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AVENCAST: RISE OF THE MAGE

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Page 1: AVENCAST RISE OF THE MAGE -

AVENCAST: RISE OF THE MAGE

Page 2: AVENCAST RISE OF THE MAGE -

AVENCAST: RISE OF THE MAGE

TABLE OF CONTENTS

STORY

CONTROLS

PC

FAQ

SPELLS TREE

SPELLS

WALKTHROUGH

MALVAREN: THE THREE SEALS

HORATIO’S SEAL

DELLA GUSTERA’S SEAL

ULDRET AND PAGAIN [OPTIONAL]

ARCHIBALD’S SEAL

RUFUS [OPTIONAL]

SEVERIN [OPTIONAL]

GEORGIUS [OPTIONAL]

DOLCINA [OPTIONAL]

HUBERTUS [OPTIONAL]

GORLIN [OPTIONAL]

SWIFTLINA [OPTIONAL]

MALVAREN: THE SOUL STONE

THEODOSIUS: THE DEMON’S STAFF

THEODOSIUS: THE CALL FOR HELP

KELIOS [OPTIONAL]

DOLCINA [OPTIONAL]

MURIUS AND THE OTHER STUDENTS [OPTIONAL]

AGITATIUS [OPTIONAL]

GORLIN [OPTIONAL]

GORLIN [OPTIONAL]

MEGANTEOLIS: THE ARCANE DESTRUCTUROS

MEGANTEOLIS: THE SECRET WING

KULKURAZZ: THE PACT

ANITALIS: THE KEY

GYRON: THE NECROMANTIC MACHINE

GYRON: BACK TO THE PRESENT

THEODOSIUS: THE PROTECTION SPHERE

THEODOSIUS: BACK TO THE PORTAL

MEGANTEOLIS

PSION: THE DEACTIVATED TELEPORTER

GAIAN [OPTIONAL]

PAJAOU [OPTIONAL]

ENRAEL [OPTIONAL]

MORGATH

COPYRIGHTS

STORY

The game starts when a baby was found floating in the river bank, an old man picks him up and raises him as his own

apprentice. After several years, he sends you to Avencast, where you’ll study magic [Like Hogwarts]. The game picks up

when you were sent to Crystal Cave for your final exam. After finding your soul stone, you returns to the academy only

to find it outrun by demons. With the help of the other mages, you manages to kill the demons and save the academy.

But then Meganteolis betrays and uses the portal of dimension to escape. You decides to follow him and enters the

portal. You’ll arrive in a strange floating piece of land, where you’ll kill Magenteolis in a ruined fortress. Then Gorlin tells

you about your ancestry and Magenteolis is your elder brother. Your ancestors tried to destroy Mrogath but Morgath

was too strong, the battle ended and only you and Meganteolis survived. After hearing about your ancestors, you decides

to kill Morgath by yourself and goes to the large meeting hall of Kyranians, where Morgath is sleeping. After a fierce

fight, you manages to kill Morgath and destroy his crystal heart.

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CONTROLS

PC MOVE UP W

MOVE DOWN S

MOVE LEFT A

MOVE RIGHT D

RUNNING MODE R [In the option menu, choose between the three control

modes or press V]

BASIC BLOW Left Click

CAST SOUL SPARKS Right Click

FAST EVADING STEPS Space + WASD

EVADING ROLL Tap WASD twice

CAMERA CONTROL Ctrl + Mouse

POSITION CAMERA BEHIND THE HERO Middle Mouse Button

DISPLAY USABLE OBJECTS F

USE OBJECTS AND TALK TO CHARACTERS E [In order to apply an object, you only have to use the

object. As soon as the correct item is in your inventory,

the item will be employed automatically. The will appear in

the small window and you'll need to confirm the application

by pressing the 'use' key]

OPEN INVENTORY I

OPEN CHARACTER SHEET C

DISPLAY SPELLS K [Information on your items in the inventory, or an

attribute in your character page, is displayed by right

clicking on it. In order to use magic potions, double-click

on them in your inventory or draw them to the quick-use

inventory. You can use them by pressing the number keys

of the respective inventory slot (1, 2 or 3)]

