mdea connect webinar > the met 3d hackathon: practical lessons for your institution
Post on 15-May-2015
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3D Hackathon
The Met / Makerbot
Brought to You by MetMediaLab Practical Lessons for your Institution
Survey Questions
Redacted
Redacted
Jonathan Dehan
Lessons
• Show, don’t tell
• Go where the interesting people are
• YOU are interesting!
• Ask for stuff for free!
Redacted
Lec Maj
Free!
Game-Changer
$0 + $0
= Priceless
Let’s have a Hackathon! More Artists = More Ideas!
speculative problem space?
unclear metrics for ‘success’?
unfamiliar technology?
big community of smart creatives?
cool content?
Lessons
• Leave room for ideas to change and grow
• Find good partners
• Community!
• Trust younger staff, support risk-taking
• Steal ideas (give credit) !
What’s a Hackathon?
• Compressed time period
• Smart people who make things
• Caffeine
• Broadly defined problems
• Intrinsic reward
Hackathon in THE MET?
logistics? communications?
press?
budget?
tradition?
curators?
cultural sensitivity?
physical space?
catering?
security?
wifi?
visitor servces?
Erin
Jackie
Me
Lessons
• Listen to the voices of experience.
• Be prepared to compromise
American Oceania
Arms and Armor
Asian
I Bless This List
• No Acquisition
• Share your work
• Use Approved Objects, Please
Artists:
• No Pre-Press
• Insurance!
• No promotional activity at event
Makerbot:
Swallow the Bitter Pill
Have a Documentation Plan
• Operating Systems
• Tools
• Software (free? expensive? ease of use?)
• Techniques
• Resources
Survey Results • Openscad • 3D Studio Max • Maya • Mixology Modo • Zbrush • Mudbox • Wacom Tablets • Windows and Mac
• MeshMixer • Netfabb • MeshLab • Sculptress • Rhino • Cinema 4D • Blender • Replicator G
Lesson
• Printing is SLOW
+
=
+
=
We Met Heads On By Matthew Plummer-Fernandez
Success?
“We all learned a lot!”
Good Press
thingiverse.com/met
Relationships
Main Points • Not a core museum skill (new tech thing x)
• Not a huge museum priority on its own
• Uncertain, surprising results
• Enthusiastic Community
• Data sharing
• Inspiration is a two-way street
Community Culture
Inspiration
Museums Creative Technologists
Content History
Knowledge Authority
Expertise Enthusiasm Curiosity
Time
Community Culture
Inspiration
Museums Creative Technologists
Content History
Knowledge Authority
Expertise Enthusiasm Curiosity
Time $$?
“Vendors”
Principles
• Get Involved and Make Things ™
• NOT Museum Agenda-Driven
• Intrinsic Reward
• Open Data, Code, Results
• Play along at home
Potential Pitfalls
• Acquisition?
• Free labor?
• Favoritism?
• Intimidation?
• Overpromising?
• Bad Actors?
Making it Work for You
• Relationships are #1, #2, and #3
• Low expectations, budget, commitment
• Build on small wins
• Share
Questions?
@donundeen Don.undeen@metmuseum.org
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