aurora 3d animation maker guide

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Welcom to Aurora 3D Animation Maker Introduction About Aurora 3D Animation Maker Why Aurora 3D Animation Maker The User Interface Menubar Toolbar Properties Render window Animation window Statusbar Keyboard and mouse functions Getting help How to buy Aurora 3D Animation Maker Basic Working Procedures Create new project Change project size Add node Change shape and text's size, extrusion Change node's position, rotation, scale Change text and text mode Change color and texture Change shape type Change shape properties Change bevel type Design node Design animation Change background Export image Export animation

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  • Welcom to Aurora 3D Animation Maker Introduction About Aurora 3D Animation Maker Why Aurora 3D Animation Maker The User Interface Menubar Toolbar Properties Render window Animation window Statusbar Keyboard and mouse functions Getting help How to buy Aurora 3D Animation Maker Basic Working Procedures Create new project Change project size Add node Change shape and text's size, extrusion Change node's position, rotation, scale Change text and text mode Change color and texture Change shape type Change shape properties Change bevel type Design node Design animation Change background Export image Export animation

  • Welcome to Aurora 3D Animation Maker

    Aurora3DAnimationMakeriseasytoolforcreateanimatortitleandbanner.Youcaneasilytogeneratecooltitle,banneranimationandexportasvideo,flash,image,imagesequence.ThishelpisdesignedbothasacourseinusingAurora3DAnimationMakerandasanongoningreferencewhileyouareworkingwiththeprogram.

    Getting started

    l Study theIntroduction and Basic Working Procedures section to familiarize yourself with thebasic of the program.

    l You can find me in Help menu when you need. the help is available.

  • The topics in this secon provide some basic informaon about Aurora 3D Animaon Maker,what it is for and what you can do with it.

    l About Aurora 3D Animation MakerlWhy Aurora 3D Animation Makerl The User Interfacel Keyboard and mouse functionsl Getting helpl How to buy Aurora 3D Animation Maker

  • Aurora3DAnimationMakeriseasytoolforgeneratetitle,banneranimation.l Easy 3D Title, Banner Animation Alargenumberofshapesandtexttemplate.Therearereflectionsandtextureanimationeffects,andavarietyofquicktools,veryeasytouse.l Freedom and flexibility of use Youcanchooseavarietyofbevelandalignment,lightingcanbeadjusted,theshapecanbeinterchangeable,veryflexible.l Import and Export Youcanimportthefontshapes,SVG,andconvertedintothree-dimensionalshapes.Youcanexportasvideo,flashandimagesequence.

  • Create content from template easily. Design faster, more eciently and have fun in theprocess!

    l Incredible 3D effectsAurora 3D Animation Maker bring you cool 3D effects by easy design.

    l Save TimeAurora 3D Animation Maker helps you to create better content in seconds.

    l Export multiple formatsYou can export to many format, video, flash, image sequence.

    l Design text can be funDon't believe it? Give it a try with Aurora 3D Animation Maker...

  • The Aurora 3D Animaon Maker window is divided into four main areas: Toolbar, Render,Properties Window and Animation Window.

    The MenubarFile operation and other functions are provide.

    The ToolbarFile operation, text properties, shape properties and add node function are provide.

    The Properties windowThe Properes window is where you do all your work. You will spend most of your me hereediting text, shape and other node.

    The Render windowThe Render window is where show you content.

    The Animation windowThe Animation window is where make your animation.

    The StatusbarShow status message and render size.

  • The Menubar have the following functions.

    File MenuFile > New

    Create a project. you can select atemplate from the templates.File > Open

    Open a project from disk.File > Open Recent Files

    The ten last opened projects can beopened with this submenu.File > Save

    Save the current project under thecurrent name.File > Save As

    Save the current project under a newname.File > Import SVG

    Import svg file shape node.File > Import Image

    Add image node.File > Import 3D Model

    Add 3d model node.File > Export Clipboard

    Export the current screen as a imagein the clipboard.File > Export Image

    Export the current screen as a image.File > Export Animation

    Export the project as a animation.File > Exit

    Exit the program.

    l Edit MenuEdit > Undo

    Undo last operaon, support node'sadd, delete, update operation.

    Edit > RedoRedo last Undo operaon, supportnode's add, delete, update operation.

    Edit > CutCut selected nodes from current slide.

    Edit > Copy

  • Copy selected nodes from currentslide.

    Edit > PastePaste copy or cut nodes to currentslide.

    Edit > DuplicateDuplicate selected nodes in currentslide.

    Edit > DeleteDelete selected nodes from currentslide.

    Edit > Select AllSelect all nodes in current slide.

