based storage devices.

UNIT 3. Bus Standards: Introduction, Asynchronous and Synchronous Buses, PCI,

USB, FireWire (IEEE1394) etc.

UNIT 4. Microcontroller Interfaces and Peripherals: Interfaces, protocols and

peripherals used in embedded device: Serial and parallel ports, Inter-IC Bus

Page 43: B.E. Computer Science & Engineering

SGSITS 2019-20

(I2C), Serial Peripheral Interface (SPI), Interfacing common devices to ports

such as switches, LEDs, buzzer, LCD displays, Relays, Motors and

programming in C/C++

UNIT 5. Internet Of Things – Architecture & Protocols: -IoT overview - history,

architecture and reference design; edge devices, gateways and cloud servers

Review of computer networks and networking using Serial, Ethernet, WiFi,

Bluetooth, ZigBee physical links Networking protocols currentl used in IoT -

HTTP, MQTT, CoAP, IFTTT - IoT applications - Case Studies of IoT in

Healthcare, transportation, power & water management, agriculture & water

resources.

TEXT BOOKS RECOMMENDED:

1. Govindarajalu B., “IBM PC and Clones”, Tata McGraw-Hill, 2/e, 2008.

2. Peter Norton, “Inside the PC”, SAMS, 8/e, 2002.

3. N. Mathivanan, “Microprocessors, PC Hardware and Interfacing”, PHI, 2006.

4. Raj Kamal,"Internet Of Things - Architecture & Design Principles", 1/e, Mc GraHill,

2017.

5. Cuno Pfister,"Getting Started with the Internet of Things-Connecting Sensors and

Microcontrollers to the Cloud". O'Reilly, Maker Media Inc, 2011.

REFERENCE BOOKS:

1. Winn L. Rosch, “Hardware Bible”, 6/e, Que, 2003.

2. Douglas V. Hall, Andrew L. Rood, “Microprocessors and interfacing: programming

and hardware: 68000 version”, Tata McGraw-Hill, 2003.

3. Marvin Hobbs, “Multifunction Peripherals for PCs: Technology, Troubleshooting and

Repair”, Newnes, 3/e, 2000.

4. Jan Axelson, “USB Mass Storage: Designing and Programming Devices and

Embedded Hosts”, Lakeview Research LLC, 2006

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 44: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44051: COMPUTER GRAPHICS

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Understand Computer Graphics, Graphics System Architecture; Line & circle drawing

Algorithms and line, polygon clipping also and implement it in computer applications.

2. Understand and implement 2D and 3 D transformations, window and view-ports

object representation in relation to images displayed on screen.

3. Understand the concept of polygon filling, polygon shading and Hidden surface

removal in Computer graphics applications

4. Design interactive graphics applications using C, C++, Python, Java etc.

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction to Computer Graphics; Graphics System Architecture; Line &

circle drawing Algorithms; Antialiasing; Text display

UNIT 2. 2-D Transformations; Windows & Viewports; Point, Line and Polygon

Clipping; Segments and Display Files; Character, Raster Graphics.

UNIT 3. Solid area Scan Conversion; Polygon and Area Filling; 3-D Graphics; 3-D

Transformations; Parallel and Perspective Projection Techniques, Viewing

parameters.

UNIT 4. Hidden surface elimination, Z-Buffer and Area subdivision Algorithms;

Coloring, Gamma Correction, Half Toning, Color Models, Color Tables, Shading;

Graphic Input and Output devices.

UNIT 5. Usability & GUI, Interaction using Picks, Locators, Buttons etc; UI

Components & Containers, Events, Screen design, Simulation of Interactive Devices,

Overview of Graphics standards, Application and Tools.

Page 45: B.E. Computer Science & Engineering

SGSITS 2019-20

TEXT BOOKS RECOMMENDED:

1. Zhigang Xiang, Roy Plastock, Schaum’s Oulines “Computer Graphics”, 2nd edition,

Mc Graw Hill, 2017.

2. Rajesh K. Maurya, Computer Graphics with Virtual Reality Systems, 2nd Edition,

Wiley, 2018.

