bd tutorials concept generation1
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A Bentley Design Tutorial: SketchBook Designer 2012
Part 1: Concept Generation
Obecti!es o" this tutorial: To explore concept generation techniques used to define and create designs for theentertainment industry, refine a design and create a design #o$el sheet (views for construction), and focus on
the tools in SketchBook Designer that facilitate concept generation
Design principles we will look at when generating concepts include the following! story and context,
concept"character description, research, function and form, silhouettes and thum#nails, symmetry, proportions
and shape language
SketchBook Designer "ocus tools
Simplicity in work flowSymmetry! Bi$lateral
Symmetry! %adial&urve Snap'radient ills
ayer *arping
&ustom #rushes
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The %arrati!e
(hypothetical story)
&hat is the conte't( + live$action movie $games meets -eed for Speed in an on$line open world race
Story) .n a distant planet, high stakes racing is all the rage +ircraft pilots race against each other as well as
compete against millions of viewer participants on$line .nly the top digital winners are awarded sponsorshipand can #e eventually chosen to train and compete with physical aircraft for fame and wealth
(On-line story and name generators like http://seventhsanctum.comfor example can be helpful in coming upwith stories, technologies, and names.
Concept $esign brie") 'enerate concept designs for futuristic racing aircraft vehicles /ach design needs to #e
distinct from the next through visual language and shape +ll pilots are humanoid and will have sponsors
*esearch
Create i#age boar$s) *ea$ up on technologies) .n the 0nternet, #rowse 1 racing, $games, B2, %ally,etc ook for design styles that inspire, ie Streamline, +rt -ouveau ook at the shape, form and texture of
#ugs, fish, #irds, vehicle design, motorcycle design, concept design, **3 +irplane design, military, aerospace
'reat ideas"inspiration found #y reading 4opular Science, -ational 'eographic, &ycle *orld, etc(!ue to ownership rights, no image boards will be displayed.
Concept Generation
Silhouette+Thu#bnail sketches: +ny design should have a strong and interesting silhouette /ach team airship
needs to #e recogni5a#le even when seen at a distance when all details are lost 0t is easy to explore many
directions quickly
,ery $e"ine$ shapes can help $e"ine $i""erent tea#s an$ e#otions)
0n general! &ircles"round forms are seen as friendly and natural Squares"rectangles convey a sense of mass and
sta#ility Triangles"sharp angles convey a sense of attack or can #e seen as sinister
http://seventhsanctum.com/http://seventhsanctum.com/ -
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Custo# Brushes -shapes language.: &reating li#raries of #rush shapes can help keep each team6s designseparate +s #rushes are splattered onto the canvas, new ideas and concepts occur 0t is up to the designer to
discover them These stamps were created with distinct shapes! triangular, circular, and rectangular 0 captured
the shapes in the stamp area of the #rush modifier, then played with the stamp spacing, transparency, androtation to create unique looks and patterns
Sy##etry: 2ost man$made o#7ects as well as creatures have symmetry Take any of the more interestingconcepts from the thum#nails and apply interactive symmetry to its layer, spinning it around until you discover
interesting shapes and ideas 4hotos can also #e symmetri5ed with wonderful results
&arp: The warp tool in the palette is ama5ing #y itself, #ut when used with symmetry all kinds of designs can
#e discovered Select the edges to create new handles, and ad7ust them to taste
Select a Design an$ Basic Concept Description
0t is wise to have deadlines set so that you can move one phase of design to the next 0 am happy with some of
my silhouettes and thum#nails and want to clean up one idea in particular 0t is a futuristic racing aircraft The
nature of the racing is dangerous The concept is influenced #y a mix of Streamline design, motorcycle design,organic life (in this case manta rays, #ats, and insects) and, as always, Star *ars technology and art
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/inal o$el Sheet
By snapping onto the 'uide &urves, 06ve redrawn the final design views Some simple shading helps to
understand the form +nytime there is a value change in shading, the mind will see surface change in thedesign The concept 7ust needs a suita#le name
The 3nie!el Concept
/inal 3nie!el Concept Description
+ futuristic racing aircraft The nature of the racing is dangerous thus the given name :nievel The concept is
influenced #y Streamline design as well as organic life, in particular manta rays, #ats, and insects The color
will #e taken from /vil :nievel6s outrageous red, white, and #lue, outfits
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Co#ing Soon: Part 2
4llustration
Surface anguage (4osition, Tangent, &urvature)4erspective views, camera angle, lens
ightingShading
&oloring
2askingayer #lending
Textures and logos
inal touches
Da!i$ Bentley
bentley)$esign5yahoo)co#
mailto:[email protected]:[email protected]