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@RT BOOM 01o
PETER GORDONMIKE SHENK
MAYME ALLENJANINE KELSCH
MARK DANNAJAMES RICHARD SUKACH
The DIAGRAM GROUP
fISterling Publishing Company, Inc.
New York
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* 10987654321
*• Published In 1999 by Sterling Publishing Company, Inc.387 Park Avenue South, New York, N.Y. 10016
•• Material in this collection was adapted fromSSolitaire Battleships
S © Peter Gordon and Mike Shenk
Little Giant Encyclopedia of mazesV ©The Diagram Group
* 101 Word Games© Mayme Allen and Janine Kelsch
* Word Search Puzzles for Kids* © Mark Danna* and* Challenging Whodunit Puzzles
• ©0 James Richard Sukach
* Distributed in Canada by Sterling Publishing5 c/o Canadian Manda Group
* One Atlantic Avenue, Suite 105 B
* Toronto, Ontario, Canada M6K 3E7• Distributed in Great Britain and Europe by Cassell PLC
* Wellington House, 125 Strand* London WC2R OBB, United Kingdom* Distibuted in Australia by Capricorn Link (Australia) Pty Ltd.* P.O. Box 6651, Baulkham Hills, Business Centre, •* NSW 2153, Australia
* Manufactured in the United States of America.* All rights reserved.
Sterling ISBN 0-8069-2675-9
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* 0
* 0
TRIC KY T RIO S ............................................................ 5
LETTER PERFECT .............................. 13
SOLITAIRE BATTLESHIPS: SEAMAN ............................ 30
TRIC KY M AZES ........................................................... 49
W H O D U N ITS ............................................................. 67
WORD SEARCHES 1 ............................ 82
WORDWORKS .............................. 101
SOLITAIRE BATTLESHIPS: ENSIGN ............................. 114
M O RE M A ZES ............................................................. 125
W O RD SEARCH ES 2 ................................................... 137
GREAT BEGINNINGS .......................... 153
SAY IT AG A IN , SAM .................................................... 163
SOLITAIRE BATTLESHIPS: COMMODORE .................. 166:
CLEVER W HO DUNITS ............................................... 177
STORY BUILDERS ............................ 191
TA K E FIV E ................................................................... 196
SO LU T IO N S ............................................................... 207
IN D EX ......................................................................... 2 5 3
OOOOOOOOOOOOOOOOOOOOOOOOOOOOO@•@@@@@@@@@@OOO@•@@@@@OOOOOOO@
GENERAL INSTRUCTIONS
For the games that follow, list as many words as you can,using the designated letters in the sequence specified. Youcan use only one form of each word-for example, telegraphshouldn't also be listed as telegraphing. Words with differentmeanings, however, such as desertand desertion, can be used,even if they have the same root. No proper nouns allowed inthese games.
Solutions-Pages 207-209
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1 "EGR"
The letters "egr" appear in this sequence in at least 25 words-list as
many as you can.
2 "OXY"
The letters "oxy" appear in this sequence in at least 21 words-list as
many as you can.
00
3 'ADI"0
* 0* 0* The letters "adi" appear in this sequence in at least 90 words-list as 0* S
* many as you can. SS* 0* 0* 0* 0* 0* 0* 0* 00000 0000000000000 S0000050050050000SS05005055050050000500500
6
S0000000SS6S000S0S00000SS00S00S00S0000S600SS00000000SS0S0S0S000
S0000000000S000S0000000SSSSSS
00000S0S
0000000
00
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7
1550555555055555555 sesseess so s.o.s.. so... seossosoSSSSS
4 "ERT"
The letters "ert" appear in this sequence in at least 115 words-list asmany as you can.
S55555
55SS55S
ooo0ooooooo0o 00oo00000000see see see so e00000000o00
8
5SSSS5
555555555
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5 "'AZi"f
The letters "azi" appear in this sequence in at
many as you can.
least 19 words-list as
0000000S005S
00005000005000000000050000
S 00000000000000 O@@@@@@@0see..... @@0*@00 so......0o00o000s 000
9
00000050
000S5550005000000050000000000000005SS500
The lemany
000006000 .. 0000000 0000000000600000000000000000000
6 "O0QU"
.tters "oqu" appear in this sequence in at least 1 6 words--list as•
as you can.
000000SS00000000000S000000
00S000
00000000000S06000
000S006
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0000000000000000000•000000000000000000000000000000000000000
10
7 dICOP"
The letters "ico" appear in this sequence in at least 95 words-list asmany as you can.
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0 00 0O 500055000050000005000005500000500000500 500000 0000000000 050 00
11
8 "LPH"
The letters "Iph" appear
many as you can.
in this sequence in at least 11 words-list as
SS000SS00000000S0S000S00000000
0S0000000000000S000000000SS000000000000000000000000S00000000000S0S00
0
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0S000
9 "EME"
The letters "eme" appear in this sequence in at least 63 words-list asmany as you can.
S00000S0000SS00000
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12
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GENERAL INSTRUCTIONS
In the puzzles that follow, the definitions give clues to wordsthat begin and end with a designated letter. The last letter ofthe preceding word is also the first letter of the next word.Always work in the direction of the numbers. With thesepuzzles, it's okay to use proper nouns.