3. Hearn, Baker, Carithers, “Computer Graphics with OpenGL”, 4th Edition, Pearson,

2013.

REFERENCE BOOKS:

1. Foley, Vandam, Feiner, Hughes, “Computer Graphics Principles & Practices”,

Pearson Education 2002

2. Harrington, “Computer Graphics: A programming Approach”, 2nd Edition, McGraw-

Hill, 2014.

3. Robert Eckstein, James Elliott, Brian Cole, David Wood, Marc Loy, “Java Swing”,

O'Reilly, 2002.

4. Roger, “Procedural Elements of Computer Graphics”, 2nd Edition, McGraw-Hill,

2001.

5. Newman and Sproull, “Principles of Interactive Computer Graphics”, McGraw-Hill,

2001.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments, demonstration

Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 46: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44______: SOFT COMPUTING

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

100

3 0 0 3 0 3 30 70 0 0

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Understand importance of soft computing

2. Solve existing problems using soft computing techniques

3. Identify the feasibility of applying a soft computing technique to solve engineering or

real life problems.

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction: Soft Computing, Structure & Functioning of Biological Brain &

Neuron, and Concept of Learning/Training. Model of an Artificial Neuron,

Transfer/activation Function, Perceptron: Binary & Continuous Inputs, Linear

Separability.

UNIT 2. Multilayer Networks: Feed Forward network - Significance, Training using

Back – Propagation, Convergence & Generalization, Applications. Feedback network

-Hopfield Nets: Architecture, Energy Functions, Training Algorithms & Examples.

Competitive Learning, Self-Organizing Maps.

UNIT 3. Fuzzy Systems: Fuzzy set theory: Fuzzy sets and operations, Membership

Functions, Concept of Fuzzy relations and their composition, Concept of Fuzzy

Measures. Fuzzy Logic: Fuzzy Rules, Inferencing.

UNIT 4. Fuzzy Control – Selection of Membership Functions, Fuzzyfication, Rule

Based Design & Inferencing, Defuzzyfication, Other Applications. General

Algorithms: Concepts, Creation of Offsprings, Working Principle, Encoding, Fitness

Functions, Reproduction, Genetic Modeling.

UNIT 5. Advanced soft computing techniques: Rough Set Theory - Introduction, Set

approximation, Rough membership, Attributes, optimization. SVM - Introduction,

obtaining the optimal hyper plane, linear and nonlinear SVM classifiers.

Page 47: B.E. Computer Science & Engineering

SGSITS 2019-20

TEXT BOOKS RECOMMENDED:

1. K. Mehrotra, C.K. Mohan & S. Ranka, “Elements of Artificial Neural Networks”,

Cambridge, MA: MIT Press, 1997.

2. J.S. Roger Jang, C.T.Sun, E. Mizutani, “Neuro-Fuzzy and Soft Computing: A

Computational Approach to Learning & Machine Intelligence”, PHI, 2002.

REFERENCE BOOKS:

1. G. Klir & T. Folger, “Fuzzy Sets, Uncertainty & Information”, Prentice Hall, January

1988.

2. B. Kosko, “Neural Network & Fuzzy Systems”, Prentice Hall, June 1991

3. S. Rajeskaran, G.A. Vijaylakshmi Pai, “Neural Networks, Fuzzy Logic, Genetic

Algorithms Synthesis and Applications”, PHI, 2003.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 48: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44253: DISTRIBUTED COMPUTING

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

100

3 0 0 3 0 3 30 70 0 0

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Understand the different application architectures, issues and challenges to develop

scalable, reliable and fault tolerable system over independent autonomous computers

2. Understand the issues due to caching and replication and develop the ability to find the

solutions for the same

3. Design and implement the interfaces for transparent inter-process communication

using message passing with the help of standard DCE

4. Explore the existing distributed systems and applications as well as provisioning of

security mechanism

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction to basics of Networking, Distributed System Models and

architectures, Inter-process Communication: API for Internet protocols, External Data

representation and marshalling, Client Server Computing.

UNIT 2. Synchronization of Logical and physical clocks, Global state, Election

Algorithms- Bully and Ring algorithms, Mutual Exclusion: Centralized, Distributed

and Token ring Algorithms, Distributed transition: Transaction model, Classification,

Implementation and Concurrency control.

