atiner's conference paper series lit2012-0298 mocking epic
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ATINER CONFERENCE PAPER SERIES No: LIT2012-0298
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Athens Institute for Education and Research
ATINER
ATINER's Conference Paper Series
LIT2012-0298
Maria-Luiza Dumitru Oancea
Lecturer Dr.,
Department of Classical Philology
University of Bucharest
Romania
Mocking Epic and Tragic Patterns
in Apollonius of Rhodes’
Argonautica
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ATINER CONFERENCE PAPER SERIES No: LIT2012-0298
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Athens Institute for Education and Research
8 Valaoritou Street, Kolonaki, 10671 Athens, Greece
Tel: + 30 210 3634210 Fax: + 30 210 3634209
Email: [email protected] URL: www.atiner.gr
URL Conference Papers Series: www.atiner.gr/papers.htm
Printed in Athens, Greece by the Athens Institute for Education and Research.
All rights reserved. Reproduction is allowed for non-commercial purposes if the
source is fully acknowledged.
ISSN 2241-2891
15/11/2012
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An Introduction to
ATINER's Conference Paper Series
ATINER started to publish this conference papers series in 2012. It includes only the
papers submitted for publication after they were presented at one of the conferences
organized by our Institute every year. The papers published in the series have not
been refereed and are published as they were submitted by the author. The series
serves two purposes. First, we want to disseminate the information as fast as possible.
Second, by doing so, the authors can receive comments useful to revise their papers
before they are considered for publication in one of ATINER's books, following our
standard procedures of a blind review.
Dr. Gregory T. Papanikos
President
Athens Institute for Education and Research
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This paper should be cited as follows:
Dumitru Oancea, M-L. (2012) “Mocking Epic and Tragic Patterns in
Apollonius of Rhodes’ Argonautica” Athens: ATINER'S Conference Paper
Series, No: LIT2012-0298.
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Mocking Epic and Tragic Patterns in
Apollonius of Rhodes’ Argonautica
Maria-Luiza Dumitru Oancea
Lecturer Dr.,
Department of Classical Philology
University of Bucharest
Romania
Abstract
We propose a new reading grill of Apollonius’ Argonautica as a poetical banter
through which the author mocks the epic and tragic models of the age. The
Prelude itself presents Jason in a somewhat embarrasing situation due to the
loss of a sandal. The image stands out from the very beginning as a „warning”
about how The Argonautica should be read. This impression is strenghtened by
countless embarassing situations featuring Jason and his followers. Towards
the end of the story, we could fully appreciate the wholehearted laughter
underneath the folds of an exciting story and realize that we are looking at a
poetical joke - a true badinage. The present study analyzes circumstances,
characters, sentiments, thoughts and gestures that support our hermeneutical
approach. We conclude that Apollonius wished to minimize epic and tragic
patterns in order to humanize the heroic model.
Contact Information of Corresponding author:
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Epic and tragic patterns
The present study investigates seven epic and tragic patterns together
with seven corresponding counter-patterns i.e. reversal of the traditional heroic
mode: heroic feats vs. illusory acts; prophets vs. false prophets; genuine love
vs. illicit intervention; heroism vs. magic; merit vs. slyness; hospitality vs.
inhospitality; sacrifice vs. simulation of sacrifice.
Illusion, instead of heroism
Greek heroes usually pursue lofty, important goals in order to prove
their virtues. However, sometimes Greek heroes pursued frivolous goals. A
constant of the heroic mode illusion is the search for the golden fleece which
is, in our opinion, a frivolous goal. We think that going in search of a little,
defenceless ram to destroy it may not be a particularly praisworthy endeavour.
The ram was not an enemy, nor was it a monster. In fact, it had human-like
attributes (it could think and speak).The golden fleece stands for powerlessness
and frivolity, its search a means of obtaining pleasure (hedone) and repose
(hesychia). Besides it offers the prospect of a mirage, a fascinating reality blur
that draws attention away from truth and opens the gates of an imaginary
world. The location of the fleece neighbours the mirific yet perplexing Orient.
