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    Olin College of Engineering

    DigitalCommons@Olin

    2011 AHS Capstone Projects AHS Capstone Projects

    4-1-2011

    An Engineer's Guide to Applying AppropriateTechnology

    Jacob [email protected]

    Follow this and additional works at: hp://digitalcommons.olin.edu/ahs_capstone_2011

    Part of the Engineering Commons

    is Article is brought to you for free and open access by the AHS Capstone Projects at DigitalCommons@Olin. It has been accepted for inclusion in

    2011 AHS Capstone Projects by an authorized administrator of DigitalCommons@Olin. For more information, please contact

    [email protected].

    Recommended CitationFelser, Jacob, "An Engineer's Guide to Applying Appropriate Technology" (2011). 2011 AHS Capstone Projects. Paper 21.hp://digitalcommons.olin.edu/ahs_capstone_2011/21

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    AN ENGINEERS GUIDE TO APPLYINGAPPROPRIATE TECHNOLOGY

    By Jake FelserMay 2nd, 2011

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    Cover: A worker rides on the back of a milk collection truck in the Azuero region of Panama. He isresponsible for making sure the milk cans make it to the processing facility and back to each farmevery morning. The photo was taken by the author.

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    CONTENTSIntroduction ............................................................................................................................................................................... 4Chapter 1: An Argument for Action ................................................................................................................................. 6

    The Empathetic Engineer ................................................................................................................................................ 6The Problem(s) .................................................................................................................................................................... 7An Unstable System ......................................................................................................................................................... 10

    Chapter 2: Defining Appropriate Technology ............................................................................................................ 11Appropriate ......................................................................................................................................................................... 11Technology .......................................................................................................................................................................... 12Engineering ......................................................................................................................................................................... 14Project Success Criteria .................................................................................................................................................. 15

    Chapter 3: Methodology ..................................................................................................................................................... 17Appropriate Design Principles .................................................................................................................................... 17

    Explicitly Identify Stakeholders and Value Proposition(s) ........................................................................ 17Quantify (and Be Comfortable With) Uncertainty ......................................................................................... 18Build Capacity ................................................................................................................................................................ 19Utilize Untrained Experts ...................................................................................................................................... 20Iterate Productively .................................................................................................................................................... 20Deliver a Top-Quality Product (Dont Reinvent the Wheel) ...................................................................... 21

    To Profit or Not to Profit (Monetarily) .................................................................................................................... 22Casting a Net ....................................................................................................................................................................... 23Developing Tools .............................................................................................................................................................. 25

    Chapter 4: Implementation ............................................................................................................................................... 27Adoption is Hard (In a Good Way) ............................................................................................................................. 27Building a Team ................................................................................................................................................................. 28Leveraging and Building Credibility ......................................................................................................................... 29Working in a Busy Space ............................................................................................................................................... 31

    Moving Forward ..................................................................................................................................................................... 33Bibliography ............................................................................................................................................................................ 34

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    INTRODUCTIONThis guide is written for a group of people who possess a unique skill-set: engineering

    students. These people are well-qualified to help solve some of the worlds most pressing issues,

    particularly through the development of technology. The idea of appropriate technology is to

    develop products that are perfectly tailored to a specific context in order to enable a positive

    change in a users life. This can be as difficult a problem as the hardest technical task. It is

    impossible to evaluate these products in the abstract, without accounting for their roles in larger

    systems of interaction, behavior, and culture.1 Creating a product that fits into these more nebulous

    systems is much harder than simply making a part fit into another part correctly it requires

    developing a deep understanding of a shifting, human context, filled with all of the good and bad

    that make us who we are.

    Why focus on engineers? First and foremost, because I believe engineers are very

    important. Many decisions of an engineer or designer are magnified thousands or millions of timesby mass production. This gives them leverage to make real, material changes. Secondly, there is a

    lack of focus on engineering within the sustainable design literature. There are countless books and

    manifestos telling people to design but there are very few that encourage us to engineer. I believe

    that engineering should be more than mechanics and materials and controls: it should include the

    human component. There is a slow shift in engineering education towards including this holistic

    focus, but it is not happening rapidly enough.

    The goal of this guide is simply to provide a starting point for discussion of the development

    of appropriate technologies and ventures. The examples in this guide come primarily from my

    personal experience. I was deeply involved with developing the solar-powered milk chiller at

    Promethean Power Systems as well as being one of the first students to participate in OlinsAffordable Design and Entrepreneurship (ADE) curriculum. I also lived in Panama for a semester,

    researching and experiencing the development and adoption of technology in that country. My

    experiences are not universal, but I hope that by discussing them I can persuade young engineering

    students that developing appropriate technology is a valid career path and help them navigate it

    successfully.

    If you have come here to help me, you are wasting your time. But if you have come becauseyour liberation is bound together with mine, then let us begin.

    Lila Watson

    1Pilloton, 6

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    Disclaimer

    If you intend to save the world through engineering, put this guide down now. The

    world does not need to be savedat all. There are people in the world that could use better

    products and services, and perhaps you could help develop those but to say that you want to

    save the world is not a well-considered goal. The best that any engineer can hope for is to help

    others while helping themselves, and hopefully this guide can help with that.

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    CHAPTER 1:AN ARGUMENT FOR ACTIONAs an engineering student or professional, there is no shortage of job opportunities. There

    are rarely compelling technical or monetary incentives to use your talents to help tackle the difficult

    problems of underserved end-users either half a world away or even in your own community. The

    median salary for a traditional petroleum engineer is over $105,000/year2, with nuclear and

    aerospace engineers close behind and the rest of traditional engineering lagging only slightly more.

    Traditional engineering jobs provide plenty of technical challenge, and are less emotionally

    complex. The success criteria for traditional careers are well understood. Why would anyone delve

    into the engineering of appropriate technology of their own free will?

    THE EMPATHETIC ENGINEERA common stereotype of engineers is that of the cubicle-bound, pocket protector wearing

    nerd. This engineer is smart and tech-savvy, but lacks context and empathy. He or she focuses on

    the technology to a fault. The primary motivation is overcoming the technical challenge, not the

    value of a product to the end user. It is easy to be a successful and well-compensated engineer

    without ever exploring the wider world around you.

    But, the wide world is an interesting place. It is, with all its nuances and imperfections and

    transients and nonlinearities, the largest and most fascinating system we know of. Engineering

    thought routinely deals with system theory, and engineers relish complexity. Engineers know how

    to get things built, because that is their job. Their skills are essential to addressing the most urgent

    issues facing the world.

    The engineer, reading this, might ask how to begin understanding the various issues that

    need to be addressed. It is a valid question. There are many metrics for evaluating the state of our

    planet: environmental metrics, health metrics, economic metrics and more. Depending on what you

    care to look at, you can reach a surprisingly varied conclusion regarding our future. Traditional

    engineers (and Americans in general3) can look at the same health statistics as an international aid

    worker and reach a completely different conclusion about the urgency of what needs to be done. It

    doesnt mean that we are callous or do not care, it just illuminates the inherent difficulty of

    empathizing with strangers. Empathy is the action of understanding, being aware of and

    vicariously experiencing the feelings, thoughts, and beingof another person without having them

    explicitly communicated.4 Empathy (or lack thereof) forms the basis for how humans interact with

    each other. As President Obama elegantly stated:

    [It] is at the heart of my moral code, and it is how I understand the Golden Rule---not simplyas a call to sympathy or charity, but as something more demanding, a call to stand insomebody else's shoes and see through their eyes.5

    2Occupational Outlook Handbook, 2010-11 Edition3In my experience only!4"Empathy." Merriam-Webster's Medical Dictionary5Obama, 66-69.

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    Empathy is something that many of us are not entirely good at. How many times has each of us

    walked past a homeless person in the street and felt no sense of guilt? It is at first difficult to watch,

    but after a while that feeling fades. How many times have we heard about genocide, starvation or

    disaster in a country that wasnt ours, and done nothing?

