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The Foundation for The Gator Nation An Equal Opportunity Institution Digital Worlds Institute PO Box 115800 Office of the Director Gainesville, FL 32611-5800 352-294-2020 Phone 352-294-2030 Fax March 5, 2012 MEMO To: Edward Schaefer, Associate Dean From: James Oliverio, Director, UF Digital Worlds Institute RE: Detailed Response to Information Requested for BA in DAS Degree Revitalization In response to specific feedback from the UCC Committee, we offer herein supporting documentation to support the significant differentiation of the BA in Digital Arts and Sciences (DAS) from the BS in DAS. These two degrees have, from their origins, consisted of substantially different courses and raisons d'être. The attached .pdf document provides the following information: 1) Copy of 2002 Letter from Provost Colburn announcing the approval of the BA and BS in DAS 2) Copy of the 2003-04 UF Catalog showing the substantial differences in the curricula for each of the courses from their earliest iterations 3) Copy of the current curriculum for the BS in DAS, taken from the 2012 website 4) Copy of the original 2003-04 BA in DAS curriculum, re-formatted to allow side by side comparison of obvious differences when Both Item 3) and 4) are printed out and laid side by side 5) Copies of the revitalized 2011 version of the BA in DAS (with all three tracks formatted to also allow side by side comparison when printed out and laid side by side) and the ALC/SLO curriculum map that has been reviewed and approved by Dr. Timothy Brophy as being “fine, based on the current format in UF undergraduate catalog.” Also, responses are given below to several specific concerns about the 2011 version of the BA in DAS. CONCERN 1: Rationale as to why it should be under CISE’s degree program in Digital Arts and Sciences – this needs alignment with CISE’s ALC. RESPONSE 1: A side-by-side comparison of the current BS and updated BA will reveal significant overlap and numerous analogous courses comprising some ¾ of the Lower Level curricula. At the Upper Level the students work together in four sequential digital studio courses, with emphasis on coding and programming in the BS and on design, storytelling and artistic matters in the BA. Additionally, we have been and are working with the CISE administration and faculty to ensure that the BA in DAS and the BS in DAS continue to build appropriate overlap in faculty, instructional resources, alignment of the ALC’s and new course proposals. Document Version 52 as of 03/05/2012

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Page 1: BA in DAS MEMO DRAFT V2 - University of Floridafora.aa.ufl.edu/docs/47//20Mar12//UCC_20Mar12_BA_in_DAS.pdfCOT 4501 Numerical Analysis - A Computational Approach 3 Total 12 Semester

The Foundation for The Gator Nation An Equal Opportunity Institution

 

Digital Worlds Institute PO Box 115800 Office of the Director Gainesville, FL 32611-5800

352-294-2020 Phone 352-294-2030 Fax

March 5, 2012

MEMO To: Edward Schaefer, Associate Dean From: James Oliverio, Director, UF Digital Worlds Institute RE: Detailed Response to Information Requested for BA in DAS Degree Revitalization

In response to specific feedback from the UCC Committee, we offer herein supporting documentation to support the significant differentiation of the BA in Digital Arts and Sciences (DAS) from the BS in DAS. These two degrees have, from their origins, consisted of substantially different courses and raisons d'être.

The attached .pdf document provides the following information:

1) Copy of 2002 Letter from Provost Colburn announcing the approval of the BA and BS in DAS

2) Copy of the 2003-04 UF Catalog showing the substantial differences in the curricula for each of the courses from their earliest iterations

3) Copy of the current curriculum for the BS in DAS, taken from the 2012 website

4) Copy of the original 2003-04 BA in DAS curriculum, re-formatted to allow side by side comparison of obvious differences when Both Item 3) and 4) are printed out and laid side by side

5) Copies of the revitalized 2011 version of the BA in DAS (with all three tracks formatted to also allow side by side comparison when printed out and laid side by side) and the ALC/SLO curriculum map that has been reviewed and approved by Dr. Timothy Brophy as being “fine, based on the current format in UF undergraduate catalog.”

Also, responses are given below to several specific concerns about the 2011 version of the BA in DAS.

