basic computer network types and typologies
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Network BasicsBy K.Baxter
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Network Types
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Wide Area Network The Internet is a WAN
WANs are LANs connected to other LANs
WANs use publically available telecoms infrastructure
WANs facilitate business activities from any location
Metropolitan Area Network In simple terms a MAN is larger than a LAN but smaller than a
WAN
MANs usually cover a city wide area or large region
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Local Area Network Located at a single sight such as a School or Office
Connected with equipment owned by the business
Maintained in-house by staff or 3rd party contractor
Central storage of data = easy sharing of data
Central storage of data = easier backing-up of data
Computers can be centrally reconfigured and updated
Security policies can be administered centrally
Easier internal communication between users
Shared peripherals e.g. Scanners, printers and media drives/disk
• Maintenance can be expensive and specialist staff required
• Network problems can cause delays to all users
• Security is always a risk with any Network
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Client-Server
Servers are high-end computers capable of handling network functions
Servers have plenty of storage and enough speed and processing power to serve the needs of connected computers
A Network can have more than one server
A server doesn’t always have to be a separate physical machine a server can have virtual server software to serve multiple needs
• More complex to set-up that a peer-to-peer Network • More expensive equipment required • Faulty server = No Network
Client 2
Hub or Switch Server
Client 1 Client 3
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Network Types
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Peer-to-Peer
Each computer has equal priority
Computers on a peer-to-peer network can also be used as standalone PCs
Easy to set-up
• More difficult to maintain than a Client-Server Network
• Less secure than a Client-Server Network
• Slow due to heavy network traffic
Client 2
Hub or Switch Server
Client 1 Client 3
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Bus Topology
Computers and devices connected to a single backbone.
Easy set-up
Cheap
• Limited distance
• Data collision can slow down Network
• Faulty backbone = No Network
Terminator Server Printer
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Token-Ring Topology
Very Fast – No Collisions
• Faulty backbone = No Network
• Data passes through each node = Higher level of vulnerability
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Star TopologyClient Nodes are connected to a central hub or switch this is usually connected to one or more Servers
One faulty Node does not bring down the entire Network
Less collision than a bus Network = faster connection
• Higher level of expertise required to maintain it
• More expensive to set-up
• More building work required
• More Hardware/Software needed
Switches
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