    Empathy with those in need inspires people to help people. Without empathy, very little aidwork would ever get done. But empathy is also rooted in understanding the facts. As you read

    about people in need, put yourself in their shoes. Imagine what life would be like if you had to

    worry about getting enough food on the table (not for comforts sake, but to stay alive). Imagine if

    infant mortality was commonplace, and those closest to you could die from diseases that are nearly

    unknown to those on top of the economic pyramid. Life would be a little different.

    THE PROBLEM(S)There are many ways to try and sort out the problems facing the world. One way to

    categorize them is by contextual understanding: problems can be close or far away from home.

    Home, in this sense, means ones context. For instance, a problem could be physically close butmetaphorically far away if a particularly isolated engineer has little understanding of the

    surrounding cultural considerations. Yet both of these types of problems are hard to visualize, for

    different reasons. A difficulty with local, close to home issues is in recognizing and facing the

    existence of the problem. Few want to admit that they live their life in ignorance or denial of

    problems around them, in their own community or in their own country.

    Figure 1: World map with territories scaled according to the proportion of people worldwide living on theequivalent of US $10/day or less in each territory. India is huge! Source:http://www.worldmapper.org .6

    The issues that fall far away are generally hard to imagine due to their scale and their

    distance from our home context. It is possible for someone in a U.S. engineering context to live their

    6There are many, many other maps here that are worth looking at.

    http://www.worldmapper.org/http://www.worldmapper.org/http://www.worldmapper.org/http://www.worldmapper.org/
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    life without knowing these problems exist.7 These problems are often larger and more complex

    than domestic issues, and are not easily tractable. They are difficult to internalize because of their

    distance, both physically and culturally, from the context of the engineer.

    The progress of international development is often measured by the yardstick of the United

    Nations Millennium Development Goals (MDGs). Unfortunately, reading the MDG progress reportis often a depressing reminder of how much still needs to be done. It is a defining document that

    describes why, in fact, the world needs fixing. There are eight main goals covered in the document,

    and the goals and some statistics about their current states of progress are summarized below8:

    1. Eradicate extreme poverty and hungera. 51% of sub-Saharan Africa lives on less than $1.25 per dayb. 27% of the developing world population lives in povertyc. 97% of the global mortality risk from natural disaster is in the developing worldd. 830 million people regularly go hungry, and the number is increasinge. 42 million people are currently displaced by conflict

    2. Achieve universal primary educationa. The number of new teachers needed in sub-Saharan Africa to achieve universal

    primary education is equal to the number of teachers currently employed in thatarea

    b. Primary school enrollment in the developing world is currently at 89%, butprogress is stalling

    3. Promote gender equality and empower womena. Girls are globally underrepresented in the education systemb. Women are not paid as much as men, nor is their employment as stablec. Globally, only 1 in 4 senior officials or managers are women

    4. Reduce the child mortality ratea. 7% of children in the developing world die by the age of 5b. 8.8 million children die per year nearly half of these deaths are by four main

    causes: pneumonia, diarrhea, malaria and AIDS5. Improve maternal health

    a. 5% of girls aged 15-19 in developing countries give birth per yearb. In sub-Saharan Africa and South Asia, most women give birth without skilled care

    6. Combat HIV/AIDS, malaria, and other diseasesa. HIV/AIDS is the worlds leading infectious killer, causing approximately 2 million

    deaths per yearb. In many countries with high levels of HIV infection, very few people have knowledge

    of the virus or its transmission (less than 30%)c. In most developing countries, less than half of young people use condoms during

    high-risk sexd. Malaria causes nearly 1 million global deaths per year, mostly in Africa

    7. Ensure environmental sustainabilitya. 13 million hectares of forest per year are destroyed or converted for other use

    7This is probably being mitigated by an influx of foreigners into the engineering industry and engineeringschools. In many areas it is becoming harder and harder to stay isolated. This is a good thing.8The Millennium Development Goals Report, 2010. All of the statistics in this section are taken from the report.If you are interested, there are many more fascinating tidbits in the complete report this is only the tip ofthe iceberg.

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    b. Nearly 17,000 plants and animals are knownto be threatened with extinctionc. In the developing world, only 84% of people have access to improved sources of

    drinking waterd. 2.6 billion people around the world lack access to basic sanitation facilitiese. 1 billion people live in urban slums

    8. Develop a global partnership for developmenta. Only 15% of the developing world has access to the internetb. 4.6 billion people have cell phones (67 out of every 100 people)

    These are only numbers on a page, but to some extent they represent the state of the world

    and can help illuminate the lives within it. Perhaps some of the numbers are too large to be

    comprehensible. The number one billion, in particular, is hard to visualize. One billion seconds is

    nearly 32 years. One billion inches is more than halfway around the world. Nearly one billion

    people regularly go hungry. One billion people in our world live in an urban slum. Two point six

    billion people in the world lack access to basic sanitation. Each one of those billions is a person,

    with a story and a family.

    It is difficult to internalize what these numbers mean without understanding the peoplebehind the numbers. One such person is an eighteen year-old Panameo named Miguel who lives

    with his much younger wife in a single room cinder-block house outside of the town of Las Tablas.

    They do not have a real kitchen, bedroom, or bathroom. He works twelve hour days at a chicken

    slaughterhouse, and when I got to know them she was at home, pregnant (the baby has since been

    born and is healthy). They rely on his meager income and on her family, who are subsistence

    farmers in the neighboring hills. They are constantly vulnerable both fiscally and physically, and

    unfortunately their lives are more the norm than the exception in most of the world. You do not

    have to meet many people like Miguel to understand the real significance behind the statistics given

    so blandly in the MDG report.

    Figure 2: A typical urban/industrial market area in Pune, India. Photo is by the author.

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    AN UNSTABLE SYSTEMOne way to think about the world, and one that might resonate with the audience of this

    document, is from a systems engineering perspective. Systems engineering signifies a way of

    thinking about a complex system of components (the space station is a canonical example) that

    seeks to minimize the undesirable qualities such as cost and weight. There are many ways thatsystems can perform poorly, and system optimization can be extremely complex. Throughout this

    document, we will return to the analogy of the world as a system.

    The world, when considered from a systems perspective, has an incredible number of

    degrees of freedom, and they tend to be related in a complex manner. The world is an interwoven

    system of systems, and it is possible for the world to change in a limitless number of ways with

    many connections between these axes of change for instance, given a small change in the way

    rickshaws are dispatched, families could eat better, live longer, and be lesshappy with their lives.The world is a complicated place. While a cynical analyst might suppose that the world is a system

    that is functioning as well as possible, this is probably not the case. In the next few chapters we will

    define the methods of control we can apply to the world/system, define the criteria for

    stability/success, and show how to actually implement these methods.

    Analogy

    In general, idealized engineering systems have only a few degrees of freedom, and they tend to

    not be heavily interrelated. This means that there are only a few axes in which a system can

    move freely a ball resting on a plate, for instance, has two degrees of freedom because it can

    roll in two dimensions. The fewer degrees of freedom a system contains, the more predictable

    the system behavior. This is because there are more constraints on the state changes that can

    occur. It is possible for a system to be stable in one degree of freedom and unstable in another

    (a ball resting in a saddle, for instance).

    Figure 3: A ball resting in the above saddle would be stable in one axis and unstable in the other. Asdimensions are added to this system, it becomes more and more representative of real-world complexity.Photo is fromhttp://www-math.unice.fr/~dolean/saddles/ .

    http://www-math.unice.fr/~dolean/saddles/http://www-math.unice.fr/~dolean/saddles/http://www-math.unice.fr/~dolean/saddles/http://www-math.unice.fr/~dolean/saddles/
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    CHAPTER 2:DEFINING APPROPRIATETECHNOLOGY

    It is surprisingly difficult to define some of the critical terms used when talking about

    appropriate technology creation, yet it is vitally important to the framing of the problem that the

    definitions are concrete and that everyone is on the same page before delving too deeply into the

    various methodologies. In this section, appropriate technology engineering is defined, and a

    success criterion for such projects is suggested.