CONCERN 1: Rationale as to why it should be under CISE’s degree program in Digital Arts and Sciences – this needs alignment with CISE’s ALC.

RESPONSE 1: A side-by-side comparison of the current BS and updated BA will reveal significant overlap and numerous analogous courses comprising some ¾ of the Lower Level curricula. At the Upper Level the students work together in four sequential digital studio courses, with emphasis on coding and programming in the BS and on design, storytelling and artistic matters in the BA. Additionally, we have been and are working with the CISE administration and faculty to ensure that the BA in DAS and the BS in DAS continue to build appropriate overlap in faculty, instructional resources, alignment of the ALC’s and new course proposals.

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The Foundation for The Gator Nation An Equal Opportunity Institution

CONCERN 2: Eight semester plan - submit catalog copy

RESPONSE 2: Please see Item 5) above

CONCERN 3: For the presentation put the old curriculum side-by-side with the new….so they can be evaluated more easily.

RESPONSE 3: Please see Item 5) above

CONCERN 4: Concentration in Systems Design has 10 credits of PB without any explanation as to why; there are 9 credits in the other degree concentrations.

RESPONSE 4: Systems Design has been amended so that it now has 9 credits of the GE PB requirement, not 10.

CONCERN 5: Concentration in Systems Design has 39 Gen Ed credits, 3 more than the requirement. Because of the various requirements for the degree we couldn’t see quickly how to pull a course out and put it into the lower division section, but if we can that would be desirable.

RESPONSE 5: Systems Design has been amended so that it now has 36 credits of the GE requirement, not 39.

CONCERN 6: The proposal will need to have all catalog copy, including tracking courses, required GPA to enter the upper level; ALC (addressed above) and an 8 semester plan.

RESPONSE 6: Please see Item 5) above

CONCERN 7: Concentration in Systems Design has ART 2701C/ART 2305C under upper division. Can these be put into the lower division courses without upsetting something? RESPONSE 7: The degree is designed to facilitate the transfer of students from partner state two-year institutions into the degree program in their third year. Because these courses are not offered at partner institutions in the State of Florida, transfer students would take these courses in their third year. UF students in the degree program could of course still take these courses in their first or second year and still have them count toward their degree program.    

 

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Table of Contents

Item 1: 2002 Letter from Provost Colburn: Approval of BA and BS in DAS…………..……………………2

Item 2: 2003 UF Catalog: Shows differences in curricula…………….………………………………………3-14

Item 3: Current Curriculum BS in DAS from 2012 website…….…………………………………………….15-17

Item 4: Original 2003-04 BA in DAS curriculum………………………….…………………………………….18-20

Item 5: Revitalized 2011 version of BA in DAScurriculum……………………………………………………21-29

Digital Worlds BA in DAS SLOs by Course…………………………….………………………………………30

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BS in Digital Arts & Sciences – CURRENT ENGINEERING DEGREE

 1  

Digital Arts and Sciences The digital arts and sciences (DAS) program crosses college boundaries between engineering and fine arts. This degree is an interdisciplinary engineering program.

About This Major

• College: Engineering • Degree: Bachelor of Science in Digital Arts and Sciences • Hours for Degree: 121 • Minor: No • Combined-Degree Program: Yes • Website: www.cise.ufl.edu/student_services/undergrad/das

Overview

Students take art and other interdisciplinary courses along with the core computer classes. Graduates will be well versed in issues and solutions for basic art techniques and graphic art design, as well as modeling 3D virtual worlds. The DAS graduate also will be well versed in collaborative multidisciplinary team models. Intermediate and final class projects are centered around a balanced-team composition focusing on multimedia productions.

Department Requirements

Students must complete all critical-tracking courses with a C or better in each course and the critical-tracking GPA must be at 2.5 or higher. A grade of C or better is required in ENC 3254, CIS 3020 or 3023, and EEL 3701C. In addition, CISE requires all DAS students to maintain a cumulative, upper-division and department GPA of 2.0 or higher.

