backlight for view-sequential autostereo 3d adrian travis, neil emerton, tim large, steven bathiche...

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Backlight for view- sequential autostereo 3D Adrian Travis , Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

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Page 1: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Backlight for view-sequential autostereo 3D

Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn

Microsoft Corporation

Page 2: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Contents

• View sequential 3D

• Design of wedge backlight

• Results

Page 3: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

An eye sees an image only if rays from the display reach the eye

lens

Liquid crystal display

LED

Page 4: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

A different eye sees the image if we alter the angle of the rays

Page 5: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Repeat the sequence at a high enough rate to avoid flicker.Get 3D by showing one view at a time to each eye & repeating fast to avoid flicker

head tracker

High frame-rate

LCD

Page 6: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Repeat the sequence at a high enough rate to avoid flicker.Get 3D by showing one view at a time to each eye & repeating fast to avoid flicker

head tracker

High frame-rate

LCD

Page 7: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Repeat the sequence at a high enough rate to avoid flicker.Get 3D by showing one view at a time to each eye & repeating fast to avoid flicker

head tracker

High frame-rate

LCD

Page 8: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Repeat the sequence at a high enough rate to avoid flicker.Get 3D by showing one view at a time to each eye & repeating fast to avoid flicker

head tracker

High frame-rate

LCD

Page 9: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Repeat the sequence at a high enough rate to avoid flicker.Get 3D by showing one view at a time to each eye & repeating fast to avoid flicker

head tracker

High frame-rate

LCD

Page 10: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Effect response time/s

contrast grayscale field of view

Polarisation Shielded Smectic

<500 @ 5V better than nematic

continuous & flat response

wide

Flexoelectric 10~100 2000:1 continuous ok with film

Banana-shaped 100 3000:1 continuous wide

Blue phase <1000 3000:1 continuous wide and symmetric

Liquid crystals can switch gray levels fast with good contrast versus angle

Page 11: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

We have: >240 Hz LCDs

good head trackingbut the lens is bulky

Page 12: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Contents

• View sequential 3D

• Design of wedge backlight

• Results

Page 13: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

reflect

reflect

Collimate by reflection off a curve. But how do we get uniform emission?

LED

curve

Page 14: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Rays exit a wedge light-guide at the critical angle. Trace them backwards

turningfilmwedge

light-guide

Page 15: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Rays travel as if straight through a stack of wedges.

actual ray

apparent ray

Page 16: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

The thick ends form a curve. Make this spherical so it concentrates the rays.

focuscurve

Page 17: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Emboss the thick end with facets to reduce ray angle & guide rays to focus

focus

Page 18: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

By symmetry, the facets must be a zig-zag so rays exit from top & bottom

facets

LED

Page 19: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation
Page 20: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Wedge is steering light into each individual's eyes. Each person gets their own unique image.

Page 21: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Contents

• View sequential 3D

• Design of wedge backlight

• Results

Page 22: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Results: Image cast on a screen with red & blue LED’s at the wedge thin end

Page 23: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Precision: Far field image with 3 red, 3 green & 3 blue LEDs at the thin end

Page 24: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Uniformity: photograph of backlight with 3 green LED’s at thin end.

Page 25: Backlight for view-sequential autostereo 3D Adrian Travis, Neil Emerton, Tim Large, Steven Bathiche and Bernie Rihn Microsoft Corporation

Conclusions

• We get uniformity by the light-guide shape instead of by scattering

• The collimated backlight enables low power, privacy and 3D

• We try to think of the LCD as part of a system of projection