    APPROPRIATEAppropriatenesshas many facets: cultural, financial, environmental, technical, and more

    but they all relate to the people involved. For each facet, the technology must match the user.

    Appropriate is therefore highly specific depending on the target audience for a product. Manystudents of design also equate appropriate design with design for the underserved or those with

    diminished autonomy, and we will use this definition here. One oft-cited metric for defining an

    appropriatetarget end-user is Dr. Paul Polaks famous 90% rule:

    The majority of the worlds designers focus all their efforts on developing products andservices exclusively for the richest 10% of the worlds customers. Nothing less than arevolution in design is needed to reach the other 90%.9

    The implication, of course, is that in order to be appropriate a designer (in this case) must focus

    their efforts on the bottom 90% of the worlds income bracket. For a designer in a developed

    country, this generally means focusing their efforts in more impoverished developing countries in

    order to achieve the greatest scale of impact and address the largest problems. Emily Pilloton, in

    her manifesto Design Revolution, suggests that the appropriate tag has almost become synonymous

    with developing products for the impoverished residents of the developing world.10

    9Design For the Other 90% | Cooper-Hewitt, National Design Museum.10Pilloton, 38. This manifesto and product exhibition is a must-read for the budding appropriate technologyengineer!

    Key Definitions

    Appropriate an appropriate design is uniquely (and in all facets) meant for a group of people

    who are underserved or have diminished autonomy in some aspect of their life, particularly

    economically.

    Technology an appropriate technology can take nearly any form, from innovative high techdevice to business innovation to an adaptation or adoption of existing techniques.

    Engineering appropriate engineering is the development of an appropriate technology. In

    many cases, this can fall outside of the traditional definition of engineering.

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    This attitude generally reflectsan us-versus-them mentality, almost reminiscent of the

    white mans burden of earlier times.11 It also tends to result in designers and engineers working

    well outside their comfort zone and in situations where they do not have an intuitive feel for the

    context around them (something that goes against the grain of appropriateness). As Pilloton goes

    on to suggest:

    Before traveling half way around the world, look for local design opportunities: Who is notbeing served in your own city? Could a design investment in your community help supporta more productive and cohesive economy and culture?12

    In some ways, focusing at home is the most appropriatething designers and engineers can do. 13 It

    is the easiest and least wasteful situation to work in (flights around the globe are not exactly

    carbon-neutral). It removes a large part of the language barrier, minimizes cultural

    misunderstandings, and provides those trying to act with a somewhat more known set of resources

    at their disposal. Collaboration can go a long way towards minimizing risk in designing across

    contexts, but it is still important to realize that designing for anyone who is not oneself is an

    intrinsically risky exercise, and that no matter how hard you strive as a designer to understand acontext, it is unlikely that you will ever fully grasp the complexities of a situation in a life that you

    have not lived.

    For the purposes of this paper, the appropriatepart of appropriate technology will be

    defined as meaning that the design is uniquely (and in all facets) meant for a group of people who

    are underserved or have diminished autonomy in some aspect of their life, particularly

    economically. This group can be local, or they can be across the globe. It could include such diverse

    groups as rural milk farmers in India14or impoverished residents of Greensboro, Alabama15.

    Appropriate, in this paper, will also be required to signify that the group doing the design or

    engineering is qualified and well-suited to do the job. It would clearly not be appropriate to have a

    group of people with little experience with a given technology or culture attempting to work within

    that context.

    TECHNOLOGYThe toughest part to nail down in the engineering of appropriatetechnologyis undoubtedly

    the technology. We traditionally think of high-technology and technology as being synonymous, but

    this is not true in a developing world context. The goal is to apply engineering thought processes to

    solve problems for real people, whether they be next door or across the world.

    11Pilloton, 38. This refers to the idea, popular around the turn of the 20thcentury, that there was an implicit

    mandate for the white man to help the noble savages of the world. The concept is extraordinarilypatronizing and is generally disparaged today.12Pilloton, 3813Pilloton is one example of someone who after much thought, decided to focus at home. Her base is now inNorth Carolina, where she runs a multitude of projects. Other groups, such as MITs FabLabs, also have localcomponents that aim to serve underserved nearby populations while also extending internationally.14Promethean Power Systems is developing a solar powered milk chiller for these farmers, and meeting withsome success.15The Affordable Design and Entrepreneurship (ADE) class at Olin is focusing nearly half its effort indeveloping solutions for a community partner in Greensboro.

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    With this in mind, technology takes on a new meaning. There is no reason that business or

    social innovations could not be considered technologyfor our purposes. There are countless

    examples of appropriate technologyof all types, from simple clay water filters to methods of

    structuring a refugee camp16to micro-lending practices17to venture models18to high tech

    laptops.19These technologies are sometimes created by design or engineeringfirms20, sometimes

    by students or educational programs21and sometimes by the users themselves. As they say,necessity is the mother of invention.

    Unfortunately, it is a closely held belief of many engineers (particularly students) that

    success is to create the most cutting-edge technology, to innovate, to invent. We are constantly

    battered with the message that innovation is the key to national security, to wealth, and possibly

    even to happiness. Innovation and invention are increasingly conflated with high technology, and

    invention has been front and center on the national stage in the face of increasing economic

    competition from overseas. As Thomas Friedman recently commented to Tom Brokaw on NBCs

    Meet the Press:

    America isn't sitting there saying, "Invent, invent, invent new, renewable energy," they'resaying, "drill, drill, drill." And you know we do need to exploit our domestic resource. I'mactually not against drilling. What I'm against is making that the center of our focus, becausewe are on the eve of a new revolution, the energy technology revolution.

    Friedman advocates the invention of renewable energy solutions as a way to preserve our way of

    life, and his viewpoint is increasingly popular. But his viewpoint still equates invention with

    technology. Invention as it is generally thought of does not necessarily help real people in an

    appropriateway. To truly innovateforpeople, our inventions must spread beyond technology to

    encompass ways of interacting with the end-user, methods of selling the product, and countless

    other complexities that are not generally considered. Creating the most advanced gadget without

    any thought of the surrounding context, while an interesting engineering exercise, probably doesnot create new opportunities for those in the most need.

    With this in mind, it is important to realize that invention and innovation as they relate to

    technology are still critical they just need to be reframed. As Pilloton mentions, we tend to talk

    about the iPhone and the newest Dyson vacuum cleaner as feats of innovation, but we would

    hesitate to call a DIY water filter in rural Africa innovative.22 As long as engineering students keep

    entering industry with this contemporary viewpoint on invention, the field of appropriate

    technology engineering will have a tough time attracting the top engineering talent that befits its

    cause.

    16Pilloton, 32. Seehttp://www.pbs.org/wgbh/pages/frontline/shows/cuny/for a fascinating read on theman who tried to save the world and was killed doing it.17"Kiva - About Kiva.18"Rickshaw Bank - The Concept."19"One Laptop per Child (OLPC): Mission.20Such as IDEO, Frog Design, Continuum, Cooper Perkins, and many more21Such as ADE (Olin), d.school (Stanford), and D-Lab (MIT)22Pilloton, 34

    http://www.pbs.org/wgbh/pages/frontline/shows/cuny/http://www.pbs.org/wgbh/pages/frontline/shows/cuny/http://www.pbs.org/wgbh/pages/frontline/shows/cuny/http://www.pbs.org/wgbh/pages/frontline/shows/cuny/
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    ENGINEERINGAppropriate designis a common term that describes the act of creating products and

    services for the less fortunate. There is a large body of literature on sustainable and appropriate

    design, and much history behind the movement. It is beyond the scope of this guide, but the

    interested reader can delve deeply. See the introduction to Walkers Sustainable by Designfor agood overview of how design thinking has evolved over the last hundred years and continues to

    evolve and grow. Appropriate designis also starting to include other subfields such as social

    entrepreneurship.23 There are many situations where technological innovation and ingenuity need

    to be paired with innovative or specially constructed business models in order to provide a

    sustainable solution.24

    Figure 4: A traditional view of engineering as it fits into the process of developing a venture (time is flowing tothe right). One reason why appropriate technology is so exciting is that it requires the engineer to step out of thissingle chevron and deeply understand the other parts of the process.

