javafx 2.0 with alternative languages - groovy, clojure, scala, fantom, and visage

Post on 12-May-2015

4.797 Views

Category:

Technology

2 Downloads

Preview:

Click to see full reader

DESCRIPTION

Presentation given at Jazoon on using JavaFX with alternative languages. Includes updates for GroovyFX and the JavaFX 2.0 Beta.

TRANSCRIPT

JavaFX 2.0 With Alternative Languages - Groovy, Clojure, Scala, Fantom, and Visage Stephen ChinChief Agile Methodologist, GXSsteveonjava@gmail.comtweet: @steveonjava

About the Presenter

Stephen Chin

Motorcyclist

Family ManChief Agile Methodologist, GXS

Author, Pro JavaFX Platform

Java Champion

OSCON Java Conference Chair

Pro JavaFX 2 Platform Coming Soon!

> Coming 2nd half of this year> All examples rewritten in Java> Will cover the new JavaFX 2.0

APIs

3

Disclaimer: This is code-heavy

JavaFX With Java

JavaFX 2.0 Product Timeline

CYQ1 2011

JavaFX 2.0 EA(Early Access)

CYQ2 2011 CYQ3 2011

JavaFX 2.0 Beta JavaFX 2.0 GA(General Availability)

Copyright 2010 Oracle

JavaFX Beta Available Now!

Programming Languages

> JavaFX 2.0 APIs are now in Java Pure Java APIs for all of JavaFX Expose JavaFX Binding, Sequences as Java APIs

> Embrace all JVM languages JRuby, Clojure, Groovy, Scala Fantom, Mira, Jython, etc.

> JavaFX Script is no longer supported by Oracle Existing JavaFX Script based applications will

continue to run Visage is the open-source successor to the JavaFX

Script language

JavaFX in Java

> JavaFX API follows JavaBeans approach

> Similar in feel to other UI toolkits (Swing, etc)

> Uses builder pattern to minimize boilerplate

Example Application

public class HelloStage extends Application {

@Override public void start(Stage stage) { stage.setTitle("Hello Stage"); stage.setWidth(600); stage.setHeight(450);

Group root = new Group(); Scene scene = new Scene(root); scene.setFill(Color.LIGHTGREEN);

stage.setScene(scene); stage.setVisible(true); }

public static void main(String[] args) { launch(HelloStage.class, args); }}

Binding

> Unquestionably the biggest JavaFX Script innovation

> Supported via a PropertyBinding class

> Lazy invocation for high performance

> Static construction syntax for simple cases e.g.: bindTo(<property>)

Observable Pseudo-Properties

> Supports watching for changes to properties

> Implemented via anonymous inner classes

> Will take advantage of closures in the future

Observable Pseudo-Properties

final Rectangle rect = new Rectangle();rect.setX(40);rect.setY(40);rect.setWidth(100);rect.setHeight(200);

rect.hoverProperty().addListener(new ChangeListener<Boolean>() {

});

Observable Pseudo-Properties

final Rectangle rect = new Rectangle();rect.setX(40);rect.setY(40);rect.setWidth(100);rect.setHeight(200);

rect.hoverProperty().addListener(new ChangeListener<Boolean>() {

});

The property we want to watch

Observable Pseudo-Properties

final Rectangle rect = new Rectangle();rect.setX(40);rect.setY(40);rect.setWidth(100);rect.setHeight(200);

rect.hoverProperty().addListener(new ChangeListener<Boolean>() {

});

Only one listener used with generics to specify the data type

Observable Pseudo-Properties

final Rectangle rect = new Rectangle();rect.setX(40);rect.setY(40);rect.setWidth(100);rect.setHeight(200);

rect.hoverProperty().addListener(new ChangeListener<Boolean>() { public void changed(ObservableValue<? extends Boolean> property, Boolean oldValue, Boolean value) {

}});

Refers to the Rectangle.hoverProperty()

Observable Pseudo-Properties

final Rectangle rect = new Rectangle();rect.setX(40);rect.setY(40);rect.setWidth(100);rect.setHeight(200);

rect.hoverProperty().addListener(new ChangeListener<Boolean>() { public void changed(ObservableValue<? extends Boolean> property, Boolean oldValue, Boolean value) { rect.setFill(rect.isHover() ? Color.GREEN : Color.RED); }});

Sequences in Java

> Replaced with an Observable List

> Public API is based on JavaFX sequences

> Internal code can use lighter collections API

> JavaFX 2.0 also has an Observable Map

JavaFX With JRuby

Why JRuby?

