avencast rise of the mage -
TRANSCRIPT
AVENCAST: RISE OF THE MAGE
AVENCAST: RISE OF THE MAGE
TABLE OF CONTENTS
STORY
CONTROLS
PC
FAQ
SPELLS TREE
SPELLS
WALKTHROUGH
MALVAREN: THE THREE SEALS
HORATIO’S SEAL
DELLA GUSTERA’S SEAL
ULDRET AND PAGAIN [OPTIONAL]
ARCHIBALD’S SEAL
RUFUS [OPTIONAL]
SEVERIN [OPTIONAL]
GEORGIUS [OPTIONAL]
DOLCINA [OPTIONAL]
HUBERTUS [OPTIONAL]
GORLIN [OPTIONAL]
SWIFTLINA [OPTIONAL]
MALVAREN: THE SOUL STONE
THEODOSIUS: THE DEMON’S STAFF
THEODOSIUS: THE CALL FOR HELP
KELIOS [OPTIONAL]
DOLCINA [OPTIONAL]
MURIUS AND THE OTHER STUDENTS [OPTIONAL]
AGITATIUS [OPTIONAL]
GORLIN [OPTIONAL]
GORLIN [OPTIONAL]
MEGANTEOLIS: THE ARCANE DESTRUCTUROS
MEGANTEOLIS: THE SECRET WING
KULKURAZZ: THE PACT
ANITALIS: THE KEY
GYRON: THE NECROMANTIC MACHINE
GYRON: BACK TO THE PRESENT
THEODOSIUS: THE PROTECTION SPHERE
THEODOSIUS: BACK TO THE PORTAL
MEGANTEOLIS
PSION: THE DEACTIVATED TELEPORTER
GAIAN [OPTIONAL]
PAJAOU [OPTIONAL]
ENRAEL [OPTIONAL]
MORGATH
COPYRIGHTS
STORY
The game starts when a baby was found floating in the river bank, an old man picks him up and raises him as his own
apprentice. After several years, he sends you to Avencast, where you’ll study magic [Like Hogwarts]. The game picks up
when you were sent to Crystal Cave for your final exam. After finding your soul stone, you returns to the academy only
to find it outrun by demons. With the help of the other mages, you manages to kill the demons and save the academy.
But then Meganteolis betrays and uses the portal of dimension to escape. You decides to follow him and enters the
portal. You’ll arrive in a strange floating piece of land, where you’ll kill Magenteolis in a ruined fortress. Then Gorlin tells
you about your ancestry and Magenteolis is your elder brother. Your ancestors tried to destroy Mrogath but Morgath
was too strong, the battle ended and only you and Meganteolis survived. After hearing about your ancestors, you decides
to kill Morgath by yourself and goes to the large meeting hall of Kyranians, where Morgath is sleeping. After a fierce
fight, you manages to kill Morgath and destroy his crystal heart.
AVENCAST: RISE OF THE MAGE
CONTROLS
PC MOVE UP W
MOVE DOWN S
MOVE LEFT A
MOVE RIGHT D
RUNNING MODE R [In the option menu, choose between the three control
modes or press V]
BASIC BLOW Left Click
CAST SOUL SPARKS Right Click
FAST EVADING STEPS Space + WASD
EVADING ROLL Tap WASD twice
CAMERA CONTROL Ctrl + Mouse
POSITION CAMERA BEHIND THE HERO Middle Mouse Button
DISPLAY USABLE OBJECTS F
USE OBJECTS AND TALK TO CHARACTERS E [In order to apply an object, you only have to use the
object. As soon as the correct item is in your inventory,
the item will be employed automatically. The will appear in
the small window and you'll need to confirm the application
by pressing the 'use' key]
OPEN INVENTORY I
OPEN CHARACTER SHEET C
DISPLAY SPELLS K [Information on your items in the inventory, or an
attribute in your character page, is displayed by right
clicking on it. In order to use magic potions, double-click
on them in your inventory or draw them to the quick-use
inventory. You can use them by pressing the number keys
of the respective inventory slot (1, 2 or 3)]
QUEST LOGBOOK L
FAQ
SPELLS TREE
BLOOD MAGIC
Lash Of Rang------Whip Of Immolation------Inferno Lash
Fire Thrust---Blood Flame Thrust---------Domino Thrust
l
l
l
Hammer Of Rage---------Hammer Of Wrath---Hammer Of Blood Vengeance
l
l
l
Fire Wheel------Inferno Wheel------Cyclone Of Blood Vengeance
------Shadow Undertow------Vortex Of Paralysis
l
l
l
Deep Freeze------Mighty Ice Quake
Blood Drain Shadow Walk Plague Weapon Berserker Assault
SOUL MAGIC
Ice Bullet/Shot---Mighty Ice Bullet-----Mighty Ice Bullet Of Penetration
