aspis conference presentation on sustainable development
DESCRIPTION
TRANSCRIPT
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ASPIS Conference Ghent 2012
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Nov 2012
WP4 – Serious Game Tool
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Topics
Serious Games BackgroundThe Sustainability GameSustainability Rating ToolMemory GameDiscussion
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Serious Games
Simulation Games for Skills Development
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Serious Games
Role Playing Games for Engagement
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Serious Games
Simulation and Role Playing
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Serious Games
Triage Trainer – Scenarios and Stories
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Serious Games
Triage Trainer – Mini Quests
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The Serious Game Challenge
$ 50,000,000
£ 500,000
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ASPIS Objectives
promote learning for public participation in urban planningincrease awareness on the sustainability of open public spaces stimulate dialogue between urban citizens and professional
architects and planners with a focus on the sustainability issue
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The Development Platform
Caspian Learning – Thinking Worlds
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Game Overview
Single Player Role Playing Game based around Architectural Student Peter
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Quests
Quests are mini-games increasing in complexity
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The Goals
The Student has to achieve a series of goals
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Example Quests
Understanding the needs of multiple users and identification of park user groups
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Collecting Suggestions
Matching user needs to suggestions
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Gathering Evidence
Categorising issues and problems
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Involving NGO Stakeholders
Helping to launch voluntary programs
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Gaining Public Support
Helping to develop communication skills
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Identifying and Resolving Conflict
Analysis and understanding skills
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Budget Management
Best value for money
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Sustainability Rating Tool
Student User Form
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Evaluation Matrix – Global Report
Summary of Ratings
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Memory Game
Adding Fun and a Gateway to Discussion
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Summary Sustainability Game
Introduces sustainability concepts
Based on learning by doing
Raises conflicts of interest
Uses multiple GBL techniques
Offers incentives for success
Uses Rapid Sims Development Platform Sustainability Rating Tool
Designed to facilitate understanding of issues
Useful for teachers
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March 2012
WP4 – Serious Game Tool