    Edit > ArrangeArrange node size, posion, rotaon,scale.

    Edit > Copy PropertiesCopy animaon, color, text formatbetween nodes.

    Edit > LockLock selected nodes, can't change itposition, rotation, scale and size.

    Edit > VisibleSet selected nodes visible or invisible.

    Edit > GroupLet selected nodes in one group.

    Edit > UngroupUngroup a selected group node.

    l View MenuView > Properties

    Open/Close the Properties window.View > Toolbar

    Open/Close the Toolbar window.View > Text Toolbar

    Open/Close the Text Toolbar window.View > Shape Toolbar

    Open/Close the Shape Toolbar window.View > Toolbox

    Open/Close the Toolbox window.

    l Setup MenuSetup > Render Size

  • Set the project render size.Setup > Background

    Set background of project.

    l Tools MenuTools > Language

    The program support mul-language,you can choose 8 languages.

    Language seng will take eect at nextstartup.

    English, French, Japanese, Chinese,German, Spanish, Russian and Arabiclanguage are supported.

    l Help MenuHelp > User Guide

    Show the user guide.Help > Support Online

    Show the online user guide.Help > Buy Now

    Buy Aurora 3D Animation Maker online.Help > Registry

    Show the registry dialog, Trial versionneed input registry informaon forremove the trial days and exportrestraint.

    Help > Software UpdateUpdate the Software to newest version.

    Help > Web SiteVisit our web site.

    Help > AboutShow software information.

  • There are four toolbar. Toolbar, Text Toolbar, Shape Toolbar and Toolbox.l Toolbar

    Create a project. you can select a template from the templates.

    Open a project from disk.

    Save the current project under the current name.

    Save the current project under a new name.

    Export the current screen as a image.

    Cut selected nodes.

    Copy selected nodes.

    Paste copy or cut nodes.

    Delete selected nodes.

    Copy selected node format to an other node, double click can copy to multi-nodes.

    Edit content of selected node, such text, image or 3d model.

    l Text Toolbar

    Select font of current text.

    Change size of current text.

    Change font size rate of current text, change the aspect of text, some me you want stretchor extrusion the width of text.

    Change to a heavier font.

    Change to a italic font.

    Change 2D text have shadow.

    Change text type, switch 2D/3D.

    Change more text properties.

    Draw a line blow the text.

    Draw a line through the text.

  • Draw the text smaller and higherthan the regular text.

    Draw the text smaller and lowerthan the regular text.

    Select text toggle, click theblank area to clear the toggle.

    l Shape Toolbar

    Change node's size, position, rotation and scale.

    Change size androtation, need enter'Enter' key to apply it.You can click the right

    button of the editorand drag slider to changethe data quickly.Click the can reset thedata to initial state.

    Change shape's fill color, texture, alpha texture transform and texture animation.

    Change shape's side color, texture, alpha texture transform and texture animation.

    Change shape bevel type, bevel height, round bevel.

    Change shape type, such as rectangle, circle..

    Change shape property, size of polygon edge..

    Change text's color, texture, alpha texture transform and texture animation.

  • Change text's outline color, texture, alpha texture transform and texture animation.

    Change 3D text bevel type, bevel height, round bevel.

    Arrange node size, position, rotation, scale..

    Change node reflection.

    Change background, select color, image, skybox or dynamic texture.

    l Toolbox Select node mode.

    Add text node. Add rectangle

    node.

    Add roundrectangle node.

    Add ellipse node.

    Add concavepolygon node.

    Add convex polygonnode.

    Add arc shapenode.

    Add arrow shapenode.

    Add text shapenode.

    Add SVG shapenode.

    Add Free Handshape node.

    Import a SVG file toadd node.

    Add cube node. Add round cube

  • node. Add sphere node. Add cone node. Add cylinder node. Add ring node.

    Add revolving solidnode.

    Add image node.

    Add a 3D modelnode

    Add particle node.Select a type and drag on the render window could add a node.

  • Properties window provide many shape and text style and you can change properties custom.l Styles

    Style tab page, contain text mode andmany shape and text styles.

    Select a node in the render window.Change Text Mode:Click the buon of Text Mode, can

    change the mode of text.

    : Show 2D Text.

    : Show 3D Text.

    : Show 2D Text with a back shape.

    : Show 3D Text with a back shape.

    : Show a text hole in shape.

    : Show 3D Text in the border ofshape.One Click add a object:Click the item to add a object quickly.Change Shape or Text Style:Double click the style icon can change

    node's shape or text style quickly.

    l ColorChange node's color, texture, texture

    transform, texture animaon and other properties.