QUEST LOGBOOK L

FAQ

SPELLS TREE

BLOOD MAGIC

Lash Of Rang------Whip Of Immolation------Inferno Lash

Fire Thrust---Blood Flame Thrust---------Domino Thrust

l

l

l

Hammer Of Rage---------Hammer Of Wrath---Hammer Of Blood Vengeance

l

l

l

Fire Wheel------Inferno Wheel------Cyclone Of Blood Vengeance

------Shadow Undertow------Vortex Of Paralysis

l

l

l

Deep Freeze------Mighty Ice Quake

Blood Drain Shadow Walk Plague Weapon Berserker Assault

SOUL MAGIC

Ice Bullet/Shot---Mighty Ice Bullet-----Mighty Ice Bullet Of Penetration

l

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AVENCAST: RISE OF THE MAGE

l

l------Ice Sparks

Wave Of Power---Rolling Firewall Of Penetration---Waves Of Annihilation Fire Lance Inferno Lance

Soul Nova------United Soul Nova---Unified Souls Nova Soul Storm

Soul Chalice---Soul Chalice Of Incursion------Mighty Soul Beam

l

l

l

Meteor Of Might---------Ice Meteor---Glacial Soul Meteor

l

l

l

Firewall---Inferno Wall------Fireball

Cold Soul Hail------Glacial Soul Hail

SUMMONING

Magic Shield

Imp Obelisk

Killer Fly Crystal Scorpio

Crystal Golem Crystal Seahorse

SPELLS

BLOOD MAGIC

LASH OF RAGE

Fast blow against several enemies

Combo – A, W, left click

Mana cost – 40

Requires level – 2

Cost – 6

WHIP OF IMMOLATION

Uses fire and blood magic for a horizontal blow, which causes several enemies to blast into flame

Combo – A, W, left click

Mana cost – 48

Requires level – 14

Cost – 6

INFERNO LASH

Horizontal magic blow affecting several enemies, setting them on fire and flinging them backward

Combo – A, W, left click

Mana cost – 56

Requires level – 22

Cost – 6

FIRE THRUST

Fast thrust against one enemy

Combo – D, W, left click

Mana cost – 32

Requires level – 2

Cost – 6

BLOOD FLAME THRUST

Combined blood and fire for thrust against one enemy

Combo – D, W, left click

Mana cost – 40

Requires level – 9

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Cost – 6

DOMINO THRUST

Thrust attack which topples enemies by throwing one of them against the others

Combo – D, W, left click

Mana cost – 48

Requires level – 24

Cost – 6

HAMMER OF RAGE

Powerful blunt blow against one enemy

Combo – S, W, left click

Mana cost – 100

Requires level – 5

Cost – 6

HAMMER OF WRATH

Mammoth blunt blow against one enemy

Combo - S, W, left click

Mana cost - 64

Required level - 17

Cost - 6

HAMMER OF BLOOD VENGEANCE

Devastating blunt blow against one enemy

Combo – S, W, left click

Mana cost – 140

Requires level – 24

Cost – 6

FIRE WHEEL

Fast round attack that uses fire magic against several nearby enemies

Combo – A, D, left click

Mana cost – 100

Requires level – 10

Cost – 6

INFERNO WHEEL

Fast round attack that uses fire magic against several nearby enemies

Combo – A, D, left click

Mana cost – 120

Requires level – 18

Cost – 6

CYCLONE OF BLOOD VENGEANCE

Massive round attack followed by monumental blunt blow, the blood mage’s most powerful attack

Combo – W, D, A, left click

Mana cost – 200

Requires level – 27

Cost – 6

SHADOW UNDERTOW

Power mind spell which teleports the distant enemy to the spell caster and parlays him for a short time

Combo – W, D, left click

Mana cost – 100

Requires level – 14

Cost – 6

VORTEX OF PARALYSIS

Powerful mind spell, a vortex of energy which sucks in opponents and immobilizes them

Combo – D, S, left click

Mana cost – 220

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Requires level – 21

Cost – 6

DEEP FREEZE

Paralyzing blow using ice magic against one enemy

Combo – W, S, left click

Mana cost – 32

Requires level – 4

Cost – 6

MIGHTY ICE QUAKE

Paralyzing blow using ice magic against several enemies located nearby

Combo – W, S, left click

Mana cost – 48

Requires level – 13

Cost – 6

BLOOD DRAIN

Magic spell, which drains energy from the enemy and returns it to the mage as health points

