making connections - classroom management with young learners (webinar preview)
Post on 22-Jan-2015
6.312 Views
Preview:
DESCRIPTION
TRANSCRIPT
Making ConnectionsClassroom Management
with Young Learners
David DodgsonTED Ankara College
Image by lrargerich
What teachers want...
What teachers fear...
What is ‘classroom management’?
What is ‘classroom management’?For me, it’s about:Involving learners in
important decisionsEnsuring good disciplineEstablishing rapport with
studentsCreating a positive
atmosphere for learning
Some tips before we start...There is no ‘right answer’!Be responsive and adapt
to each classBe consistent and follow
throughEstablish regular routinesAccept that there are
some things you can’t change
Image by laughlin
Establishing ‘ground rules’
Establishing ‘ground rules’Some of my ideas:‘Class Contract’Rules for the teacher!Discussing & negotiating
rulesInvolve the students & let
their opinions be heard!Image by Scott Thornbury via eltpics
See also my blog post on this topic: http://www.davedodgson.com/2011/09/democracy-in-action-in-primary-school.html
5E ENGLİSH SKİLLS CLASS RULES
The students will....
...be ready at the start of the lesson.
...listen when someone is talking.
...always be polite, patient and helpful.
...wait for Mr. David to say the lesson is finished.
5E ENGLİSH SKİLLS CLASS RULES
Mr. Dodgson will....
...not give homework on Fridays.
...let us drink water in the lesson.
...let us eat snacks in the lesson.
Enforcing ‘ground rules’
Enforcing ‘ground rules’Some ideas:Class CaptainsHighlight examples of
good behaviourPlenty of praise (individual
students and the class!)Make sure you follow
through on any promises/detterents.
GamificationWhat is ‘gamificaiton’?
How can it help with classroom management?
Image by @acliltoclimb via eltpics
GamificationWhat is ‘gamificaiton’?
Applying concepts and theories from the world of gaming to the classroom.
How can it help with classroom management?Easy for kids to relate to.Adds a sense of ‘fun’ to
proceedings.Image by @acliltoclimb via eltpics
See also the Digital Play blog by Graham Stanley and Kyle Mawer: http://www.digitalplay.info/blog/
Gamified Classroom ManagementExample – Class AchievmentsReward following class
rules with a ‘level up’After 5 level ups, the class
chooses a ‘reward’The reward could be a
game, a video, free time, or even no homework!
Rewards are ‘just for fun’
See also my blog post on this topic: http://www.davedodgson.com/2012/09/taking-classroom-management-to-next.html
Image by @oyajimbo via eltpics
Gamified Classroom ManagementExample – Class DojoSet up class accounts on
www.classdojo.comAward points for ‘positive’
behaviour (and ‘negative’ if you wish)
Connect with students & their families
Establishing rapport
Establishing rapportBe friendly &
approachableBe flexibile (and be willing
to ‘bend the rules’!)Focus on the kids’ own
interestsPersonalise the lessons as
much as possibleInvolve the students and
give them choicesSee also this post I wrote for Shelly Terrell’s blog: http://shellyterrell.com/2011/05/09/tips-for-connecting-with-young-learners-by-dave-dodgson/
Image by lighttruth
Getting the students involved
Getting the students involvedClass rulesPersonalising lessons &
offering choicesUse student-created
content in classGet students to create
tasks and quizzes.
Image by ToGa Wanderings
Image by ToGa Wanderings
Getting the students involvedExample: ‘Video of the Week’Allow one student each
week to select a videoStudent writes questions
about itVideo and questions are
posted on the class blog‘Secret homework’
See also this blog post by David Mearns: http://www.davidmearns.blogspot.com/2011/10/idea-of-getting-students-to-write.html
dave.dodgson@gmail.com
www.davedodgson.com
@DaveDodgson
Stay Connected...
top related