    Shape, Side, Text and Text OutlineA node's color or texture was separate to

    four parts, they are Shape, Side, Textand Text Outline. Select the radiobuon can change dierent part'scolor.

    Shape: Node shape's fill part.

  • Side: Node shape's side part.Text: Node text's face part.Text Outline: Node text's outline part.Update to sideWe want to change shape or text's ll and

    side together, you can select theUpdate to side, the ll and side waschanged simultaneously.

    Copy to sideClick the buon copy the color and

    texture attribute to side part.Select colorClick the color window can change color,

    you can input a RGB or HSV data tospecify a color. Click the Picker buttonthen can picker a color anywhere.

    Alpha

    Drag the slider can change thetransparence of a part.

    TextureAdd a custom gradient texture.

    Select a texture le from diskalso.

    Add multiple texture.Clear the select texture.

    The texture is blend with the color bydefault. You can unselect the Blendbuon then the texture would notblend with color .

    BlendChoose texture blend with color.CullingChoose whether to remove the back face

    of the part, transparence need select

  • this sometimes.ReflectionChoose texture has reflection effect.MirrorChoose texture's joint of mul repeat

    image with mirror type.Texture Transform and Animaon are

    introduce here.Node Alpha: Change the alpha of the

    node, include the shape ll, shapeside, text face, text outline.

    l BevelChange node's bevel type, bevel height,

    round bevel.Shape, TextA node's bevel or separate to two parts,

    they are Shape and Text. Select theradio buon can change dierentpart's bevel.

    Shape: Node shape's bevel.Text: Node text's bevel.Bevel HeightSet the bevel's height.Round BevelSet the bevel if round bevel or not.

    l ShapeSize, Pos, Rotate and ScaleChange node's size, position, rotationand scale.Change size and rotation, need enter'Enter' key to apply it.

    You can click the right button of the

  • editor and drag slider to change thedata quickly.Click the can reset the data to initialstate.Shape TypesClick the shape icon to change currentselect node's shape.Shape PropertiesDifferent shape will show differentproperties window, you can set thepolygon side and other properties.Rect PropertiesYou can make the rectangle have a holein it.Hole: Set the size of hole in therectangle.

    Ellipse PropertiesYou can make the ellipse have a hole init.Hole: Set the size of hole in the ellipse.

    Round Rect PropertiesRound Radius: Change radius of roundedge, the value is edge radius dividerectangle radius .Left Top: Set left top of rectangle hasround edge or not.Right Top: Set right top of rectangle hasround edge or not.Right Bottom: Set right bottom ofrectangle has round edge or not.Left Bottom: Set left bottom of rectanglehas round edge or not.Hole: Set the size of hole in the

  • rectangle.

    Arc PropertiesStart Angle: Set the start angle of arc.Sweep Length: Set the sweep anglelength from start angle.Hole: Set the size of hole in the arc.

    Concave Polygon PropertiesSide Num: Set the side number ofpolygon.Inner Diameter: Set the inner diameterof polygon.Hole: Set the size of hole that in thepolygon, the value is inner size divide

    node size.

    Convex Polygon PropertiesSide Num: Set the side number ofpolygon.Hole: Set the size of hole that in thepolygon, the value is inner size divide

    node size.Arrow PropertiesHead Width: Set the width of the arrowhead, the value is a ratio of head widthdivide node width.Head Height: Set the height of the arrowhead, the value is a ratio of head heightdivide node height.Two Side: Set the node has two arrow.

  • Curve: Set level of curve in the node.Direction: Set arrow's direction.Round Cube PropertiesBevel: Set radius of round edge, thevalue is edge radius divide cube radius .Cylinder PropertiesBevel: Set radius of round edge, thevalue is edge radius divide cylinderradius.Ring PropertiesRadius: Set radius of the tour's ring.Angle: Set the ring angle, for example,set the angle to 180 and make a halfring. tour's ring, you can add half ring byset it to 180 also.

    lDesign

    ReflectionSet node has a reflection effect.DistanceSet the distance between the node andreflection.Note: Following attribute can be setdifferent value in every key-frame(Aurora3D Animation support key-frame).FadeSet the reflection has a fade effect, noeffect with 0.Distort TypeNone: No Distort.Sector: Distort like a sector.There are other type of distort: OuterCurve, Inner Curve, Arch, Heave, Sunken,Banner, Wave, Fish, Add, Trapezium. You

  • can try it.Distort Axis: Select different face or axisto distortDistort Direction: Select differentdirection.Distort Intensity: Change Distortintensity.

