army builder - state's rhinox riders

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  • 8/13/2019 Army Builder - State's Rhinox Riders

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  • 8/13/2019 Army Builder - State's Rhinox Riders

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    Created with Army Builder - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc CostFirebelly (1 , 147 pts)

    Firebelly 1 MI 6 3 2 4 5 4 2 3/4 7 - 1 147Composition: Hero

    Blessing of the Volcano God; Fire Breath; Ogre Charge; Hand Weapon; Extra Hand Weapon;

    Kindleflame Causes Fear; Flaming Attacks; Stomp Dispel Scroll 1 One use: Automatically dispels an enemy spell. [25] Kindleflame 1 All spells are flaming attacks. Direct Damage or Magic Missiles cast at a spell that

    has already been hit by a Damage or Magic Missiles from the Lore of Fire in the

    same magic phase the casting Wizard adds +3 to his casting total

    [0]

    0. Fireball 1 Magic Missile.

    5+ Cast. 24" Range, D6 S4 hits.

    10+ Cast. 36" Range, 2D6 S4 hits.

    18+ Cast. 48" Range, 3D6 S4 hits.

    [0]

    1. Cascading Fire-Cloak 1 Augment. Remains in Play.

    5+ Cast. Enemy Unit in base contact with target at the end of the magic phase takes

    2D6 S4 hits

    [0]

    2. Flaming Sword of Rhuin 1 Augment.

    +1 when rolling To Wound until next magic phase. Gains Magical and Flaming

    Attacks.

    8+ Cast. 24" Range

    11+ Cast. 48" Range

    [0]

    3. The Burning Head 1 Direct Damage.

    Shoots from the caster in a straight line. Each model in its path suffers an S4 hit.Any unit suffering casualties must take a Panic test.

    10+ Cast. 18" Range

    13+ Cast. 36" Range

    [0]

    4. Piercing Bolts of Burning 1 Magic Missile.

    D3 S4 hits per rank of 5 in target unit

    10+ Cast. 24" Range

    13+ Cast. 48" Range

    [0]

    5. Fulminating Flame Cage 1 Hex.

    D6 S4 hits, if the target moves every model takes a S4 hit and the spell ends. If it

    doesn't move spell ends at the beginning of caster's next magic phase

    11+ Cast. 24" Range

    14+ Cast. 48" Range

    [0]

    6. Flame Storm 1 Direct Damage.

    13+ Cast.Place the small template anywhere within 30" scatter D6". Any models hitsuffer S4 hit.

    16+ Cast.Place the large template anywhere within 30" scatter 2D6". Any models

    hit suffer S4 hit.

    [0]

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc CostBruiser (1 , 205 pts)

    Bruiser (Battle Standard Bearer) 1 MI 6 5 3 5/7 5 4 3 4 8 5+ 205Composition: Hero

    Always Strikes Last; Ogre Charge; Hand Weapon; Great Weapon; Heavy Armour; Battle

    Standard Bearer; Causes Fear; Stomp Rune Maw 1 When any enemy spell targeting unit is successful, roll a D6. On a 2+, caster must

    choose new target. If none available, spell is wasted but counts as being cast.

    [60]

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

    Ironguts (9 , 437 pts) Ironguts 8 MI 6 3 2 4/6 4 3 2 3 8 5+ 437Composition: Core

    Always Strikes Last; Look Out Gnoblars; Ogre Charge; Bellower ; Standard Bearer ;

    Lookout Gnoblar (x1); Great Weapon; Heavy Armour; Causes Fear; Stomp

    Gutlord 1 MI 6 3 2 4/6 4 3 2 4 8 5+ [53]Always Strikes Last; Ogre Charge; Great Weapon; Heavy Armour; Causes Fear; Stomp

    Standard of Discipline 1 Unit gains +1 Leadership but cannot use General's Inspiring Presence. [15]

  • 8/13/2019 Army Builder - State's Rhinox Riders

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    Created with Army Builder - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc CostOgres (3 , 113 pts)

    Ogres 2 MI 6 3 2 4 4 3 2 3/4 7 6+ 113Composition: Core

    Ogre Charge; Bellower ; Hand Weapon; Extra Hand Weapon; Light Armour; Causes Fear;