l
AVENCAST: RISE OF THE MAGE
l
l------Ice Sparks
Wave Of Power---Rolling Firewall Of Penetration---Waves Of Annihilation Fire Lance Inferno Lance
Soul Nova------United Soul Nova---Unified Souls Nova Soul Storm
Soul Chalice---Soul Chalice Of Incursion------Mighty Soul Beam
l
l
l
Meteor Of Might---------Ice Meteor---Glacial Soul Meteor
l
l
l
Firewall---Inferno Wall------Fireball
Cold Soul Hail------Glacial Soul Hail
SUMMONING
Magic Shield
Imp Obelisk
Killer Fly Crystal Scorpio
Crystal Golem Crystal Seahorse
SPELLS
BLOOD MAGIC
LASH OF RAGE
Fast blow against several enemies
Combo – A, W, left click
Mana cost – 40
Requires level – 2
Cost – 6
WHIP OF IMMOLATION
Uses fire and blood magic for a horizontal blow, which causes several enemies to blast into flame
Combo – A, W, left click
Mana cost – 48
Requires level – 14
Cost – 6
INFERNO LASH
Horizontal magic blow affecting several enemies, setting them on fire and flinging them backward
Combo – A, W, left click
Mana cost – 56
Requires level – 22
Cost – 6
FIRE THRUST
Fast thrust against one enemy
Combo – D, W, left click
Mana cost – 32
Requires level – 2
Cost – 6
BLOOD FLAME THRUST
Combined blood and fire for thrust against one enemy
Combo – D, W, left click
Mana cost – 40
Requires level – 9
AVENCAST: RISE OF THE MAGE
Cost – 6
DOMINO THRUST
Thrust attack which topples enemies by throwing one of them against the others
Combo – D, W, left click
Mana cost – 48
Requires level – 24
Cost – 6
HAMMER OF RAGE
Powerful blunt blow against one enemy
Combo – S, W, left click
Mana cost – 100
Requires level – 5
Cost – 6
HAMMER OF WRATH
Mammoth blunt blow against one enemy
Combo - S, W, left click
Mana cost - 64
Required level - 17
Cost - 6
HAMMER OF BLOOD VENGEANCE
Devastating blunt blow against one enemy
Combo – S, W, left click
Mana cost – 140
Requires level – 24
Cost – 6
FIRE WHEEL
Fast round attack that uses fire magic against several nearby enemies
Combo – A, D, left click
Mana cost – 100
Requires level – 10
Cost – 6
INFERNO WHEEL
Fast round attack that uses fire magic against several nearby enemies
Combo – A, D, left click
Mana cost – 120
Requires level – 18
Cost – 6
CYCLONE OF BLOOD VENGEANCE
Massive round attack followed by monumental blunt blow, the blood mage’s most powerful attack
Combo – W, D, A, left click
Mana cost – 200
Requires level – 27
Cost – 6
SHADOW UNDERTOW
Power mind spell which teleports the distant enemy to the spell caster and parlays him for a short time
Combo – W, D, left click
Mana cost – 100
Requires level – 14
Cost – 6
VORTEX OF PARALYSIS
Powerful mind spell, a vortex of energy which sucks in opponents and immobilizes them
Combo – D, S, left click
Mana cost – 220
AVENCAST: RISE OF THE MAGE
Requires level – 21
Cost – 6
DEEP FREEZE
Paralyzing blow using ice magic against one enemy
Combo – W, S, left click
Mana cost – 32
Requires level – 4
Cost – 6
MIGHTY ICE QUAKE
Paralyzing blow using ice magic against several enemies located nearby
Combo – W, S, left click
Mana cost – 48
Requires level – 13
Cost – 6
BLOOD DRAIN
Magic spell, which drains energy from the enemy and returns it to the mage as health points
Combo – W, A, left click
Mana cost – 80
Requires level – 6
Cost – 6
SHADOW WALK
Invisibility spell which allows a particularly powerful surprise attack. It can only be employed when the mage has not
been detected
Combo – S, A, left click
Mana cost – 60
Requires level – 12
Cost – 6
PLAGUE WEAPON
Weapon is poisoned for short time. All attacks will inflict additional poison damage
Combo – A, S, left click
Mana cost – 160
Requires level – 20
Cost – 6
BERSERKER ASSAULT
Powerful charge attack against several enemies