    Click the above button can select adistort quickly.TextPos: Change text's position.Angle: Change text's Z axis rotate angle.LetterRotate: Change every letter's rotation.Text EffectType:Set animation type of text, supportTypewriter and Pulse.Value:Set the value of effect.Animate By Letter: When make a moveor rotate animation of node, move thenode by every letter.Set the delay value can change theanimation between each letter.Winding Type: Select different windingtype for shape and text, Example: whenyou find the node is not solid, you canselect the 'Winding Reverse' to solve theproblem.

    l Animation In this page, you can select differenttype of animation.Light Animation: click to add the lightrotate animation. You can edit the light

  • animation length. Click the right buttoncan select the direction of lightanimation.You can click the big icon button toselect a node's animation quickly. Suchas Rotate, Swing, Beat, Wave, Fade,Typewriter, Pulse.Animate By Letter: Select this property,the text's letter can play the animationone by one. You can edit the delay ofthe animation between the two letters.You can choose animate by select theStyle and other options.Style: Select the animation type.Delay: The pause time before theanimation.Length: The length of animation.Pause: The pause time after a animation.Every type of animation has someoptional. You can choose the direction,swing angle and so on.

    l LightEdit LightEnter edit light mode, you can drag tochange the light node position in therender window or by edit the AngleXand AngleY data.Click the color button can change thelight color.Click the Edit Light button can exit theedit light mode. In the render window,you can press 'Esc' to exit the edit mode.Reset Default

  • Reset the light to initial state.Light1, Light2, Light3This software provide three light, youcan change them custom.You can drag up or down in the righthalf of the editor window to change thedata quickly.AngleXChange light's Axis-X angle.AngleYChange light's Axis-Y angle.ColorChange light's color.

  • The Render window show current content.

    l Select NodeClick node to select node for edit. Support multi-select.

    l Edit NodeMost of the node's property can be edit by the properes window. we have introduced it inProperties Window.There are some other edit method.

    Double click nodeSome nodes can be edit by double click the node to edit it content and property.Text and Shape node can edit text.Image node can select other image file.3D Model node can select other model file.

    Context MenuMost of the menu were introduced in the Menubar. The menu was not menoned willintroduced at following.Edit Node

    Double click node to edit it's content, such as text or image.Image Filter

    When select a Image node, this menu will show.you can select a image lter to perform aspecial efficacy.

    Model SelectWhen select a 3D Model node, this menu will show.you can select a model's part manual

  • because click can't select a model's part by click it sometimes.

    ManipulatorWhen select a node the manipulator will show asfollowing.the manipulator have following function.Edit Size

    Drag the Change Node Size button can change thenode's width and height.

    Drag the Change Node Depth buon up or downcan change the node's depth(extrusion).

    Drag the Change Text Size buon can change thetext's font size.

    Drag the Change Text Depth buon can changethe text's depth(extrusion). Drag the Change Shape Bevel Height buon canchange shape 's bevel height. Drag the Change Text Bevel Height buon canchange text 's bevel height.Edit Position

    Drag the node can change node's X and Y axisposition.

    Drag the Move Node Z buon up or down canchange node's Z axis position.

    Use keyboard can change node's position also.Press Up move node to higher position.Press Down move node to Lower position.Press Left move node to left position.Press Right move node to right position.Press Shi+Up or Shi+Le move node to far

    position.Press Shi+Down or Shi+Right move node to near

    position.All the change posion shortcut add Ctrl key move

    position slowly.Drag Move Node X buon le or right can change X

  • axis position.Drag Move Node Y buon le or right can change Y

    axis position.Drag Move Node Z buon le or right can change Z

    axis position.Edit Rotation

    Drag Rotate Node X buon le or right can change Xaxis rotation.

    Drag Rotate Node Y buon le or right can change Yaxis rotation.

    Drag Rotate Node Z buon le or right can change Zaxis rotation.

    Drag mouse right button can rotate node also.Edit Scale

    Drag Scale Node X buon le or right can change Xaxis scale.

    Drag Scale Node Y buon le or right can change Yaxis scale.

    Drag Scale Node Z buon le or right can change Zaxis scale.

    l Duplicate NodeSelect node and press Ctrl key, then use mouse le buon drag the node can duplicate thenode. In context menu can perform it also.

  • The node's keyframe can edit in animation window.

    Let introduce the function to you.

    Click the and select a node.

    Show the selected node's key frame. the key frame is show as many black lines. You can clickthe black line to select it, the selected key frame is show as a blue line. You can drag the key frame to change it posion. Click on the window can change thecurrent position of the timeline. You can drag to change it also.

    Select the current position of the timeline.

    Show the current position(In seconds).

