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Moment Summer Project 2016 Augmented Reality in Education JULY 18, 2016 | PROTOTYPE I EDUCATOR STORY BOARD

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Page 1: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

Moment Summer Pro jec t 2016

Augmented Reality in EducationJULY 18, 2016 | PROTOTYPE I

EDUCATOR STORY BOARD

Page 2: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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OverviewBased on the insights gathered during our research, we’ve created an initial protoype of a classroom-based augmented reality platform. This platform can be used for a variety of lesson topics, but in this example we’re focusing on how it might be used to teach a lesson on wind energy and aerodynamics.

Things to note:

- Orange objects are virtual objects

- This example shows two kids and a teacher, but in reality there would be whole class

- We’re using a knife for sculpting in this demo, but ultimately it could be a different tool

Barney Ted Teacher

OVERVIEW

Page 3: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Lesson IntroThe teacher, using a virtual narrative that the students can see through the headsets, introduces the essential question that will guide the lesson. How might we power this city with wind energy?

PART I Lesson In t ro

PART I

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Welcome class! Today we’ll be learning about wind energy and aerodynamics. Let’s put on our headsets and get started.

Teacher begins lesson.

PART I Lesson In t ro

Page 5: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

Moment Summer Pro jec t 2016 4PART I Lesson In t ro

Smart Hub

Base

Headset

Cutting Tool

Foam

Page 6: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Kids put on headsets.

PART I Lesson In t ro

Page 7: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Woah look at that city!

PART I Lesson In t ro

A virtual city appears.

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Mayor Wattson appears.

PART I Lesson In t ro

Page 9: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Hello! Welcome to Augmenton! My name is Mayor Wattson.

As you can see, we need more electricity to power our town. We want to use wind energy and I’ve hired your class to build windmills for us!

Mayor Wattson explains the challenge to the class.

PART I Lesson In t ro

Page 10: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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We are each going to try to build an efficient windmill to help Augmenton. You will see in your kit some foam, carving tools, a windmill base and this tool called a Smart Hub.

Teacher explains the parts of the kit.

PART I Lesson In t ro

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This hub can spin, and the round piece here is where you can attach the blades of of your windmill. When connected the hub will read how fast it is spinning and save the information. The spin speed represents how much power your windmill design can produce.

Teacher explains how the Smart Hub works.

PART I Lesson In t ro

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You will carve windmill blades, attach to the hub, and then bring your wind-mill to one of the testing sites to test it with your headset. When you test you will see the power output as a watt-age number hovering above the hub. You’ll have some chances to improve your design and re-test to see if you can produce a higher wattage.

Teacher explains how Hub will show their windmill’s performance.

PART I Lesson In t ro

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Build & TestThe students carve their blades, attach them to the hub, then test their design to see how much power it produces.

PART II Bu i ld

PART II

Page 14: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Students take off their headsets, and begin to carve.

PART II Bu i ld

Page 15: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Ted finishes his windmill.

PART II Bu i ld

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Moment Summer Pro jec t 2016 15PART II Bu i ld

Barney finishes his windmill.

Page 17: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Barney brings his windmill over to the testing station to test.

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Barney sees the performance meter on the back of his base.

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Barney sees the megawatts his windmill is producing.

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It works!!

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It won’t spin :(

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Reflect & AnalyzeThe teacher helps the students reflect on what they’ve made, analyze why some designs work better than others, and understand the aerodynamics behind it.

PART II Ref lec t

PART III

Page 24: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Ok, everyone put your headsets back on. I want to show you some key points about aerodynamics. So, everyone has made blades and attached them to the hub. When you placed your windmill in front of the fan, what do you think made the windmill spin in one direction instead of the other?

Teacher asks class to reflect on their designs.

PART II Bu i ld

Page 25: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Wind is a force that is pushing on the blades. Normally you cannot see how this force is interacting with the blades, but in this simulation I can show you!

Teacher uses a virtual windmill model to explain aerodynamics.

PART II Bu i ld

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Ok, so you can see how the air hits the turbine blades and make turbine spin. Let’s look closer at what is really happening to the air moving over this shape.

Teacher explains how the angle of the blades interacts with wind.

PART II Bu i ld

Page 27: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Let’s take one blade…

PART II Bu i ld

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Teacher pulls off and blows up one of the blades as an example.

PART II Bu i ld

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...and slice it in half!

Teacher cuts blade in half to make a cross section.

PART II Bu i ld

Page 30: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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The front of this blade is rounded, so the air hits the front and then splits to go over or under the blade. Do you see how the blade bulges at the top? The air going over the top has farther to travel.

Teacher explains how air flows over the blade.

PART II Bu i ld

Page 31: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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The top and bottom air currents want to stay together, but the top current has to move faster to keep up.

Teacher explains top and bottom air currents.

PART II Bu i ld

Page 32: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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This imbalance in the flow makes a vacuum on one side of the blade. It’s this vacuum that pulls our blade in a direction. In the study of aerodynamics this is called “lift” and designers try to create the best wing shape to produce the most lift.

Teacher explains how air currents create vaccum, which creates lift.

PART II I Bu i ld

Page 33: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Let’s look at some more blade cross sections and you can tell me where the vacuum and the lift should be, now that you know how the air flows over the shape!

Students explore how different shapes create different lift.

PART II I Bu i ld

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ReviseStudents have the opportunity to rework their designs based on what they’ve learned about aerodynamics.

PART IV Rev ise

PART IV

Page 35: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Ok, now that you know a little more about form and airflow let’s see if you can improve your design a little more. Once you have tested your latest version—so your windmill hub is up to date—try plugging your windmill in to your group’s ElectroCity and let’s see how much power we can produce! To plug in, point your windmill at the city and set it inside the city’s border line.

PART IV Rev ise

Page 36: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Students edit their windmill blade designs.

PART IV Rev ise

Page 37: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

Moment Summer Pro jec t 2016 36PART IV Rev ise

Students help each other edit their designs.

Page 38: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

Moment Summer Pro jec t 2016 37PART IV Rev ise

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Moment Summer Pro jec t 2016 38PART IV Rev ise

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Students test designs at the testing station to see improvement.

PART IV Rev ise

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PayoffThe students plug in to the city and see the collective power their windmills can generate. The city grows and flourishes with all the power they’ve produced.

PART V Payoff

PART V

Page 42: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Ted plugs his windmill into the city—it grows / lights up in response.

PART V Payoff

Page 43: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Ted can still see his perfomance meter on the back of his base.

PART V Payoff

Page 44: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Barney adds his windmill to the city.

PART V Payoff

Page 45: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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The city grows...

PART V Payoff

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...and grows...

PART V Payoff

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...and grows!

PART V Payoff

Page 48: Augmented Reality in Educationitsdpark.com/assets/peer/storyboard.pdf · augmented reality platform. This platform can be used for a variety of lesson topics, but in this example

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Success!

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Feedback Questions

1. Is this a realistic activity? Could you see it used in the classroom?

2. Does this align with how you might teach aerodynamics and wind energy in your classroom?

3. How do you think kids would respond to the narrative, prototyping exercise, testing, etc?

4. What problems do you forsee with this lesson? Where would kids drop off or lose interest?

OVERVIEW