Combo – S, D, left click
Mana cost – 80
Requires level – 26
Cost – 6
SOUL MAGIC
ICE BULLET/SHOT
Small ice projectile which freeze an enemy briefly
Combo – D, W, right click
Mana cost – 80
Require level – 2
Cost – 6
MIGHTY ICE BULLET
Ice projectile which freeze an enemy for short period
Combo – D, W, right click
Mana cost – 16
Require level – 9
Cost – 6
AVENCAST: RISE OF THE MAGE
MIGHTY ICE BULLET OF PENETRATION
Ice projectile which freeze several enemies in succession
Combo – D, W, right click
Mana cost – 24
Require level – 16
Cost – 6
ICE SPARKS
Self enchantment which propels volley of ice shards instead of soul sparks
Combo – A, S, right click
Mana cost – 180
Require level – 20
Cost – 6
WAVE OF POWER
Powerful magic wave affecting several enemies
Combo – D, A, right click
Mana cost – 48
Require level – 2
Cost – 6
ROLLING FIRE WALL OF PENETRATION
Powerful roaming firewall affecting several enemies in succession
Combo – D, A, right click
Mana cost – 64
Require level – 10
Cost – 6
WAVES OF ANNIHILATION
Powerful wave using combined fire and soul magic against several enemies lined up in a row
Combo – D, A, right click
Mana cost – 96
Require level – 15
Cost – 6
FIRE LANCE
Soul lance using fire magic against one enemy
Combo – D, A, right click
Mana cost – 260
Require level – 18
Cost – 6
INFERNO LANCE
Soul lance using fire magic against several enemies lined up in row
Combo – D, S, right click
Mana cost – 340
Require level – 24
Cost – 6
SOUL NOVA
Powerful pulsing nova affecting several nearby enemies
Combo – W, S, right click
Mana cost – 68
Require level – 4
Cost – 6
UNITED SOUL NOVA
Bundled pulsing nova affecting several nearby enemies
Combo – W, S, right click
Mana cost – 140
Require level – 12
Cost – 6
AVENCAST: RISE OF THE MAGE
UNIFIED SOULS NOVA
The soul mage’s most powerful pulse nova; affecting several enemies nearby
Combo – W, S, right click
Mana cost – 260
Require level – 20
Cost – 6
SOUL STORM
Devastating meteorites shower on several enemies
Combo – S, D, right click
Mana cost – 400
Require level – 24
Cost – 6
SOUL CHALICE
Leaching projectile spell against one enemy
Combo – S, W, right click
Mana cost – 24
Require level – 10
Cost – 6
SOUL CHALICE OF INCURSION
Leaching projectile spell against several enemies lined up in a row
Combo – S, W, right click
Mana cost – 32
Require level – 18
Cost – 6
MIGHTY SOUL BEAM
Power soul beam targeting several queued up enemies. Most powerful soul mage attack
Combo – D, S, A, right click
Mana cost – 320
Require level – 27
Cost – 6
METEOR OF MIGHT
Powerful meteor against one enemy. Long casting time
Combo – W, D, right click
Mana cost – 80
Require level – 5
Cost – 6
ICE METEOR
Powerful ice meteor flung at an enemy, long casting time
Combo – W, D, right click
Mana cost – 112
Require level – 17
Cost – 6
GLACIAL SOUL METEOR
Powerful meteor using ice and soul magic against one enemy. Long casting time
Combo – W, D, right click
Mana cost – 144
Require level – 24
Cost – 6
FIREWALL
Firewall affecting several enemies, also poses a risk to the mage himself
Combo – A, D, right click
Mana cost – 120
Require level – 6
AVENCAST: RISE OF THE MAGE
Cost – 6
INFERNO WALL
Massive firewall affecting several enemies, also poses a risk to the mage himself
Combo – A, D, right click
Mana cost – 180
Require level – 13
Cost – 6
FIREBALL
Powerful fireball affecting several enemies
Combo – A, W, right click
Mana cost – 240
Require level – 25
Cost – 6
COLD SOUL HAIL
Soul and ice magic spell, fan-shaped volley affecting several enemies
Combo – W, A, right click
Mana cost – 28
Require level – 14
Cost – 6
GLACIAL SOUL HAIL
Powerful soul and ice magic spell, massive fan-shaped volley against several enemies