UNIT 3. Consistency: Data centric consistency model- Strict, Linearizability and

Sequential, FIFO, weak, Client Centric consistency model- Eventual, Monotonic read,

Monotonic write, Read your Writes, Write follows Reads. Fault-tolerance: Failure

model, Failure masking by redundancy, Failure masking by replication, Reliable client

server communication, Distributed commit and recovery. Case studies of CORBA.

UNIT 4. Distributed Objects and Remote invocation: Languages for Distributed

System: (IDL, XDR), Communication between distributed objects, RPC, RMI.

Security: Introduction to security techniques and Cryptographic algorithms, Digital

signature and Digital certificates, Case study of Kerberos.

Page 49: B.E. Computer Science & Engineering

SGSITS 2019-20

UNIT 5. Distributed resources management: Distributed File system- File service

architecture, SUN NFS, CODA and AFS. Distributed Scheduling, Concept of Load

Sharing/Balancing, and various ways of Load Balancing, Process Migration, and

Applications/ Advantages of Load Balancing in Web Servers, Computer Clusters and

Grids.

TEXT BOOKS RECOMMENDED:

1. George Coulouris, “Distributed systems Concepts and Design”, Pearson education,

2002.

2. Tannenbaum and Van Steen, “Distributed Systems Principles and paradigm”, PHI,

2002.

3. M.L. Liu, “Distributed Computing Principles and Applications”, Pearson education,

2004.

REFERENCE BOOKS:

1. Tannenbaum, “Distributed Operating Systems”, PHI.

2. Randy Chow, “Distributed Operating Systems and Algorithms”, Addison- Wesley.

3. Merlin Hughes, Michael Shoffner, Derek Hamner, Conrad Hughes, “Java Network

Programming: A Complete Guide to Networking, Streams, and Distributed

Computing”, Second Edition, July1999.

THEORY ASSESSMENT:

1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 50: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44301: DATA SCIENCE

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Comprehend the IT-interestingness of data and understand the attributes of data.

2. Preprocess the given data and visualize it for a given application or data exploration/

mining task.

3. Apply techniques of supervised and unsupervised machine learning for various data

applications.

4. Implement web search methods by page ranking and can implement models of

information retrieval by applying different techniques of text mining.

COURSE CONTENTS:

THEORY:

UNIT 1. Understanding Data: Data Wrangling and Exploratory Analysis, Data

Transformation & Cleaning, Feature Extraction, Data Visualization. Introduction to

contemporary tools and programming languages like R, Python etc. for data analysis.

UNIT 2. Statistical & Probabilistic analysis of Data: Multiple hypothesis testing,

Parameter Estimation methods, Confidence intervals, Bayesian statistics and Data

Distributions.

UNIT 3. Introduction to machine learning: Supervised & unsupervised learning:

Classification & Clustering Algorithms like Decision Tree based classification and K-

Means clustering, Dimensionality reduction: PCA & SVD, Correlation & Regression

analysis, Training & Testing data: Overfitting & Under fitting.

UNIT 4. Introduction to Information Retrieval: Boolean Model, Vector model,

Probabilistic Model , Text based search: Tokenization , Tf-IDF, stop words and n-

grams , synonyms and parts of speech tagging

UNIT 5. Introduction to Web Search & Big Data: Crawling and Indexes, Search

Engine architectures, Link Analysis and ranking algorithms such as HITS and

PageRank Hadoop File system & MapReduce Paradigm

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TEXT BOOKS RECOMMENDED:

1. Field Cady, “The Data Science Handbook” , 1/e , 2018, Publisher: Wiley

2. Sinan Ozdemir, “Principles of Data Science “, 1/e, 2016, Packt Publishing Limited

REFERENCE BOOKS:

1. Peter Bruce, “Practical Statistics for Data Scientists: 50 Essential Concepts”,

Shroff/O'Reilly; First edition (2017)

2. Pang-Ning Tan, “Introduction to Data Mining”, Pearson Edu., 2007

3. Ricardo Baeza-Yates and Berthier Ribeiro-Neto, “Modern Information Retrieval”,

Pearson Education, 2004

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments, demonstration

Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 52: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44___: ADVANCED COMPUTER NETWORKS

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Design and implement TCP/IP based network.