Students who do not meet these requirements will be placed on academic probation and required to prepare a probation contract with a CISE adviser. Students normally are given two terms in which to remove their deficit points; however, students who do not satisfy the conditions of the first term of probation may be dismissed from the department.

Critical Tracking To graduate with this major, students must complete all university, college and major requirements.

Equivalent critical tracking courses as determined by the State of Florida Common Course Prerequisites may be used for transfer students.

Semester 1

• 2.0 UF GPA for semesters 1-5 • 2.5 GPA on all critical-tracking coursework for semesters 1-5 • Complete 1 of 8 critical-tracking courses with a minimum grade of C within two attempts: ARH

2051, CHM 2045 or CHM 2095, MAC 2311, MAC 2312, MAC 2313, MAP 2302, PHY 2048 and PHY 2049

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BS in Digital Arts & Sciences – CURRENT ENGINEERING DEGREE

 2  

Semester 2 • Complete 1 additional critical-tracking course with a minimum grade of C within two attempts

Semester 3 • Complete 2 additional critical-tracking courses with minimum grades of C within two attempts

Semester 4 • Complete 2 additional critical-tracking courses with minimum grades of C within two attempts

Semester 5 • Complete all 8 critical-tracking courses with minimum grades of C in each course within two

attempts

Recommended Semester Plan To remain on track, students must complete the appropriate critical-tracking courses, which appear in bold, within the timeframe set forth by the college.

Semester 1 Credits ARH 2051 Introduction to the Principles and History of Art 2 (GE-H, N) 3 CHM 2045 General Chemistry 1 (GE-P) or CHM 2095 Chemistry for Engineers 1 3

CHM 2045L General Chemistry 1 Laboratory (GE-P) 1 MAC 2311 Analytic Geometry and Calculus 1 (GE-M) 4 Social and Behavioral Sciences (GE-S) 3

Total 14 Semester 2 Credits

CAP 3032 Interactive Modeling and Animation 3 MAC 2312 Analytic Geometry and Calculus 2 4 PHY 2048 Physics with Calculus 1 (GE-P) 3 PHY 2048L Physics with Calculus 1 Laboratory (GE-P) 1 Humanities (GE-H) 3

Total 14 Semester 3 Credits

CAP 3220 Introduction to Computer-Aided Modeling 3 MAC 2313 Analytic Geometry and Calculus 3 (GE-M) 4 PHY 2049 Physics with Calculus 2 3 PHY 2049L Physics with Calculus 2 Laboratory 1 Humanities (GE-H) 3

Total 14 Semester 4 Credits

CAP 3034 Introduction to Computer-Aided Animation 3 COP 3504 Advanced Programming Fundamentals for CIS Majors 1 (GE-M) or COP 3502 Programming Fundamentals for CIS Majors 1 (CISE technical elective; take COP 3503 Programming Fundamentals for CIS Majors 2 the following semester)

3

MAP 2302 Elementary Differential Equations 3 Social and Behavioral Sciences (GE-S) 3

Total 12

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BS in Digital Arts & Sciences – CURRENT ENGINEERING DEGREE

 3  

Semester 5

Credits

ART 2305C Perceptual Drawing 3 COT 3100 Applications of Discrete Structures 3 Interdisciplinary elective (approved list) 3

Total 9 Semester 6 Credits

CAP 3027 Introduction to Digital Arts and Sciences 3 COP 3530 Data Structures and Algorithm 4 MAS 3114 Computational Linear Algebra 3 Interdisciplinary elective (approved list) 3

Total 13 Semester 7 Credits

CAP 3020 Theory and Practice of Multimedia Production 3 CEN 3031 Introduction to Software Engineering 3 CISE elective (adviser approval) 3 COT 4501 Numerical Analysis - A Computational Approach 3

Total 12 Semester 8 Credits

ART 2701C Sculpture: Shaping Form and Space 3 Interdisciplinary electives (two, from approved list) 6

Total 9 Semester 9 Credits

CAP 4800 Systems Simulation or CIS 4930 Human Computer Interaction 3

CDA 3101 Introduction to Software Engineering 3 CISE elective (approved list) 3 ENC 3254 Professional Writing in the Discipline (GE-C, WR; Writing and Speaking for Engineers) 3

