the morrigan bacchanalia and charm - kevinhearne.com · 7/8 6/8 5/8 9/10 10/8 10/9 8/10 8/8...

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7/86/8

5/89/1010/8

10/98/10

8/8

“There are m

any perks to living for twenty-one

centuries, and foremost am

ong them is bearing

witness to the rare birth of genius. L

ike Kevin.”

“She can pull exploding hellwhips out of the

fucking AIR

.”

“I am not the sort of w

itch that changes minds.

I am the sort that ends lives. T

hat is why I am

here, yes?”

“I am the shit, hom

e slice, straight up.”

“Her control over the anim

al form w

as absolute; I had not thought it possible to subdue a pack of w

erewolves through m

agic, but she hadjust m

ade it look effortless.”“M

anannan Mac L

ir take this cursed thingto the land of shades!”

“Am

I not a fearsome enem

y?”

“Brighid w

as much m

ore my type than the

Morrigan. She didn’t eat dead people in

any of her forms, for one thing.”

badass druidbadass witch: sister

badass witch

god of the seachooser of the slain

goddess of the huntgoddess of poetry, fi

re & forge

badass vampire

WEAPON: IRONWEAPON: SILVER

Imm

une to all magic except for

Bacchanalia and C

harmIm

mune to silver

Imm

une to water

Imm

une to fire

Imm

une to silver, iron, water, necrosis,

sarcasm, and food poisoning

Skill: HE

AL

ING

CH

AR

M. A

tticus can heal self for +2 w

henever he attacks or blocks. O

nce per turn.

COLD FIRE: Destroy all dem

ons in play. Take -5 dam

age.

HELLWHIP: Destroy any one dem

on.

KARMA: D

estroy all Bacchants.

SEDUCE: Rem

ove any combatant

from play for one round. C

ombatant

returns to play -2 Health.

Skill: SEX

UA

L H

EA

LIN

G! T

he M

orrigan can completely heal any non-

vampire once per round, but reduces

that target’s attack -2 permanently.

Skill: BA

TT

LE

CR

OW

. Once per gam

e, the M

orrigan may eat one of her m

in-ions killed in com

bat and use +2 magic

next turn.

HEAL: Heal self or any m

inion for +1 H

ealth, or spend two to heal three.

CHARM: W

hile in combat w

ith A

tticus O’Sullivan, he takes 1 extra

damage.

SOUL EVICTION: Kill any rogue or

combatant except for w

erewolves,

demons, and vam

pires.

DROWN: +3 Water dam

aage to target m

inion card.

DOWN BOY: Prevent all werew

olves from

attacking this turn. TEM

PER: +3 Fire damage to target

minion card; +4 dam

age to vampires.

GLAMOUR: A

ny target rogue or non-dem

on, non-werew

olf combatant card

comes under your control this turn and

you may attack your opponent w

ith it. If it survives, it returns to him

/her

ZORYA’S SHIELD: Malina or target

sister gets +4 Health for one turn.

SUMM

ON SERPENT: Place a sea serpent card into play from

either your hand or your deck. If from

deck, reshuffle.

HUNTING: During first spell phase,

search for any card in your deck and put it in your hand. R

eshuffle deck. COLD FIRE: D

estroy all demons in

play. Take -5 damage.

Atticus O’SullivanM

alina SokolowskiLaksha Kulasekaran

Manannan M

ac LirThe M

orriganFlidais

Brighid

Leif Helgarson

3

241

3

21

033

2

3 32

41

3 Skill: BL

OO

DSU

CK

ING

LA

WY

ER

. L

eif can heal self for +2 whenever he

attacks or blocks except when dam

aged by w

ood or fire. Once per turn.

HEAL: Heal self or any m

inion for +1 H

ealth, or spend two to heal three.

HEAL: Heal self or any m

inion for +1 H

ealth, or spend two to heal three.

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