The golden fleece is a frivolous erotic object used to cover the nuptial bed of
Jason and Medea, carried out in secret (IV, vv. 1141-1143): ἔνθα τότ᾽
ἐστόρεσαν λέκτρον μέγα: τοῖο δ᾽ ὕπερθεν/ χρύσεον αἰγλῆεν κῶας βάλον,
ὄφρα πέλοιτο/τιμήεις τε γάμος καὶ ἀοίδιμος 'There at that time did they (the
heroes) spread a mighty bed; and thereon they laid the glittering fleece of gold,
that so the marriage might be honoured and praised'.
Jason’s first occurence in the poem is arguably ridiculous, as the hero
shows up at the court of his uncle Pelias with only one sandal (“coming forth
from the people with but one sandal”: δημόθεν οἰοπέδιλον, I, v. 7; 'saved one
sandal from the mire, but the other he left in the depths held back by the flood':
ἄλλο μὲν ἐξεσάωσεν ὑπ᾽ ἰλύος, ἄλλο δ᾽ ἔνερθεν/κάλλιπεν αὖθι πέδιλον
ἐνισχόμενον προχοῇσιν, I, vv. 10-11.). Jason was thus limping because of this
loss, and the image itself brings to mind famous tragical characters who
suffered afflictions at one of their feet (or body parts), as Labdacos did (the one
with a limp, similar to the letter la(m)bda, or Oidipous (swollen foot), or gods
of the likes of Hephaistos, limp-legged and, by extension, of One-Eye and
One-Arm etc. But Jason was limping not because he was suffering of a
dissability. He was just lacking a shoe, a mimetic object by excellence,
imitating only the form of the foot, but failing to replace the function and role
of the organ itself. We are faced with the illusion of a missing body part, with
the mocking and minimization of tragic and epic models of the character in
suffering. On the other hand, the image of Jason’s being stuck is one of utmost
ridicule; one gets the image of a neophite, a person “stuck” who wants to
become the people’s hero.
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Phineus, the false prophet
Another element that contributes to the cristalization of the minimized
image of traditional epic models is the influencing of the Argonauts actions by
the treacherous prophet Phineus (Bouvier, Moreau 1983: 5-19). He is portrayed
from the very beginning as a villain, guilty of hybris against Zeus, whose
mysteries he had defied, revealing them to the mortals without his permission.
Thus, Phineus stands out as a unique character among those of the same rank,
if we consider that none of the consacrated epic prophets of the time (for
example Calchas, Teiresias etc.) had given in to similar subversive practices
aimed at deceiving divinity. But presenting the prophet’s past is not
accidentally inserted in the story, as it further substantiates his advice to the
Argonauts not to underestimate Cypris’ (Aphrodite’s) aid that would guarantee
their success: ἀλλά, φίλοι, φράζεσθε θεᾶς δολόεσσαν ἀρωγὴν/Κύπριδος. ἐκ
γὰρ τῆς κλυτὰ πείρατα κεῖται ἀέθλων, 'But, my friends, take thought of the
artful aid of the Cyprian goddess (II, vv. 423-425). For on her depends the
glorious issue of your venture'. Mentioning Cypris only leads to the
reintegration of Phineus within his essential characteristics as mystifying
prophet who approves of and encourages mischievous deeds, since Aphrodite
was the charming and mystifying goddess par excellence. Therefore, the epic
model of the prophet is altered, rendering him to nothing more than a mock
version of the epic, grave, god-fearing, wise and savior-like prophet. Phineus
proves to be the garrulous prophet-type, unaware of his mission, who, in the
end defies the boundaries between man and divinity through his
demythologizing and even disconcerting attitude. Despite having been severely
punished by Zeus himself, he doesn’t come around, but persists in deceiving
from a different perspective, promising the Argonauts a pseudo-glory. But
Phinues appears to be the mock replica of another blind prophet, Teiresias,
whom Odysseus meets in the Inferno and who prophesies his future fate,
offering him some clues that would warn him about his long trip coming to a
close end. Hence, we are again confronted with the mocking of a traditional
epic model: the grave look of the blind prophet of the Inferno, who becomes
the treacherous and garrulous prophet who had fallen into misery in The
Argonautica of Apollonios. He seems to be living in the world of shadows
even in his earthly existence, damned by fate and witness to the repelling
vision of the harpies.