    Stomp Crusher 1 MI 6 3 2 4 4 3 2 4/5 7 6+ [41]

    Ogre Charge; Hand Weapon; Extra Hand Weapon; Light Armour; Causes Fear; Stomp

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

    Grimhorn Rhinox Riders (1 , 125 pts) Grimhorn Rhinox Riders 0 MC 6 4 4 5 4 3 3 4/5 8 1+ 6+* 125

    Composition: Special

    Impact Hits(D3+1); Berserk Rage; Broad Backed; - Equipment -; Hand Weapon; Ironfist Heavy

    Armour; Frenzy; Stubborn; Swiftstride Thunderlord 1 MC 6 4 4 5 4 3 3 5/6 8 1+ 6+* [125]

    Berserk Rage; Hand Weapon; Ironfist Heavy Armour; Frenzy; Stomp Grimhorn Rhinox 1 - 7 3 - 5 5 4 2 4 5 - [0]

    Iron Skinned; Causes Fear; Stomp

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc CostGrimhorn Rhinox Riders (1 , 125 pts)

    Grimhorn Rhinox Riders 0 MC 6 4 4 5 4 3 3 4/5 8 1+ 6+* 125Composition: Special

    Impact Hits(D3+1); Berserk Rage; Broad Backed; - Equipment -; Hand Weapon; Ironfist Heavy

    Armour; Frenzy; Stubborn; Swiftstride Thunderlord 1 MC 6 4 4 5 4 3 3 5/6 8 1+ 6+* [125]

    Berserk Rage; Hand Weapon; Ironfist Heavy Armour; Frenzy; Stomp Grimhorn Rhinox 1 - 7 3 - 5 5 4 2 4 5 - [0]

    Iron Skinned; Causes Fear; Stomp

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc CostGrimhorn Rhinox Riders (1 , 125 pts)

    Grimhorn Rhinox Riders 0 MC 6 4 4 5 4 3 3 4/5 8 1+ 6+* 125Composition: Special

    Impact Hits(D3+1); Berserk Rage; Broad Backed; - Equipment -; Hand Weapon; Ironfist Heavy

    Armour; Frenzy; Stubborn; Swiftstride Thunderlord 1 MC 6 4 4 5 4 3 3 5/6 8 1+ 6+* [125]

    Berserk Rage; Hand Weapon; Ironfist Heavy Armour; Frenzy; Stomp

    Grimhorn Rhinox 1 - 7 3 - 5 5 4 2 4 5 - [0]Iron Skinned; Causes Fear; Stomp

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc CostIronblaster (3 , 170 pts)

    Ironblaster 1 Ch 5 6 5 4+ 170Composition: Rare

    Cannon of the Sky-titans: R36", S10, Multiple Wounds(D6), Move and Fire, Slow to Fire

    Massive Grapeshot: S10

    Volley of Cannonballs: When rolling for bounce, roll Artillery dice twice and use highest. Will

    only fail to bounce if both are Misfire. Causes Fear; Chariot; Large Target Gnoblar Scrappers 1 - - 2 3 2 - - 3 1 5 - [0]

    Hand Weapon Leadbelcher 1 - - 3 3 4 - - 2 3 7 - [0]

    Rhinox 1 - 6 3 - 5 - - 2 3 - - [0]Causes Fear

  • 8/13/2019 Army Builder - State's Rhinox Riders

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    Created with Army Builder - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

    Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc CostIronblaster (3 , 170 pts)

    Ironblaster 1 Ch 5 6 5 4+ 170Composition: Rare

    Cannon of the Sky-titans: R36", S10, Multiple Wounds(D6), Move and Fire, Slow to Fire

    Massive Grapeshot: S10

    Volley of Cannonballs: When rolling for bounce, roll Artillery dice twice and use highest. Will

    only fail to bounce if both are Misfire. Causes Fear; Chariot; Large Target Gnoblar Scrappers 1 - - 2 3 2 - - 3 1 5 - [0]

    Hand Weapon Leadbelcher 1 - - 3 3 4 - - 2 3 7 - [0] Rhinox 1 - 6 3 - 5 - - 2 3 - - [0]

    Causes Fear

    Total Cost: 2000

    Option Footnotes

    Options

    Bellower +1 to combat resolution in a tie

    Extra Hand Weapon +1 Attack, Requires two hands.