Combo – W, A, right click
Mana cost – 48
Require level – 21
Cost – 6
SUMMONING
MAGIC SHIELD
Creates a protective aura for a short time
Combo – S, left click
OBELISK
Summons a shooting crystal obelisk of soul magic
Combo – S, A, S, right click
Mana cost – 60
CRYSTAL SCORPION
Summons a soul magical crystal scorpion that has close combat and range attack skill
Combo – S, W, S, right click
Mana cost – 80
CRYSTAL SEAHORSE
Summons a soul magical seahorse, which has close combat and range attack skill
Combo –S, D, S, right click
Mana cost – 100
CRYSTAL GOLEM
Summons a blood magical crystal golem, which is powerful in close combat
Combo – S, D, S, left click
Mana cost – 100
KILLER FLIES
Summons a blood magical swarm of fast attacking killer flies
Combo – S, W, S, left click
Mana cost – 80
IMP
AVENCAST: RISE OF THE MAGE
Summons a blood magical imp for close combat
Combo – S, A, S, left click
Mana cost - 60
WALKTHROUGH
MALVAREN: THE THREE SEALS
The story starts when you are sleeping in your alchemy class. After the cut scene, Xivarious sends you to your mentor,
Malvaren. Pick up the manual from the bench and staff from the rack beside the door. Open the door and speak with
Malvaren. He wants you to collect three seals from Horatio, Archibald, and Della Gustera.
HORATIO’S SEAL
Horatio wants you to fight four sets of monster to get his seal. They are basically very weak, if you are having trouble
dealing with them in melee combat then try using soul sparks. After killing four sets of mobs, accept the fifth set and
kill them for a bonus.
DELLA GUSTERA’S SEAL
Della Gustera wants you to restore peace in the crypt. Go to the crypt and pull the lever, follow the stone platform to
the next room and speak with Istaros. Then pull the lever and enter the left room, you will find a plate saying ‘Here Lies
Dagrius. He died trying to walk through a wall’. Walk into the wall and grab the fire resist potion, then go to the centre
room and enter the northwest gate. Use the fire resist potion and cross the wall, grab all the things inside and run
outside before the effect runs out. Kill the undead and search them for a missing level, pick it up and use it to open the
locked door at the end of the corridor. Return to the centre room and pull the lever to move the platform to the last
room. Here, you will find Tertius, your First Boss. Kill him and place his dead body on the Stone Platform. Use the levers
and move the platform near the 2 Dragons statue. Pull the lever behind the Dragon Statue to Cremate Tertius.
ULDRET AND PAGAIN [OPTIONAL]
Before returning to Della Gustera, go the centre courtyard in the crypt and enter northwest gate. Walk along the outer
side of the invisible bridge to across it. Grab the history of Uldret and Pagain book and return to the center courtyard,
proceed to the northeast gate and enter the codeP^b^ in the candle stand to lit them. Return to Della Gusta to get your
Seal.
ARCHIBALD’S SEAL
Archibald wants you to tame the trees in the garden. Go to Kelios’s lab and he asks you to bring the ice spray from the
store room. Go to the store room and insert the ice spray to your belt, return to the lab and use the ice spray on the
fire dwarfs to kill them. Talk to him again and he asks to use the ice spray on the pots to prevent them from eruption.
Here comes the hard part, you need to keep spraying for around 2-3 minutes. If a single pot erupts then you need to
play from the beginning, so be quick and don’t let the pots turn red. After helping Kelios, get the taming potion and use
it on both the trees in the garden. Kill the remaining branches and return to Archibald for your final seal.
