applications of vr 5... · lec5 applications of vr . gaming/entertainment simulation/training 360...
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Applications of VR
Gaming/Entertainment
Simulation/Training
360 Content
Telepresence
Visualization
Functions of VR:
1) Gaming/Entertainment
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What makes gaming in VR different?
Next slide, we have video game recommendations from the instructors!
● Immersion● 3D Sound● Room-Scale● Interactive (like the Wii but
better)
Arguably the biggest driver in the VR industry currently
Dead and Buried
Robo Recall
VR Rollercoasters
2). Simulation/Training
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Medical
Industrial
Aerospace
Others
Medical: Surgical Training
Companies in the space:
● Osso VR● Mentice
Medical:
Exposure TherapyConquering Fears:
- Arachnophobia- Acrophobia
Treating PTSD
- Learning how to handle “triggers” in a safe and controlled environment
Medical:
Phantom Limb Pain
Phantom Limb Pain - Sensations that an individual experiences relating to a limb or an organ that is not physically part of the body.
In VR, patients play games using a virtual limb, which helps them gain some control and learn, for example, how to relax that painfully clenched fist.
Industrial:
Driving Simulator
By incorporating VR into motion/driving simulators, users will no longer be limited to the view in front of them (front screens). Rather, VR will enable users to see all of the virtual environment.
Industrial:
Virtual CAD
Uses:
● Visualizing/prototyping models before fabrication.
● Collaboration
Aerospace:
NASA
NASA has been using VR at the Johnson Space Center in Houston, Texas to train astronauts for spacewalks since 1992.
Others:
3). 360 Content
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360 Photos
360 Cameras
Quite a few 360 cameras in the market.
- Ricoh Theta (~$330)- Samsung Gear 360 (~$180)
360 Film
- Video that captures your entire surrounding. Similar to 360 photos, except it’s a video.
360 Video- Henry was created probably using something similar to Maya. - However, some 360 cameras also support capturing 360 video.
Nokia OZOPrice: Too much ($45K-60K)
4). Telepresence
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Business
Medical
Social
Business:
Virtual Meetings
- Greater potential for collaboration.
- Saves money in transportation from a company perspective.
Medical
- Telepresence and collaboration with doctors.- Berkeley professor, Ruzena Bajcsy, was working
on something similar.- VR@Berkeley also had a team researching this.
Social:
5). Visualization
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Medical
Education
Computer Science
Fashion
Real Estate
Medical
Medical
Education:
AR Textbooks
Education:
Mission ISS
Simulator to see what it’s like to be inside the International Space Station
(Emmy-nominated)
Computer Science:
Neural Net Visualization
Another project from VR@Berkeley, led by Yulin.
Fashion:
Virtual Dressing RoomAvametric has received $10.5 million to try to build its virtual dressing room.
Berkeley Professor James O’Brien is on the team.
Real Estate:
Virtual Housing ToursBerkeley professor Avideh Zakhor has a start-up called “Indoor Reality”.
It has created sensors the size of backpacks to map and model the indoor.
SummaryGaming Self-Explanatory
Simulation/Training ● Medical● Industrial● Aerospace● Others
360 Content ● 360 Photos, Film, and Videos
Telepresence ● Business● Medical● Social
Visualization ● Medical● Education● Computer Science● Fashion● Real Estate