Solutions-Pages 209-210
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In this puzzle, the definitions give clues to words that begin and endwith 'IT."
1. Easily understood; obvious2. Substandard apartment building C
3. is fair play
4. Halloween custom5. Fruit-filled pastry
6. Firm belief in person or thing C
7. Unspoken; silent8. One of three
C C
9. Disposition; frame of mind10. One who goes to the other side C
11. In geometry, a nonintersecting line12. Surgical procedure
13. Small corner tower14. Temporary; passing with time15. Writing paper fastened at one end16. Absent without permission17. William Hurt film, "The Accidental "_ _
18. Multitalented individual, "triple " C
"19. Tense; not slack
20. Canvas shelter C
21. Fish at the end of the rainbow
C C
14
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2
In this puzzle, the definitions give clues to words that begin and end
with "E."
1. Baked clay containers; dishes
2. Large, imposing building
3. Small group of musicians
4. Keep apart; remove
5. Cut or etch letters on object
6. Shaky natural disaster
7. Vivid, forceful speech or writing style
8. Steal
9. Count one by one; list
10. Something that proves an allegation
11. Walkway along shoreline
12. Drive out evil spirits
13. Treat as equal
14. Roof edge
15. Slip by; pass
16. Get away from; flee
17. Free from blame
18. Tasteful and dignified manner
19. One with discriminating taste in food or wine
20. Give hope or confidence
21. French sandal or shoe
22. Bubbles in beverages
23. Teach; train
24. Insert opinions in factual article
25. Explain in greater detail
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I Ir I I I I 2 I II I 1 31 1 1L
1 1 I I 1 16 1
I I I 1 I 19 1 I I I 1 1
SI I I 1 1112? II 1 1 1 1
I L I 1 16 1 1 1 1 117 1 1 1 1
I I I 1 L 1 1 121 1 1 1 L L I 120 1 I _ 1
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8
13
15
4
5
10
11
18
19
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* 3
In this puzzle, the definitions give clues to words that begin and end* with "L."
1. The Beatles' hometownS2. Garbage under layer of soil
* 3. Kind of evergreen shrub
• 4. Room deodorizer* 5. Slander* 6. In football, pass parallel to goal line* •7. Part of the pea family "• 8. Political term for reciprocal voting• 9. To classify as; identify* 10. Opposite of conservative* 11. Quiet; interval* 12. Exact; precise
* 13. Miss Langtry's nickname* 14. Faithful; true* 15. Mel Gibson movie hit "_Weapon"
* 16. Lounge about
* 17. Listless; languid* 18. Extension of jacket collar 0
• 19. Expressing feelings through song
* 20. Confined to a particular place* 21. Uses correct reasoning
* 0000••00000•000000000••0000 0•
18
21
20
19
1T
17 1 1~ o 11 1 1 I 115 1 1 1 114 13 1 1 1 1 121 1 iT
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19
0S000000000000
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1 1 18 1 1 1 1 1 197
000000000000000
10
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• ~4 - U
In this puzzle, the definitions give clues to words that begin and end
with "N."
I 1. Female version of pajamas
* 2. Head (slang) S
* 3. Has nine angles, nine sides
* 4. Women's stocking material
* 5. Male member of nobility
* 6. Wayne or fig
* 7. Colorless gas found in earth's atmosphere
8. Chemical element; component of all living things
9. Covers lap during meal
10. Famous blue-eyed thespian 0
* 11. Idea 0
* 12. Small ear of corn
* 13. Gary Cooper western "High "
* 14. One indivisible
* 15. 18+1 =
* 16. 37th U.S. president
* 17. French general and emperor 0
* 18. Strikeout king Ryan 0
* 19. Day-old baby
* 20. Sister Kate is one* 21. Country singer Willie _
* 22. Uncharged atom part
* 23. Five-cent movie theater* 24. Proton or neutron in atom's nucleus
20
see seseese. geese. see seesesese eeseeesee sesseege so65S05
0 5
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21
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* 5
In this puzzle, the definitions give clues to words that begin and end* with "H."
1. Hip and upper thigh
• 2. Seasoning; plant of mustard family with pungent root* 3. Situated far above ground
* 4. Game involving moving from one compartment to another
* 5. Liquor; alcoholic beverage (slang)
* 6. Chopped mixture of cooked meat• 7. Refuse fed to farm animals; swill
* 8. Canopied seat for riding on elephant or camel
* 9. Plant of lily family distinguished by bell-shaped flowers
* 10. Exclamation of praise to God 0
* 11. Stone or brick floor of fireplace C
* 12. Very short distance
* 13. Turkish confection of seeds and nuts
* 14. Woody Allen character played by Mia Farrow 0
* 15. Make quiet or silent
* 16. Tahoe hotelier
* 17. Word with same spelling but different meaning and origin
* 18. From this moment on
* 19. Premonition; feeling about upcoming event
* 20. Cheer; shout of joy
* 21. "Leave It to Beaver" star Beaumont
* 22. Part of racetrack between last turn and finish line
* 23. Physical and mental well-being* 24. Fasten with hook or knot
* 25. Drug made of Indian hemp 0
• 26. Pen or coop for animals
* S•000•••••••••••••••••••0••••
22
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23
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6
In this puzzle, the definitions give clues to words that begin and endwith "R."