RUFUS [OPTIONAL]
Rufus challenges you to a duel. You will get five guilders and a bread roll if you win the first match, five guilder for the
rematch and again five guilders if you for the third time. But don’t go for the fourth round, he’ll Archibald if you force
him.
SEVERIN [OPTIONAL]
Severin asks you to help him clean the library. Go to the library and kill all the imps, then proceed to the next corridors
and rooms and clear the remaining creatures. Pull the lever to open the door beyond the bookshelves and speak with
Severin to complete the mission.
GEORGIUS [OPTIONAL]
AVENCAST: RISE OF THE MAGE
Enter the room opposite to Della Guster’s history class to find out that Severin has taken an invisibility potion without
the antidote. Talk to Xivarius and he’ll give you an antidote, take it back to Severin to make him visible again.
DOLCINA [OPTIONAL]
Go to the centre courtyard and Dolcina asks you to help her find her pink imp. Go to the room near the Kelios’s lab and
pull all the levers in the rooms, then chase the imp into the cage and shut the gate to lock it inside. Return to the
courtyard and inform Dolcina about her imp.
HUBERTUS [OPTIONAL]
Hubertus lost his crystal bag near the crystal caves and wants you to find it. Go to the entrance of the crystal caves
and pick up the bag, return it Hubertus to get a crystal piece as reward.
GORLIN [OPTIONAL]
Gorlin will be in the centre courtyard, talk to him and he will ask you to bring him a book from the library. Go to the
library and you’ll get kicked out by the librarian. Enter the library for the second time and avoid the librarian while
searching for the book, get the book and give it Gorlin to end the mission.
SWIFTLINA [OPTIONAL]
She will challenge you to a ranged targeting, accept it and shoot all the moving targets in ten sec to earn ten guilders. If
you win then she’ll challenge to a rematch, you need to shoot all the moving targets in five sec. You can reject the
challenge but it’s not that hard so why not do it if you are going to get some guilders.
MALVAREN: THE SOUL STONE
Talk to Malveren and he’ll take you to crystal caves, where your final exam will be held. Enter the cave and pull the lever
to deactivate the lighting barrier. Go to the left side of the cave and you will find an abandoned camp, pick up the
wooden pranks and the crystal. Go to the right side of the cave and you will come across a round opening where you will
see a huge Spider. Avoid her poison while fighting and use your soul sparks from distance to finish her off. Once you are
finished, pick up the spider queen staff and spider gland from her corpse.
At the centre of the cave, you will find a broken bridge. Use the wooden pranks and the spider gland you picked up and
mend it. Cross the bridge and you will find Shandri, who will give a golden lever. At the northwest side of the Cave, you
will find a locked coffin. Use the golden lever to open it and pick up the stuffs inside. Then go to the north side of the
cave and put the crystals to the lighting barriers. Move forward and a crystal crab will emerge, spill the oil on the
ground and light it with your soul spark. Run past the lighting barriers and activate them to kill the crab. Once the crab
is completely fried, pick up the crab mask.
Go to the left side of the cave and destroy the golems to find a red crystal. Go to the centre of the cave through
northwest and you will see a broken gate and crab under it, use the red crystal to resurrect it. Fight your way to the top
right side of the cave and you will find your soul stone at the end, proceed to the centre north of the cave to meet He
Anrail, the guardian of the paths. Talk to him and he’ll ask you to decide whether you want become a blood mage or a soul
mage.
BLOOD PATH: Destroy the cracked walls with your staff and make your way to the end of the maze. At the end, you will
find a fire golem protecting your magic embedded soul stone. Kill the golem and pick up your soul stone to become a
blood mage.
SOUL PATH: Find the room where the two elemental lizards are locked behind the gates. Lure the water elemental to
the next room and lock it inside the chamber. Go to the first set of pipes and turn the crank and the levers in the
following manner: O//\. When the water elemental is fully destroyed, turn off the fire and pick up the ice flower. Then
lure the fire elemental to the same room and lock it inside, go to the second set of pipes and turn the cranks and levers
in the following manner: \//O and destroy it. Once the fire elemental is also destroyed, turn off the water and pick up
fire pearl. Place the ice flower and fire pearl on the stand in front of the right chamber to open the door. Enter the
room and place your soul stone, ice flower and fire pearl on the stand. Turn the cranks and levers in the following
manner: O/\//\/O, wait until your soul stone is fully forged and enter the room to pick up your magic embedded soul
stone.