Total 12 Semester 10 Credits

CAP 4730 Computational Structures in Computer Graphics 3 CIS 4914 Senior Project 3 COP 4020 Programming Language Concepts 3 Interdisciplinary elective (approved list) 3

Total 12  

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BA in Digital Arts & Sciences – from 2003-04 catalogue

  1  

BA in Digital Arts & Sciences – from 2003-04 catalogue

• Critical Tracking • 8 Semester Plan

It is important that any students interested in the concentration in digital arts and science confer with the adviser in the School of Art and Art History regarding this program. The rapid pace of technological development may necessitate periodic updates to the specific course titles and numbers published. Consequently, the curriculum outlined in this catalog should be regarded as an outline. Currently updated curriculum sheets from the adviser and SASS audits are the most reliable form for this major.

Art Studies - Digital Arts and Science

To remain ‘on track’ for this major, a student must meet the following critical tracking criteria. The critical tracking courses appear in bold.

Semester 1:

• 2.0 UF GPA • Complete a total of 9 hours (ART1802C, ART1803C) or a total of 6 hours

of any ART or PGY or GRA courses at the 2000 level with a grade of B or better

Semester 2:

• 2.5 UF GPA • Complete 2 of 5 critical courses (ART2305C or ART2930C-Fig. Draw,

ART2930C-Dig.Montage, ART2930C-Time Base Media, ART2757C or ART2701C, ART2930C-Dig.Animation) with a grade of B or better

Semester 3:

• 2.75 UF GPA • Complete 2 additional critical courses with a grade of B or better

Semester 4

• 3.0 UF GPA • Complete 1 additional critical course with a grade of B or better • Complete the CLAST exam or be exempted

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BA in Digital Arts & Sciences – from 2003-04 catalogue

  2  

Semester 1 Credits ART 1802C Workshop for Art Research and Practice: Lecture 3 ART 1803C Workshop for Art Research and Practice: Studio 6 Composition (GE) 3 Total 12

Semester 2 Credits ART 2305C/2930C Drawing/Figure Drawing 3 ART 2930C Digital Montage 3 GRA 2111C Graphic Design: Visual Dynamics 3 ARH 2050 Intro to Art History I (GE) 3 MAC 2311 Calculus (GE) 4 Total 16

Semester 3 Credits

ART 2930C Time Based Media 3 ART2757C/ART2701C 3D 3 ART 2930C Painting Investigations: Color 3 CGS 2414 JAVA 3 ARH 2051 Intro to Art History II 3 Total 15

Semester 4 ART 2930C Digital Animation Credits ART/PGY/GRA2000 Level Studio Elective 3 PGY 2101 Visual Literacy (GE) 3 CGS 2—- Intro to Computer Graphics 3 PHY 3400 Light Color & Holography (GE) 3 Total 3 NOTE in CATALOGUE: A minimum of 55 credits must be completed at the 3000-4000 levels. 15 Semester 5 Credits COT 3100 Applications of Discrete Structures 3 CIS 3020 Intro to CIS (GE) 3 Total 6

Semester 6 Credits ART 4930C Digital Production Studio 3 ART /PGY3/4000 Level Studio Elective 3 MUL 2010 Intro to Music Lit (GE) 3 PHY 2004 Applied Physics (GE) 4 CGS 3063 Computers: Modern Society (GE) 3 Total 16

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BA in Digital Arts & Sciences – from 2003-04 catalogue

  3  

Semester 7 Credits ART 4930C Digital Production Studio 3 ART /PGY3/4000 Level Studio Elective 3 COP 3530 Data Structures & Algorithms 4 ENG 3115 Introduction to Film: Theory and Criticism (GE) 4 Total 14

Semester 8 ART 4930C Digital World Senior Production Studio Credits

ART/PGY3/4000 Level Studio Elective 3 ENG 4136 Film and Video Production 3 ARH 44—20th Century Art History (GE) 4 Total 3