1. Person skilled at telling stories or anecdotes
2. Appointed to hold funds of others
3. Unconfirmed story; hearsay C
4. Male domestic fowl
5. Extreme harshness or severity C
6. Cattle thief
7. Natural stream of water
8. Water-filled device for radiating heat
9. Santa Claus' transportation team
10. Bring to maturity by educating, nourishing
11. Loud, deep, rumbling sound
12. Warden who patrols government forests
13. Savior
14. Pistol with cylinder containing several cartridges15. French painter
16. Tool of measurement
17. Continuing, bitter hate; ill will
18. Restaurant in style of German tavern19. Wood or metal hinged vertically at ship's stern
* 20. Clinging rose
21. CBS news anchorman
* 22. Slender two-edged sword
23. Occur again after an interval C
• 24. Reclaim or get back
25. Give or pay as due g
26. Used to indicate direction and distance of objectC 27. Characterized by conformity, order C
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25
* e sesesse egees see eseese 05000 esseesee see 5555555000
7
In this puzzle, the definitions give clues to words that begin and end
with "D."
1. No longer living
2. Small dog with long body and short legs
3. Second king of Israel
4. Neglected; broken down
5. Hardest known mineral
6. Gadget; bauble
7. Wood nymph in Greek mythology
8. Stretch out; expand
9. Completely without
10. Intense fear, apprehension
11. Slight; treat without due respect
12. Sum of money divided among stockholders
13. Cartoon character Bumstead
14. Automobile panel with instruments, gauges
15. The Magic Kingdom
16. Bomb that fails to explode
17. Without life
18. Misshapen
19. Country star Parton's theme park
20. Father
21. Move from higher to lower place
22. Document that states property transfer
23. Disagreement; clash
24. Mean, skulking coward
25. Member of Celtic religious order
26. Minor deity; partly divine0555S5
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27
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In this puzzle, the definitions give clues to words that begin and endwith "S."
1. Disrespectful to things held sacred
2. Moved by natural feeling or impulse
3. Small telescope
4. Greek tragic dramatist
5. Phonograph needle
6. Quell; put down by force
7. Excessive; more than needed
8. Absence of
9. Working steadily; diligent
10. Strain; pressure
11. Advantageous coexistence of two dissimilar organisms
12. Italian violin craftsman
13. Contest involving common fund
14. Fond of study; attentive
15. Air carrier in skull opening to nasal cavities
16. Shameful; shocking
17. Brief, general review; summary
18. Characterized by false, malicious statements
19. Native of Switzerland
20. Having no backbone
21. Clandestine; secret
* 6
* 5SSS.S.sss see..... sossessee sosessee so see...... esessosse 55555
28
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GENERAL INSTRUCTIONS
•Battleships puzzles are a solitaire version of the classic paper-and- 0Special game of the same name. The object of each puzzle is to find
the locations of the 10 ships in the fleet hidden in a section of 0*ocean represented by the 10-by-10 grid. The fleet consists of one 0
battleship (four grid squares in length), two cruisers (each three 0Squares long), three destroyers (each two squares long), and four
• ~submarines (one square each).SThe ships may be oriented either horizontally or vertically in
•• the grid, but no two ships will occupy adjacent grid squares, even 0• ~diagonally. The digits along the side of and below the grid indicate
Sthe number of grid squares in the corresponding rows and columnsSthat are occupied by vessels.
•• The Fleet: Battleship•
•CruisersAFED•
•Destroyers~e0 FG6•Submarines If 17 • e
* 0* 0
• ~Solutions--Pages 211-212* 0
* 0
* 3
* 0* 0
* 0
* 30
00 060 06*0 0060 0 000000000000 0......0. 00060000 0.0 00 0 00 0 0060 0 01
00
0
*• In nearly all Battleships puzzles, the contents of a few of the squares have* been revealed to start you off. These "shots" come in four types:
* Water This square contains no ship.
* [Oi Submarine This square consists of a submarine, and thus must be sur-* rounded by water.
* [0 End of a ship This square can be oriented in any of four directions. It* indicates the end of either a destroyer, cruiser, or battleship. The square adja-* cent to the flat side must be occupied by a ship segment. All other surround- 0
* ing squares are filled with water.
* L~JMiddle of a ship This is either the middle segment of a cruiser, or one* of the two middle segments of the battleship. Either it has the squares to the*• left and right occupied by ship segments and the ones above and below it 0
* empty or the squares above and below are occupied by ship segments and* the ones to the left and right are empty. In both cases, the diagonally adjacent* squares are filled with water. In fact, any time a square is occupied, all of the* diagonally adjacent squares must have water in them, because ships can't* touch diagonally. 0
* The most basic strategy to Battleships solving has three parts: o
* 1. Fill in what you know in squares adjacent to given ship segments. 0
* 2. Fill in water in rows and columns that have all of the ship segments already* in place.* 3. Fill in ship segments in rows and columns that must have all of their remain-* ing empty spaces filled in order to equal the corresponding number.
