responsive principles

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Presented at Float Mobile eLearning Symposium, at Chicago TechWeek, on 25 July 2012. Buzzwords and trends in design, development and process hold much weight in our industries, and foster much arguing and staking out of opposite positions. But more of these are in fundamental agreement than is generally acknowledged, and merging approaches, much like collaborating with a varied team, can yield the most useful results.Steven will discuss the underlying principles of responsive & fluid design, progressive enhancement, adaptive design, device detection, multi-platform design, cross-platform development processes, and mobile device capabilities. He will present one possible unifying theory of how you can not just develop the shiniest iOS app, but design the best experience for your users, on every screen and with every interaction.

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1

Responsive Principles

More than designing for size

@shoobe01 #float2012

22

Learn by typing, talking, and sharing.

33

Select a platform first, right?

44

Lies, damned lies, and statistics.

55

You are screwing yourself.

66

Fragmentation is great.

77

Design for every platform, and every screen.

88

Design responsively, right?

99

Responsive design isn’t new.

1010

But that’s okay.

1111

Device detection and server-side software.

1212

RESS isn’t new, either.

1313

But it’s a convenient acronym.

1414

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Design beyond pixels.

1616

Percent? Em? Point, pica, mm, inch, twip.

1717

Design for the real world.

1818

1919

2020

2121

2222

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Respond to more than scale.

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2525

Principles > Patterns > Templates > Pages

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Features != pages

2727

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Design for every screen.

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Then design for each screen.

3030

Enhance for each platform.

3131

Stick to your principles.

3232

Design to make decisions.

3333

Products, not platforms.

3434

Customers, not users.

3535

Is it still any good?

3636

Is it still the right thing to make?

3737

Then change your principles.

3838

Execute for every screen.

3939

Data and services first.

4040

Build for the future.

4141

Layers and planning.

4242

Do everything once.

4343

Platform teams should borrow and cheat.

4444

Yes.

4545

4646

Don’t copy that last chart.

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Actually, don’t copy anything I’ve done.

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Principles > Patterns > Templates

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Principles > Practices > Tactics

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Responsive,native,physical,buildable,extensible.

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Steven Hoober

steven@4ourth.com

+1 816 210 0455

@shoobe01

shoobe01 on:

www.4ourth.com

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