> Direct access to Java APIs

> Dynamic Typing

> Closures> ‘Closure conversion’ for interfaces

Java in JRuby - Accessing Properties

timeline.setAutoReverse(true)timeline.autoReverse = truetimeline.auto_reverse = true

timeline.getKeyFrames().add(kf)timeline.key_frames.add(kf)timeline.key_frames.add kf

JRuby Example 1: Simple Stage

require 'java'

Application = Java::javafx.application.ApplicationStage = Java::javafx.stage.StageScene = Java::javafx.scene.SceneColor = Java::javafx.scene.paint.Color

class HelloStage < Application

def start(stage) ..... endend

Application.launch(HelloStage.new);

stage.title = 'Hello Stage (JRuby)'stage.width = 600stage.height = 450

scene = Scene.newscene.fill = Color::LIGHTGREENstage.scene = scene

stage.visible = true;

JRuby Example 2

rect = Rectangle.newrect.x = 25rect.y = 40rect.width = 100rect.height = 50rect.fill = Color::REDroot.children.add(rect)

timeline = Timeline.newtimeline.cycle_count = Timeline::INDEFINITEtimeline.auto_reverse = truekv = KeyValue.new(rect.xProperty, 200);kf = KeyFrame.new(Duration.valueOf(500), kv);timeline.key_frames.add kf;timeline.play();

JRuby Closure Conversion

rect.hoverProperty.addListener() do |prop, oldVal, newVal| rect.fill = rect.hover ? Color::GREEN : Color::RED;end

23

JRuby Swiby

require 'swiby'

class HelloWorldModel attr_accessor :sayingendmodel = HelloWorldModel.new model.saying = "Hello World"

Frame { title "Hello World“ width 200 content { Label { text bind(model,:saying) } } visible true}

24

25

JavaFX With Clojure

Artwork by Augusto Sellhorn http://sellmic.com/

26

A Little About Clojure

> Started in 2007 by Rich Hickey> Functional Programming Language> Derived from LISP> Optimized for High Concurrency

> … and looks nothing like Java!

(def hello (fn [] "Hello world"))(hello)

Clojure Syntax in One Slide

Symbols

> numbers – 2.178> ratios – 355/113> strings – “clojure”, “rocks”> characters – \a \b \c \d> symbols – a b c d> keywords – :alpha :beta> boolean – true, false> null - nil

Collections(commas optional)

> Lists(1, 2, 3, 4, 5)> Vectors[1, 2, 3, 4, 5]> Maps{:a 1, :b 2, :c 3, :d 4}> Sets#{:a :b :c :d :e}

27

(plus macros that are syntactic sugar wrapping the above)

Clojure GUI Example

(defn javafxapp [] (let [stage (Stage. "JavaFX Stage") scene (Scene.)] (.setFill scene Color/LIGHTGREEN) (.setWidth stage 600) (.setHeight stage 450) (.setScene stage scene) (.setVisible stage true)))(javafxapp)

28

Clojure GUI Example

(defn javafxapp [] (let [stage (Stage. "JavaFX Stage") scene (Scene.)] (.setFill scene Color/LIGHTGREEN) (.setWidth stage 600) (.setHeight stage 450) (.setScene stage scene) (.setVisible stage true)))(javafxapp)

29

Create a Function for the Application

Clojure GUI Example

(defn javafxapp [] (let [stage (Stage. "JavaFX Stage") scene (Scene.)] (.setFill scene Color/LIGHTGREEN) (.setWidth stage 600) (.setHeight stage 450) (.setScene stage scene) (.setVisible stage true)))(javafxapp)

30

Initialize the Stage and Scene Variables

Clojure GUI Example

(defn javafxapp [] (let [stage (Stage. "JavaFX Stage") scene (Scene.)] (.setFill scene Color/LIGHTGREEN) (.setWidth stage 600) (.setHeight stage 450) (.setScene stage scene) (.setVisible stage true)))(javafxapp)

31

Call Setter Methods on Scene and Stage

Clojure GUI Example

(defn javafxapp [] (let [stage (Stage. "JavaFX Stage") scene (Scene.)] (.setFill scene Color/LIGHTGREEN) (.setWidth stage 600) (.setHeight stage 450) (.setScene stage scene) (.setVisible stage true)))(javafxapp)

32

Java Constant Syntax

Java Method Syntax

Simpler Code Using doto

(defn javafxapp [] (let [stage (Stage. "JavaFX Stage") scene (Scene.)] (doto scene (.setFill Color/LIGHTGREEN)) (doto stage (.setWidth 600) (.setHeight 450) (.setScene scene) (.setVisible true))))(javafxapp)