* For the simplest Battleships, this is all that is needed to solve the puzzle. Take* a look at the puzzle in Figure 1.• Throughout this chapter, columns of the grid will be referred to with uppercase* letters A through J, while rows will be referred to with* letters K through T. In this way, any square in the grid Figure 1 0
c-n he referenrced with two Ittprs: AK mens th uinnPr A B C D E F G H I J -
* left square where column A crosses row K. In the ex- K*L* ample on the right, there are ship segments at CT, EM, M* and EQ, and water at IR. N
* To solve this puzzle, start with strategy 1: Fill in 0
* squares adjacent to the given ships. You know that the• flat side of an end of a ship must have a ship segment R
* next to it, so you can fill in DQ with a ship segment-it sSmulsct hb the nther onrl nf i rApctrnm r hkPricl th- rnw T
U
S
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5 01 0
2 0
24 0
1 0
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31
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can only contain two ship segments. You can then fill inthe spaces surrounding the destroyer with water. The shipsegment at CT must be the middle part of a cruiser orone of the middle sections of the battleship. The shipmust be horizontal (if it were vertical, it would extendbelow the bottom edge of the grid), so the squares to theleft and right of CT (BT and DT) must have ship seg-ments in them. Since row T can only have a total of threeship segments in it, BT-CT-DT must be a cruiser. Thesquares surrounding it can be filled in with water. Thefilled-in square at EM is also the middle section of acruiser or one of the middle sections of the battleship.You don't know which yet, but you know that the foursquares that touch a ship segment diagonally must bewater, because ships never touch diagonally. Keep thisin mind at all times for easier solving. Your grid shouldnow look like Figure 2.
Now use strategy 2. Rows K, Q, and T, and col-umns D and G have all of their ship segments accountedfor, so you can fill all the blank squares in those rowsand columns with water. Your grid should now look likeFigure 3.
Now look at EM. It must be part of a ship that goesvertically because DM is water, and the ship can nolonger extend to the left. You could have figured this outusing strategy 3 instead, since column E has only threeblank spaces, all of which need to be filled with shipsegments to reach the five needed. Since four segmentsin a row in column E are filled, that must be the battle-ship. Row R also has to have all of its empty spaces filledwith ship segments. The left part, AR-BR must be a de-stroyer. The right part, HR and JR, must have ship seg-ments in them, too. Don't make the mistake of fillingthem in with submarines-although they may be sub-marines, each one could also be the top half of a de-stroyer. To indicate that it's filled in with an unidentifiedship segment, use a small dot in the middle of the square.Your grid should now look like Figure 4.
Whenever you fill in a ship segment, go back tostrategy 1. Here, you can put water in FM and FO, andIS, too, since it touches a ship segment diagonally. Andusing strategy 2, you can put water in what's left of col-umns A and B and rows L and N, to get Figure 5.
It's time to use strategy 3 again. Column F musthave a submarine in that empty space (it can't be some-
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32
Figure 2
A B C D E F G H I J
1 2 2 2 5 1 0 2 1 A
Figure 3
A B C D E F G H I J
1 2 2 2 5 1 0 2 1 4
Figure 4
Figure 5
0000
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thing bigger because it's surrounded by water), and rowM must have all four of its empty spaces filled with shipsegments, making a submarine on the left and a cruiseron the right. This gives you Figure 6.
When you return to strategy 1 this time, you'll findit doesn't help, but strategy 2 does: You can fill in theblank spaces of columns C, H, and I and row S withwater, since they already contain the required numberof ship segments. Your grid now looks like Figure 7.
The dots in row R are surrounded by water, so theymust be submarines. And since you need two more shipsegments in column J and have two spaces available,you can finish off the puzzle by filling those spaces witha destroyer. A quick double check verifies that you haveall the required ships, so you're done (Figure 8).
The three basic strategies, though certainly impor-tant, will take you only so far. When you've reached apoint at which the basic strategies provide no further help,the simplest advanced strategy is to try placing the larg-est ship that hasn't yet been located. If you haven't foundwhere the battleship goes, try finding a spot for it. If thebattleship is already in place, then look for spots for thecruisers. Here's an example (Figure 9).
First, of course, you should fill in what you canusing the basic strategies. Your grid should now look likeFigure 10.
Now, consider where the battleship can go. It mustgo in a row or column that has a four or higher. Onlytwo qualify: row L and column E. It can't fit in row L,though-that row already contains a ship that can't bethe battleship since there's only room for it to be a cruiseror destroyer, and the battleship can't go in the right partof the row since then there would be more than four
Figure 9A B C D E F G H I J
0- 2
Figure 6
K
M
N
0
P
Q
R
S
T
Figure 7
KL
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Figure 10A B C D E F G H I J
0 2 1 16 2 2 3 2 1
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Figure 11
A B C D E F GH I J
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spaces filled by ships. So the battleship must go in col-umn E. But where in the column? Its top can be at eitherEN, EO, EP, or EQ. You don't know which, but if youlook at those four possibilities, you'll notice that in ev-ery case EQ is filled with a ship segment. So you can puta dot in EQ. Any time you put a dot in a square, you canimmediately put water in the diagonally adjacent squares(since ships never touch diagonally), so fill in FP and FRwith water. And look at row Q. It has its three ship seg-ments, so the rest of it must be water-fill them in (Figure11, page 33).