    Great Weapon +2 Strength; Always Strikes Last. Two-handed.

    Hand Weapon 6+ Ward Save in combat when on foot and fighting with a shield; no effect if mounted.

    Heavy Armour 5+ armour save.

    Ironfis +1 armour save bonus. 6+ Parry Save (even when mounted).

    Light Armour 6+ armour save.

    Standard Bearer +1 to Combat Resolution, Standard can be captured if unit Flees.

    Roster Notes

    Ironblaster Misfire Tabl 1) Krakabooom! The Scraplauncher is destroyed and all units within D6" take 2D6 S5 hits.

    2) Krrack! Cannot shoot for rest of battle.

    3-4) Squelch! Cannot shoot this turn or next.

    5-6) Lurch! Roll scatter dice and face Ironblaster this direction. Cannot shoot this turn.

    Miscast Table Roll 2D6 on this table:

    2-4) Dimensional Cascade: Put large template on the Wizard. Every model (including Wizard) takes a S10 hit.

    Roll a D6 - 1-3 Remove Wizard, 4-6 Remove D6 dice from Power Pool.

    5-6) Calamitous Detonation: Put the small template on the Wizard. Every model (including the Wizard) takes a

    S10 hit. Remove D6 dice from Power Pool.

    7) Detonation: Models in contact with the Wizard (but not the Wizard) take a S10 hit. Remove D6 dice from

    Power Pool.8-9) Magical Feedback: The Wizard and every other friendly Wizard takes a S6 hit. Remove D6 dice from

    Power Pool.

    10-12) Power Drain: Wizard Level -D3, minimum 0. For every level lost, randomly forget spell. First spell lost

    is spell that caused miscast. Wizard cannot cast any more spells this turn.

    Special Rules

    Always Strikes Last Always Strikes Last in Close Combat

    Berserk Rage Must declare charge if able to unless a Leadership test is passed. Cannot choose to restrain pursuit.

    Blessing of the Volcano

    God

    4+ Ward Save against attacks with Flaming Attacks rule.

    Broad Backed Rider may use additional hand weapon at no penalty.

    Fire Breath Strength 4 Breath Weapon with Flaming Attacks.

    Flaming Attacks Causes Fear in War Beasts, Chariots and Cavalry. Re-roll failed wounds when assaulting a building.

    Immune to Poison Poisoned Attacks cannot wound automatically.

    Look Out Gnoblars Any character or champion in unit benefits from 'Look Out, Sir!' rule as long as there are three rank-and-filemodels remaining.

    Ogre Charge Each MI unit on foot with this rule has Impact Hits (1). Units add their Rank Bonus to Strength.

    In addition, if when calculating charge distance, the two highest rolls total 10 or more, this becomes Impact Hits

    (D3).

    Stomp 1 automatic hit at creature's Strength, Always Strikes Last

    Swiftstride When charging / fleeing, units made entirely of models with Swiftstride roll 3D6 and discard the lowest instead

    of 2D6 for distance.

  • 8/13/2019 Army Builder - State's Rhinox Riders

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    Created with Army Builder - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

    Validation Report

    Edition: 8th Edition; Game Type: Normal Game; Army Subtype: Ogre Kingdoms Army; Special Rules: Forbid Chaos Dwarfs in WoC, Allow

    Forge World, Allow Unofficial Units, Allow Warhammer Forge; File Version: 2.65

    Roster satisfies all enforced validation rule

    Roster Statistics

    General's Ld: 8

    # Models: 24

    Total Characters: 735

    Total Core: 550Total Magic Items: 195

    Total Rare: 340

    Total Special: 375

    % Characters: 36.8

    % Core: 27.5

    % Magic Items: 9.8

    % Rare: 17

    % Special: 18.8

    Fortitude: 4

    Group Min Max Used

    Points of Lords 0 500 383

    Points of Heroes 0 500 352

    Points of Core 500 Unlimited 550Points of Special 0 1000 375

    Points of Rare 0 500 340