2. Debug and optimize the network performance.

3. Understand the issues and challenges in wireless communication and routing as per

the network communication.

4. Design new routing protocols as per constraints in the network

COURSE CONTENTS:

THEORY:

UNIT 1. Basic Concepts: Review of LAN, MAN, WAN, Intranet, Internet, and

interconnectivity devices: bridges, Routers etc. Review of TCP/IP Protocol

Architecture: ARP/RARP, IP addressing, IP Datagram format and its Delivery,

Routing table format, ICMP Messages, Subnetting, Supernetting and CIDR, DNS.

NAT: Private addressing and NAT, SNAT, DNAT, NAT and firewalls, IPV6: address

structure, address space and header.

UNIT 2. Transport layer: Multiplexing and ports, TCP: Segment format, Sockets,

Synchronization, Three Way Hand Shaking, Variable window size and Flow control,

Timeout and Retransmission algorithms, Connection Control, Silly window

Syndrome, UDP: Message Encapsulation, Format and Pseudo header. Routing

Protocols: BGP- Concept of hidden network and autonomous system, An Exterior

gateway protocol, Different messages of BGP. Interior Gateway protocol: RIP, OSPF.

UNIT 3. Wireless LAN: Transmission Medium For WLANs, MAC problems, Hidden

and Exposed terminals, Near and Far terminals, Infrastructure and Ad hoc Networks,

IEEE 802.11- System arch, Protocol arch, Physical layer, Concept of spread spectrum,

MAC and its management, Power management, Security. Mobile IP: unsuitability of

Traditional IP; Goals, Terminology, Agent advertisement and discovery, Registration,

Tunneling techniques. Ad hoc network routing: Ad hoc Network routing v/s

Traditional IP routing, types of routing protocols, Examples: OADV, DSDV, DSR,

ZRP.

UNIT 4. Mobile Transport Layer: unsuitability of Traditional TCP; I-TCP, S-TCP, M-

TCP. Wireless Cellular networks: Cellular system, Cellular networks v/s WLAN,

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GSM – Services, system architecture, Localization and calling, handover and

Roaming.

UNIT 5. VLANS: Concepts, Comparison with Real LANS, Type of VLAN, Tagging.

VPN: VPN and its application, VPN and Firewalls, Fast Ethernet and Gigabit

Ethernet: Protocol Arch, Medias and Interfaces, Speed negotiation, Encoding

techniques. MAN Technologies like: DQDB, Introduction to Wireless mess, Vehicular

Networks, Hybrid Networks.

TEXT BOOKS RECOMMENDED:

1. Comer, “Internetworking with TCP/ IP Vol-I”, 5th edition, Addison Wesley, 2006.

2. Jochen Schiller “Mobile communication”, 2nd edition, Pearson education, 2008

REFERENCE BOOKS:

1. W. Richard Stevens, “TCP/IP Illustrated Vol-I”, Addison-Wesley.

2. Black U, “ATM-I, Foundation for Broadband Networks”, PH Publications.

3. William Stallings, “ISDN and Broadband ISDN with Frame Relay and ATM”, 2nd

Edition, Pearson education, 2009.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments, demonstration

Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 54: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44401: SYSTEM OPERATIONS LAB

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

100

0 2 0 0 1 1 0 0 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Become familiar and comfortable with Linux and Windows platform. Learn to

install/uninstall/ update software.

2. Install and configure different servers, e.g. apache, file server, apt cacher etc.

3. Learn Latex for technical writing, presentations, papers, resume etc.

4. Learn GitHub and Git for version control, and open source development

COURSE CONTENTS:

PRACTICAL:

Lab1: Partition management with linux and Installation of Linux, Post Install, Configuring

run levels and consoles.

Lab2: Fstab and Crontab, file system, file and directory, Commands permissions, users,

groups, devices, Linux services and daemons, Searching with locate, updatedb.