Combo – W, A, left click

Mana cost – 80

Requires level – 6

Cost – 6

SHADOW WALK

Invisibility spell which allows a particularly powerful surprise attack. It can only be employed when the mage has not

been detected

Combo – S, A, left click

Mana cost – 60

Requires level – 12

Cost – 6

PLAGUE WEAPON

Weapon is poisoned for short time. All attacks will inflict additional poison damage

Combo – A, S, left click

Mana cost – 160

Requires level – 20

Cost – 6

BERSERKER ASSAULT

Powerful charge attack against several enemies

Combo – S, D, left click

Mana cost – 80

Requires level – 26

Cost – 6

SOUL MAGIC

ICE BULLET/SHOT

Small ice projectile which freeze an enemy briefly

Combo – D, W, right click

Mana cost – 80

Require level – 2

Cost – 6

MIGHTY ICE BULLET

Ice projectile which freeze an enemy for short period

Combo – D, W, right click

Mana cost – 16

Require level – 9

Cost – 6

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MIGHTY ICE BULLET OF PENETRATION

Ice projectile which freeze several enemies in succession

Combo – D, W, right click

Mana cost – 24

Require level – 16

Cost – 6

ICE SPARKS

Self enchantment which propels volley of ice shards instead of soul sparks

Combo – A, S, right click

Mana cost – 180

Require level – 20

Cost – 6

WAVE OF POWER

Powerful magic wave affecting several enemies

Combo – D, A, right click

Mana cost – 48

Require level – 2

Cost – 6

ROLLING FIRE WALL OF PENETRATION

Powerful roaming firewall affecting several enemies in succession

Combo – D, A, right click

Mana cost – 64

Require level – 10

Cost – 6

WAVES OF ANNIHILATION

Powerful wave using combined fire and soul magic against several enemies lined up in a row

Combo – D, A, right click

Mana cost – 96

Require level – 15

Cost – 6

FIRE LANCE

Soul lance using fire magic against one enemy

Combo – D, A, right click

Mana cost – 260

Require level – 18

Cost – 6

INFERNO LANCE

Soul lance using fire magic against several enemies lined up in row

Combo – D, S, right click

Mana cost – 340

Require level – 24

Cost – 6

SOUL NOVA

Powerful pulsing nova affecting several nearby enemies

Combo – W, S, right click

Mana cost – 68

Require level – 4

Cost – 6

UNITED SOUL NOVA

Bundled pulsing nova affecting several nearby enemies

Combo – W, S, right click

Mana cost – 140

Require level – 12

Cost – 6

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UNIFIED SOULS NOVA

The soul mage’s most powerful pulse nova; affecting several enemies nearby

Combo – W, S, right click

Mana cost – 260

Require level – 20

Cost – 6

SOUL STORM

Devastating meteorites shower on several enemies

Combo – S, D, right click

Mana cost – 400

Require level – 24

Cost – 6

SOUL CHALICE

Leaching projectile spell against one enemy

Combo – S, W, right click

Mana cost – 24

Require level – 10

Cost – 6

SOUL CHALICE OF INCURSION

Leaching projectile spell against several enemies lined up in a row

Combo – S, W, right click

Mana cost – 32

Require level – 18

Cost – 6

MIGHTY SOUL BEAM

Power soul beam targeting several queued up enemies. Most powerful soul mage attack

Combo – D, S, A, right click

Mana cost – 320

Require level – 27

Cost – 6

METEOR OF MIGHT

Powerful meteor against one enemy. Long casting time

Combo – W, D, right click

Mana cost – 80

Require level – 5

Cost – 6

ICE METEOR

Powerful ice meteor flung at an enemy, long casting time

Combo – W, D, right click

Mana cost – 112

Require level – 17

Cost – 6

GLACIAL SOUL METEOR

Powerful meteor using ice and soul magic against one enemy. Long casting time

Combo – W, D, right click

Mana cost – 144

Require level – 24

Cost – 6

FIREWALL

Firewall affecting several enemies, also poses a risk to the mage himself

Combo – A, D, right click

Mana cost – 120

Require level – 6

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Cost – 6

INFERNO WALL

Massive firewall affecting several enemies, also poses a risk to the mage himself

