analogue bowling
TRANSCRIPT
Analog BowlingBy Daniel Schraad
The Tokens
Nerf Gun DartsAct as bowling pins
RampsDesigned to replace the initial throw of the
ballWider ramp chosen for wider access of
angles
MarblesAct as bowling ballsSize determined by tests of hitting pins
CardsDesigned to add a competitive mechanic to
the game
Small boxesDesigned as bumpers to reduce difficulty of
extreme angles
The Board
Pin GridPins go in the shaded squares
Angle SpinnerUsed in correlation with the cards to add
difficulty
The GameThe two players’ first hands
Turn 1Starts 90 degrees; 30-degree shout; 20-
degree counterTotal: 80 degrees
Turn 1 ResultsBoth attempts ended up missing completely
Turn 2Starts 90 degrees; 40-degree shout; 30-
degree counterTotal: 100 degrees
Turn 2 ResultsBoth attempts ended up missing in almost
impossible ways
<- Marble
Turn 3Starts 60 degrees; 100-degree shout; 10-
degree counterTotal: 150 degrees
Turn 3 resultsBoth attempts were closer, but still not a pin
down
Turn 4Starts 90 degrees; no shoutTotal: 90 degrees
Turn 4 resultsBest case scenario shot; 3 pins down first
shot, 2 more the second
The Rest is History…We determined shortly that the results were
being altered by the crookedness of the house. Content with our findings, I decided to fill in the remainder of the scores with random numbers. I also figured you wouldn’t want to see 32 more slides of turns and results.
Number CrunchingThe numbers were input into an online
bowling score calculator since I’m not good at that
End ResultsI technically won with the five pins I knocked
down, but the random numbers resulted in my opponent winning!
Creator:
Victim:
SourcesBowling Score Calculator:
http://tralvex.com/pub/bowling/BSC.htm