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www.imgtec.com

February 2017

PowerVR SDK & Tools

© Imagination Technologies 2

PowerVR SDK

PowerVR Framework

Cross-platform programming kit

Supports PowerVR assets

Source code provided

Allows easy porting of native graphics between platforms

Examples and Tutorials

Implemented across multiple APIs

Optimised and annotated code

Documentation

Architecture Guides, Specifications, Whitepapers, Technical Reference Manuals

Features

© Imagination Technologies 3

PowerVR Tools

Asset Deployment Tools

PVRTexTool

PVRGeoPOD

Development Tools

PVRShaman

PVRShaderEditor

PVRVFrame

Performance Analysis Tools

PVRTune

PVRTrace

Features

© Imagination Technologies 4

PVR TexTool

Advanced texture compressor tool

Supports PVR, KTX, DDS, PNG,

BMP, JPG, and TGA container

formats

PVRTC-I and PVRTC-II compression

Multiple view panels

Asset Deployment Tools

© Imagination Technologies 5

PVR TexTool Asset Deployment Tools

© Imagination Technologies 6

PVR TexTool Asset Deployment Tools

© Imagination Technologies 7

PVR TexTool Asset Deployment Tools

© Imagination Technologies 8

PVRGeoPOD Asset Deployment Tools

Exporter plug-in for 3D content

creation tools

Supports Maya, Blender, 3DS

Max, FPX, and Collada

Outputs files in POD format

© Imagination Technologies 9

PVRGeoPOD Asset Deployment Tools

© Imagination Technologies 10

PVRGeoPOD Asset Deployment Tools

© Imagination Technologies 11

PVRShaman Deployment Tools

Intended for rapid prototyping,

development, and testing

Works with OpenGL ES 2.0,

OpenGL ES 3.1 shaders

Supports PowerVR Effects

(PFX) and PowerVR Object

Data (POD) formats

© Imagination Technologies 12

PVRShaman Deployment Tools

© Imagination Technologies 13

PVRShaderEditor Deployment Tools

Intended for developing and

optimising shaders

Integrates offline GLSL ES

profiling compilers

© Imagination Technologies 14

PVRShaderEditor Deployment Tools

© Imagination Technologies 15

PVRVFrame Deployment Tools

A set of libraries that emulate

OpenGL ES APIs and PowerVR

extensions

Supports Open GL ES 1.1, 2.0,

3.x, EGL

© Imagination Technologies 16

PVRVFrame Deployment Tools

© Imagination Technologies 17

PVRTune Performance Analysis Tools

Real-time GPU

performance analysis tool

Captures hardware timing

data and counters

Used to identify

performance

bottlenecks

© Imagination Technologies 18

PVRTune Performance Analysis Tools

© Imagination Technologies 19

PVRTune Performance Analysis Tools

© Imagination Technologies 20

PVRTune Performance Analysis Tools

© Imagination Technologies 21

PVRTrace Performance Analysis Tools

OpenGL ES API recorder

and analyser

Captures API calls made

by the application

Records the data for

future analysis

Consists of Recording

Libraries and

PVRTraceGUI

© Imagination Technologies 22

PVRTrace Performance Analysis Tools

© Imagination Technologies 23

PVRHub Performance Analysis Tools

© Imagination Technologies

Resources PowerVR support portal

https://pvrsupport.imgtec.com

PowerVR forum

https://community.imgtec.com/forums/cat/powervr-insider-graphics/

PowerVR SDK

https://www.imgtec.com/blog/powervr-tools-sdk-2016-r2-package-now-live/

© Imagination Technologies

Visit us at GDC Looking forward to meeting you in San Francisco !

At the Expo – Booth #532 01 – 03rd Mar 2017, Moscone Center, San Francisco

Visit the Imagination Technologies booth (#532) at the GDC expo for a personal look at the latest in

mobile graphics and to get your questions answered by our experts.

In the Conference Panel: The Future of VR and Mobile Graphics 14:40-15:40, 28th February: Room 2011 West Hall

This is a panel that will be examining the future of VR and mobile graphics – anything from the near

future to the far future is allowed, wild speculation or solid beliefs. This panel will focus on the

continuing rise of VR, and discuss where it’s heading over the next few years – with particular

attention to mobile. What are the end goals? What new technology is on the horizon? What kind of

future is in store for mobile VR adopters? What will the content be like? We’ll be asking these

questions of our expert panellists to get their take, leading to no doubt some lively debate.

www.imgtec.com

Thank You

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