When you've filled in all the spaces surrounding asquare that contains a dot, you can convert the dot to itsproper ship segment. Here, square IQ must be the rightend of a destroyer. Whenever you make a change usingan advanced strategy, go back to you basic strategies tosee if you can use them. Row R has only one empty space,and it has a one at the end of it, so that empty squaremust be filled with a ship segment. Since you don't yetknow what type it is, put a dot in it. That dot gives youwater in FS. Your grid should now look like Figure 12.
Now you'll need to think. Consider the four placesthe battleship can go. The first is EN-EO-EP-EQ. That'snot possible because to put it there, ER would have tocontain water, but it doesn't. The next possibility is EO-EP-EQ-ER. It fits, but putting it there would require waterin EN and ES, leaving only one more blank space in col-umn E, and two are needed to bring the total number ofship segments to six. So that possibility is out, too. Thenext possibility, EP-EQ-ER-ES, has the same problem-EO and ET would need to be water, leaving only oneblank space (at EN), when two are needed to bring thetotal to six. So the last possibility, with the battleship atEQ-ER-ES-ET, must be correct; fill it in. That allows youto put water at EP and FT (Figure 13).
Now go back to the basic strategies. Fill in squareBP with a dot (remember not to assume it's a subma-rine-it could extend upward!), and EN-EO with a de-stroyer. This puts water at FM, FN, and FO (Figure 14).
Continue using the basic strategies. Column F mustcontain a destroyer at FK-FL, and water must go in GK,GL, and GM. Now look at row M. HM-IM-JM must be acruiser. This puts water in HL, IL, JL, GN, HN, IN, andJN. You can also fill in BN, IK, 10, IS, IT, JK, JO, JS, JT, BT,GT, and HT with water, giving you Figure 15.
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You can complete the puzzle with the basic strate-gies. Finish rows K and L first, and then columns B, G,and H. When you're done, your solution should looklike Figure 16.
This example illustrates how a typical Battleshipspuzzle of medium difficulty can be solved. You start withthe three basic strategies, then use some logical thinkingto break through to the next step, and finish by againusing the basic strategies. More difficult puzzles requiremore of these thought steps (Figure 17).
Using the basic strategies, you can get to the pointshown in Figure 18.
Now try the advanced strategy of finding wherethe biggest remaining ship goes. In this case, the biggestship not yet placed is the battleship. It can only go incolumn I (the only row or column with a four or higher),at either IK-IL-IM-IN or IL-IM-IN-IO. In both cases, IL,IM, and IN have ship segments in them, so you can fillthose in. You can also put water in IT, since the battle-ship in the top of column I will use up all four allottedship segments (Figure 19).
As always, after using an advanced strategy, youshould reapply the basic strategies. You'll find you canput water in all the empty spaces of rows L and N, aswell as in HK, HM, HO, JK, JM, and JO since they'rediagonally adjacent to ship segments (Figure 20).
This is as far as you'll get with the basic strategies.It's time to try advanced strategy again. You know roughlywhere the battleship goes (somewhere at the top of col-umn I); consider now where the cruisers can go. Onlyrows and columns with a three or higher are possibili-ties. You can rule out column I (since the battleship ac-counts for all four segments there), row M (since, after
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row Q (which already has its three ship segments). That* leaves column H, row K, and row T as possibilities. Two
of those three must contain cruisers. If a cruiser goes inrow K, it can only fit in the center section of four con-secutive white squares. No matter where a cruiser fits in
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would have one too many ship segments in it. So one ofthe cruisers must be located in column H (and the otherin either row K or row T). Column H can have only three
• ship segments in it, so the cruiser must be a part of what's
already there. Fill it in with the surrounding water (Fig-C ure 21, page 35).
Now back to the basic strategies. Fill in water in* the remaining spaces of row S; then it's clear that JT is a
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• since all three ship segments in that row will be used up
by the cruiser (Figure 23).C Back to the basic strategies. The battleship loca-
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So again, look for a place for the largest remaining ship.* You need one more destroyer. Row K is out-it's reserved• for the cruiser. There are only two places left on the board• with two adjacent white spaces: AM-BM and AT-BT. If
the ship went in AM-BM, then AT and BT would containwater, leaving row T with at most two ship segments in
* it, which isn't enough. So the destroyer must instead beat AT-BT (Figure 25).
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And now, at last, you can finish the puzzle withthe basic strategies (Figure 26).
By now, you should know enough to get throughall but the toughest of Battleships puzzles. Further ad-vancement requires practice and more advanced strate-gies. Take a look at the next puzzle (Figure 27).
After using the basic strategies, the puzzle shouldlook like Figure 28.