Semester 9 13

ART 4930C Digital World Senior Production Studio Credits CAP 4800 Systems Simulation 3 MUC 4—- Music and Sound Design for Digital Media 3 Physical/Biological Science (GE) 3 ART 4955C Senior Project 3 Total 12 DEGREE TOTAL 120

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BA in Digital Arts & Sciences – 2011 Track: SYSTEMS DESIGN

  1  

Digital Arts and Sciences - Systems Design The Digital Arts and Sciences (DAS) program crosses college boundaries between Fine Arts, Communications and Technology. This degree is an interdisciplinary Bachelor of Arts program.

About This Major

• College: Fine Arts • Degree: Bachelor of Arts in Digital Arts and Sciences • Hours for Degree: 120 • Minor: No • Combined-Degree Program: Yes • Website: http://digitalworlds.ufl.edu/academics/undergrad/FAQ.asp

Overview Students take arts, communications, technology and other interdisciplinary courses along with the core Digital Arts & Sciences (DAS) classes. Graduates will be well versed in issues and solutions for basic design, as well as modeling 3D virtual worlds. The DAS graduate also will be well versed in collaborative multidisciplinary team models. Intermediate and final class projects are centered around a balanced-team composition focusing on interactive media productions.

Department Requirements Students must complete all critical-tracking courses with a C or better in each course and the critical-tracking GPA must be at 2.5 or higher. Students who do not meet these requirements will be placed on academic probation and required to prepare a probation contract with an adviser. Students normally are given two terms in which to remove their deficit points; however, students who do not satisfy the conditions of the first term of probation may be dismissed from the program.

Critical Tracking To graduate with this major, students must complete all university, college and major requirements. Equivalent critical tracking courses as determined by the State of Florida Common Course Prerequisites may be used for transfer students. The Critical-tracking GPA must be at 2.5 or higher. Semester 1

• Complete all critical-tracking courses with minimum grades of C in each course Semester 2

• Complete all critical-tracking courses with minimum grades of C in each course Semester 3

• Complete all critical-tracking courses with minimum grades of C in each course Semester 4

• Complete all critical-tracking courses with minimum grades of C in each course

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BA in Digital Arts & Sciences – 2011 Track: SYSTEMS DESIGN

  2  

Recommended Semester Plan – Systems Design To remain on track, students must complete the appropriate critical-tracking courses, which appear in bold, within the timeframe set forth by the college.

Semester 1 Credits

ARH 2051 Introduction to the Principles and History of Art 2 (GE–H, N) 3

Physical or Biological Science (GE - PB) 3 MAC 2311 Analytic Geometry and Calculus 1 (GE-M) 3 ENC 1101 Expository and Argumentative Writing (GE - C) 3 Social and Behavioral Sciences (GE - S) 3

Total 15 Semester 2 Credits

MAC 2312 Analytic Geometry and Calculus 2 (GE-M) 3 Physical or Biological Science (GE - PB) 3 INR 2001 International Relations or CPO 2001 Comparative Politics or (GE - S) 3 Outside Elective 3

Humanities (GE-H) 3

Total 15 Semester 3 MAC 2313 Analytic Geometry and Calculus 3 3

SPC 2608 Introduction to Public Speaking or ORI 2000 Oral Performance of Literature 1 3

THE 3234 Diversity and Multiculturalism in American Theatre (GE–H,D) 3 Comm Elective - 3 Humanities (GE-H) 3

Total 15 Semester 4 Credits

Physical or Biological Science (GE - PB) 3 RTV 2100 Writing for Electronic Media 3 Comm Elective 3 CGS 3063 Computers and Modern Society (GE–S) Social and Behavioral Sciences (GE - S) 3

Total 15

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BA in Digital Arts & Sciences – 2011 Track: SYSTEMS DESIGN

  3  

Semester 5 Credits DIG 3525C: DAS Design & Production Studio 1 3 DIG 3313C: 2D Digital Animation Techniques 3 DIG 2020: Foundations of Digital Culture 3 Interdisciplinary Elective 3 RTV 3007 Introduction to Telecommunication 3

