the aica proposal for computing in italian primary and lower secondary schools

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1

The AICA proposal for Computing in Italian Primary and Lower Secondary

Schools

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Digital competence (digital literacy) Computational thinking

eLeadership (Digital for innovation)

Professional Informatics competences

Teaching & Learning

in digital environment

Promoting talented people

Digital competences for specific jobs

Computing: so many aspects

3

Digital competence (digital literacy) Computational thinking

eLeadership (Digital for innovation)

Professional Informatics competences

Teaching & Learning

in digital environment

Promoting talented people

Digital competences for specific jobs

Computing: so many aspects

4

Digital competence (digital literacy) Computational thinking

eLeadership (Digital for innovation)

Professional Informatics competences

Teaching & Learning

in digital environment

Promoting talented people

Digital competences for specific jobs

Computing: so many aspects

5

Digital competence (digital literacy) Computational thinking

eLeadership (Digital for innovation)

Professional Informatics competences

Teaching & Learning

in digital environment

Promoting talented people

Digital competences for specific jobs

Computing: so many aspects

6

Digital competence (digital literacy) Computational thinking

eLeadership (Digital for innovation)

Professional Informatics competences

Teaching & Learning

in digital environment

Promoting talented people

Digital competences for specific jobs

Computing: so many aspects

7

Digital competence (digital literacy) Computational thinking

eLeadership (Digital for innovation)

Professional Informatics competences

Teaching & Learning

in digital environment

Promoting talented people

Digital competences for specific jobs

Computing: so many aspects

8

Definitions

Digital competence (digital literacy) Computational thinking

“Computer science deals with the theoretical foundations of information and computation, together with practical techniques for the implementation and application of these foundations” (Wikipedia)

Digital competence involves the confident and critical use of Information Society Technology for work, le isure and communication. It is underpinned by basic skills in ICT: the use of computers to retrieve, assess, store, produce, present and exchange information, and to c o m m u n i c a t e a n d p a r t i c i p a t e i n collaborative networks via the Internet” (European Parliament Recommendation 2006)

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Cepis and Foundation documents

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“Immediate action is needed to better integrate Computer Sc ience in the schoo l system and change the perception of computing among young people”.

Cepis and Foundation documents

“The school ICT curricula need to reflect a balance between the development of Digital L i teracy and Computer Science”.

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Why Computational thinking?

1. The problem solving value

PiagetPapert

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2. The STEM value

Why Computational thinking?

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3. The “creativity” value

Why Computational thinking?

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4. The value for future workers

Why Computational thinking?

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4. The value for future workers

Why Computational thinking?

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LOGIC

A proposal AICA - ANFOR for pre-Primary, Primary & lower Secondary Schools

Focus on pedagogical teachers training

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LOGIC Modules

Mod A Pedagogical theories

(Teachers)

Mod B Algorithms &

Problem solving (Students)

Mod 1 Bee bot

Mod 2 Drape

Mod 3 Logo

Mod 4 Robomind

Mod 5 Snap! by Scratch

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Module A: Pedagogical theories

Mod A Pedagogical theories

(Teachers)

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Module B: Algorithms & PSMod B

Algorithms & Problem solving

(Students)

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Module 1: Bee botMod 1

Bee bot

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Module 2: DrapeMod 2 Drape

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Module 3: Logo

Mod 3 Logo

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Module 4: RobomindMod 4

Robomind

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Module 5: Snap! by ScratchMod 5

Snap! by Scratch

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Teacher Certificate

3 modules by choice

Mod 1 Bee bot

Mod 2 Drape

Mod 3 Logo

Mod 4 Robomind

Mod 5 Snap! by Scratch

Mod A Pedagogical theories

(Teachers)

Mod B Algorithms &

Problem solving (Students)

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Expert Certificate

Teacher certificate

+ Module A

Mod 1 Bee bot

Mod 2 Drape

Mod 3 Logo

Mod 4 Robomind

Mod 5 Snap! by Scratch

Mod A Pedagogical theories

(Teachers)

Mod B Algorithms &

Problem solving (Students)

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Mod 1 Bee bot

Student Certificate

2 by choice +

Module B

Mod B Algoritmi e Problem solving

(Studenti)

Mod 2 Drape

Mod 3 Logo

Mod 4 Robomind

Mod 5 Snap! by Scratch

Mod A Pedagogical theories

(Teachers)

Mod B Algorithms &

Problem solving (Students)

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Pierfranco Ravotto p.ravotto@aicanet.it

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Thank you for the attention

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