The biggest ship not yet placed is the battleship.Where can it go? Plenty of places: It could fit in oneplace in row N, one place in column B, or in any of fourplaces in column J. You probably don't want to try thatmany possibilities. It's time for a different strategy: Lookaround the board for rows and columns that are almostdetermined. In particular, look for rows and columns inwhich the number of ship segments left to place is oneless than the number of empty spaces. In this puzzle,row N needs four ship segments and has only five emptyspaces. Row 0 needs three ship segments in the fourremaining empty spaces. You'll find a similar conditionin row Q, but for this puzzle you should concentrate onrows N and 0. Consider square CN. If it's filled with aship segment, then both BO and DO would have to con-tain water (since they're diagonally adjacent to CN). Butthat would leave only two empty spaces in row 0 forthree ship segments-an impossibility! So CN can't con-tain a ship segment; fill it in with water. After filling CNwith water, the basic strategies will take you a long way(Figure 29).
Now you go back to the first advanced strategy:Where can the biggest remaining ship go? In this case,you still need to place two destroyers. You can fit one ofthem in column C and the other in row K. They can't goanywhere else, so that'swhere they must be. The de-stroyer in row K must go at Figure 29FK-GK, so CK is water, leav-ing CS-CT for the other de-stroyer (Figure 30).
From here, you justneed to make the dot at CLa submarine and fill theblank squares with water,and you're done (Figure 31,page 38).
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It's time for a toughie (Figure 32).By now, the basic strategies should be second na-
ture to you; applying them, your grid should look likeFigure 33.
Now you'll need some deep thought. Where canthe battleship go? Only in row M or row N. But you canbe even more specific than that. It can't go at BM-CM-DM-EM because then AN, BN, CN, DN, EN, and FNwould contain water, not leaving enough spaces for fourship segments in row N. Similarly, it can't go at BN-CN-DN-EN, because then row M would be impossible. Soeither the battleship goes at ABCD in one of these rows(M or N) with F and HIJ occupied in the other or it goesat CDEF in one of these rows with A and HIJ occupied inthe other. In either case, the one at the bottom of col-umn A is filled in row M or N, as is the one of column Dand the one of column I. So you can put water in all theempty spaces in columns A, D, and I other than those inrows M and N (Figure 34).
Back to the basic strategies-they'll bring you toFigure 35.
You already know the battleship and one of thecruisers will go somewhere in rows M and N. Wherewill the other cruiser go? The only possibility is columnB. Row Q and column E can be ruled out for obviousreasons. Columns C, H, and J are out because, as dis-cussed above, at least one square in each of those col-umns will be part of a horizontal ship in row M or N.The cruiser in column B will account for all three hits inthe column, so the battleship must go at CDEF of eitherrow M or N, and either AM or AN must be a submarine.You can now place the cruiser in column B. Since it mustinclude BP, its top is at BN, BO, or BP. If it were at BN or
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BO, then both AN and CN would contain water, makingrows M and N impossible to finish, so the top of thecruiser must be at BR Placing the cruiser at BP-BQ-BRand-of course-applying the basic startegies, yields Fig-ure 36 (page 38).
Now look at column C. Three of those four squaresmust have ship segments. The battleship fits horizontallyinto either row M or N, taking up one of those threespaces. If it went in row M, then CL and CN would bothcontain water, making column C impossible. So thebattleship goes at CN-DN-EN-FN. With basic strategies,you'll get Figure 37.
Check out the submarines-they've all been placed.That means the dot at JP can't be a submarine, so it mustbe part of a destroyer. And that gives you enough infor-mation to finish the puzzle (Figure 38).
One more puzzle (Figure 39) and then you're onyour own to discover new, more advanced strategies.
Basic strategies don't help much (Figure 40).Our advanced strategies don't help much either.
The battleship can go in a number of places, and noneof the rows or columns are within one of being filled.Sometimes solving the really hard puzzle requires trialand error.
The battleship can go in two places in column Gand in six places in column I. Try them until one works.As soon as one works you can stop, because all Battle-ships have unique answers. Try the first of two locationsin column G, namely GP-GQ-GR-GS. After surroundingthe battleship with water, and completing column G withwater, the next step is to complete column H with acruiser at HL-HM-HN and complete column F with aship segment at LF. But wait! Now row L has two ship
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segments (Figure 41, page 39), which is one too many,so the battleship doesn't go at GP-GQ-GR-GS.
Moving on, try the battleship at the bottom of col-umn G. Surround the ship with water and complete col-umn F with a ship segment at FL and complete columnG with water at GL. Now look at row L. Make the shipsegment a submarine and complete the row with water.Now complete column H with a cruiser at HM-HN-HOand surround it with water. This leaves column I withfour consecutive spaces that need to be filled, but thebattleship can't go there since it's already in column G(Figure 42, page 39).
You now know the battleship is in column I. Tryplacing it next to the top, at IL-IM-IN-lO. (It can't start atIK since row K has no ship segments.) Surround the shipwith water, and complete column I with water. Com-plete rows L, M, and N with water, and complete row 0with a destroyer at CO-DO. Fill in the water surround-ing the destroyer and complete row P with a submarineat AP and a destroyer at FP-GR Surround that destroyerwith water, and complete columns A and F with water.Now row Q must have a destroyer at CQ-DQ and a sub-marine at JQ. Surround the destroyer with water and com-plete columns C, D, and J with water. At last, there is animpossibility. Row R must have another destroyer in it,but there are none left. Also, columns G and H mustboth have cruisers in them adjacent to each other (Fig-ure 43).