THEODOSIUS: THE DEMON’S STAFF
AVENCAST: RISE OF THE MAGE
When you return to the academy, it was out run by demons, you manage to find a stronghold where the remaining mages
are hiding. Talk to Theodosius and he’ll ask to bring him an item from monsters. Go outside and kill the nearby creatures,
pick up the staff and give to Theodosius so that he can study it.
THEODOSIUS: THE CALL FOR HELP
Theodosius tells you to call for help using the Planetarium. Proceed to the blood magic wing and enter Stellatius room,
pick up the manual and key to planetarium and proceed to the planetarium. Go to the centre room and use the telescope,
press the switches to move the telescope to the desirable direction. Move it until you see a blue star and point the
crosshair on the blue star, a beam of light will appear in the basement. Pull the lever to rotate the beam, wait until it
reaches the south mirror and pull the lever again to stop it there. Go to the south mirror house and pull the lever here
to move the mirror so that the beam gets reflected to the left glass. Then proceed to the left mirror house and pull the
lever to move the mirror to point the beam to the generator. Use the generator to send a message to the neighbour
academies, then return to the stronghold and talk to Theodosius.
KELIOS [OPTIONAL]
Pancratius tells that Kelios is missing. Go to the northeast of the summoning master’s quarters. In one of the rooms
you’ll find Kelios petrified into stone and a written note. Take the note to Pancratius and he will give
an unpetrfying spell, return to Kelios and read the spell to release him.
DOLCINA [OPTIONAL]
Talk to Dolcina’s and she asks you to find her pink imp. What?! I just found it a little while ago. Oh well, go to the garden
and you’ll see it flying around. Hit it with your staff to knock it out cold, pick it up and return it to Dolcina.
MURIUS AND THE OTHER STUDENTS [OPTIONAL]
Go to the top right of the blood magic wing and you will find some students hiding. Talk to them they’ll ask you to safely
escort them to the stronghold, kill the enemies outside and lead them to the stronghold.
AGITATIUS [OPTIONAL]
Talk to Agitatius and he’ll ask you to find his missing staff. First, find a letter from the scorpius and then talk to
Agitatius, he’ll tell to meet Icarius. Go to the library in the soul magic wing and open the hidden door using the stone
statue. Talk to Icarius and he will give the staff, take it back to Agitatius.
GORLIN [OPTIONAL]
Talk to Gorllin and he’ll ask you to find his golden cage. Proceed to the eastern guest wing and examine the ledger to find
Quallus’s room, pick up the key and return to the eastern lounge. Pick up the golden cage and give it back to Gorlin.
GORLIN [OPTIONAL]
Once you return the golden cage, Gorlin asks you to find some chimakoos from the fairy land. Talk to him again he’ll give
the golden cage and a fairy coin, go to the garden and toss the coin into the pool to open the portal to the fairy land. Go
to the northwest of the fairy land to pick up some fruits from the plants. Proceed northeast and place the golden cage
and the fruits on the ground. Wait until the chimakoos to enter the cage and pick it. Go back through the portal and give
the cage to Gorlin.
MEGANTEOLIS: THE ARCANE DESTRUCTUROS
Meganteolis wants you to find the Destructuros in the soul magic wing. Go to the south of the soul magic wing and pick
up the Destructuros, return it to Meganteolis and he’ll tell you to charge it in the Planetarium. Proceed to the
planetarium and adjust the mirror in the western mirror house to point the beam on the north glass. Go to the north
mirror house and pull the lever to move the mirror to point the beam on the generator core, place the Destructuros in
the charge unit and start the process.
At the middle of the process, Indragul comes and resets the telescope. Return to the telescope room and attack him.
Damn. His protected by an energy shield. Use the telescope and move the crosshair at blue star or red star. Pull the
lever to rotate the beam around the room, wait until the shield gets removed and kill him. Once you’re done, pick up the
AVENCAST: RISE OF THE MAGE
key and reset the telescope on the blue star. Return to the north mirror house and start the charging process again.