    Engineeringis generally defined as the application of scientific principles to practical uses.25

    It is actually quite difficult to draw a distinction between design and engineering in the creation of

    appropriate technology, when technologyis defined to broadly include systems that are not

    generally considered engineeringsystems. Pillotondefines appropriate technology engineering as

    being a discipline guided by three basic principles:26

    1. Building as a generative process2. The optimization of local resources3. The use of craft production as economic empowerment

    If you consider technologyto include non-engineering systems, this definition becomes more

    flexible and the role of engineering starts to blur with the role of design. Building could include the

    building of communities or the building of communication channels. Local resources could include

    the local people. Engineering is not just the creation of technology; it is a method of problem-

    solving.27

    23Pilloton, 17. Design for social impact and social entrepreneurship are, in a sense, made for each other andare so closely intertwined that they are often synonymous.24Pilloton defines social entrepreneurship as: the application of entrepreneurial business practices andprinciples to organize, create, and manage a venture that both incites social change and makes a profit forsome or all stakeholders.25"Engineering." The American Heritage Science Dictionary.26Pilloton, 3627And one used often in many places, particularly in the developing world where resource constraints aremore common and encourage engineering innovation on a daily basis.

    Ethnography Design Engineering Venture

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    PROJECT SUCCESS CRITERIAIn most engineering systems, the basic success criteria are straightforward. Keep the

    Segway upright. Keep the ball on the table. Yet one of the trickiest parts of control theory is

    defining what is optimal for a given system and method of control. Sometimes it is difficult to know

    what quantity needs to be minimized or maximized. Is it best to create a controller that uses theleast energy or a controller that moves most precisely and reaches equilibrium the fastest?

    The same problem is apparent in analyzing our unstable world/system. Some definitions of

    success already exist, mostly for specific projects or cases. In the corporate world, thetriple bottom

    line is often used as a justification to be more appropriate: people, planet and profit.28The triple

    bottom line symbolizes that it is indeed possible to justify a corporate action based onsomething

    other than profit. In the academic world, the success criteria are generally fairly focused. In Olins

    Affordable Design and Entrepreneurship class, students begin by focusing on having an impact in

    reducing poverty. In practice, this both devolves into other goals (improving comfort for rickshaw

    pullers, for instance, does not directly reduce poverty) and generates sub-criteria for success. In

    particular, every solution is analyzed through the double lens of scalability and sustainability.

    Sustainability represents the ability of the solution to stand on its own over time. There is

    no way to make a real impact in making lives better if the designed solution must be maintained by

    the designer in order to ensure consistent success. Sustainability encompasses all aspects of

    responsibility and foresight: environmental, social, economic, cultural, and humanitarian.29

    Scalability is another key factor in determining the success of a solution. It represents the

    ability of the designed solution to be adapted and adopted in other parts of the world. If a system is

    highly scalable, it is possible to make a very large impact very quickly.

    28Hart, Stuart.29Pilloton, 15

    Analogy

    In our control systems analogy, sustainability is analogous to stability. That is, if you push the

    system and send it off, will it maintain its state without extra input? A Segway is stable it will

    stay standing by itself until the batteries run out.

    Analogy

    In our control system, scalability is akin to robustness. That is, if disturbed, or if the system

    changes, will the controller maintain the stability of the system? A Segway has a very robust

    controller. It will stand by itself on flat ground or on a hill, with weight on it or empty. If

    systems that are not scalable or robust are applied too broadly, it can be extremely dangerous.

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    Beyond the criteria of sustainability and scalability, there are several other indicators that

    can be used as a measure of project value. The most commonly used are the trinity of desirability,

    feasibility, and viability:

    Desirabilityis a measure of the excitement of the consumer about the product. If nobody

    wants it, the project will be neither scalable nor sustainable. The core problem with a large amountof international aid is the lack of interest in finding the most desirable solution. For example, I have

    watched Panamanian villagers be persuaded into trying a particular method of shellfish farming, in

    the end adopting an inefficient system against their will and better judgment. While it may last for

    a short time, the technology that was given to them will almost certainly be left to rust after a

    season or two of fishing.

    Feasibilitysimply measures whether the technology can function as designed. It is

    unlikely, for instance, that Western-style derailleurs are a feasible solution to gear shifting for

    Indian rickshaws. They simply dont hold up to the harsh conditions of Indian roads during the

    dusty summers and monsoon winters. Clearly, technology must work in order for a project to

    succeed in a sustainable and scalable fashion.

    Viabilityindicates the economic worth of a system. It essentially asks whether or not a

    product pays for itself, and is a key measure of whether or not a solution will be financially

    sustainable.

    Figure 5: Only by fulfilling all of these criteria together can a venture maintain success in the long term. Thethree circles encompass human desire, economics, and technical possibility.

    In general, the success of any appropriate technology project is determined by the amount it

    empowers a real person to succeed in their day-to-day life, its scalability, and its sustainability as a

    solution.

    Desirability

    FeasibilityViability

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    CHAPTER 3:METHODOLOGYThere are many different design methodologies and considerations that should be taken

    into account when creating appropriate technology. Having established a definition for success in

    the previous chapter, this section sets out some guidelines for acting to actually create a successful

    project. These are not be-all-end-all rules, but are merely suggestions for some major points to

    think on before embarking on a project.

    APPROPRIATE DESIGN PRINCIPLESThere are countless ways to make appropriate technology ventures achieve their success

    criteria. There is no magic bullet. There are, however, some general principles and design

    strategies that form the basis for creating successful projects. These principles are distilled from a

    variety of sources and experiences, and while this is not a complete list these are all generally good

    things to keep in mind.

    EXPLICITLY IDENTIFY STAKEHOLDERS AND VALUE PROPOSITION(S)

    A stakeholder is anyone who has an interest in the outcome of a certain project.

    Stakeholders can include the target end-user, the design team, local partners, community members

    and families, NGOs30operating in the same space, government officials and/or any number of other

    30For the engineer: NGOs are non-governmental organizations, generally non-profits. They do all kinds ofwork, all over the world.

    A Brief List of Appropriate Design Principles

    Explicitly Identify Stakeholders and Value Proposition(s) identify everyone affected by a

    project, and understand what they will gain by supporting it. Use this information to pitch

    yourself in different ways in order to gather support from different stakeholders.

    Quantify Uncertainty nothing is ever certain when creating these types of technologies. It is

    important to understand which pieces of information are assumed and which are definite, and to

    actively work to verify assumptions.

    Build Capacity in general, it is always better to build the ability of the end-user to achieve their

    goals rather than create a product that achieves their goals without transferring ability.

    Utilize Untrained Experts people in the context of the end-user, however formally

    uneducated, are often extremely knowledgeable and provide an invaluable perspective on what

    is possible.

    Iterate Productively use low-cost, progressive test methods to be able to use limited travel

    and user-interaction time to the most benefit.

    Deliver a Top Quality Product hacked together products and half-baked ideas will not do

    much good for anyone. Focus on delivering a high quality, professional product.

