super mario bros. 2 piano transcriptions
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SuperMarioBrothers2
Complete*Transcription/ArrangementsforthePiano
By
Philip
Kim
Original
Music
Composed
by
Kondo
Koji
Game
Produced
by
Nintendo
* Ididnotincludesoundeffectsnotplayablebythepiano.
Original Super Mario Brothers BGM Property of Nintendo
Ichigo's Sheet Music - http://ichigos.com/
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Forward
Iwanttofirstofall,thankthepeopleatNintendoforcreatingthisvideogameclassicwhichI
havefondmemoriesofplayingformanyhoursduringmyearlyteenyearsandwayintomy20s. Iwant
toespeciallythankthecomposer,KondoKoji,forcomposingsuchmemorabletuneswhichwillremain
withinustothosewhohaveplayedthiswonderfulgameseries.
IfirstheardthepianoarrangementsoftheSuperMarioseriesontheinternetplayedbyThe
BlindfoldedPianist,a.k.a.MartinLeung,about45yearsbackandIwasthrilledtohearthesegemson
thepiano. Asmostofthepeopleprobablydid,IlookedforthesheetmusicbutIcouldntfindthe
completetranscriptions/arrangementsforthepianoexcepttheonesavailabledonebyMartin. Itwas
recentlythatIwatchedMartinsperformancevideoagainanditwasthenwhenIdecidedifIcouldnt
purchasethe
scores
Ill
do
my
own
transcriptions
and
arrangements.
So
it
is
Mr.
Martin
Leung
that
I
owemyinspirationtodomyowntranscriptionsofthesemusicalgems.
SinceIcouldntfindanyOfficiallypublishedmusicscoresfortheseBMG(BackgroundMusic)
fortheSuperMarioseries,Ididmysearchesonthenetandgotmyhandsonmanymidifilesandnsf
(NintendoSoundFormat)filestoplayandtolisteninordertonotatethemusic. Asfornotatingthe
music,IusedSibeliusnotationsoftwaretomakethescores.
Ithastakenmemanyhourslistening,transcribing,arranging,notating,andeditingthescores. I
havetriedtobeasfaithfultotheoriginalmusicaspossiblewithsomeadditionalelaborationsand
extensionsdone
by
me.
As
for
the
level
of
performance
difficulty,
most
of
these
are
HARD!
Iarranged
theseasConcertTranscriptions,whichareusuallytechnicallyverydifficultandneedstobepracticed
verydiligently. Withdiligentandhardpractice,theresultofyourlaborshouldbefruitful. Withthis
beingsaid,Ihopeyouenjoythesegems.
p.s. Pleaseshowyourappreciationbymentioningandcreditingmeasthetranscriber/arrangerifyou
everperformtheseorrecord. Thankyou.
PhilipKim
March,2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
Origina Super Mario Brot ers BGM Property o Ninten o
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Index
1.Super
Mario
Brothers
2:
Opening
Intro.
2. SuperMarioBrothers2: CharacterSelectTheme
3. SuperMarioBrothers2: MainThemeVer.1
4. SuperMarioBrothers2: MainThemeVer.2
5. SuperMarioBrothers2: EndingTheme
6. SuperMarioBrothers2: ShortThemes
Original Super Mario Brothers BGM Property of Nintendo
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Copyright Philip Kim, 2007
Fast = 145
Super Mario Bros. 2
Character Select Theme
Kondo KojiTranscribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.comhttp://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
5 1.
2.
9
13
15
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18 1.
2.
22
26
28
31 1.
2.
2
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Copyright Philip Kim, 2007
Fast jazzq = 160
Kondo KojiTranscribed/Arranged by Philip Kim
March, 2007pskim71@gmail.com
http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim
Super Mario Brothers 2
Main Theme Ver. 1
f
5
9
13
17
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21
25
29
33
37
40
2
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Copyright Philip Kim, 2007
Marchq= 132
Super Mario Brothers 2
Ending Theme
Kondo KojiTranscribed/Arranged by Philip Kim
March, 2007pskim71@gmail.com
http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim
5
10
15
poco rit.
19
a tempo
p
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23
27
31
36
cresc.
40
2
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43
47
52
57
62
rit.
3
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1
Super Mario Brothers 2
Short Motifs
Fastq= 100Birdo
Kondo KojiTranscribed/Arranged by Philip Kim
March, 2007pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
3
1 Fasth = 100
Finish Level Bonus Chance
1
Triumphant q= 144
1 Fast q= 200
Lose Life/No Bonus Game Over
Copyright Philip Kim, 2007
1
Fast q= 144
Original Super Mario Brothers BGM Property of Nintendo
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1 Agitatedq= 100
Final Level Battle
6
10
Triumphant q= 144
Final Level: Defeat Wart13
2
Original Super Mario Brothers BGM Property of Nintendo
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