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    A Bentley Design Tutorial: SketchBook Designer 2012

    Part 1: Concept Generation

    Obecti!es o" this tutorial: To explore concept generation techniques used to define and create designs for theentertainment industry, refine a design and create a design #o$el sheet (views for construction), and focus on

    the tools in SketchBook Designer that facilitate concept generation

    Design principles we will look at when generating concepts include the following! story and context,

    concept"character description, research, function and form, silhouettes and thum#nails, symmetry, proportions

    and shape language

    SketchBook Designer "ocus tools

    Simplicity in work flowSymmetry! Bi$lateral

    Symmetry! %adial&urve Snap'radient ills

    ayer *arping

    &ustom #rushes

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    The %arrati!e

    (hypothetical story)

    &hat is the conte't( + live$action movie $games meets -eed for Speed in an on$line open world race

    Story) .n a distant planet, high stakes racing is all the rage +ircraft pilots race against each other as well as

    compete against millions of viewer participants on$line .nly the top digital winners are awarded sponsorshipand can #e eventually chosen to train and compete with physical aircraft for fame and wealth

    (On-line story and name generators like http://seventhsanctum.comfor example can be helpful in coming upwith stories, technologies, and names.

    Concept $esign brie") 'enerate concept designs for futuristic racing aircraft vehicles /ach design needs to #e

    distinct from the next through visual language and shape +ll pilots are humanoid and will have sponsors

    *esearch

    Create i#age boar$s) *ea$ up on technologies) .n the 0nternet, #rowse 1 racing, $games, B2, %ally,etc ook for design styles that inspire, ie Streamline, +rt -ouveau ook at the shape, form and texture of

    #ugs, fish, #irds, vehicle design, motorcycle design, concept design, **3 +irplane design, military, aerospace

    'reat ideas"inspiration found #y reading 4opular Science, -ational 'eographic, &ycle *orld, etc(!ue to ownership rights, no image boards will be displayed.

    Concept Generation

    Silhouette+Thu#bnail sketches: +ny design should have a strong and interesting silhouette /ach team airship

    needs to #e recogni5a#le even when seen at a distance when all details are lost 0t is easy to explore many

    directions quickly

    ,ery $e"ine$ shapes can help $e"ine $i""erent tea#s an$ e#otions)

    0n general! &ircles"round forms are seen as friendly and natural Squares"rectangles convey a sense of mass and

    sta#ility Triangles"sharp angles convey a sense of attack or can #e seen as sinister

    http://seventhsanctum.com/http://seventhsanctum.com/
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    Custo# Brushes -shapes language.: &reating li#raries of #rush shapes can help keep each team6s designseparate +s #rushes are splattered onto the canvas, new ideas and concepts occur 0t is up to the designer to

    discover them These stamps were created with distinct shapes! triangular, circular, and rectangular 0 captured

    the shapes in the stamp area of the #rush modifier, then played with the stamp spacing, transparency, androtation to create unique looks and patterns

    Sy##etry: 2ost man$made o#7ects as well as creatures have symmetry Take any of the more interestingconcepts from the thum#nails and apply interactive symmetry to its layer, spinning it around until you discover

    interesting shapes and ideas 4hotos can also #e symmetri5ed with wonderful results

    &arp: The warp tool in the palette is ama5ing #y itself, #ut when used with symmetry all kinds of designs can

    #e discovered Select the edges to create new handles, and ad7ust them to taste

    Select a Design an$ Basic Concept Description

    0t is wise to have deadlines set so that you can move one phase of design to the next 0 am happy with some of

    my silhouettes and thum#nails and want to clean up one idea in particular 0t is a futuristic racing aircraft The

    nature of the racing is dangerous The concept is influenced #y a mix of Streamline design, motorcycle design,organic life (in this case manta rays, #ats, and insects) and, as always, Star *ars technology and art

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    /inal o$el Sheet

    By snapping onto the 'uide &urves, 06ve redrawn the final design views Some simple shading helps to

    understand the form +nytime there is a value change in shading, the mind will see surface change in thedesign The concept 7ust needs a suita#le name

    The 3nie!el Concept

    /inal 3nie!el Concept Description

    + futuristic racing aircraft The nature of the racing is dangerous thus the given name :nievel The concept is

    influenced #y Streamline design as well as organic life, in particular manta rays, #ats, and insects The color

    will #e taken from /vil :nievel6s outrageous red, white, and #lue, outfits

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    Co#ing Soon: Part 2

    4llustration

    Surface anguage (4osition, Tangent, &urvature)4erspective views, camera angle, lens

    ightingShading

    &oloring

    2askingayer #lending

    Textures and logos

    inal touches

    Da!i$ Bentley

    bentley)$esign5yahoo)co#

    mailto:[email protected]:[email protected]