When the process is done, pick up the charged Destructuros and return it to Meganteolis.
MEGANTEOLIS: THE SECRET WING
Get the disenchanting spell scroll from Meganteolis and proceed to the small meeting room. Go to the room where there
are five statues, stand in front of the left wall and read the spell. Enter the arch mages secret wing to trigger a cut
scene.
KULKURAZZ: THE PACT
Go to the torture room and you’ll see creature trapped inside, talk to him and he’ll offer you a pact. If you free him, he
will in return open the locked door for you. Go to the bottom of the Labyrinth and defeat Raga, pick the green crystal
and return to Kulkurazz.
ANITALIS: THE KEY
Proceed to the Prison and talk to the mad Anitalis using the magical or special word. He will give you the key to the
locked room. Go to locked room in the left side and you will find five pictures inside. Look at the pictures in the follow
order: portrait of a man, man in court, man in prison, man in chain and man sucked by flame and you will get teleported to
the past.
GYRON: THE NECROMANTIC MACHINE
Go to the next cell and speak with Chaired to get the code for Necromantic Chamber. Proceed to the Necromantic
Chamber, go to the northern docking station and swap the code P^e^ to Hln. Then go to southern docking station and
swap the password hLN to P^e^. Save Gyron from the guards and proceed to the Prison.
GYRON: BACK TO THE PRESENT
Kill the Torture Master and follow Gyron to the cell, he’ll send you back to the present. Once you are back in present, go
to the Lab and pick up the ingredients from tables. Go to the explosive fungus machine and make three bombs by adding
one crystalline dragon fire, dried sulfurous and voldarian morel. Go back to the prison and bring Anitalis to the
Necromantic Chamber.
Use the bombs on the walls to open a way to the docking stations of suction. Go to the northern docking station and
change the code from hLN to P^e^ and southern docking station’s code to hLN from P^e^. Then go to the western
docking station and change the code to PJNH/. Activate all three of them and if you did everything right then the
northern docking station will have red light, the southern will have green light and the western will also have red light.
Pull the lever of the centre docking station and Anitalis will get his memory back and give you the demon liberation spell.
Go to the torture room and replace the old crystal with the new one and read the spell to free Kulkurazz. Follow
Kulkurazz to the locked room and he will open the door for you. Enter the room and you’ll get attacked by Harrassys,
maintain your distance and use your powerful spell, try using AOE spells instead of melee. Once you are done, enter the
portal of dimensions to trigger a cut scene. After the cut scene, run directly to the stronghold and you’ll see Fraazzz
attacking the survivors. Use the same technique you used for Harrassys and kill it.
THEODOSIUS: THE PROTECTION SPHERE
Theodosius asks you to recharge the protection sphere in the planetarium. Take the protection sphere to the
planetarium and place it in the charging unit to start the charging process. Wait until it’s fully charged and take it back
to the stronghold.
THEODOSIUS: BACK TO THE PORTAL
Theodosius asks you to lead him to the dimensional portal in the small meeting room in the arch mage quarters, take him
there to trigger a cut scene where he’ll summon Qirius.
MEGANTEOLIS
AVENCAST: RISE OF THE MAGE
Enter the portal of dimensions and you will arrive in a strange floating land. Fight your way to the end and you’ll see a
ruined stronghold, use your medallion on the stand to open the front door. Proceed north and you will find a teleport
machine, use it and to the interior fortification of the main gate.
PSION: THE DEACTIVATED TELEPORTER
Proceed northwest and you will meet Psion, he asks you to bring the energy cell so that he can repair the teleporter and
gives you the key to the generator room. Go the northeast side of the fortress and use the key on the locked door.
Inside you will find a teleporter, use it to enter the generator room. Safely make your way through the traps and you
will see the energy cell in the end. Pick it up and return to Psion.
Use the teleporter to enter the Kyranian quarters, where you will meet Gorlin. After the conversation, go to the room at
the right side of the quarters to find a key and two cogwheels. Use the key to open the locked door and you will see a
sphinx statue and a chest inside, place the cogwheels and pins correctly and click on the crank to open the chest. Grab
the eyes and place them on the sphinx to awake a spawn of files, kill them and the sphinx will self destruct. Loot its
body and proceed to explore the Kyranian Quarters.
