scrum simulation with lego - tech hangout #43 - 2014.09.19

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On September 19, in the format of Tech Hangout internal meetings Dmitriy Velykoivanenko and Galina Kostetskaya, Engineering Managers at Innovecs, conducted Scrum Simulation Game with LEGO bricks. GOALS: The main goal is to make sure the teams practice Scrum by building “products” with LEGO bricks. *TECH HANGOUT COMMUNITY was found in 2012 by the developers for the developers for knowledge and experience sharing. Such meetings are the part of Innovecs Educational Project that actively develops sphere of internal trainings and knowledge exchange program among professionals. This Initiative was born within the walls of Innovecs and has proved to be extremely popular and high-demand. In a short period of time it gained its own Facebook group with more than 100 members, blog with more than 40 posts and constant quarterly external meeting of Tech hangout community with more than 80 participants. The concept of the event proposes a 30-minute report on the topic previously defined, and the discussion in a roundtable session format. Join to discuss - https://www.facebook.com/groups/techhangout/

TRANSCRIPT

Scrum Simulation with LEGO

Dmitry VelykoivanenkoGalina KostetskayaEngineering Managers

19/09/2014

Scrum terms• Burndown/Burnup Charts• Daily Scrum Meeting• Product Backlog• User Story• Product Owner• Scrum Master• Sprint• Retrospective • Velocity• Demo

2 © Copyright Innovecs 2012

The gameTiming: 120 min; Groups: 4-6 people

Roles: • Trainer/Scrum master (Galina) • Product owner (Dmitry)• Teams: developers, testers.

3 © Copyright Innovecs 2012

SchedulePre-game:• Organizing teams: 5 min• Project Chartering: 10 min• Building the backlog: 15 min• Estimating: up to 20 min

Coffee-break: 15 min

Game:• Sprint planning: 3-5 min• Sprint: 7 min• Demo: 5 min• Retrospective: 5 min

Post-game: up to 20 min5 © Copyright Innovecs 2012

4 © Copyright Innovecs 2012

Debriefing• How did it feel being on a Scrum team?• How did the short iterations go?• How accurate were the estimations?• What would we have done differently

from the beginning, if we had another• What was the job of the Product Owner?• How did it feel after the first sprint when

almost all items required re-work?• How will your strategy change, if you

know the Product Owner is unavailable during sprints?

• How did inter-team communication go? Were there any dependencies? How were they resolved? 5 © Copyright Innovecs 2012

Thank you!

Galina KostetskayaDmitry Velykoivanenko

Engineering Managers

Photos (Sep 19, 2014)

© Copyright Innovecs 2012

Photos (Sep 19, 2014)

© Copyright Innovecs 2012

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