33

Simpler Code Using doto

(defn javafxapp [] (let [stage (Stage. "JavaFX Stage") scene (Scene.)] (doto scene (.setFill Color/LIGHTGREEN)) (doto stage (.setWidth 600) (.setHeight 450) (.setScene scene) (.setVisible true))))(javafxapp)

34

doto form: (doto symbol (.method params)) equals: (.method symbol params)

Refined Clojure GUI Example

(defn javafxapp [] (doto (Stage. "JavaFX Stage") (.setWidth 600) (.setHeight 450) (.setScene (doto (Scene.) (.setFill Color/LIGHTGREEN) (.setContent (list (doto (Rectangle.) (.setX 25) (.setY 40) (.setWidth 100) (.setHeight 50) (.setFill Color/RED)))))) (.setVisible true)))(javafxapp)

35

Refined Clojure GUI Example

(defn javafxapp [] (doto (Stage. "JavaFX Stage") (.setWidth 600) (.setHeight 450) (.setScene (doto (Scene.) (.setFill Color/LIGHTGREEN) (.setContent (list (doto (Rectangle.) (.setX 25) (.setY 40) (.setWidth 100) (.setHeight 50) (.setFill Color/RED)))))) (.setVisible true)))(javafxapp)

36

Let replaced with inline declarations

Refined Clojure GUI Example

(defn javafxapp [] (doto (Stage. "JavaFX Stage") (.setWidth 600) (.setHeight 450) (.setScene (doto (Scene.) (.setFill Color/LIGHTGREEN) (.setContent (list (doto (Rectangle.) (.setX 25) (.setY 40) (.setWidth 100) (.setHeight 50) (.setFill Color/RED)))))) (.setVisible true)))(javafxapp)

37

Doto allows nested data structures

Refined Clojure GUI Example

(defn javafxapp [] (doto (Stage. "JavaFX Stage") (.setWidth 600) (.setHeight 450) (.setScene (doto (Scene.) (.setFill Color/LIGHTGREEN) (.setContent (list (doto (Rectangle.) (.setX 25) (.setY 40) (.setWidth 100) (.setHeight 50) (.setFill Color/RED)))))) (.setVisible true)))(javafxapp)

38

Now a nested Rectangle fits!

Closures in Clojure

39

> Inner classes can be created using proxy

(.addListener hoverProperty (proxy [ChangeListener] [] (changed [p, o, v] (.setFill rect (if (.isHover rect) Color/GREEN Color/RED)))))

Closures in Clojure

> Inner classes can be created using proxy

40

(.addListener hoverProperty (proxy [ChangeListener] [] (changed [p, o, v] (.setFill rect (if (.isHover rect) Color/GREEN Color/RED)))))

Proxy form: (proxy [class] [args] fs+) f => (name [params*] body)

JavaFX With Groovy

Features of Groovy

> Tight integration with Java Very easy to port from Java to Groovy

> Declarative syntax Familiar to JavaFX Script developers

> Builders

Step 1: Lazy conversion to Groovy

class HelloStage extends Application {

void start(stage) { stage.setTitle("Hello Stage (Groovy)"); stage.setWidth(600); stage.setHeight(450);

Group root = new Group(); Scene scene = new Scene(root); scene.setFill(Color.LIGHTSKYBLUE);

stage.setScene(scene); stage.setVisible(true); }

static void main(args) { launch(HelloStage.class, args); }}

Step 2: Slightly More Groovy

class HelloStage extends Application {

void start(stage) { stage.setTitle("Hello Stage (Groovy)"); stage.setScene(new Scene( width: 600, height: 450, fill: Color.LIGHTSKYBLUE root: new Group() )); stage.setVisible(true); }

static void main(args) { launch(HelloStage.class, args); }}

Introducing GroovyFX

> Groovy DSL for JavaFX> Started by James Clark> In Alpha 1.0 State

http://groovy.codehaus.org/GroovyFX

Step 3: Using GroovyFX

GroovyFX.start ({ def sg = new SceneGraphBuilder(); def stage = sg.stage( title: "Hello World", width: 600, height: 450, visible: true ) { scene(fill: Color.LIGHTSKYBLUE) { ... } )}

Step 4: With Content

GroovyFX.start ({ def sg = new SceneGraphBuilder(); def stage = sg.stage( title: "Hello World", width: 600, height: 450, visible: true ) { scene(fill: Color.LIGHTSKYBLUE) { rectangle( x: 25, y: 40, width: 100, height: 50, fill: Color.RED )})}

