the inn mini expansion
Post on 05-Apr-2018
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8/2/2019 The Inn Mini Expansion
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8/2/2019 The Inn Mini Expansion
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Blunderbuss
Clever Disguise
Sword of Fervor
Watchman's Pass
Guild Ledger
Shield
Lock-Opener
Map of Hidden Paths
Pad Lock
Before attacking or defending, yourcharacter rolls one die:
1-4: the fght takes place normally.5-6: he automatically wins the fght.
Debt: 2 ducats
You can use this ability when yourcharacter moves.
Your character can move through oneportcullis.
Debt: 2 ducats
Your character gains +1 to his Mindwhen opening a chest.
If you roll 6 on the die, the Lock-Openerbreaks and cannot be used anymore.
Debt: 2 ducats
No militiaman can attack thischaracter, or enter the space he
occupies.Debt: 2 ducats
Te Guild Ledger can be used only onceper game when activating this character.You can take one mission card without
spending any Action Points.Debt: 2 ducats
Your character may move directlyrom any coat o arms* space to anyother coat o arms space during his
movement.Debt: 2 ducats
When attacking or deending, yourcharacter adds +1 to his highest com-bat die. I you lose the fght, the sword
is lost and cannot be used anymore.Debt: 2 ducats
You can use this ability only whendefending.
Your character wins the fght i it endsin a tie.
Debt: 2 ducats
Once per game, when you activate thischaracter, place one o their treasures
on this card. Tat treasure cannotbe stolen and still counts against the
characters carrying limit.Debt: 2 ducats
Reer to scenario #4, Te King o Ashes, or a guide to the Coats o Arm
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