Lab3: Concept of modules, Linux Backup and Recovery Services, kernel compilation,

Compilation-options, creating initial RAM disk image.

Lab4: Extra installations using RPMs and Make utility, Creating a Local Area Network

using Red Hat Linux, Assigning static IP addresses, Connecting to Internet.

Lab5: Network services, Network Security, Creating Linux Network-Dynamic IP

addresses, DHCP server and Client Configuration, Host names, Name lookup on

LAN.

Lab6: Filters and scripting for management of server using sed, grep, awk.

Lab7: NFS-Native file sharing service, Configuring NFS, Samba server, Creating Samba

share and Samba users, Configuring Samba windows client Configuring FTP server

and Client

Lab8: Telnet and SSH, Running Telnet and SSH sessions, Configuring CUPS, NIS, DNS,

Apache, SQUID, IPTABLES.

Page 55: B.E. Computer Science & Engineering

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Lab9: Microsoft Windows Advanced server installation, network and service configuration,

trouble shooting, user and security management.

Lab10: Remote management and administration. Backup and Recovery Services.

Lab11: Database Administration: creation of database and its user, granting rights to users on

tables.

Lab12: Database storage methods, backup and recovery.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 56: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44_____: MACHINE LEARNING

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. To apply knowledge of computing and mathematics to machine learning problems,

models and algorithms;

2. To analyze a problem and identify the computing requirements appropriate for its

solution;

3. To design, implement, and evaluate an algorithm to meet desired needs; and

4. To apply mathematical foundations, algorithmic principles, and computer science

theory to the modeling and design of computer-based systems in a way that

demonstrates comprehension of the trade-offs involved in design choices.

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction to machine learning, scope and limitations, regression,

probability, statistics and linear algebra for machine learning, convex optimization,

data visualization, hypothesis function and testing, data distributions, data

preprocessing, data augmentation, normalizing data sets, machine learning models,

supervised and unsupervised learning.

UNIT 2. Linearity vs non linearity, activation functions like sigmoid, ReLU, etc.,

weights and bias, loss function, gradient descent, multilayer network,

backpropagation, weight initialization, training, testing, unstable gradient problem,

auto encoders, batch normalization, dropout, L1 and L2 regularization, momentum,

tuning hyper parameters,

UNIT 3. Convolutional neural network, flattening, subsampling, padding, stride,

convolution layer, pooling layer, loss layer, dance layer 1x1 convolution, inception

network, input channels, transfer learning, one shot learning, dimension reductions,

implementation of CNN like tensor flow, keras etc.

UNIT 4. Recurrent neural network, Long short-term memory, gated recurrent unit,

translation, beam search and width, Bleu score, attention model, Reinforcement

Learning, RL-framework, MDP, Bellman equations, Value Iteration and Policy

Iteration, , Actor-critic model, Q-learning, SARSA

Page 57: B.E. Computer Science & Engineering

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UNIT 5. Support Vector Machines, Bayesian learning, application of machine learning

in computer vision, speech processing, natural language processing etc, Case Study:

ImageNet Competition

TEXT BOOKS RECOMMENDED:

1. Christopher M. Bishop, “Pattern Recognition and Machine Learning”, Springer-

Verlag New York Inc., 2nd Edition, 2011.

2. Tom M. Mitchell, “Machine Learning”, McGraw Hill Education, First edition, 2017.

3. Ian Goodfellow and Yoshua Bengio and Aaron Courville, “Deep Learning”, MIT

Press, 2016

REFERENCE BOOKS:

1. Aurelien Geon, “Hands-On Machine Learning with Scikit-Learn and Tensorflow:

Concepts, Tools, and Techniques to Build Intelligent Systems”, Shroff/O'Reilly; First

edition (2017).

2. Francois Chollet, "Deep Learning with Python", Manning Publications, 1 edition (10

January 2018).

3. Andreas Muller, "Introduction to Machine Learning with Python: A Guide for Data

Scientists", Shroff/O'Reilly; First edition (2016).

4. Russell, S. and Norvig, N. “Artificial Intelligence: A Modern Approach”, Prentice

Hall Series in Artificial Intelligence. 2003.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 58: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44___: CLOUD COMPUTING

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Understand web services, service oriented computing and their implementation.