    Show the length of timeline.

    Select a node's animaon speed type, linear mean the speed is changeless in the animaon,you can select other to change the speed in the animation, speeded up or slow down.

    Select the node's loop times, 0 is loop away.

    Select add key-frame automated or manual. If select this option. when change thenode's properties. the key-frame would added automated.

    Add a key frame at current position.

    Delete the current key frame of the timeline.

    Select the previous key frame of current position.

    Play animation.

    Stop animation.

    Select the next key frame of current position. Change the aspect ratio of render window. Export the animation as video, flash or image sequence.

  • The statusbar provides program status tip and render size information.

    Status TipShow program status message.Render SizeShow the render window's width and height pixels, like 1280X720 said width is 1280 and heightis 720 Pixels.

  • l Keyboard functionBefore using a keyboard funcon, click in the render window to remove the input focus fromother window. Show this user guide. Edit selected node's content. New a project. Open a project from disk. Save current project to disk. Undo last operation. Redo last Undo operation Cut selected nodes or text. Copy selected nodes or text. Paste nodes or text. Select all nodes. Set current text to heavier font. Set current text to to a italic font. Draw a line blow current text. Move node to higher position. Move node to Lower position. Move node to left position. Move node to right position. Move node to far position.< Shift+Down,Shift+Right > Move node to near position.

    Move position shortcut add Ctrl key move position slowly. Close this program.

    l Mouse functionThe current property can be adjusted by clicking and dragging in the render window.Click a node can select node.Double click a node can edit nodes content.

  • There are two sources of help in Aurora 3D Animaon Maker. In addion to this help le youcan also access Aurora Software Support.To get started, your main sourceof informaon should be thishelp le. We have designed it toprovide all the informaon youwill need for using and learningAurora 3D Animation Maker.Please contact us if you have anyquestion. Thanks!

    l Displaying the helpThe quickest way to display the help is to press F1. If context-sensitivehelp is available it will be displayed automatically.Select the User Guide in Help Menu.

    l Contacting Aurora Software SupportDirect visit at http://www.presentation-3d.com/support to contact US.

  • You can buy Aurora 3D Animation Maker directly online worldwide with all major credit cards.As soon as your transaction is completed you will be receive a e-mail that contains registrationkey, register the software and start working right away.

    l Buy NowSelect Menu Help >Buy Now can openthe buy page in ourwebsite.

    l Ordering link Direct ordering link: http://www.presentation-3d.com/buy.html

    l Aurora Software homepagehttp://www.presentation-3d.com

  • This secon describes the most common basic tasks you will use when working with Aurora 3DAnimaon Maker. It is designed as a "How-To" guide. You can use the table of contents as anindex. Although it is organized roughly in the order that you would perform the tasks you don'tneed to begin at the beginning and work your way through. Every topic contains comprehensivelinks to background informaon and other relevant subjects so you can just pick out the taskyou need to perform and begin.

    l Create new projectl Add nodel Change shape and text's size, extrusionl Change node's position, rotation, scalel Change text and text model Change color and texturel Change shape typel Change shape propertiesl Change bevel typel Design nodel Design animationl Change back groundl Export imagel Export animation

  • 1. Select File Menu File > New or click Toolbar button, the project template dialog wouldshow.

  • 2. Select a template from the dialog and click OK button. If you Click Cancel button, a blankproject would create. Double click the template would create a project also.

    Black Background: Select this option create a project with black background, else create aproject with a gradient background.

    New Blank: create a empty project.

  • Changesizeofcurrentproject.1.SelectmenuSetup >Render Size.2. Set the size in the'Render Size Setup'window.You can selectdifferent size fromprofile.Correct Aspect Ratio:Avoid distortion of theshape when theoutput aspect ration issmall than 0.5 or lagerthan 2.0.The render size andquality depend on thegraphic card hardware.A powerful graphiccard is recommended.

  • User toolbox could add node to project.1. Select a

    text orshapein thetoolbox.

    2. Drag onthe renderwindowcould add anode.Most nodeneed twostepsabove,some nodeneed otheroperationareintroducefollowing.

    Add textshapenode. The'TextShape'dialogwouldshow.Text ShapeType:Select thedifferenttype, the

  • type is thetext's font actual.Doubleclick thetext's iconor select atext's iconand click'OK'button,Then dragon therenderwindow toadd thetext shape.

    Add svgshapenode.SVG Type:Selectdifferenttype toshowdifferentcatalogueSVG file.Open SVG

  • File: Opena SVG filefrom thedisk.Doubleclick theSVG's iconor select aSVG's iconand click'OK'button,Then dragon therenderwindow toadd theSVG shape.