Onward you go, to IM-IN-IO-IR Start by surround-ing the battleship with water and completing its columnwith water. Next, complete column H with a cruiser atHR-HS-HT and surround it with water. This makes col-umn G impossible (Figure 44).
Next up is IN-IO-IP-IQ. Start by surrounding thebattleship with water and completing its column withwater. Next, complete column H with a submarine atHL and a destroyer at HS-HT. Complete row L with wa-ter and surround the destroyer with water and column Gbecomes impossible (Figure 45).
Just three more possibilities. At this point you maystart worrying that none of these three will work and thatyou'll have to go back and redo everything you've doneso far to find your mistake. That's the wrong way to think.Have confidence! Keep working.
Figure 43
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Moving down one more spot yields IO-IP-IQ-IR.As usual, surround the battleship with water and com-plete its column with water. Then complete column Hwith a destroyer at HL-ML and a ship segment at HT.Complete rows L and M with water and fill in water atGS (since it's diagonally adjacent to HT). Complete col-umn G with a cruiser at GP-GQ-GR and a ship segmentat GT, and surround the cruiser with water. Row 0 canbe completed with a destroyer at CO-DO, and the watersurrounding it can be filled in. Now both AN and APmust have ship segments to complete rows N and P, butcolumn A can only have one ship segment in it, so it'syet another impossibility (Figure 46, page 40).
The next possibility is IP-IQ-IR-IS. This one doesn'tlast long at all. After surrounding the battleship with waterand completing its column, there's an impossibility inrow 0 (Figure 47).
So you are left with only one possibility, namelyIQ-IR-IS-IT. It had better work! Basic strategies don't takeyou too far (Figure 48).
Don't be discouraged, though. You've made it thisfar. You'll sink this fleet yet! Move on to advanced strat-egy. Where can the longest not-yet-placed ship go? Thecruisers can only go in column G, column H, or row P. Ifit went in row P though, row 0 would be impossible.Here's why: If the cruiser were at CP-DP-EP or at DP-EP-FP, then CO and DO would have to be water, leavingtoo few empty spaces in row 0. If the cruiser were at EP-FP-GP, then DO and HO would have to be water, againleaving too few empty spaces in row 0. Since those arethe only three places where the cruiser can go in row P,it must not go.there. That leaves you only two places forthe two cruisers, so they must go in those places:
Figure 50
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columns G and H. You don't know exactly where, but you do know that GR mustcontain a ship segment, as well as both HM and HN (Figure 49, page 41).
Using basic strategies now, you get Figure 50 (page 41).Now, if GP were empty, then column G would need a battleship to fill it. But
you've already used the battleship, so GP must have a ship segment. Similarly, GTcan't be empty or else column G would need a battleship, so it too has a ship seg-ment (Figure 51, page 41).
From here you can use basic strategies (starting off with water in HO since it'sdiagonally adjacent to GP, which has a ship segment in it) to finish up (Figure 52,page 41).
So there you have it. There are plenty of other strategies to use, depend-ing on the puzzle. For example, if all the submarines are already in place,then every remaining ship segment must be a part of a longer ship, and ifthere's a column with a one that crosses a row with a one then it must containwater, since if it contained a ship, it would be a fifth submarine. Similarly, ifthree submarines are in place and there's a row with a two that has bothadjacent rows filled with water, then you know the row with the two has tobe a destroyer, not two submarines, since only one submarine is left to place.And then there's the case when ... well, you get the idea. Part of the fun isdiscovering new strategies.
And the best way to develop new strategies is to solve lots of puzzles.
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Solutions-Pages 220-224
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DR. J. L. QUICKSOLVE
Dr. Jeffrey Lynn Quicksolve, professor of criminology, retiredfrom the police force as a detective at a very young age. Nowhe works with various police agencies and private detectivesas a consultant when he isn't teaching at the university.
He certainly knows his business, solving crimes. Manypeople are amazed at how he solves so many crimes so quickly.He says, "The more you know about people and the worldwe live in, the easier it is to solve a problem."
His son, Junior, enjoys learning too, and he solves a fewmysteries himself.
Read, listen, think carefully, and you can solve thesecrimes too!
Solutions-Pages 228-229
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67
W4 O UN IT~
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MURDER BETWEEN FRIENDS
The apartment building was an old house near the university. Ithad been divided into four apartments. The owner of the building,Gracious Host, lived in a large apartment downstairs. She rentedout the three apartments upstairs. Dr. J. L. Quicksolve had heardthe call over the police radio and arrived before the officers.
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Gracious described her tenants to Dr. Quicksolve. She saidTweeter Woofer was a young "hippie type" who sometimes playedher music too loudly. "I told her, one more complaint and shewould be out on the street." Baby Blossom was hearing impaired,but "she reads lips." Terry Cloth was dead.
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Gracious said she was sure only her three tenants were in thebuilding when she heard the shots and discovered the body.
