how to optimize comfort in stereoscopic displays
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How to optimize comfort in stereoscopic displays
Martina Rasch, Manuel Wyss and Florian Zoubek
Motivation
2
[1]
Vergence-Accommodation Conflict
3
[2]
Vergence/Accommodation-Coupling
4
[3]
How to measure comfort?
5
[4] [5]
Random Dot Stereograms
6
[6]
vs.
Disparity Manipulation
7
Depth Range
Dis
parit
y
Disparity Manipulation
8
Depth Range
Dis
parit
y Comfort Zone
Disparity Manipulation
9
Depth Range
Dis
parit
y Comfort Zone
Disparity Manipulation
10
Depth Range
Dis
parit
y Comfort Zone
Creating a Metric
11
vs.
Quality Model
12
Disparity Frequency Model
13
Resp
onse
[JN
D]Disparity [arcmin]
1
2
3
4
5
*Different for each frequency
[7]
14
Pipeline
[8]
Further Applications
15
Standard stereo Backward-compatible stereo
[9]
Disparity Mapping in Post-Production
16
[10]
Algorithms
17
[11]
View-interpolation
Multi-rigging[12]
Method
18
Disparitymap
extraction
Disparity map
optimization
Disparity manipulation
Computing Correspondence
Features
Minimize error and
maximize comfort
Warping
Disparity map extraction
19[13]
Disparity optimization
20
[14]
Disparity manipulation with warping
21[15]
Temporal constraints
22
[16]
Applications
23
[17]
Thank you foryour attention!
List of Figures[1] Oculus Rift: http://pixelvolt.com/wp-content/uploads/2013/11/Oculus-Rift-GDC-2013.jpg
[2] Figure 1, Hoffman, David M., et al. "Vergence–accommodation conflicts hinder visual performance and cause visual fatigue." Journal of vision 8.3 (2008).
[3] Adaptation of Figure 1, Lambooij, Marc, et al. "Visual discomfort and visual fatigue of stereoscopic displays: a review." Journal of Imaging Science and Technology 53.3 (2009): 30201-1.
[4] Questionaire: selfmade (Shown questionnaire created by David M. Hoffman et. al)
[5] Stopwatch: http://www.flickr.com/photos/purplemattfish/3020016417/
[6] Random dot stereogram: http://www.jrg3.net/presentations/random_dot.jpg
[7] Slide 10, http://people.csail.mit.edu/pdidyk/projects/LuminanceDisparityModel/LuminanceDisparityModel.pptx
[8] Figure 4, Didyk, Piotr, et al. "A perceptual model for disparity." ACM Transactions on Graphics (TOG). Vol. 30. No. 4. ACM, 2011.
[9] Figure 11, Didyk, Piotr, et al. "A perceptual model for disparity." ACM Transactions on Graphics (TOG). Vol. 30. No. 4. ACM, 2011.
[10] Adaptation of Figure 10, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75.
[11] View interpolation: http://research.microsoft.com/en-us/um/people/larryz/ZitnickSig04.pdf
[12] Multi-rig: http://www.3dfocus.co.uk/3d-news-2/3d-technology/mio3d-push-for-stereo-rigs-with-3-or-more-cameras/6282
[13] SIFT: http://groups.csail.mit.edu/graphics/classes/CompPhoto07/PPT/12_Phototourism.key/SIFT_fade.png
[14] Adaptation of Figure 1, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75.
[15] Adaptation of Figure 14, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75.
[16] Figure 9, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75.
[17] Adaptation of Figures 11 and 12, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75.
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