meet me on mars lesson 7 variables and messages. events and variables 1. click the _________ button...

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Meet Me on MarsLesson 7

Variables and Messages

Events and Variables

1. Click the _________ button

2. When ________ clicked, set ______ to ____

3. Now, variable _____ contains _____

4. _____ and _____ check if ____ is set to ____

5. If it is, then ______

To continue the simulation:

To pause the simulation:

1. Click the _________ button

2. When ________ clicked, set ______ to ____

For _______

For _______

Events and Messages1. Click the _________ sprite

2. When ______ clicked, ______ message ________

3. ________ listens to _________ broadcast message

3. ________ listens to _________ broadcast message

4. When ________ hears _________ message, it ________

4. When ________ hears _________ message, it ________

2. When ______ clicked, ______ message ________

1. Click the _________ sprite

If _________ clicked, then ________ sprite

If _________ clicked, then ________ sprite

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