Eventually you will come across your parent’s chamber. See the horographic message of your mother and pick up the key
and the elixirs of Transcendency. Exit the room through the north door and you will find Meganteolis. He’ll try to vanish
and reappear behind you, try to shift position everytime he disapeears. Have your summoning distract him and hit him
with AOE spells, deplete his health bit by bit and he’ll eventually fall. Once his dead, loot his body and proceed to the
next room.
GAIAN [OPTIONAL]
You can find Gaian outside the fortress, talk to him and he will ask you to purify his spring. Go to the centre of the
fortress and you will find a crystal calice, pick it up and fill it with water from spring next to it. Go back outside and use
the water on Gaian to purify him, remember to talk to him again to receive your reward.
PAJAOU [OPTIONAL]
Go to your parent’s chamber and use the key on the locked door. Make your way to the south and you will come across
Pajaou, who will ask you to find a remedy for black scorage curse. Go to the left side of the map and pick up the Kyrarian
crystals from the stone chest and elemental water using the crystal calice. Go to the lab which is located in the
northeast and get the instruction from the stand. Use the mixer and prepare the remedy, go back to Pajaou and give it
him to complete the quest.
Return to the Kyranian quarters and make your to the last room in north, use the teleporter to enter the Kyranian
security gate. Upon arriving you will see Kulkurazz sealing both the teleport units leaving you trapped. Open your
inventory and call Gorlin-O-Mat, wait for few seconds and Gorlin will come and teleport you to Kyranian museum.
ENRAEL [OPTIONAL]
Enrael asks you to place the royal diamond in the museum, take the diamond and place it in the display case in the
museum. Then proceed to the museum and kill all the creatures in your way to find the key. Use the key on the last door
and you will see Gorlin attacked by mutated chimakoos. Kill the chimakoos and talk to Gorlin to trigger a cut scene,
where he’ll tell you about your past.
MORGATH
After the cut scene, Gorlin will open the door for you. Proceed north and you’ll enter the Kyrarian palace and sanctuary.
Go to the left side of the sanctuary where you will find a locked door which requires you to solve a puzzle to open the
door. Arrange the art in order: from left to right starting with snake head pointing its head to the left. When you are
done press activate to open the door, Kill all the monsters inside and pick up the key to the sphere horn chamber and a
sphere horn tablet.
Return to the centre hall and bid farewell to Gorlin. Enter the next room and you’ll see two doors with two statues
inside, enter the following codes in both the statues to open the door to the large meeting halls of Kyranians, left
room/Ky’Ral: bird, snake, labyrinth and mushroom and right room/Erend/Ur: bag, mushroom, butterfly and man. Enter
the meeting hall and you will come across a trapped platform. Step on the symbols in the following manner: butterfly
[straight], maze [straight], labyrinth [straight], snake [right], mushroom [right], snail [back], head [right], bird [right],
maze [straight], witch [straight], eagle labyrinth [left], bag [left] and bird [straight].
AVENCAST: RISE OF THE MAGE
Once you reach the other side, move forward and you will enter a large meeting, where you get attacked by the Dark
Prince, Morgath. First, he’ll try to kill you with his tentacles, roll behind them and hit them few times to destroy them.
After the cut scene, take the elixirs of Transcendency and go for Morgath. Wait for him to bent forward and hit him
with your most powerful spell viz., Cyclone of Blood Vengeance or Glacial Soul. This’ll drain most of his health, but make
sure you don’t get hurt in the process, timely heal yourself and repeat the same technique seven to eight times to bring
him down. Then destry his crystal heart to complete the game.
COPYRIGHT
This document is copyrighted to me and it is only intended to help a lazy gamer beat his/her game. In other words, it
cannot be copied and used in any commercial business. Any illegal distribution of this document without my permission
will be direct violation of copyrights law, so if you want to use any of the content found in this document then please
contact me before doing so or else you will be screwed.
WEBSITES WITH PERMISSION: Game Spot – anju91, Super Cheats – anju91, Chapter Cheats – Gaming Dragon and
IGN – GamingDragon91
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THE END