Illicit help from above
In Chant Three, the divine accomplices Hera and Athena agree that
only a crafty act (dovlon tina, III, v. 12) can help Jason get his hands on the
golden fleece from the Aeetes. Athena (III, v. 20) acknowledges that boosting
the heroes’ courage relies on this artfulness (τοῦτον δόλον) that she had not yet
discovered. Hera is the one who, finally, indicates that Aphrodite only could
help them. The aid is awaited in surprise, as the golden fleece is the symbol of
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the Oriental mirage, a blinding illusion that could not be obtained either
legitimately (Hera) or rationally (Athena). The unexpected visit of the two
goddesses to Aphrodite allows for a digression-portrait of naughty Eros as the
mistificator by excellence or as the ludic trickster. Eros sees mistification as a
challenging game, possibly a mistification of the mistification by the principle
of the anti-phrase. Eros had just tricked the child Ganymede at the game of
jacks, and was also behing the mistifying relationship of Jason and Medea - he
shooted his venomous arrow at the virgin, making her fall in love with Jason
against her will and more importantly, against her father’s will. Eros thus also
influenced the relationship of Jason and Aeetes, as the king’s fury was ignited
by Eros’1 arrows (cf. Campbell 3; Hunter, The Argonautica of Apollonius 59;
Knight 250). Aphrodite herself, knowing that her son was fidgety and
undisciplined, tricks him into accepting to target Medea with an arrow and
make her fall in love with Jason. In exchange, Aphrodite promises Eros a
beautiful toy2 (cf. Campbell 134). Here we have an example of tricking the
trickster by means of the anti-phrase. It is important to note that the aid of
Aphrodite is indirect (she could do nothing by herself). This reminds one of
derision, of childish ludic gestures. Eros, the fidgety child by excellence,
always keen on playing tricks and even capable of evil, becomes the guarantor
of Medea’s deeds (herself a child) and of Jason’s (an untutored youth). In fact,
Chant Three is entirely devoted to the goddess Erato (a simile of Eros), whom
the poet invokes from the very beginning. she. The invocation is not of
Aphrodite as a love goddess, but as a ludic creature, defined by a subtle kind of
violence, recklessness and craftiness embodied as Eros, the god-child archer.
Immaturity thus is shared by Eros, the whimsical divine child, with both Jason
and Medea. Hera describes Medea as being 'full of wiles' δολόεσσα (III, v. 89),
using the same adjective employed by Phineus to characterize Aphrodite (II, v.
423). Further (III, v. 687), Medea addresses her sister Chalkiope 'with guileful
words' (δόλῳ), 'for the bold Loves were pressing her hard' θρασέες γὰρ
ἐπεκλονέεσκον Ἔρωτες (III, v. 687). In turn, Jason mimetically embraces
Medea’s slynesses when he accepts the potion prepared to appease the bulls
θελκτήρια φάρμακα ταύρων (III, v. 738) and when he receives the magic
potion (φάρμακον) to become invincible (III, vv. 843-848). But Jason’s sweet
talk is also a cunning weapon to trick his enemy and appease his anger (the
furious Aeetes, for example III, v. 385: ἀμείψατο μειλιχίοισιν 'he himself first
made gentle answer').
1 On Eros’ destructive power see Campbell; Hunter; Knight who maintain that the narrative
about Eros’ contribution to the love union is one of destruction, evincing that the unfolding of
Jason and Medea’s wedding would not be a happy one. 2 Kypris realizes she cannot afford to appear impolite in front of Eros. Also, Eros is described
in IV as an agent of destruction (IV, 445 sqq.).
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Magic, instead of heroism
In Chant Four, Medea employs her alluring charms to send the dragon
to sleep (ὕπνον ἔβαλλε), thereby allowing Jason easy access to the glittering
golden fleece. Jason took the golden fleece from the oak, as urged by the girl
(ἔνθα δ᾽ ὁ μὲν χρύσειον ἀπὸ δρυὸς αἴνυτο κῶας,/ κούρης κεκλομένης,
'hereupon Jason snatched the golden fleece from the oak, at the maiden
bidding' vv. IV, 162-163). Not the slightest hint of effort or fatal encounter
with the monster, no courageous deed enlivens Jason’s spirit; he is pleased to
be able to acquire the valuables without proving his virtues. In fact, Apollonios
brings forth a comparison, drawing on subtle irony, when he associates the
joyful and satisfied look on Jason’s face upon seeing the golden fleece with
that of a maiden happy to touch her glittering garments (ὡς … παρθένος... / ...