Combo – A, D, right click

Mana cost – 180

Require level – 13

Cost – 6

FIREBALL

Powerful fireball affecting several enemies

Combo – A, W, right click

Mana cost – 240

Require level – 25

Cost – 6

COLD SOUL HAIL

Soul and ice magic spell, fan-shaped volley affecting several enemies

Combo – W, A, right click

Mana cost – 28

Require level – 14

Cost – 6

GLACIAL SOUL HAIL

Powerful soul and ice magic spell, massive fan-shaped volley against several enemies

Combo – W, A, right click

Mana cost – 48

Require level – 21

Cost – 6

SUMMONING

MAGIC SHIELD

Creates a protective aura for a short time

Combo – S, left click

OBELISK

Summons a shooting crystal obelisk of soul magic

Combo – S, A, S, right click

Mana cost – 60

CRYSTAL SCORPION

Summons a soul magical crystal scorpion that has close combat and range attack skill

Combo – S, W, S, right click

Mana cost – 80

CRYSTAL SEAHORSE

Summons a soul magical seahorse, which has close combat and range attack skill

Combo –S, D, S, right click

Mana cost – 100

CRYSTAL GOLEM

Summons a blood magical crystal golem, which is powerful in close combat

Combo – S, D, S, left click

Mana cost – 100

KILLER FLIES

Summons a blood magical swarm of fast attacking killer flies

Combo – S, W, S, left click

Mana cost – 80

IMP

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Summons a blood magical imp for close combat

Combo – S, A, S, left click

Mana cost - 60

WALKTHROUGH

MALVAREN: THE THREE SEALS

The story starts when you are sleeping in your alchemy class. After the cut scene, Xivarious sends you to your mentor,

Malvaren. Pick up the manual from the bench and staff from the rack beside the door. Open the door and speak with

Malvaren. He wants you to collect three seals from Horatio, Archibald, and Della Gustera.

HORATIO’S SEAL

Horatio wants you to fight four sets of monster to get his seal. They are basically very weak, if you are having trouble

dealing with them in melee combat then try using soul sparks. After killing four sets of mobs, accept the fifth set and

kill them for a bonus.

DELLA GUSTERA’S SEAL

Della Gustera wants you to restore peace in the crypt. Go to the crypt and pull the lever, follow the stone platform to

the next room and speak with Istaros. Then pull the lever and enter the left room, you will find a plate saying ‘Here Lies

Dagrius. He died trying to walk through a wall’. Walk into the wall and grab the fire resist potion, then go to the centre

room and enter the northwest gate. Use the fire resist potion and cross the wall, grab all the things inside and run

outside before the effect runs out. Kill the undead and search them for a missing level, pick it up and use it to open the

locked door at the end of the corridor. Return to the centre room and pull the lever to move the platform to the last

room. Here, you will find Tertius, your First Boss. Kill him and place his dead body on the Stone Platform. Use the levers

and move the platform near the 2 Dragons statue. Pull the lever behind the Dragon Statue to Cremate Tertius.

ULDRET AND PAGAIN [OPTIONAL]

Before returning to Della Gustera, go the centre courtyard in the crypt and enter northwest gate. Walk along the outer

side of the invisible bridge to across it. Grab the history of Uldret and Pagain book and return to the center courtyard,

proceed to the northeast gate and enter the codeP^b^ in the candle stand to lit them. Return to Della Gusta to get your

Seal.

ARCHIBALD’S SEAL

Archibald wants you to tame the trees in the garden. Go to Kelios’s lab and he asks you to bring the ice spray from the

store room. Go to the store room and insert the ice spray to your belt, return to the lab and use the ice spray on the

fire dwarfs to kill them. Talk to him again and he asks to use the ice spray on the pots to prevent them from eruption.

Here comes the hard part, you need to keep spraying for around 2-3 minutes. If a single pot erupts then you need to

play from the beginning, so be quick and don’t let the pots turn red. After helping Kelios, get the taming potion and use

it on both the trees in the garden. Kill the remaining branches and return to Archibald for your final seal.