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    people or groups. A project generally has to deliver a value proposition to every stakeholder in

    order to be successful. This value proposition does not have to be monetary it simply has to

    include some type of improvement over what currently exists.

    For several reasons, this can put a design team in a tricky spot. On one hand, it is very

    difficult to please every stakeholder, and is often not possible. Occasionally, stakeholders havedirectly conflicting viewpoints which are difficult to resolve.31 It is also often the case that

    something is the way it is because there is no value to the different stakeholders in changing it. It is

    also sometimes difficult to identify all of the stakeholders in a given situation, and certain types of

    stakeholders (NGOs, for instance) can react poorly to being cut out of a design process.32

    An additional consideration is that many appropriate technology projects involve creating a

    productthat does not have an easy comparable33, making the value proposition difficult to

    express.34 Delivering clean water to an area without clean water, for instance, may improve the

    quality of life for residents but is difficult to compare to their current situation (especially if there is

    not a perceived problem with water quality). This inability to clearly express the added value of a

    technology can make it very difficult to persuade end-users to part with their hard-earned money.

    QUANTIFY (AND BE COMFORTABLE WITH)UNCERTAINTY

    It is common in this type of project to spend a lot of time working remotely from the context

    of the consumer. Even with a lot of local collaboration and conversation, it is easy to lose track ofwhat aspects of a project are known and what aspects are simply assumed. Depending on his/her

    personal context, every designer has assumptions that may influence the outcome of a project. For

    this reason, it is important to identify and constantly update the assumptions that underlie the

    decisions being made. By quantifying uncertainty in this way it makes clear the aspects of a project

    that need further research and enables the remote team to continue iterating without being

    paralyzed by an ambiguous uncertainty.35

    31

    This happened particularly with Promethean Power Systems, a for-profit milk chiller developer. Theyreceived investment to develop a system specifically with solar power, which ended up directly conflictingwith the values of their customers. Resolving this direct conflict ended up influencing the company towards acompromised system which made neither stakeholder particularly happy.32See the later section on working in a busy space, especially with regards to the ADE Alabama example ofstakeholder mis-identification.33A comparable, in this case, is designer jargon for a comparable or competing product.34As described by Dr. Ben Linder in ADE lecture, January 28 th2011.35Quantifying uncertainty is a constant point in Olins ADE curriculum and I can think of many teams thatmight have been helped significantly by remembering to do so.

    Strategy

    It is rarely easy to please all stakeholders. When thinking about this problem, recognize that a

    product or venture can deliver very different value propositions to different people or

    organizations, and pitch accordingly.

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    BUILD CAPACITYBuilding the capacity of the consumer is a key component of appropriate technology

    development. In many cases, the capacity referred to is an earning capacity. Creating extra income

    for a family may enable that family to pay for a better education for their children or to take better

    care of their health. It is recognized that increasing access to financial services can increase income

    and enable families to lift themselves out of poverty.36 This is the fundamental reasoning behind

    micro-lending programs, and it is for this reason that many affordable design programs focus

    specifically on increasing employment and income generation instead of particular technologies.37

    In addition to finding ways to increase monetary capacity, it is important to create products

    that fall within the existing spending capability of the consumer. There are many ways to do this,but in particular there are many interesting success stories that involve breaking down ventures or

    products into bite size spending chunks. Rickshaw Bank, for instance, is able to sell rickshaws by

    creating a venture model that allows consumers to pay a small but significant amount of the price of

    their rickshaw each day. There are other examples where the products themselves are broken

    apart and modularly fit together the creation of solar electric capacity is a good example of a

    technology that lends itself to this technique.

    Educational initiatives provide another way to build capacity. By introducing new

    techniques or knowledge, a program canenable users to improve their lives by making slight

    changes in how they go about their lives.38 The end result of this knowledge transfer is generally to

    increase income and monetary capacity, with the goal that this becomes a perpetual positive cycle.A great example of a product specifically designed to increase educational capacity is the One

    Laptop Per Child project.39

    An additional indirect way of building capacity is by developing tools that can be used by

    locals to develop technology for themselves. There are not many examples of true tool

    development being done in this space, but it is an intriguing possibility. This is discussed further in

    the tools and products section of this chapter.

    36http://www.kiva.org/about/microfinance37ADE, for instance.38Many agricultural programs revolve around this kind of knowledge transfer.39They also provide a great description of their indirect goals on their website:http://laptop.org/en/vision/index.shtml.

    Strategy

    Keep a running list of assumptions or uncertainties, and try to use the iteration process to

    eliminate items.

    Key Point

    Capacity can take the form of earning capacity, useful skills, or any other method that can be

    used by an individual to help themselves.

    http://www.kiva.org/about/microfinancehttp://www.kiva.org/about/microfinancehttp://www.kiva.org/about/microfinancehttp://laptop.org/en/vision/index.shtmlhttp://laptop.org/en/vision/index.shtmlhttp://laptop.org/en/vision/index.shtmlhttp://www.kiva.org/about/microfinance
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    UTILIZE UNTRAINEDEXPERTS

    As an engineer or designer working outside of the context you understand from your own

    experience, it is important to realize that even the most seemingly non-technical person in the

    context of your product is more of an expert than you are.40 In short, you can learn from everyone.

    There is no philosophy of appropriate design that does not involve learning from users and other

    untrained experts, and there are countless examples of situationswhere these people have createdbeautiful technologies that defy even the best outside designer.41

    This pillar of

    appropriate design is

    perhaps one of the most

    rewarding parts of being

    an empathetic engineer.

    Ask questions of your

    users, talk to everyone and

    be taught by others. Being

    taught a skill by someone

    who does it for a living is a

    fantastic way to appreciate

    both their skill and their

    needs. It is also humbling.

    Realize that you are

    designing for your user,

    and not for yourself, and

    that what may make it

    easier for you to do their

    job is not necessarily what

    might help them.42

    ITERATE PRODUCTIVELY

    Rapid and productive iteration of the entire picture of a project is often critical to the

    success of projects developed remotely from the actual deployment context. Travel (and time withthe end-user) is often a very scarce resource and can become a limiting factor if not used wisely. It

    40Pilloton, 2041Some particularly beautiful examples can be seen athttp://www.mayapedal.org/.42This is not to say that designing for oneself is a bad idea at all in fact, in many ways it is the best thing youcan do (because you already understand the context, you are able to do a better job).

    Strategy

    When you are working outside of your own context, never stop asking questions. Absorb as

    much as possible, as fast as possible.

    Figure 6: The streets of Delhi are filled with experts. It would be wise to get to

    know them. Photo is by the author.

    http://www.mayapedal.org/http://www.mayapedal.org/http://www.mayapedal.org/http://www.mayapedal.org/
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    is thus very important to effectively plan the use of your time while traveling (or otherwise

    interacting).43

    One recipe for productive iteration involves creating five cent, five dollar and fifty dollar

    tests for a given idea. This concept has been popularized by Andrew Hargadon.44 In the very early

    stages of a product, it is often possible to prove or disprove an assumption through a very cheap

    test. These tests are referred to as five cent tests, and provide a way to reduce risk upfront. As

    ideas become more refined, more expensive tests allow the engineering team to further explore the

    nuances of the proposed projects and prove or disprove assumptions definitively. The final test, of

    course, is a full-blown prototype of the venture.

    DELIVER A TOP-QUALITY PRODUCT (DONT REINVENT THE WHEEL)Many programs that develop appropriate technology seem to interpret this as an excuse to

    develop technology that would be deemed inferior in their own context. This is not only

    unacceptable from a technology adoption perspective, but is fundamentally inappropriate. End-

    users in all contexts can understand when they are being provided with top quality products and

    when they are being sold products that are sub-par, and there is a strong desire on the part of end-

    users to use technology that they are proud of. There are many types of quality a few of the most

    important are manufacturing quality, engineering quality, and the quality of the innovation, venture

    or design. It is important to recognize that all aspects of a product or venture need to be of high

    caliber, and it is not enough to simply start with a great idea.