FX Script Animation in Groovy

Step 1: JavaFX Script

def timeline = Timeline { repeatCount: Timeline.INDEFINITE autoReverse: true keyFrames: [ KeyFrame { time: 750ms values : [ rect1.x => 200.0 tween Interpolator.LINEAR, rect2.y => 200.0 tween Interpolator.LINEAR, circle1.radius => 200.0 tween Interpolator.LINEAR ] } ];}

timeline.play();

Step 1a: JavaFX Script Simplificationdef timeline = Timeline { repeatCount: Timeline.INDEFINITE autoReverse: true keyFrames: at (750ms) { rect1.x => 200.0 tween Interpolator.LINEAR; rect2.y => 200.0 tween Interpolator.LINEAR; circle1.radius => 200.0 tween Interpolator.LINEAR; }}

timeline.play();

Step 2: Java-ish Groovy Animations

final Timeline timeline = new Timeline( cycleCount: Timeline.INDEFINITE, autoReverse: true)

final KeyValue kv1 = new KeyValue (rect1.xProperty(), 200);final KeyValue kv2 = new KeyValue (rect2.yProperty(), 200);final KeyValue kv3 = new KeyValue (circle1.radiusProperty(), 200);

final KeyFrame kf = new KeyFrame(Duration.valueOf(750), kv1, kv2, kv3);

timeline.getKeyFrames().add(kf);

timeline.play();

Step 3: GroovyFX Animation

timeline = timeline(cycleCount: Timeline.INDEFINITE, autoReverse: true) {

at 750.ms { change (rect1, "y") { to 200 } change (rect2, "x") { to 200 } change (circle, "radius") { to 200 } }}

timeline.play();

Groovy Closures - With interface coercion

def f = { p, o, v -> rect.setFill(rect.isHover() ? Color.GREEN : Color.RED);} as ChangeListener;

rect.hoverProperty().addListener(f);

54

JavaFX With Scala

55

What is Scala

> Started in 2001 by Martin Odersky> Compiles to Java bytecodes> Pure object-oriented language> Also a functional programming language

2001• Scala Started

2003/2004• Scala v1.0

2006• Scala v2.0

2011• Scala 2.9.0.1

(latest)

56

Why Scala?

> Shares many language features with JavaFX Script that make GUI programming easier: Static type checking – Catch your errors at compile

time Closures – Wrap behavior and pass it by reference Declarative – Express the UI by describing what it

should look like> Scala also supports DSLs!

Java vs. Scala DSLpublic class HelloStage extends Application

{

public void start(Stage stage) { stage.setTitle("Hello Stage"); stage.setWidth(600); stage.setHeight(450); Scene scene = new Scene(); scene.setFill(Color.LIGHTGREEN); Rectangle rect = new Rectangle(); rect.setX(25); rect.setY(40); rect.setWidth(100); rect.setHeight(50); rect.setFill(Color.RED); stage.add(rect); stage.setScene(scene); stage.setVisible(true); }

public static void main(String[] args) { Launcher.launch(HelloStage.class, args); }}

object HelloJavaFX extends JavaFXApplication {

def stage = new Stage { title = "Hello Stage" width = 600 height = 450 scene = new Scene { fill = Color.LIGHTGREEN content = List(new Rectangle { x = 25 y = 40 width = 100 height = 50 fill = Color.RED }) } }}

57

21 Lines541 Characters

17 Lines324 Characters

object HelloJavaFX extends JavaFXApplication { def stage = new Stage { title = "Hello Stage" width = 600 height = 450 scene = new Scene { fill = Color.LIGHTGREEN content = List(new Rectangle { x = 25 y = 40 width = 100 height = 50 fill = Color.RED }) } }}

58

59

object HelloJavaFX extends JavaFXApplication { def stage = new Stage { title = "Hello Stage" width = 600 height = 450 scene = new Scene { fill = Color.LIGHTGREEN content = List(new Rectangle { x = 25 y = 40 width = 100 height = 50 fill = Color.RED }) } }}

object HelloJavaFX extends JavaFXApplication { def stage = new Stage { title = "Hello Stage" width = 600 height = 450 scene = new Scene { fill = Color.LIGHTGREEN content = List(new Rectangle { x = 25 y = 40 width = 100 height = 50 fill = Color.RED }) } }}

Base class for JavaFX applications

60

object HelloJavaFX extends JavaFXApplication { def stage = new Stage { title = "Hello Stage" width = 600 height = 450 scene = new Scene { fill = Color.LIGHTGREEN content = List(new Rectangle { x = 25 y = 40 width = 100 height = 50 fill = Color.RED }) } }}

