zep! pitch presentation

Post on 25-Jun-2015

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TRANSCRIPT

Zep! Gameplay Goals

•Work your way through four exciting, expansive levels to get back home•Explore and collect information about the unfamiliar world you've fallen into

Core Features•Fun, fluid and fast-paced gameplay•Appeals to both casual and more hardcore audiences•Cute, appealing style and handpainted graphics

NozNoz is a curious fellow who's fallen a long way from home... He's got nothing but his wits and glider to get him back!

GliderThe glider is Noz's most important tool: with it he can fly across wide gaps and take advantage of wind currents to boost himself higher and on towards his home.

WeaponsNoz uses two different weapons during his adventure:

The slingshot is really handy for taking out enemies from the ground

With the pack gun, Noz can shoot down threats even while using his glider

JournalThe journal expands on Noz's story by recording information about the valley and its inhabitants

Items

Monsters and NPCs

Gameplay Example

Game design and art by: Hadidjah Chamberlinhttp://www.hadidjah.comhadidjah@gmail.com

Thank you!

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