    One way to ensure that a technology under development comes out with a high quality

    result is to ensure that the product is not a reinvention. It is very rare that a complete reinvention

    of any well-characterized system will come out more refined than existing products on the market.

    Rather than reinvent, it is better to adopt and adapt. Understanding the complete space of

    competing or existing products allows a team to select the best aspects of many products in order

    43It is somewhat of a side note, but the concept of soft failure is very interesting. A hard failure is obvious itcould be the failure of a team to meet with people, or to get a project completed on time, or the failure of adeployed design. A soft failure, though, is the failure of a team to gather enough information to truly make adecision after traveling. Even though a trip may initially seem successful, it is possible that a failure toadequately engage could result in a later, softer failure. I was introduced to this idea by Ben Linder of OlinsADE lab.44http://andrewhargadon.typepad.com/

    Strategy

    Use a list of uncertainties and assumptions to guide your test planning. Develop flexible, real-

    world tests that answer real questions and can guide your design process.

    Strategy

    Look for existence proofs. If you are developing a new product or venture, your success is more

    likely if similar implementations already exist on the market.

    http://andrewhargadon.typepad.com/http://andrewhargadon.typepad.com/http://andrewhargadon.typepad.com/http://andrewhargadon.typepad.com/
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    to create their own. It is very rare to encounter a situation where a product does not have a

    competitor or an existence proof of a similar technology. If, by chance, it happens that there are

    no competitors, there is either no market or the market is wide open take your pick.

    It is important that a project team be aware of their core competencies (their strongest

    assets and skills). Any team willdeliver a high quality product if the product falls nicely into the

    categories that they understand.45 However, it can be dangerous to focus exclusively on these

    instinctual results, as a narrow focus can result in the development of a slick product that does not

    actually provide a value proposition to every stakeholder.

    TO PROFIT OR NOT TO PROFIT (MONETARILY)At first glance, it seems odd that profit would be a motivator for doing social good. Yet

    many of the best non-profits are run like for-profit companies, and many for-profit companies also

    exist with the side effect (or explicit goal) of doing social good. Promethean Power Systems is an

    example of a for-profit enterprise that is fundamentally focused on appropriate technology and

    design. According to their website:

    Promethean Power Systems is a for-profit enterprise. We believe that creating a cost-effective solution for cold-chain food distribution in emerging markets is an excellent

    business opportunity that could deliver enormous social and environmental benefits.46

    In Prometheans case, the focus on profitability provides a few major benefits to the enterprise.

    First, it gives a sense of urgency. Without showing profitability, the company will fail. This puts the

    onus on the engineers and the designers to come up with a quality, adoptable, cheap solution

    quickly. If the solution takes too long to implement, the company will fail without further funding.

    The products of a for-profit company must be actually worth purchasing for the end-user they are

    tested by the market.

    45Look at the well-known Grameen Danone example for a good example of this.46http://www.coolectrica.com/

    Key Point

    There is a well-known story of two shoe entrepreneurs who go to China to do market research.They find, to their surprise, that no one in China wears shoes. One entrepreneur comes home

    and laments that there is no market of shoe-wearers to sell to. The other entrepreneur returns

    with a smile on his face, knowing that if he can access it the market is enormous. Be optimistic!

    Key Point

    Deciding whether to run a venture as a charity or as a business can be an interesting choice.

    There is no defined rule for making the decision, and success stories exist from both regimes.

    Consider the options, and do what makes sense.

    http://www.coolectrica.com/http://www.coolectrica.com/http://www.coolectrica.com/http://www.coolectrica.com/
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    There is another reason that for-profit companies can be a resource for helping those in

    need profitable companies tend to have money, and resources. Wielded correctly, these resources

    provide a means for undertaking projects that are more complex and R&D intensive then could be

    possible with the resources of an NGO. Harts book Capitalism at the Crossroads focuses on ways

    that companies can use their resourcesto generate more business opportunities through solving

    the worlds most difficult problems.47 The differences that companies or public sectororganizations enable can be quantitatively measured through accounting methods such as the triple

    bottom line (taking into account transactions in human, ecological and monetary capital or

    people, planet and profit for short). It should be noted that the use of these accounting methods is

    often criticized as being either too idealistic (harming the companies by not delivering monetary

    profit to their shareholders) or too publicity oriented (by only going light-greenand not making a

    real difference) and both criticisms have some weight depending on the example.48

    Charity models are business models in which the target end-users do not pay for the

    resulting service or product. Whether run by for-profit or non-profit ventures, the model does not

    pay for itself and the funding source is not directly dependent on the adoption of the product

    (although it could be indirectly dependent on sales through some contractual obligation). This can

    actually be a really important aspect. It allows designers some freedom to iterate and experiment

    that is not easily accomplished in an environment where getting to market is key.

    There are many criticisms of charity models. In particular, these models are criticized for

    being more polarizing (more us versus them), less market tested, and not sustainable in the long

    term. It is easy to develop a charity model that does not fix the root problems behind an issue, and

    the success of a charity project often does not include long-term economic viability. For these

    reasons, it is particularly important that the success criteria in Chapter 2 are considered carefully

    before implementing a charity model.

    CASTING A NETThere is an interesting tension between projects that try to cast a very wide net and those

    that affect only a small number of people at once. An engineering parallel is the difference between

    product designers and architects, as described by Pilloton:

    Product designers are much less contextual and responsive than architects, for example,who usually have specific and singular programs, sites, and clients,and can thus bettergauge the path between their actions and subsequent receptions.49

    Yet, product designers have a much more distributed power they can affect hundreds of

    thousands of people at one time, with a single product. They wield a very large double-edgedsword. They can help or hurt many, many people at a time. They can also contribute to

    environmental problems very quickly by creating large amounts of waste the most oft-repeated

    example is possibly that of the IDEO designer who designed the first over-molded, disposable

    47Hart.48http://en.wikipedia.org/wiki/Triple_bottom_line,accessed April 28th, 2011.49Pilloton, 14

    http://en.wikipedia.org/wiki/Triple_bottom_linehttp://en.wikipedia.org/wiki/Triple_bottom_linehttp://en.wikipedia.org/wiki/Triple_bottom_linehttp://en.wikipedia.org/wiki/Triple_bottom_line
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    toothbrush for Oral-B. Later, walking on the beach, he noticed one of his toothbrushes floating in

    the water. He swore he would never create another toothbrush50and publicly apologized for his

    mistake.51

    Technologies affecting many people at once (casting a large net) need to be very robust.

    That is, they must be very tolerant of situational differences between the different situations in

    which they are expected to work. It is very difficult (if not impossible) to design a technology that

    functions everywhere in a predictable way that improves peoples lives. For technologies

    implemented widely, it is also very difficult to track what is actually occurring and whether the

    applied technology is helping or hurting end-users. With this in mind, the next few paragraphs

    explore a few examples of technologies of varying robustness and net size.

    The Promethean Power example is a fascinating case study in the limitations of the

    robustness of a technology. The company developed a village-level milk chiller for rural Indian

    farmers. The product is functional and innovative, using a two-stage heat exchanger to rapidly cool

    the milk to a safe temperature using minimal energy. The buyers are the dairy cooperatives, a

    group that has significant desire and purchasing power. The technology allows the dairies to

    reduce fuel costs and reduce milk spoilage.

    When the system was designed, stakeholder input was sought and reacted upon. In this

    case, the primary stakeholders were the Indian dairy companies purchasing the system.

    Unfortunately, each dairy company wanted something slightly different in the final product. Their

    needs varied slightly by region, milk collection model, and countless other additional factors. The

    diversity of stakeholder input to the project resulted in several redesigns, and in the end the design

    of a system that no customer felt strongly about and that is not being widely adopted.