    Import asvg file toadd node.Select a filefrom thedisk, dragon therenderwindow toadd thenode.

    Addrevolvingsolid node,draw afreehand

  • shape torevolve.

    Addimagenode.Select aimage filefrom thedisk.

    Add 3Dmodelnode,select amodel filefrom thedisk.

    Addparticles,such asfireworks,sun, flame,smoke,rain, snow.The effectof particlesis reallyamazing.

    AddFree HandShape

  • Select the

    button.A dialogwouldshow, clickon thewindow toadd ashape.

    editpointmode,select thismode, candrag tomoveshape'spoint, addpoint ordeletepoint.Doubleclick theshape edgecan add apoint.Right clickon thepoint canswitchbeziercurve or straightline.

  • moveshapemode,select thismode, candrag tomoveshapeposition.

    freehandmode,select thismode, canadd a freehand shapeby click onthe dialog.

    importSVG fileshape fromdisk.

    importtext shape.

    invertthe path,change thepoint'sorder.

    clear allthe shape.make sure,the freehand

  • shape'spoint mustasclockwiseor else theshape'sbevelwouldseemfaulty.

    Applythemodifiedand closethewindow.

    Cancelthe editand closethewindow.

  • Edit with manipulator1. Select the node in the render window.

    2. Drag the Change Node Size buttoncan change the node's width andheight.

    Drag the Change Node Depthbuon up or down can change thenode's depth(extrusion).

    Drag the Change Text Size buttoncan change the text's font size.

    Drag the Change Text Depthbuon can change the text'sdepth(extrusion). Drag the Change Shape Bevel Height

    buon can change shape 's bevelheight. Drag the Change Text Bevel Height button can change text 's bevel height.Edit data in windowa) Change node size and

    depth.1. Select the node in therender window.2. Select the Shape tab inProperties window.3. Change the Width, Heightand Depth can change node'ssize, depth.Change size, enter 'Enter' keyto apply it.You can drag up or down inthe right half of the editorwindow to change the dataquickly.

  • On the Shape Toolbar, canchange size and depth also.

    Change node's size.

    b) Change text size anddepth.

    1. Select the node in therender window.2. Change text font, font sizeor font size rate in TextToolbar(Can change text size).

    3. Click the button, changetext depth(extrusion) andother properties.

  • Edit with manipulator1. Select the node in the render window.2. Edit Position

    Drag the node can changenode's X and Y axis position.

    Drag the Move Node Z buttonup or down can change node's Zaxis position.

    Use keyboard can changenode's position also.

    Press Up move node to higherposition.

    Press Down move node toLower position.

    Press Le move node to leposition.

    Press Right move node to rightposition.

    Press Shi+Up or Shi+Lemove node to far position.

    Press Shi+Down orShi+Right move node to nearposition.

    All the change posionshortcut add Ctrl key moveposition slowly.

    Drag Move Node X buon leor right can change X axisposition.

    Drag Move Node Y buon leor right can change Y axisposition.

    Drag Move Node Z buon leor right can change Z axis

  • position. Edit Rotation

    D r a g Rotate Node X buonle or right can change X axisrotation.

    D r a g Rotate Node Y buonle or right can change Y axisrotation.

    D r a g Rotate Node Z buonle or right can change Z axisrotation.

    Drag mouse right buon canrotate node also. Edit Scale

    Drag Scale Node X buon leor right can change X axis scale.

    Drag Scale Node Y buon leor right can change Y axis scale.

    Drag Scale Node Z buon leor right can change Z axis scale.Edit data in window1. Select the node in the renderwindow.2. Select the Shape tab inProperties window.3. Change the Pos, Rotate andScale can change node'sposition...Change rotate, enter 'Enter' keyto apply it.You can drag up or down in theright half of the editor windowto change the data quickly.On the Shape Toolbar, canchange position, rotation and

  • scale also.

    Change node's posion,rotation and scale.

  • How to edit the textOnly text and shape node can edit text in render window.Double click the node or select render window's context menu Edit Node(Press F2),The editwindow will show as following.

    You can edit text in this window,The edit method like the other Word Processing Software.Press ESC key or click other place of render window can exit the edit mode.Change text modeOpen 'Styles' tab of Properties.1. Select the a node to change, the nodemust contain text.2. Click the button of Text Mode, can changethe mode of text.

    : Show 2D Text.

    : Show 3D Text.

    : Show 2D Text with a back shape.

    : Show 3D Text with a back shape.

    : Show a text hole in shape.

    : Show 3D Text in the border of shape.

  • Change node's color and texture.