Total 15 Semester 6 Credits

DIG 3526C: DAS Design & Production Studio 2 3 DIG 3506 Interdisciplinary Design Methods for DAS 3 DIG 3305C: 3D Digital Animation Techniques 3 DIG 3713C Game Design Practices I 3 RTV 4420 New Media Systems or ADV 3502 Advertising Sales or ADV 4300 Media Planning or RTV 3101 Advanced Writing for Electronic Media

3

Total 15 Semester 7 Credits

DIG 3433: Interactive Storytelling 3 DIG 4527C: DAS Design & Production Studio 3 3 DIG 4255C: Audio Design For Digital Production 3 DIG 4841C: Undergraduate Research Forum 3 Outside Elective 3

Total 15 Semester 8 Credits

DIG 4583C: DAS Design & Production Studio 4 3 DIG 4955C Senior Project 3 DIG 4715C: Game Design Practices II 3 DIG 4306C: Advanced Digital Animation Techniques 3 Interdisciplinary elective 3

Total 15 DEGREE TOTAL 120

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BA in Digital Arts & Sciences – 2011 Track: MEDIA & STORYTELLING

  1  

Digital Arts and Sciences – Media & Storytelling The digital arts and sciences (DAS) program crosses college boundaries between Fine Arts, Communications and Technology. This degree is an interdisciplinary Bachelor of Arts program.

About This Major

• College: Fine Arts • Degree: Bachelor of Arts in Digital Arts and Sciences • Hours for Degree: 120 • Minor: No • Combined-Degree Program: Yes • Website: http://digitalworlds.ufl.edu/academics/undergrad/FAQ.asp

Overview Students take arts, communications, technology and other interdisciplinary courses along with the core Digital Arts & Sciences (DAS) classes. Graduates will be well versed in issues and practices for digitally-enhanced storytelling and media production. The DAS graduate also will be well versed in collaborative multidisciplinary team models. Intermediate and final class projects are built around both individual and team-based story and narrative development.

Department Requirements Students must complete all critical-tracking courses with a C or better in each course and the critical-tracking GPA must be at 2.5 or higher. Students who do not meet these requirements will be placed on academic probation and required to prepare a probation contract with an adviser. Students normally are given two terms in which to remove their deficit points; however, students who do not satisfy the conditions of the first term of probation may be dismissed from the program.

Critical Tracking To graduate with this major, students must complete all university, college and major requirements. Equivalent critical tracking courses as determined by the State of Florida Common Course Prerequisites may be used for transfer students. The Critical-tracking GPA must be at 2.5 or higher. Semester 1

• Complete all critical-tracking courses with minimum grades of C in each course Semester 2

• Complete all critical-tracking courses with minimum grades of C in each course Semester 3

• Complete all critical-tracking courses with minimum grades of C in each course Semester 4

• Complete all critical-tracking courses with minimum grades of C in each course

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BA in Digital Arts & Sciences – 2011 Track: MEDIA & STORYTELLING

  2  

Recommended Semester Plan – Media & Storytelling To remain on track, students must complete the appropriate critical-tracking courses, which appear in bold, within the timeframe set forth by the college.

Semester 1 Credits

ARH 2051 Introduction to the Principles and History of Art 2 (GE–H, N) 3

Physical or Biological Science (GE - PB) 3 Mathematics (GE-M) 3 ENC 1101 Expository and Argumentative Writing (GE - C) 3 Social and Behavioral Sciences (GE - S) 3

Total 15

Semester 2 Credits

Mathematics (GE-M) 3 Physical or Biological Science (GE - PB) 3 RTV 2100 Writing for Electronic Media 3 INR 2001 International Relations or CPO 2001 Comparative Politics or (GE - S) 3 Humanities (GE-H) 3

Total 15

Semester 3 Credits

ARH 445#, 47##, or 3620 Twentieth century art course (GE–H, N) 3 SPC 2608 Introduction to Public Speaking or ORI 2000 Oral Performance of Literature 1 3