2. Understand cloud file system and map reduce model & their implementation

3. Understand concept of virtualization, security issues and challenges in cloud.

4. Understand applications of cloud, inter cloud issues.

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction to Service Oriented Architecture, Web Services, Basic Web

Services Architecture, Introduction to SOAP, WSDL and UDDI; RESTful services:

Definition, Characteristics, Components, Types; Software as a Service, Platform as

a Service, Organizational scenarios of clouds, Administering & Monitoring cloud

services, benefits and limitations, Study of a Hypervisor.

UNIT 2. Utility Computing, Elastic Computing, Ajax: asynchronous ‘rich’ interfaces,

Mashups: User interface, Services Virtualization Technology: Virtualization

applications in enterprises, Pitfalls of virtualization Multitenant software: Multi-entity

support, Multi-schema approach, Multi-tenance using cloud data stores.

UNIT 3. Data in the cloud: Relational databases, Cloud file systems: GFS and HDFS,

Features and comparisons among GFS, HDFS etc, BigTable, HBase and Dynamo.

Map-Reduce and extensions: Parallel computing, The Map-Reduce model: Parallel

efficiency of Map-Reduce, Relational operations, Enterprise batch processing,

Example/Application of Map-Reduce.

UNIT 4. Cloud security fundamentals, Vulnerability assessment tool for cloud, Privacy

and Security in cloud: Cloud computing security architecture, General Issues, Trusted

Cloud computing, Security challenges: Virtualization security management-virtual

threats, VM Security Recommendations, VM-Specific Security techniques, Secure

Execution Environments and Communications in cloud.

UNIT 5. Issues in cloud computing; implementing real time application; QOS Issues in

Cloud, Dependability, data migration, streaming in Cloud. Cloud Middleware.

Mobile Cloud Computing. Inter Cloud issues. A grid of clouds, Sky computing, load

Page 59: B.E. Computer Science & Engineering

SGSITS 2019-20

balancing, Resource optimization, Resource dynamic reconfiguration, Monitoring in

Cloud, Installing cloud platforms and performance evaluation, Features and functions

of cloud computing platforms.

TEXT BOOKS RECOMMENDED:

1. Kai Hawang, Geoferrey C Fox, “Distributed and Cloud Computing”, Elseveir

publication, 2012

2. Judith Hurwitz, R.Bloor, M.Kanfman, F.Halper, “Cloud Computing for Dummies”,

Wiley India Edition

3. Rajkumar Buyya, Christian Vecchiola, S. Thamaraselvi, Mastering Cloud Computing,

McGraw Hill, 2013

REFERENCE BOOKS:

1. Scott Granneman, “Google Apps”, Pearson, 2012

2. Tim Malhar, S.Kumaraswammy, S.Latif, “Cloud Security & Privacy”, SPD,

O’REILLY

3. Ronald Krutz and Russell Dean Vines, “Cloud Security”, Wiley-India, 2011

THEORY ASSESSMENT:

1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL: 1. Study of services of different cloud provider like Google App engine/Amazon/Sales

Force/Aneka/Microsoft Azure.

2. Deployment of app in a cloud.

3. Assignment to understand concepts of virtualization.

4. Installation of Hadoop and programming assignments on map-reduce.

5. Creating a toy distributed file system.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 60: B.E. Computer Science & Engineering

SGSITS 2019-20

DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44___: HUMAN-COMPUTER INTERACTION

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 0 30 70 40 60

PRE-REQUISITE: NIL

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Describe the fundamental principles of computer interaction.

2. Describe the design models of user interaction.

3. To understand about writing code for UI.

4. UI design as per customer requirements efficiently

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction to Human computer Interaction, HCI History, HCI Frameworks,

HCI Paradigms. Aspects of Human Cognition.

UNIT 2. Introduction to Evaluation, Predictive evaluation, heuristic evaluation, User

modelling, UCD Process, Usability Principles, User-centered Design, Dialog:

Command Language Interface & Graphical User Interface, Dialog: Pen & PDA.