Declarative Stage definition

61

object HelloJavaFX extends JavaFXApplication { def stage = new Stage { title = "Hello Stage" width = 600 height = 450 scene = new Scene { fill = Color.LIGHTGREEN content = List(new Rectangle { x = 25 y = 40 width = 100 height = 50 fill = Color.RED }) } }}

Inline property definitions

62

object HelloJavaFX extends JavaFXApplication { def stage = new Stage { title = "Hello Stage" width = 600 height = 450 scene = new Scene { fill = Color.LIGHTGREEN content = List(new Rectangle { x = 25 y = 40 width = 100 height = 50 fill = Color.RED }) } }}

List Construction Syntax

Animation in Scala

def timeline = new Timeline { repeatCount = INDEFINITE autoReverse = true keyFrames = List( new KeyFrame(time: 50) { values = List( new KeyValue(rect1.xProperty -> 300), new KeyValue(rect2.yProperty -> 500), new KeyValue(rect2.widthProperty -> 150) ) } ) }

63

def timeline = new Timeline { repeatCount = INDEFINITE autoReverse = true keyFrames = List( new KeyFrame(time: 50) { values = List( new KeyValue(rect1.xProperty -> 300), new KeyValue(rect2.yProperty -> 500), new KeyValue(rect2.widthProperty -> 150) ) } ) }

Animation in Scala

64

Duration set by Constructor Parameter

Animation in Scala

65

Operator overloading for animation syntax

def timeline = new Timeline { repeatCount = INDEFINITE autoReverse = true keyFrames = List( new KeyFrame(time: 50) { values = List( new KeyValue(rect1.xProperty -> 300), new KeyValue(rect2.yProperty -> 500), new KeyValue(rect2.widthProperty -> 150) ) } ) }

Closures in Scala

66

> Closures are also supported in Scala> And they are 100% type-safe

rect.hoverProperty.addListener((p, o, v) => { rect.fill = if (rect.hover) Color.GREEN else Color.RED

})

Closures in Scala

> Closures are also supported in Scala> And they are 100% type-safe

67

Compact syntax(params) => {body}

rect.hoverProperty.addListener((p, o, v) => { rect.fill = if (rect.hover) Color.GREEN else Color.RED

})

Other JVM Languages to Try

> Jython Started by Jim Hugunin High Performance Python

> Mirah Invented by Charles Nutter Originally called Duby Local Type Inference, Static and Dynamic Typing

> Fantom Created by Brian and Andy Frank Originally called Fan Built-in Declarative Syntax Portable to Java and .NET Local Type Inference, Static and Dynamic Typing

68

Fantom Code Example

Void main() { Stage { title = "Hello Stage" width = 600 height = 450 Scene { fill = Color.LIGHTGREEN Rectangle { x = 25 y = 40 width = 100 height = 50 fill = Color.RED } } }.open}

69

timeline := Timeline { repeatCount = Timeline.INDEFINITE autoReverse = true KeyFrame { time = 50ms KeyValue(rect1.x() -> 300), KeyValue(rect2.y() -> 500), KeyValue(rect2.width() -> 150) }}

Animation in Fantom

70

Fantom has a built-in Duration type

And also supports operator overloading

Announcing Project Visage

71

> Visage project goals: Compile to JavaFX Java APIs Evolve the Language (Annotations, Maps, etc.) Support Other Toolkits

> Come join the team!> For more info: http://visage-lang.org/

> “Visage is a domain specific language (DSL) designed for the express purpose of writing user interfaces.”

How about JavaFX on… Visage

Stage { title: "Hello Stage" width: 600 height: 450 scene: Scene { fill: Color.LIGHTGREEN content: Rectangle { x: 25 y: 40 width: 100 height: 50 fill: Color.RED } }}

72

How about JavaFX on… Visage

Stage { title: "Hello Stage" width: 600 height: 450 scene: Scene { fill: Color.LIGHTGREEN content: Rectangle { x: 25 y: 40 width: 100 height: 50 fill: Color.RED } }}

73

How about JavaFX on… Visage

Stage { title: "Hello Stage" width: 600 height: 450 Scene { fill: Color.LIGHTGREEN Rectangle { x: 25 y: 40 width: 100 height: 50 fill: Color.RED } }}

74

Visage on Android

> Curious?

> Drop by room 4 after this talk to find out more…

Conclusion

> You can write JavaFX applications in pure Java> JavaFX is also usable in alternate languages> Over time improved support is possible

Groovy Builders, Scala DSL, Visage

77

Stephen Chinsteveonjava@gmail.comtweet: @steveonjava

top related