    This variety of end-user needs was found across dairy companies in India, a single country

    (although admittedly a varied one). When further research was done in Panama to assess whether

    a similar technology could be implemented there, the result was a resounding no. Dissimilarities indairy business models were one barrier, but the more important barrier discovered was cultural.

    Panamanian farmers have not generally adopted cooperative milk collection models, a key

    component of the Indian business model. Because of this difference, there are not end-users in

    50Of course, maybe he should just create a bettertoothbrush next time, to try and reverse the damage healready caused51http://www.mediabistro.com/unbeige/valerie-casey-introduces-the-designers-accord_b4581

    Analogy

    The concept of net size fits very nicely into our control systems analogy. Some control systemsare perfectly tailored to a single system, but fall apart when applied more broadly. Other control

    systems can control a wider variety of systems, but cant control any system perfectly. The

    amount to which a given control algorithm is tolerant of system unknowns and variation is

    called its robustness. The degree to which the algorithm succeeds reflects the stability of the

    controlled system.

    http://www.mediabistro.com/unbeige/valerie-casey-introduces-the-designers-accord_b4581http://www.mediabistro.com/unbeige/valerie-casey-introduces-the-designers-accord_b4581http://www.mediabistro.com/unbeige/valerie-casey-introduces-the-designers-accord_b4581http://www.mediabistro.com/unbeige/valerie-casey-introduces-the-designers-accord_b4581
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    Panama thatcould afford the overhead of the chilling system and the technology is not viable in

    that context.52

    To combat the difficulty of designing very robust technologies that can thrive in a variety of

    markets, there exist a category of system models that address highly local needs in a distributed

    fashion. An individual Peace Corps volunteer is an example of someone doing appropriatetechnology work that has a very small total impact (and a small net) yet the sum of all Peace Corps

    members is quite large. The network of Peace Corps volunteers is a robust model, because each

    individual can adapt to their environment in a very deep manner. Cross-pollination of ideas across

    the network of volunteers further strengthens the organization.

    Unfortunately, that local adaptability comes at a cost. In the case of the Peace Corps, one

    cost is monetary. It is very, very expensive to have a payroll large enough to support local

    volunteers in every location where they are needed. Another downside of a Peace Corps type

    model is that in many cases the input of the volunteer becomes integral to the success of their

    project. Although volunteers live in a community for two year stretches, it is sometimes difficult to

    maintain successful projects once those volunteers depart. In our analogy, the controlled input ofthe designer becomes critical to the stability of the system the system cannot function without this

    input. This is indicative of a poorly designed system, but is a common occurrence.

    DEVELOPING TOOLSCombating this cost of local uniqueness, there are a few projects which have tried to

    develop extremely general technologies that can be very widely implemented. One example is that

    of the One Laptop Per Child (OLPC) project, an inexpensive, low-power laptop developed by

    Nicholas Negroponte and his team. The project is not supposed to be developing a technology, per

    se. At its core, OLPC is developing a tool a means to learn.53 This is a paradigm shift from the way

    many engineers consider technology development. Yes, mostproducts are tools, in at least aneconomic sense. Successful appropriate technologies are all tools for escaping poverty, disease, and

    hunger.

    Yet not many projects develop real tools. A real tool helps the end-users develop their own

    products, creating local technology that is perfectly appropriate for a specific situation. OLPC is a

    tool for education, indirectly helping the users design products for themselves. In this way, OLPC

    provides a platform for sustainable development that is missing when outside companies come in

    with ready-built technology and sell it at cost. It must be mentioned that there is a fundamental

    chicken-or-egg problem with developing tools for appropriate technology development: the tools

    are probably also highly specific to local situations, so it may be equally as difficult to develop the

    tools as to develop the products in the first place. OLPC somewhatescapes this moral quandary by

    developing an educational system, a tool for tool design if you will. 54

    52From the authors research in Central America, particularly in the Azuero region of Panama.53http://laptop.org/en/vision/mission/index2.shtml54Of course, there is still a chicken or egg problem it might be impossible to deliver an educational systemfor a specific context without already having tools in that context but you have to start somewhere.

    http://laptop.org/en/vision/mission/index2.shtmlhttp://laptop.org/en/vision/mission/index2.shtmlhttp://laptop.org/en/vision/mission/index2.shtmlhttp://laptop.org/en/vision/mission/index2.shtml
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    OLPC is not perfect.55 The project has faced strong criticism, particularly with regards to

    the unexpected consequences its implementation has created. As with any project that casts such a

    wide net, it has hurt some people at the same time that it has helped others. It has been behind

    schedule and over budget, with some critics pointing out that the academic types who have run

    OLPC have never run a real business. The project has also been criticized for encouraging

    leapfrogging, or the idea that developing markets should be able to skip (or leap over) inferior orless efficient technologies and move directly to the more advanced ones.56 The cell phone is an

    obvious example. OLPC has been criticized for encouraging leapfroggingwhere it is not

    appropriate, particularly in communities where children have been provided with cutting-edge

    computers but lack basic sanitation or healthcare.57

    Regardless of the problems that OLPC has faced, the tool development model makes a lot of

    sense. To loosely quote the Chinese proverb: give a man a fish and you feed him for a day teach

    him how to fish and you feed him for life. The goal for the development of these tools is to enable

    end-users to design their own products on a local level, escaping the need for foreign designers and

    creating more appropriate products.

    55Readhttp://www.fakesteve.net/2007/09/100-laptop-now-200-and-delayed-again.html. This is not ascholarly source by any means, but Fake Steve points out some interesting problems with OLPC. Thedifference between academic projects and real projects is enormous.56Pilloton, 1857Pilloton, 173

    Analogy

    Returning to our control systems analogy, successful tool design is similar to the design of

    automated algorithms for control system design it allows non-designers/non-engineers to

    successfully implement complicated systems.

    http://www.fakesteve.net/2007/09/100-laptop-now-200-and-delayed-again.htmlhttp://www.fakesteve.net/2007/09/100-laptop-now-200-and-delayed-again.htmlhttp://www.fakesteve.net/2007/09/100-laptop-now-200-and-delayed-again.htmlhttp://www.fakesteve.net/2007/09/100-laptop-now-200-and-delayed-again.html
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    CHAPTER 4:IMPLEMENTATIONEven once a well-considered path has been laid out for a new idea or venture there are

    many pitfalls that can occur during project execution. This chapter provides a discussion of a few

    considerations that can be critical to the success of a project. This is by no means an exhaustive

    discussion, and is meant to be a starting point for thinking about how to implement an appropriate

    technology project.

    ADOPTION IS HARD (IN A GOOD WAY)Unfortunately, even the most thought-out products will fail if nobody wants to use them.

    Adoption is the actual act of the end-user choosing to use a new technology. Particularly if your

    project is meant to be implemented far away (either culturally or physically) from the designers,

    adoption is a serious concern. It is unlikely that a foreign team will be able to fully grasp the

    context and unique design challenges of a particular space without years of cultural experience in

    the area. This is yet another reason to add a collaborative aspect to your team, but even with the

    addition of local team members adoption is difficult.

    Charity models avoid the challenge of getting their product in the users hands by giving it

    away. For this reason, the consumers have part of their choice made for them. There are no

    comparables that easily compete with a free solution, so any product has a decent chance of being

    used. Why not adopt a free technology? This model can be useful, particularly when there are not

    established comparable technologies as a benchmark or when the value of a solution has not been

    established in a particular area.58 However, projects that are successful in the long term generally

    prove the adoption of a for-profitmodel in order to ensure that they are actually delivering a

    sensible and improved solution. I have personally seen examples of free technology that burdened

    a community with unnecessary maintenance and running costs and were eventually left to rust.

