applying agile in educational domain - a case study
TRANSCRIPT
Agile in educational domain
Matti Nelimarkka & Kai KuikkaniemiHelsinki Institute for Information Technology HIITAalto University
http://lead.aalto.fi
Agile?
Benington (1983): “Production of Large Computer Programs”. IEEE Annals of the History of Computing, 5(4): 350–361
Agile?
Benington (1983): “Production of Large Computer Programs”. IEEE Annals of the History of Computing, 5(4): 350–361
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
http://agilemanifesto.org/
Evaluation! AttrakDiff
Long term UX
Haastattelija: JooHaastateltava 1: Koska kuitenkin kaikki ei saa vastata aina, niin niin jokainen sais vastata sillatavalla.Haastateltava 2: No kun kaikki ei ees viittaa.Haastateltava 3: Niin ja kaikki ei pysy perässä siinä vauhdissa.Haastateltava 4: Voi omaan tahtiinsa vaikka sillain tarkistaa niitä niinku että niinku jotkut on vähän sillain hitaampia jossain, nii siinä on helppo niinku sutten
Focus group
The ProblemClassical process of testing how well students learn:1. students write asked words to a
notebook2. the notebooks are collected by
the teacher3. teacher checks each notebook4. notebooks are returned to
students
The Iterations
Evaluation 1: AttrakDiff
Hassenzahl, M., Burmester, M., & Koller, F. (2003). AttrakDiff: Ein Fragebogen zur Messung wahrgenommener hedonischer und pragmatischer Qualität. In Mensch & Computer 2003 (pp. 187-196).
technical human
complicated simple
impractical practical
cumbersome straightforward
unpredictable preductable
confusing clearly structured
unruly manageable
Evaluation 1: AttrakDiff
unpleasant pleasant
ugly attractive
disagreeable likeable
rejecting inviting
bad good
repelling appealing
discouraging motivating
Evaluation 2: Long term experience
Sari Kujala, Virpi Roto, Kaisa Väänänen-Vainio-Mattila, Evangelos Karapanos, Arto Sinnelä, UX Curve: A method for evaluating long-term user experience, Interacting with Computers, Volume 23, Issue 5, September 2011, Pages 473-483,
Evaluation 2: Long term experience
Evaluation 3: Focus group
Initial experience negative: cheating, typos & habit
It was strange, as I was used to doing them by hand, so sometimes it felt strange when we were required to do them via mobile phone, not traditionally
Instant checking appreciated“There was no need to be nervous”“You instantly saw the incorrect answers”
Evaluation 3: Focus group
Enhanced correcting“the checking system is rather neat, it shows what’s wrong, not just that something is incorrect but shows what’s broken there”
However, not perfect:Interviewer: Well, did you look at the incorrect
words?Well, no! Or I watched which of the words went
wrong.
Lessons learned
• Choose a local school
• How can we enhance the learning; not replacing existing practices as such?
http://lead.aalto.fi
CBTecDigita Lessons Finland
GemiloMediamaisteri
Wanha Satama
City of HämeenlinnaLeGroup, Aalto University
TRIM, University of TampereHIIT, Aalto University
Matti [email protected]@matnel