RUFUS [OPTIONAL]

Rufus challenges you to a duel. You will get five guilders and a bread roll if you win the first match, five guilder for the

rematch and again five guilders if you for the third time. But don’t go for the fourth round, he’ll Archibald if you force

him.

SEVERIN [OPTIONAL]

Severin asks you to help him clean the library. Go to the library and kill all the imps, then proceed to the next corridors

and rooms and clear the remaining creatures. Pull the lever to open the door beyond the bookshelves and speak with

Severin to complete the mission.

GEORGIUS [OPTIONAL]

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Enter the room opposite to Della Guster’s history class to find out that Severin has taken an invisibility potion without

the antidote. Talk to Xivarius and he’ll give you an antidote, take it back to Severin to make him visible again.

DOLCINA [OPTIONAL]

Go to the centre courtyard and Dolcina asks you to help her find her pink imp. Go to the room near the Kelios’s lab and

pull all the levers in the rooms, then chase the imp into the cage and shut the gate to lock it inside. Return to the

courtyard and inform Dolcina about her imp.

HUBERTUS [OPTIONAL]

Hubertus lost his crystal bag near the crystal caves and wants you to find it. Go to the entrance of the crystal caves

and pick up the bag, return it Hubertus to get a crystal piece as reward.

GORLIN [OPTIONAL]

Gorlin will be in the centre courtyard, talk to him and he will ask you to bring him a book from the library. Go to the

library and you’ll get kicked out by the librarian. Enter the library for the second time and avoid the librarian while

searching for the book, get the book and give it Gorlin to end the mission.

SWIFTLINA [OPTIONAL]

She will challenge you to a ranged targeting, accept it and shoot all the moving targets in ten sec to earn ten guilders. If

you win then she’ll challenge to a rematch, you need to shoot all the moving targets in five sec. You can reject the

challenge but it’s not that hard so why not do it if you are going to get some guilders.

MALVAREN: THE SOUL STONE

Talk to Malveren and he’ll take you to crystal caves, where your final exam will be held. Enter the cave and pull the lever

to deactivate the lighting barrier. Go to the left side of the cave and you will find an abandoned camp, pick up the

wooden pranks and the crystal. Go to the right side of the cave and you will come across a round opening where you will

see a huge Spider. Avoid her poison while fighting and use your soul sparks from distance to finish her off. Once you are

finished, pick up the spider queen staff and spider gland from her corpse.

At the centre of the cave, you will find a broken bridge. Use the wooden pranks and the spider gland you picked up and

mend it. Cross the bridge and you will find Shandri, who will give a golden lever. At the northwest side of the Cave, you

will find a locked coffin. Use the golden lever to open it and pick up the stuffs inside. Then go to the north side of the

cave and put the crystals to the lighting barriers. Move forward and a crystal crab will emerge, spill the oil on the

ground and light it with your soul spark. Run past the lighting barriers and activate them to kill the crab. Once the crab

is completely fried, pick up the crab mask.

Go to the left side of the cave and destroy the golems to find a red crystal. Go to the centre of the cave through

northwest and you will see a broken gate and crab under it, use the red crystal to resurrect it. Fight your way to the top

right side of the cave and you will find your soul stone at the end, proceed to the centre north of the cave to meet He

Anrail, the guardian of the paths. Talk to him and he’ll ask you to decide whether you want become a blood mage or a soul

mage.

BLOOD PATH: Destroy the cracked walls with your staff and make your way to the end of the maze. At the end, you will

find a fire golem protecting your magic embedded soul stone. Kill the golem and pick up your soul stone to become a

blood mage.

SOUL PATH: Find the room where the two elemental lizards are locked behind the gates. Lure the water elemental to

the next room and lock it inside the chamber. Go to the first set of pipes and turn the crank and the levers in the

following manner: O//\. When the water elemental is fully destroyed, turn off the fire and pick up the ice flower. Then

lure the fire elemental to the same room and lock it inside, go to the second set of pipes and turn the cranks and levers

in the following manner: \//O and destroy it. Once the fire elemental is also destroyed, turn off the water and pick up

fire pearl. Place the ice flower and fire pearl on the stand in front of the right chamber to open the door. Enter the

room and place your soul stone, ice flower and fire pearl on the stand. Turn the cranks and levers in the following

manner: O/\//\/O, wait until your soul stone is fully forged and enter the room to pick up your magic embedded soul

stone.