THE 3234 Diversity and Multiculturalism in American Theatre (GE–H,D) 3 Comm Elective - 3 Humanities (GE-H) 3

Total 15

Semester 4 Credits

Physical or Biological Science (GE - PB) 3 RTV 3101 Advanced Writing for Electronic Media 3 Comm Elective 3 CGS 3063 Computers and Modern Society (GE–S) 3 Social and Behavioral Sciences (GE - S) 3

Total 15

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BA in Digital Arts & Sciences – 2011 Track: MEDIA & STORYTELLING

  3  

Semester 5

Credits

DIG 3525C: DAS Design & Production Studio 1 3 DIG 3313C: 2D Digital Animation Techniques 3 DIG 2020: Foundations of Digital Culture 3 Outside elective 3 RTV 3007 Introduction to Telecommunication 3

Total 15

Semester 6 Credits

DIG 3526C: DAS Design & Production Studio 2 3 DIG 3506 Interdisciplinary Design Methods for DAS 3 DIG 3305C: 3D Digital Animation Techniques 3 DIG 3713C Game Design Practices I 3 RTV 4420 New Media Systems or ADV 3502 Advertising Sales or ADV 4300 Media Planning 3

Total 15

Semester 7 Credits

DIG 3433: Interactive Storytelling 3 DIG 4527C: DAS Design & Production Studio 3 3 DIG 4255C: Audio Design For Digital Production 3 DIG 4841C: Undergraduate Research Forum 3 Outside Elective 3

Total 15

Semester 8 Credits

DIG 4583C: DAS Design & Production Studio 4 3 DIG 4955C Senior Project 3 DIG 4715C: Game Design Practices II 3 DIG 4306C: Advanced Digital Animation Techniques 3 Interdisciplinary elective 3

Total 15 DEGREE TOTAL 120

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BA  in  Digital  Arts  &  Sciences  –  2011  Track:  DESIGN  &  PRODUCTION    

  1  

Digital Arts and Sciences – Design and Production The digital arts and sciences (DAS) program crosses college boundaries between Fine Arts, Communications and Technology. This degree is an interdisciplinary Bachelor of Arts program.

About This Major

• College: Fine Arts • Degree: Bachelor of Arts in Digital Arts and Sciences • Hours for Degree: 120 • Minor: No • Combined-Degree Program: Yes • Website: http://digitalworlds.ufl.edu/academics/undergrad/FAQ.asp

Overview Students take arts, communications, technology and other interdisciplinary courses along with the

core Digital Arts & Sciences (DAS) classes. Graduates will be well versed in issues and solutions for digitally-enhanced live performance and media production. The DAS graduate also will be well versed in collaborative multidisciplinary team models. Intermediate and final class projects are built around team-based collaborative media productions.

Department Requirements Students must complete all critical-tracking courses with a C or better in each course and the critical-tracking GPA must be at 2.5 or higher. Students who do not meet these requirements will be placed on academic probation and required to prepare a probation contract with an adviser. Students normally are given two terms in which to remove their deficit points; however, students who do not satisfy the conditions of the first term of probation may be dismissed from the program.

Critical Tracking To graduate with this major, students must complete all university, college and major requirements. Equivalent critical tracking courses as determined by the State of Florida Common Course Prerequisites may be used for transfer students. The Critical-tracking GPA must be at 2.5 or higher. Semester 1

• Complete all critical-tracking courses with minimum grades of C in each course Semester 2

• Complete all critical-tracking courses with minimum grades of C in each course Semester 3

• Complete all critical-tracking courses with minimum grades of C in each course Semester 4

• Complete all critical-tracking courses with minimum grades of C in each course

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BA  in  Digital  Arts  &  Sciences  –  2011  Track:  DESIGN  &  PRODUCTION    

  2  

Recommended Semester Plan – Design and Production To remain on track, students must complete the appropriate critical-tracking courses, which appear in bold, within the timeframe set forth by the college.