UNIT 3. Human Abilities, IRB & Ethics, Predictive Models and Cognitive Models,

Descriptive Cognitive Models, Ubiquitous Computing.

UNIT 4. Natural Language & Speech, Information Visualization, Universal Design &

Assistive Technology, Pervasive Computing, Tangible User Interfaces

UNIT 5. Help & Documentation, UI Software, UI Agents, and Case Studies: Windows

Swing.

TEXT BOOKS RECOMMENDED:

1. Abowd and Russell Beale, “Human-Computer Interaction (3rd ed.)”, Prentice Hall,

2004.

2. Donald Norman, “The Design of Everyday Things”, Basic Book Publisher, 2002.

3. John Carrol, “Human-Computer Interaction in the New Millenium”, 2002.

Page 61: B.E. Computer Science & Engineering

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REFERENCE BOOKS:

1. Paul Booth, “An Introduction to Human-Computer Interaction”, First Edition,

Psychology Press, 2015.

2. D. Hix and H. R. Hartson, “Developing User Interfaces: Ensuring Usability Through

Product and Process”, Publisher - John Wiley, 1993.

3. Rosson & Carroll, “Usability Engineering: Scenario-Based Development of Human-

Computer Interaction”, Morgan Kaufmanns, 2001.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%).

2. End semester Theory Exam (70%).

PRACTICAL: Different problems are framed every year to enable students to understand the concept

learnt and get hands on various tools and software related to the subject. Such

assignments are framed for ten to twelve lab sessions.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 62: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44_____: INFORMATION AND NETWORK SECURITY

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE: 1. CO34007: Computer Network

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Understand meaning of information and secure system and need of information

security.

2. Understand cryptography and various cryptographic techniques.

3. Understand threats and vulnerabilities in network protocols and attacks.

4. Understand security policies and security in software.

COURSE CONTENTS:

THEORY:

UNIT 1. Introduction to Information Security, Security threats – Vulnerabilities and

Attacks, Security Goals, Security planning and Risk analysis, Legal and Ethical Issues

in Computer Security.

UNIT 2. Cryptography – Classical Cryptography, Symmetric key Encryption: DES,

Triple DES algorithm, Key Exchange; Public Key Cryptography: RSA algorithm;

Hash Functions and Message Authentication: MD5, SHA-1, HMAC, PKI: Digital

Signatures, Digital Certificates, X.509 standard, Authentication applications like

Kerberos.

UNIT 3. Security in networks: Threats and Vulnerabilities, IP Security – Overview,

Architecture etc., Email Security – PGP, S/MIME; Web Security – Requirements,

Security Protocols like SSL, TLS, SET; Firewalls.

UNIT 4. Intruders, Intrusion Detection and Preventing techniques, Program Security-

Threats against programs, Secure programs, Viruses and other malicious code;

Introduction to Operating System Security: User Authentication mechanisms, Memory

and Address protection, File system protection.

UNIT 5. Access Control Mechanisms, Security Policies: Definition, Types, various

models of security; Introduction to Security in Distributed Systems, Introduction to

Database security methods.

Page 63: B.E. Computer Science & Engineering

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TEXT BOOKS RECOMMENDED:

1. Pfleeger and Pfleeger, “Security in Computing”, 4th Edition, Pearson Education, 2009.

2. Whitman and Mattord, “Principles of Information Security”, 4th Edition, Cengage

Learning, 2011

3. Bishop, Venkataramanayya, “Introduction to Computer Security”, First Edition,

Pearson Education, 2005

REFERENCE BOOKS:

1. W. Stallings, “Cryptography and Network Security – Principles and Practices”, 7th

Edition, Pearson Education, 2017.

2. Mann, Mitchell, Krell, “Linux, System Security”, 2nd Edition, Pearson Education,

2003.

3. Robert, C. Newman, “Enterprise Security”, Pearson Education.

4. Kaufman, Perlman and Speciner, “Network Security, Private Communication in a

Public Network”, Prentice Hall of India, 2003.

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL: 1. Programing assignments on writing classical cryptographic algorithms.