    Adoption is hard because the traits that make a product adoptable can vary significantly

    from place to place and user to user, even over a relatively small geographic divide. The

    Promethean Power example in Chapter 3 is a perfect example of the difficulty of adoption. The

    product was designed for the Indian dairy industry through the feedback of a few willing dairies.

    When going to sell the finished device, however, few dairies wanted it. Relying on the words of a

    few potential customers (and being dismissive of the potentially large differences across the

    58For instance, bringing clean water to a village that has never had clean water. There is no benchmarkedvalue to the solution, so unless a compelling value proposition can be conveyed it is unlikely that a solutionwill be adopted at cost. Successful programs such as Water Health International provide an educationalinitiative in addition to simply providing water,

    Key Point

    Adoption is difficult, because it encompasses many aspects of a successful product. Having a

    product or service be adopted and used by the end-user, however, is a fantastic indicator of a

    well-designed system.

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    market) led to the development of a product that was not actually sensible for enough users to

    make the manufacturing of the product worthwhile.

    Getting users to embrace a product or venture is additionally complicated by cultural

    nuances. For example, a project team in Olins ADE class was working on a multi-gear system for

    bicycle rickshaws in Guwahati, a city in India. They arrived, logically, at the use of standard, cheapderailleurs for shifting. To their surprise, they discovered that derailleurs are not culturally

    accepted in Guwahati. They are perceived as unreliable and easily broken, possibly due to British

    influences over the bike design in the country or perhaps due to an actual reliability problem in

    monsoon season. Even the design of a bulletproof, derailleur-like system would likely face an uphill

    battle in getting users to adopt the product. By investing time doing user research on this cultural

    phenomenon, the project was able to change directions before wasting too much time in developing

    a standard shifting system. The end result was the adaptation of an antiquated gear-changing

    system known as retro-direct shifting. This reduced the chain movement problem and will

    hopefully be adopted by rickshaw pullers over the next few years.

    BUILDING A TEAMIt is impossible to build a solid product without a skilled, multi-faceted team dedicated to

    the cause. Current teams are often comprised of design professionals, with end-users playing

    smaller collaborative co-design roles. In some educational models59, teams are designed to include

    students working from the partner communities (although they are not necessarily the end user).

    The input of team members who are closer to the appropriate context is invaluable in making good

    design and engineering decisions.

    While adding collaboration increases the odds of success, without a solid team it is unlikely

    a project will succeed. Enthusiasm can only go so far. In my personal experience, I have watched

    many engineering students leave college without realizing that there is a market for appropriate

    technology. They mistakenly conflate high-technology and technology, and do not see the upside to

    building simple devices. Yet, designing appropriate technology is not simple. Like designing the

    piston of a car engine, a single engineers contribution may be small; but it is the seamless fit of that

    small part into the larger system that makes the engineering both meaningful and difficult.

    There is also a relatively distinct stereotype of young engineers and designers who create

    appropriate technology. These people are generally imagined as liberal, somewhat hippie do-

    gooders wearing their Toms shoes. Obviously, not all engineers fit in this category: in fact,

    relatively few of them do, even among young and less traditional groups. For these reasons, there is

    59Particularly, the Olin ADE model.

    Strategy

    As with any venture, building a good team is critical to a successful experience. Strike a balance

    between technical backgrounds and provide a compelling value proposition to each team

    member for their participation in a project. Each employee may have different priorities.

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    a stigma among many engineers that the field of appropriate technology is not really real

    engineering. It is a stigma that must be overcome, for without a perception of real engineering and

    technical challenge it becomes harder to attract new engineers to the field.

    A parallel situation has resolved itself on the business side of appropriate technology over

    the last several years. There has always been a desire toapply business principles for lastingpositive change both in the large scale business setting60and in smaller scale social

    entrepreneurship ventures. Once the idea of for-profit social entrepreneurship took off, it started

    attracting more business talent. The fact that you could now do social good while making money

    was the deciding factor for a group of skilled employees who might otherwise have worked in more

    traditional industries.61 They could now work in the area they desired without the perception of

    sacrificing anything. Asthe for-profit appropriate technology sector expands, the financial benefits

    will grow as well, allowing more engineers to follow their desire to help others through their work.

    LEVERAGING AND BUILDING CREDIBILITY

    At times, the best way to proceed is not to forge your own path. No matter how perfect yourtechnology or venture model may be, it is difficult and inappropriate to impose a solution on a

    community where you have no ties and no credibility. This is particularly difficult in student

    initiatives, since students tend to be inherently transient in working on projects and do not

    necessarily have the incentive to follow through to complete more than the coursework.62

    Leveraging an existing NGOs credibility to complete a project is a highly valid method for

    speeding adoption within a limited context. Working with Rickshaw Bank in northeastern India, for

    instance, one of the Olin ADE projects was able to leverage an existing factory and distribution

    framework for developing a two-speed rickshaw drive train. This saddled the project with the

    limitations that already existed in that context: limited manufacturing capability, a desire for

    extreme affordability, and existing connections within and preconceptions about the rickshawindustry. But if the technology works well, it will be adopted quickly by Rickshaw Bank and

    implemented on the rickshaws that they sell. In this case, trading a few extra constraints in order to

    more rapidly spread the technology will allow the project to make a quicker impact.

    60Hart is a particular proponent of this.61Haas, personal interview.62This is an overheard criticism of MITs D-Lab, where students often only work on projects for a singlesemester. It is something that Olins ADE model is trying to remedy through the creation of multi-year,persistent team projects.

    Strategy

    When trying to make a real difference in the real world, it is often advantageous to embrace

    existing constraints and learn how to leverage them to everyones benefit.

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    Many times the

    situation is not so clear

    cut. Another ADE

    project partnered with

    Rickshaw Bank is

    currently working tocreate a venture model

    for healthcare in very

    poor communities.

    Rickshaw Bank sells

    rickshaws: they are not

    experts in healthcare by

    any means. They

    initially surprised the

    team by making strong

    suggestions as to how torun the venture.

    Particularly, they

    suggested that care be

    provided through a

    rickshaw service model.

    While initially skeptical, the team grew to grudgingly accept the idea of rickshaw distribution as an

    available way to rapidly prototype the venture model. By embracing this constraint, the team was

    able to be productive.

    While the Rickshaw Bank example provides a case where a partner relationship was

    necessary for the success of the project, this is not always the case. An ADE team working inAlabama provides us with a firsthand example of the difficulty of working through a mission-

    oriented non-profit. In this case, the NGO had already established a sound but specific relationship

    with the community and filtered the design teams community interactions through this

    relationship. This relationship was built on the NGOs mission and tended to favor those who were

    receptive to being helped. As a result, the design team had a very difficult time understanding the

    true nature of the community and found it impossible to create a unique product-venture vision

    under the umbrella of their strongly mission-oriented partner. At this point, the engineers are

    faced with a decision to bow to the mission of their partner in order to build therelationship and

    create a lasting impact or to leave the community and find a new place to settle.63

    63Haas, personal interview.

    Key Point

    Appropriate technology products or services often fail (sometimes catastrophically). It is a very

    natural stage for a project, and is not a reason to shy away from attempting another such

    venture. Failure is an opportunity to learn.

    Figure 7: Rickshaw Bank rickshaws lined up at a taxi stand, ready to takepassengers. Their presence in the community is a huge lever for implementingnew ventures. Photo is by the author.

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    WORKING IN A BUSY SPACEEvery engineer or designer working in the appropriate technology space has a vision of

    what their ideal world is, hopefully somewhat informed by the views of the stakeholders involved.

    Yet even if those ideals are carefully considered, they can differ substantially between design teams

    because of team differences and nuances in how each team approaches the project. Working in asetting where other project teams have been or are currently working poses a unique set of

    challenges, particularly if the other teams definition of success is significantly different from your

    own.

    A major criticism of