    1. Select the node in the renderwindow.2. Select the Color tab inProperties window.3. Select a part of node tochange(Shape, Side, Text or TextOutline).4. Click the color to change.Texture can change by thismethod also.On the Shape Toolbar, canchange color also.

    Change shape's fill color,texture, alpha texturetransform and textureanimation.

    Change shape's sidecolor, texture, alpha texturetransform and textureanimation.

    Change text's color,texture, alpha texturetransform and textureanimation.

    Change text's outlinecolor, texture, alpha texturetransform and textureanimation.

    C o l o r dialog are introducehere.

    Transform

  • Click the button, a dialog will show as following, the texture transform can set by the

    dialog.TemplateSelect a template that hasdefault parameter, can set theparameter quickly.ScrollThe range of the value is -1 to 1,set the value can move thetexture in X axis and Y axis.RotateThe range of the value is -360 to360, set the value can rotate thetexture by degrees.ScaleThe range of the value is 0 to10, set the value can scale thetexture in X axis and Y axis.

    Animation

    Click the button, a dialog will show as following, the texture animation can set by the dialog.TemplateSelect a template that hasdefault parameter, can set theparameter quickly.ScrollThe range of the value is -1 to 1,set the move texture speed in Xaxis and Y axis per second.RotateThe range of the value is -1 to 1,set the rotate texture speed persecond.

  • ScaleThe range of the value is 0 to10, set the scale texture speedint X axis and Y axis per second.

  • Change node's shape type.1. Select the node in the renderwindow.2. Select the Shape tab inProperties window.3. Click the icon in Shape Typesto change the shape type.On the Shape Toolbar, canchange shape type also.

    Change shape type, suchas rectangle, circle..

  • Change node's shape properties.1. Select the node in therender window.2. Select the Shape tabin Properties window.3. Change shapeproperties in RoundRect Properties.On the Shape Toolbar,can change shapeproperties also.

    Change shapeproperty, size ofpolygon edge..

    Rect PropertiesYou can make therectangle have a hole init.Hole: Set the size ofhole in the rectangle.

    Ellipse PropertiesYou can make theellipse have a hole in it.Hole: Set the size ofhole in the ellipse.

    Round Rect PropertiesRound Radius: Changeradius of round edge,the value is edge radiusdivide rectangle radius .Left Top: Set left top ofrectangle has round

  • edge or not.Right Top: Set right topof rectangle has roundedge or not.Right Bottom: Set rightbottom of rectangle hasround edge or not.Left Bottom: Set leftbottom of rectangle hasround edge or not.Hole: Set the size ofhole in the rectangle.

    Arc PropertiesStart Angle: Set thestart angle of arc.Sweep Length: Set thesweep angle lengthfrom start angle.Hole: Set the size ofhole in the arc.

    Concave PolygonPropertiesSide Num: Set the sidenumber of polygon.Inner Diameter: Set theinner diameter ofpolygon.Hole: Set the size ofhole that in thepolygon, the value isinner size divide node

  • size.

    Convex PolygonPropertiesSide Num: Set the sidenumber of polygon.Hole: Set the size ofhole that in thepolygon, the value isinner size divide node

    size.Arrow PropertiesHead Width: Set thewidth of the arrowhead, the value is aratio of head widthdivide node width.Head Height: Set theheight of the arrowhead, the value is aratio of head heightdivide node height.Two Side: Set the nodehas two arrow.Curve: Set level of curvein the node.Direction: Set arrow'sdirection.Round Cube PropertiesBevel: Set radius of

  • round edge, the value isedge radius divide cuberadius .Cylinder PropertiesBevel: Set radius ofround edge, the value isedge radius dividecylinder radius.Ring PropertiesRadius: Set radius of thetour's ring.Angle: Set the ringangle, for example, setthe angle to 180 andmake a half ring.

  • Change node's shape type.1. Select the node in the renderwindow.2. Select the Bevel tab in Propertieswindow.3. Select a part of node tochange(shape or text).4. Click the icon in Bevel Profiles tochange the bevel type.Bevel HeightSet the bevel's height.Round BevelSet the bevel if round bevel or

    not.On the Shape Toolbar, can changeshape and text bevel also.

    Change shape bevel type,bevel height, round bevel.

    Change 3D text bevel type,bevel height, round bevel.

  • Design a node, set reflection, distort, change text position and so on.ReflectionSet node has a reflection effect.DistanceSet the distance between the node andreflection.FadeSet the reflection has a fade effect, no effectwith 0.Distort Type:None: No Distort.Sector: Distort like a sector.There are other type of distort: Outer Curve,Inner Curve, Arch, Heave, Sunken, Banner,Wave, Fish, Add, Trapezium. You can try it.Distort Axis: Select different face or axis todistortDistort Direction: Select different direction.Distort Intensity: Change Distort intensity.