ὧς τότ᾽ Ἰήσων, 'as a maiden … so did Jason', IV, vv. 167,170). Jason is not
really a hero of the Argonauts, who had gone in the search of the golden fleece
after leaving everything in the care of a woman1 (cf. Nyberg 123; Beye, Epic and
Romance 90; Beye, 'Jason as love-hero' 43) who had run away from her father’s
house for the sake of her lover. However, Jason returns as a victor, clad with
the golden ram’s fleece hanging down his shoulders all the way to his ankles,
proud of his trophy (ἤιε δ᾽ ἄλλοτε μὲν λαιῷ ἐπιειμένος ὤμῳ/αὐχένος ἐξ
ὑπάτοιο ποδηνεκές, 'he strode on now with the fleece covering his left
shoulder from the height of his neck to his feet', IV, vv. 179-180). The image is
similar to that of the hero Herakles, victorious after the merciless grappling
with the lion of Nemeea, wearing its skin on his shoulder as trophy and
therefore appears taunting and ironic, very much in Apollonios’ style. The
emphatically displayed scene of mock-heroism is followed by that of another
Jason, fearful for his life and deprived of his precious adornment (...δίεν, ὄφρα
ἓ μή τις/ἀνδρῶν ἠὲ θεῶν νοσφίσσεται ἀντιβολήσας, 'he feared exceedingly,
lest some god or man should meet him and deprive him thereof', IV, vv. 181-
182), as if to remind us of the true mold of our hero. The contradictory images
are purposefully adjacent like the pieces of a puzzle for the reader to solve and
uncover Jason’s personality: hero or false hero?
Slyness instead of personal merit
A significant episode from the perspective of the illusory heroic mode
is that of the attack against the Argonauts by the warrior birds on Aretiás Island
(Chant Two). We think that these aggresive birds protected by Ares announces
the subsequent attack of king Aeetes, himself under the protection of Ares. The
Argonauts defeat the birds not due to their strength, but to their slyness: they
stirred up a great racket, waving their helmets, shouting strongly and raising
their spears to simulate a counter-attack. Finally, they hit their shields to raise
1 On Jason’s dependence of women’s aid and his sexual attraction towards women see Nyberg
and Beye.
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havoc among the warrior birds. The language used is clear in this regard: 'let us
contrive' (ἐπιφραζώμεθα, II, v. 1058), some other 'device' (μῆτιν, II, vv. 1050,
1058) etc. The comparison with Herakles, who had similarly eluded the
Stymphalide birds by spinning a sounding brass, is not amiss. However, the
difference between the two situations is stricking: whereas Herakles does not
consider the facts as challenging his heroic virtues i.e his physical force (a hero
does not fight birds) but only as an opportunity to apply his practical abilities to
escape an akward situation, the Argonauts consider the birds as true
combatants. As for slyness, which is the method employed here, it takes the
form of a mock-battle announcing a future episode at king Aeetes’ court, where
the Argonauts (Jason) will create the illusion of a battle with the aid of
Medea’s witchcraft.
Hospitality, instead of inhospitality
After their sojourn on the Isle of the Doliones (ἐυξείνοισι Δολίοσιν, I,
v. 1018) led by King Cyzicus, the Argonauts embark on their ship Argo and
leave behind these hospitable places. But during the night, the wind make them
unwittingly return to the island (οὐδέ τις αὐτὴν νῆσον ἐπιφραδέως
ἐνόησεν/ἔμμεναι, 'Nor did anyone note with care that it was the same island' (
I, v.1021). In the dark (ὑpὸ nuktiv, I, v.1022), neither the Argonauts nor the
Doliones recognize one another, so the hosts arm themselves and kill their
supposed ennemies, the Macrians. The pseudo-conflict breaks out in wild rage
(σὺν δ᾽ ἔλασαν μελίας τε καὶ ἀσπίδας ἀλλήλοισιν 'And with clashing of ashen
spears and shields they fell on each other' I, v. 1026). In the ensuing havoc,
Jason kills no other than King Cyzicus, king of Doliones and his benefactor
(ἀλλά μιν Λἰσονίδης τετραμμένον ἰθὺς ἑοῖο/πλῆξεν ἐπαΐξας στῆθος μέσον,
ἀμφὶ δὲ δουρὶ/ὀστέον ἐρραίσθη, I, 1032-1034) 'But Aeson's son leapt upon him
as he turned to face him, and smote him in the middle of the breast, and the
bone was shattered round the spear'. Not only does the hero fail to guarantee
strict observance of the rules of hospitality, but he fails to show heroism on the
battle-fiels. There is no sign of any desire to obtain military glory (kleos) or
becoming enshrined in the memory of the offspring. Jason’s only wish is for
him and his comrades to make it alive. This episode marks the transition from
hospitality to inhospitality: the hosts turn into attackers, while the guests
become their victims. The reason for their fight is darkness (nyx), synonymous
with the ensuing havoc. Darkness personifies the ignorance that anihilates
shape and the capacity to think wisely (ἐπιφραδέως), thus empeaching the
ritualistic game of hospitality. The ritual transforms itself into transgression.