THEODOSIUS: THE DEMON’S STAFF

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When you return to the academy, it was out run by demons, you manage to find a stronghold where the remaining mages

are hiding. Talk to Theodosius and he’ll ask to bring him an item from monsters. Go outside and kill the nearby creatures,

pick up the staff and give to Theodosius so that he can study it.

THEODOSIUS: THE CALL FOR HELP

Theodosius tells you to call for help using the Planetarium. Proceed to the blood magic wing and enter Stellatius room,

pick up the manual and key to planetarium and proceed to the planetarium. Go to the centre room and use the telescope,

press the switches to move the telescope to the desirable direction. Move it until you see a blue star and point the

crosshair on the blue star, a beam of light will appear in the basement. Pull the lever to rotate the beam, wait until it

reaches the south mirror and pull the lever again to stop it there. Go to the south mirror house and pull the lever here

to move the mirror so that the beam gets reflected to the left glass. Then proceed to the left mirror house and pull the

lever to move the mirror to point the beam to the generator. Use the generator to send a message to the neighbour

academies, then return to the stronghold and talk to Theodosius.

KELIOS [OPTIONAL]

Pancratius tells that Kelios is missing. Go to the northeast of the summoning master’s quarters. In one of the rooms

you’ll find Kelios petrified into stone and a written note. Take the note to Pancratius and he will give

an unpetrfying spell, return to Kelios and read the spell to release him.

DOLCINA [OPTIONAL]

Talk to Dolcina’s and she asks you to find her pink imp. What?! I just found it a little while ago. Oh well, go to the garden

and you’ll see it flying around. Hit it with your staff to knock it out cold, pick it up and return it to Dolcina.

MURIUS AND THE OTHER STUDENTS [OPTIONAL]

Go to the top right of the blood magic wing and you will find some students hiding. Talk to them they’ll ask you to safely

escort them to the stronghold, kill the enemies outside and lead them to the stronghold.

AGITATIUS [OPTIONAL]

Talk to Agitatius and he’ll ask you to find his missing staff. First, find a letter from the scorpius and then talk to

Agitatius, he’ll tell to meet Icarius. Go to the library in the soul magic wing and open the hidden door using the stone

statue. Talk to Icarius and he will give the staff, take it back to Agitatius.

GORLIN [OPTIONAL]

Talk to Gorllin and he’ll ask you to find his golden cage. Proceed to the eastern guest wing and examine the ledger to find

Quallus’s room, pick up the key and return to the eastern lounge. Pick up the golden cage and give it back to Gorlin.

GORLIN [OPTIONAL]

Once you return the golden cage, Gorlin asks you to find some chimakoos from the fairy land. Talk to him again he’ll give

the golden cage and a fairy coin, go to the garden and toss the coin into the pool to open the portal to the fairy land. Go

to the northwest of the fairy land to pick up some fruits from the plants. Proceed northeast and place the golden cage

and the fruits on the ground. Wait until the chimakoos to enter the cage and pick it. Go back through the portal and give

the cage to Gorlin.

MEGANTEOLIS: THE ARCANE DESTRUCTUROS

Meganteolis wants you to find the Destructuros in the soul magic wing. Go to the south of the soul magic wing and pick

up the Destructuros, return it to Meganteolis and he’ll tell you to charge it in the Planetarium. Proceed to the

planetarium and adjust the mirror in the western mirror house to point the beam on the north glass. Go to the north

mirror house and pull the lever to move the mirror to point the beam on the generator core, place the Destructuros in

the charge unit and start the process.

At the middle of the process, Indragul comes and resets the telescope. Return to the telescope room and attack him.

Damn. His protected by an energy shield. Use the telescope and move the crosshair at blue star or red star. Pull the

lever to rotate the beam around the room, wait until the shield gets removed and kill him. Once you’re done, pick up the

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key and reset the telescope on the blue star. Return to the north mirror house and start the charging process again.