    Click the above button can select a distortquickly.TextPos: Change text's position.Angle: Change text's Z axis rotate angle.LetterRotate: Change every letter's rotation.Text EffectType: the type contain None, Typewriter,Pulse. None is no text effect.Value: you can edit the value at differenttimeline position to make a animation effect.Animation By LetterWhen make a node's movement or letter

  • rotation animation. Select this option, theletter would move or rotate one by one.Delay: You can set the delay time between thetwo letters.Winding Type: Select different winding typefor shape and text, Example: when you findthe node is not solid, you can select the'Winding Reverse' to solve the problem.

  • How to design animation. First you need know what properties can make animation.The node position, rotation and scale can make animation.The node's color, node alpha can make animation.The text's distort intensity, text position, text rotate, letter rotate can make animation.The text effect can make animation.

    Make animation in the animation window.1. Select a node.2. Select the current position of timeline(not zero).3. Change the properties of the node(such as node position), the key frame was added.4. You can drag the key frame to adjust it position.Select the key frame, change the properties can change the key frame properties also. Click the

    to preview the animation.

    Click the and select a node.

    Show the selected node's key frame. the key frame is show as many black lines. You can clickthe black line to select it, the selected key frame is show as a blue line. You can drag the key frame to change it posion. Click on the window can change thecurrent position of the timeline. You can drag to change it also.

    Select the current position of the timeline.

    Show the current position(In seconds).

    Show the length of timeline.

    Select a node's animaon speed type, linear mean the speed is changeless in the animaon,you can select other to change the speed in the animation, speeded up or slow down.

    Select the node's loop times, 0 is loop away.

    Select add key-frame automated or manual. If select this option. when change thenode's properties. the key-frame would added automated.

    Add a key frame at current position.

  • Delete the current key frame of the timeline.

    Select the previous key frame of current position.

    Play animation.

    Stop animation.

    Select the next key frame of current position. Change the aspect ratio of render window. Export the animation as video, flash or image sequence.

  • The program provides some some type background, you can select it.

    l How to change background Click the Shape Toolbar button to change background.

    Support following type

    Color: Select a color to fill the background. Gradient: Select a gradient to fill the background. Image: Select a image to fill the background. SkyBox: Select two images,one as the sky and the other as the floor.the image support

    texture transform and animation.

    Dynamic: Select two images fill the background,the image support texture transform andanimation so can create dynamic effect.

    Video: Select a video background.Edit color type background

    Select a color and click OK button to change the background.Edit image type background

  • Select a image and click OK button to change the background.Edit skybox type background

    Select the image of Sky and Floor. Edit the texture flag, texture transform and textureanimation.Click OK to change the background.Edit dynamic type background

  • Select the image of Texture1 and Texture2. Edit the texture flag, texture transform andtexture animation.Click OK to change the background.

  • Export image to clipboard1.Select File Menu File > Export Clipboard export the current screen as a image in the clipboard.Export the current screen as a image fileSupport*.png(hasalphachannel),*.bmp,*.jpg,*.tiff(hasalphachannel),*.xpm,*.ppm,*.xbmformat, only the registration user can use this function.

    1. Select File Menu File > Export or click Toolbar button, a 'Export Image' dialog would show.

    Image Size: show the export image size.Save Region: select the region to export.Save Rate: select the scale rate of the image(scale the image to export).

    2. Click 'OK' button to save image continue.

  • 3. Select save as type and file name, click Save button, OK.

  • Export animation as video, GIF or image sequence.1. Select the File Menu File > Export Animation, a 'Export Animation' dialog would show.

    2. Select the Export Rate change the export size.3. Select Frame Rate, the frame rate is 30 by default.4. Select the export type, Video, GIF or Image Sequence.Select a file name and click OK button to export.

    Welcom to Aurora 3D Animation MakerIntroductionAbout Aurora 3D Animation MakerWhy Aurora 3D Animation MakerThe User InterfaceMenubarToolbarPropertiesRender windowAnimation windowStatusbarKeyboard and mouse functionsGetting helpHow to buy Aurora 3D Animation MakerBasic Working ProceduresCreate new projectChange project sizeAdd nodeChange shape and text's size, extrusionChange node's position, rotation, scaleChange text and text modeChange color and textureChange shape typeChange shape propertiesChange bevel typeDesign nodeDesign animationChange backgroundExport imageExport animationheretexture animation