Semester 1 Credits

ARH 2051 Introduction to the Principles and History of Art 2 (GE–H, N) 3

Physical or Biological Science (GE - PB) 3 Mathematics (GE-M) 3 ENC 1101 Expository and Argumentative Writing (GE - C) 3 Social and Behavioral Sciences (GE - S) 3

Total 15 Semester 2 Credits

Mathematics (GE-M) 3 Physical or Biological Science (GE - PB) 3 INR 2001 International Relations or CPO 2001 Comparative Politics or (GE - S) 3 Arts Elective 3 Humanities (GE-H) 3

Total 15

Semester 3 Credits

ARH 445#, 47##, or 3620 Twentieth century art course (GE–H, N) 3 SPC 2608 Introduction to Public Speaking or ORI 2000 Oral Performance of Literature 1 3

THE 3234 Diversity and Multiculturalism in American Theatre (GE–H,D) 3 Comm Elective - 3 Humanities (GE-H) 3

Total 15

Semester 4 Credits Physical or Biological Science (GE - PB) 3 RTV 2100 Writing for Electronic Media 3 Arts Elective 3 CGS 3063 Computers and Modern Society (GE–S) 3 Social and Behavioral Sciences (GE - S) 3

Total 15

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BA  in  Digital  Arts  &  Sciences  –  2011  Track:  DESIGN  &  PRODUCTION    

  3  

Semester 5 Credits DIG 3525C: DAS Design & Production Studio 1 3 DIG 3313C: 2D Digital Animation Techniques 3 DIG 2020: Foundations of Digital Culture 3 Outside elective 3 ART 2305C Perceptual Drawing 3

Total 15 Semester 6 Credits

DIG 3526C: DAS Design & Production Studio 2 3 DIG 3506 Interdisciplinary Design Methods for DAS 3 DIG 3305C: 3D Digital Animation Techniques 3 DIG 3713C Game Design Practices I 3 ART 2701C Sculpture: Shaping Form and Space 3

Total 15 Semester 7 Credits

DIG 3433: Interactive Storytelling 3 DIG 4527C: DAS Design & Production Studio 3 3 DIG 4255C: Audio Design For Digital Production 3 DIG 4841C: Undergraduate Research Forum 3 Arts Elective 3

Total 15 Semester 8 Credits

DIG 4583C: DAS Design & Production Studio 4 3 DIG 4955C Senior Project 3 DIG 4715C: Game Design Practices II 3 DIG 4306C: Advanced Digital Animation Techniques 3 Interdisciplinary elective 3

Total 15

DEGREE TOTAL 120

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Digital  Worlds  B.A.  in  DAS  SLOs  by  Course

SLO  1 Apply  knowledge  of  multimedia,  interaction  design,  digital  graphics  and  computer  simulation  to  application  domains.SLO  2 Conceptualize,  design  and  develop  a  digital  interface  involving  animation,  sound  and  immersive  environments.SLO  3 Successfully  solve  the  problems  and  engage  in  the  systems  thinking  necessary  to  develop  contemporary  interactive  digital  media.SLO  4 Think  critically  about  contemporary  digital  media  and  culture,  and  analyze  attendant  digital  communications  practices.SLO  5 Communicate  and  collaborate  successfully  in  a  team  environment  comprised  of  artists,  designers  and  application  developers.

CommunicationSLO  1 SLO  2 SLO  3 SLO  4 SLO  5

DIG  3525C XDIG  3313C XDIG  2020 XDIG  3526C X XDIG  3506 X XDIG  3305C XDIG  3713C XDIG  3433 X XDIG  4527C XDIG  4255C XDIG  4841C X XDIG  4583C X XDIG  4955C   XDIG  4715C X XDIG  4306C X

Audio Design For Digital Production

Content Critical  Thinking

DAS Design & Production Studio 12D Digital Animation Techniques

Foundations of Digital Culture DAS Design & Production Studio 2Interdisciplinary Design Methods for DAS3D Digital Animation TechniquesGame Design Practices IInteractive StorytellingDAS Design & Production Studio 3

Undergraduate Research Forum

Senior ProjectGame Design Practices IIAdvanced Digital Animation Techniques

DAS Design & Production Studio 4

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