When the process is done, pick up the charged Destructuros and return it to Meganteolis.

MEGANTEOLIS: THE SECRET WING

Get the disenchanting spell scroll from Meganteolis and proceed to the small meeting room. Go to the room where there

are five statues, stand in front of the left wall and read the spell. Enter the arch mages secret wing to trigger a cut

scene.

KULKURAZZ: THE PACT

Go to the torture room and you’ll see creature trapped inside, talk to him and he’ll offer you a pact. If you free him, he

will in return open the locked door for you. Go to the bottom of the Labyrinth and defeat Raga, pick the green crystal

and return to Kulkurazz.

ANITALIS: THE KEY

Proceed to the Prison and talk to the mad Anitalis using the magical or special word. He will give you the key to the

locked room. Go to locked room in the left side and you will find five pictures inside. Look at the pictures in the follow

order: portrait of a man, man in court, man in prison, man in chain and man sucked by flame and you will get teleported to

the past.

GYRON: THE NECROMANTIC MACHINE

Go to the next cell and speak with Chaired to get the code for Necromantic Chamber. Proceed to the Necromantic

Chamber, go to the northern docking station and swap the code P^e^ to Hln. Then go to southern docking station and

swap the password hLN to P^e^. Save Gyron from the guards and proceed to the Prison.

GYRON: BACK TO THE PRESENT

Kill the Torture Master and follow Gyron to the cell, he’ll send you back to the present. Once you are back in present, go

to the Lab and pick up the ingredients from tables. Go to the explosive fungus machine and make three bombs by adding

one crystalline dragon fire, dried sulfurous and voldarian morel. Go back to the prison and bring Anitalis to the

Necromantic Chamber.

Use the bombs on the walls to open a way to the docking stations of suction. Go to the northern docking station and

change the code from hLN to P^e^ and southern docking station’s code to hLN from P^e^. Then go to the western

docking station and change the code to PJNH/. Activate all three of them and if you did everything right then the

northern docking station will have red light, the southern will have green light and the western will also have red light.

Pull the lever of the centre docking station and Anitalis will get his memory back and give you the demon liberation spell.

Go to the torture room and replace the old crystal with the new one and read the spell to free Kulkurazz. Follow

Kulkurazz to the locked room and he will open the door for you. Enter the room and you’ll get attacked by Harrassys,

maintain your distance and use your powerful spell, try using AOE spells instead of melee. Once you are done, enter the

portal of dimensions to trigger a cut scene. After the cut scene, run directly to the stronghold and you’ll see Fraazzz

attacking the survivors. Use the same technique you used for Harrassys and kill it.

THEODOSIUS: THE PROTECTION SPHERE

Theodosius asks you to recharge the protection sphere in the planetarium. Take the protection sphere to the

planetarium and place it in the charging unit to start the charging process. Wait until it’s fully charged and take it back

to the stronghold.

THEODOSIUS: BACK TO THE PORTAL

Theodosius asks you to lead him to the dimensional portal in the small meeting room in the arch mage quarters, take him

there to trigger a cut scene where he’ll summon Qirius.

MEGANTEOLIS

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Enter the portal of dimensions and you will arrive in a strange floating land. Fight your way to the end and you’ll see a

ruined stronghold, use your medallion on the stand to open the front door. Proceed north and you will find a teleport

machine, use it and to the interior fortification of the main gate.

PSION: THE DEACTIVATED TELEPORTER

Proceed northwest and you will meet Psion, he asks you to bring the energy cell so that he can repair the teleporter and

gives you the key to the generator room. Go the northeast side of the fortress and use the key on the locked door.

Inside you will find a teleporter, use it to enter the generator room. Safely make your way through the traps and you

will see the energy cell in the end. Pick it up and return to Psion.

Use the teleporter to enter the Kyranian quarters, where you will meet Gorlin. After the conversation, go to the room at

the right side of the quarters to find a key and two cogwheels. Use the key to open the locked door and you will see a

sphinx statue and a chest inside, place the cogwheels and pins correctly and click on the crank to open the chest. Grab

the eyes and place them on the sphinx to awake a spawn of files, kill them and the sphinx will self destruct. Loot its

body and proceed to explore the Kyranian Quarters.