2. Assignments related to use of digital certificates/digital signatures.

3. Assignments related to learning commands related exploration of routers, paths,

communication delays etc in linux and windows OS.

4. Assignments related to installation, configuration and use of open source software for

experimentation on intrusion detection.

5. Exploitation of vulnerabilities in network protocols at network layer and application

layer.

6. Assignments to understand exploitation of user authentication, file access control etc

in OS.

7. Assignments related to exploiting bugs in softwares.

8. Problems related to attacks on World Wide Web such as DOS, cross site scripting etc.

9. Case study of database management system with regard to security (such as oracle).

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.

Page 64: B.E. Computer Science & Engineering

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DEPARTMENT OF COMPUTER ENGINEERING

B.E. IV YEAR (4YDC)

CO 44___: ADVANCED DATABASES

HOURS PER

WEEK

CREDITS MAXIMUM MARKS

T P Tu. T P TOTAL THEORY PRACTICAL TOTAL

MARKS

CW END

SEM

SW END

SEM

200

3 2 0 3 1 4 30 70 40 60

PRE-REQUISITE:

COURSE OUTCOMES:

After Completing the course student should be able to:

1. Comprehend the properties of RDBMS and analyze the expedited search in data base

using indexing and hashing.

2. Understand the algorithm behind query execution and learn to use cost estimation for

query optimization,

3. Describe the design of parallel and distributed databases and apply the concept using

Hadoop architecture.

4. Implement the concepts of transaction management & recovery and introduction to

semi- structured databases.

COURSE CONTENTS:

THEORY:

UNIT 1. Brief overview of Relational Data Model, Database storage and indexing:

Hash based indices; Tree based Indices, Indexes and Performance Tuning.

Comparison of File Organizations: cost model, heap files, sorted models, clustered

files.

UNIT 2. Introduction to query evaluation: External merge-sort, nested loops join, Sort

merge join, Hash joins, Query optimization using selectivity and cost Estimates, Index

selection.

UNIT 3. Distributed and Parallel Databases: Design Issues, Distributed query

processing, Distributed concurrency control, Reliability, Data integration and Data

replication, Distributed recovery, Introduction to Hadoop: Distributed file system,

Architecture for Parallel Databases, Parallel Query Evaluation, Parallel Query

Optimization.

UNIT 4. Advanced Transaction Management: Granularity of Locks: Granularity of

Locks and Degrees of Consistency in a Shared Data Base. Multiversion concurrency

control, Optimistic Concurrency control: B-tree locking techniques Isolation Levels,

The Aries Recovery Algorithm.

UNIT 5. Emerging Database Technologies: Introduction to XML Databases, No SQL

Databases, Spatial and Temporal databases etc.

Page 65: B.E. Computer Science & Engineering

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TEXT BOOKS RECOMMENDED:

1. Raghu Ramakrishnan and Johannes Gehrke, “Database Management Systems”, Third

Edition, McGraw Hill, third edition, 2002,

2. A Silberschatz, Henry F. Korth & S. Sudarshan, “Database System Concepts”, 6/E,

McGraw Hill, 2013.

REFERENCE BOOKS:

1. T. Ozsu and P. Valduriez, “Principles of Distributed Database Systems”, Springer; 3rd

Edition. edition (March 2011), ISBN-10: 1441988335

2. Hector Garcia-Molina , Jeffrey Ullman and Jennifer Widom, “Database Systems:The

complete Book”, Prentice-Hall, 2/e, 2008

THEORY ASSESSMENT: 1. Internal Assessment for continuous evaluation, mid-term tests, Tutorials, Quizzes,

Class Performance, etc. (30%)

2. End semester Theory Exam (70%)

PRACTICAL: 1. Hands on DDL, DML statements.

2. Write SQL queries using aggregate functions, group by having clause.

3. Write SQL queries using string comparison functions and order by clause.

4. Write SQL queries using sub query and correlated sub query.

5. Write SQL queries using joins.

PRACTICAL ASSESSMENT: 1. Internal Assessment for continuous evaluation (40%): Lab assignments,

demonstration Viva, file etc.

2. End semester Practical Exam (60%): Quiz/Programming test, lab journal, demo, viva

etc.