We think of darkness as a divinity striking in anger (ate) those whom (s)he
wants to kill, by determining one to act out of ignorance. The episode casts an
unfavourable light on the Argonauts and especially on Jason: they are guilty of
lacking lucidity. This reminds us of the lack of memory or remembrance that
constitute mock-heroism – the landmark of true heroism is the will to remain in
people’s memory. Divine punishment will readily sanction this lacking in
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wisdom.. On leaving Mysia, which is the next halt, the Argonauts lose three of
their mates, Herakles, Hylas and Polyphem. At dawn, both sides become aware
of their horrific mistake.
Simulation, instead of sacrifice
Yet another example of reversed hospitality is an episode in Chant
Four, where Jason and Medea plan the cowardly murder of Medea’s blood
brother, Apsyrtus. What strikes at first is the strange association of two
divinities: Dionysus, the orgy god of the extremes, of actions performed in a
state of mental confusion, the wild god who encourages actions situated at the
threshold of two kingdoms: the human and the animal, and who is a threshold
god by excellence, and Artermis, the maiden-goddess, wild and lunar, who acts
mostly at night time, by moonlight, in the dark hideouts of the forest, and thus
indirectly, not in plain sight, a nightly goddess, patroness of witch charms
carried out in the dark. Thus, the two divine creatures share a wild nature,
nocturnal and confusing, but are drawn apart by the fact that the former acts
within an orgiastic frame, at twilight, while the latter acts within a nocturnal,
hidden frame. The two are purposefully mentioned as their role is to create a
wild, nocturnal and semi-divine frame, suitable for the plotted kill. Even the
temple of Artemis is mentioned (νηοῦ σχεδόν 'in the vicinity of the temple', IV,
v. 469), the sacred space in the vicinity of which the fratricide would take
place. Moreover, it would function as a pseudo-guarantor of a so-called
sacrifice. On the other hand, we notice a subtle ironic similarity between the
killing of Apsyrtus near Artemis’ temple and the tragic scene of preparing
Iphigenia’s sacrifice for the same wild goddess in Aulis. Thus, the crime and
the sacrifice are presented in a certain contiguity, as they appear
interchangeable. The sacrificial scenario, therefore, is thrown into ridicule,
minimized and sanctioned.
Conclusions
In Apollonius’ Argonautica values suddenly turn into non-values, as
their symbolic status is minimized, cast into ridicule and defied - a tendency
characteristic of children, certainly not of adults, for whom meanings carry
serious overtones, and personal merit is valorized and gratified accordingly.
Even Odysseus’ defining trait, polymetis ('very smart'), becomes, in
Apollonius’ The Argonautica metis (simple craftiness, stratageme,
cunningness) whose attribute is doloessa ('cunning, guilefull'). The capacity of
being smart turns into craftiness or cunningness. We believe that the whole
poem Argonautica minimizes the erotic status and personal merit, as well as
the social institutions e.g., hospitality and marriage. The pillars on which the
Argonutica rests are lies, illusion, artfulness, chiarobscuro and derision. The
epic poem always appears to be marked by the hypothetical game similar to
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those that have in one way or another influenced the childhood games of 'I am
Mom and you are Dad'. Apollonios’ intention in creating this ludic and
minimalist frame for the famous adventure could be explained by the general
tendency of Alexandrian poets to mock and condemn heavily dense epic plots,
tributary to the lenghty heroic cycles as well as the countless, long and
tiresome fantasmagorical digressions. On the other hand, we think Apollonius
did not wish to sketch a comedy based on traditional values, but to humanize
the hero and bring both the divine world and the heroic world closer to
humans’ abilities and resourcefulness.
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