Eventually you will come across your parent’s chamber. See the horographic message of your mother and pick up the key

and the elixirs of Transcendency. Exit the room through the north door and you will find Meganteolis. He’ll try to vanish

and reappear behind you, try to shift position everytime he disapeears. Have your summoning distract him and hit him

with AOE spells, deplete his health bit by bit and he’ll eventually fall. Once his dead, loot his body and proceed to the

next room.

GAIAN [OPTIONAL]

You can find Gaian outside the fortress, talk to him and he will ask you to purify his spring. Go to the centre of the

fortress and you will find a crystal calice, pick it up and fill it with water from spring next to it. Go back outside and use

the water on Gaian to purify him, remember to talk to him again to receive your reward.

PAJAOU [OPTIONAL]

Go to your parent’s chamber and use the key on the locked door. Make your way to the south and you will come across

Pajaou, who will ask you to find a remedy for black scorage curse. Go to the left side of the map and pick up the Kyrarian

crystals from the stone chest and elemental water using the crystal calice. Go to the lab which is located in the

northeast and get the instruction from the stand. Use the mixer and prepare the remedy, go back to Pajaou and give it

him to complete the quest.

Return to the Kyranian quarters and make your to the last room in north, use the teleporter to enter the Kyranian

security gate. Upon arriving you will see Kulkurazz sealing both the teleport units leaving you trapped. Open your

inventory and call Gorlin-O-Mat, wait for few seconds and Gorlin will come and teleport you to Kyranian museum.

ENRAEL [OPTIONAL]

Enrael asks you to place the royal diamond in the museum, take the diamond and place it in the display case in the

museum. Then proceed to the museum and kill all the creatures in your way to find the key. Use the key on the last door

and you will see Gorlin attacked by mutated chimakoos. Kill the chimakoos and talk to Gorlin to trigger a cut scene,

where he’ll tell you about your past.

MORGATH

After the cut scene, Gorlin will open the door for you. Proceed north and you’ll enter the Kyrarian palace and sanctuary.

Go to the left side of the sanctuary where you will find a locked door which requires you to solve a puzzle to open the

door. Arrange the art in order: from left to right starting with snake head pointing its head to the left. When you are

done press activate to open the door, Kill all the monsters inside and pick up the key to the sphere horn chamber and a

sphere horn tablet.

Return to the centre hall and bid farewell to Gorlin. Enter the next room and you’ll see two doors with two statues

inside, enter the following codes in both the statues to open the door to the large meeting halls of Kyranians, left

room/Ky’Ral: bird, snake, labyrinth and mushroom and right room/Erend/Ur: bag, mushroom, butterfly and man. Enter

the meeting hall and you will come across a trapped platform. Step on the symbols in the following manner: butterfly

[straight], maze [straight], labyrinth [straight], snake [right], mushroom [right], snail [back], head [right], bird [right],

maze [straight], witch [straight], eagle labyrinth [left], bag [left] and bird [straight].

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Once you reach the other side, move forward and you will enter a large meeting, where you get attacked by the Dark

Prince, Morgath. First, he’ll try to kill you with his tentacles, roll behind them and hit them few times to destroy them.

After the cut scene, take the elixirs of Transcendency and go for Morgath. Wait for him to bent forward and hit him

with your most powerful spell viz., Cyclone of Blood Vengeance or Glacial Soul. This’ll drain most of his health, but make

sure you don’t get hurt in the process, timely heal yourself and repeat the same technique seven to eight times to bring

him down. Then destry his crystal heart to complete the game.

COPYRIGHT

This document is copyrighted to me and it is only intended to help a lazy gamer beat his/her game. In other words, it

cannot be copied and used in any commercial business. Any illegal distribution of this document without my permission

will be direct violation of copyrights law, so if you want to use any of the content found in this document then please

contact me before doing so or else you will be screwed.

WEBSITES WITH PERMISSION: Game Spot – anju91, Super Cheats – anju91, Chapter Cheats – Gaming Dragon and

IGN – GamingDragon91

CONTACT: [email protected] http://gamingdragons.blospot.com/

THE END