The hall was quiet when Dr. Quicksolve walked upstairs. Thewoman in the bathrobe lay against the wall, as if she were taking
* a nap. The three red stains told him the nap would last forever.* Dr. Quicksolve heard music in the back of the apartment and
smelled burning incense when Tweeter Woofer opened her apart-ment door to let him enter. Miss Woofer was shocked when heexplained what had happened. As they stood inside the door, shesaid, "This is so upsetting. Who would shoot Terry?" She said shedid not hear anything and did not see anything.
* Dr. Quicksolve knocked quietly on Baby Blossom's door. Sheand her dog, a yellow Labrador, came to the door. He explainedwhat happened. "I was a little afraid to open the door because Ithought I heard shots," she said. "I guess I was right."
When Dr. Quicksolve went back downstairs, the policemenhad arrived. "I have a good suspect," he told them.
Which woman did he suspect?
69
INHERITANCE
"A small turtle sundae, please," Dr. J. L. Quicksolve told the wait-ress. He was the last to order. His friend, Fred Fraudstop, had in-vited Dr. Quicksolve and his son, Junior, for an ice cream treat tocelebrate Fred's move into town. Fred ordered a chocolate-marsh-mallow sundae, and Junior ordered a "freight train"-two bananasplits in separate glass bowls pulled by a glass train engine. If youate the whole thing, you got to keep the glass engine. Junior hadfive of them at home.
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"That reminds me of a railroad tycoon who died recently. Hewas an only child and a bachelor who kept to himself, though heloved to travel through the West when he was younger. Studying
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the Old West was a hobby of his. We had to hunt for his next-of-kin," Fred said as Junior's ice cream was brought out by two wait-resses wearing conductor's caps and red bandannas.
* "Did you find anybody?" Junior asked, reaching for his spoon.* "They found us, " Fred said, "which wasn't surprising consid-
ering the money they stood to inherit. I've narrowed it down totwo people. The rest are obviously just pretending to be relatives,hoping to get the money."
"Who are they?" Junior asked."One is a niece from Chicago, and the other is a cousin from
* North Dakota. They're the only ones who don't have a previousrecord of fraud of some sort or another. I still have to check outtheir claims, though. Would you like to talk to them with me?" heasked Dr. Quicksolve.
"Sure; it sounds interesting," the detective answered. "Let'sstart with the one from North Dakota."
0*Why did Dr. Quicksolve want to talk to the relative from NorthDakota?
71
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72
Dr. J. L. Quicksolve and Junior were meeting Fred Fraudstop forlunch. Fred said he had to stop and question a man about a bur-glary at the Strikeout Sportscard Shop. Dr. Quicksolve decided togo with him because Junior was a baseball card collector andwould be interested in the shop, not to mention Quicksolve's cu-riosity about the burglary.
"We were broken into overnight," Homer Hitter, the shopowner, told them. "They took a bunch of cards, but mostly money,"he said, showing them the back door that had been jimmied openand the empty moneybox. "We close late, so I usually take themoney to the bank in the morning," he said.
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0000* "Did you lock up last night?" Dr. Quicksolve asked him. Jun-S"Did you lock up last night?" Dr. Quicksolve asked him. Jun-
ior was looking at a display of Mickey Mantle cards. He showedhis dad the 1953 rookie card that had a price of $300 on it. "Saveyour money," Dr. Quicksolve said.
"No, my clerk, Art Dunn, closed up last night. He always closesup. He bolts the back door and goes out the front. I let him havehis own key. I don'tthink he would do anything like this." Then henoticed Junior looking at the cards. "You like Mickey Mantle?" heasked Junior. He reached below the counter and brought out acard that showed Mantle standing at the left side of the plate as ifhe were waiting for a pitch. "Without all those injuries he wouldhave been the Home Run King."
"What do you think of the Strikeout Sportscard Shop?" Fredasked Junior as they walked out onto the sidewalk.
* "I don't think I'd buy anything from that guy," Junior said,"and you probably should doubt what he tells you about the rob-bery."
* Why does Junior mistrust Homer?
* 0
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73
CODDLED COED
Three college coeds rented the house next to Dr. J. L. Quicksolve.Brenda Broadcloth and Cherry Ripple, two of them, ran up to Dr.Quicksolve in front of his house just as he was saying goodbye toSergeant Rebekah Shurshot. Brenda said they had been robbed.
The three roommates had shopped together. They had boughttheir groceries, including cod for that night's dinner because HollyMackeral loved fish. Brenda chose asparagus for the vegetable,and Cherry chose vanilla ice cream for dessert.
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"I had the money, but I put it back in the cookie jar when wegot home," Brenda said. "Then I went upstairs to call my boy-friend. That was about three o'clock."to gI fed the cat and went out to work in the backyard. I decidedto get bananas for the ice cream," Cherry said, "so I went to thecookie jar for the money around four-thirty. The money was gone.I guess someone came into the house and took it."
* Holly came walking up with their dog Furball on a leash.* Brenda told her about the robbery. Sergeant Shurshot asked Holly
what she did after they came back from shopping.* "I unwrapped the fish and put it on the counter to thaw a
little. Then I went to the basement to read. Shortly after four I putthe fish in the oven and took the dog for a walk. I didn't see any-body," she said.
* "Will you check the cookie jar for fingerprints?" Brenda askedSergeant Shurshot.
"I don't think that will be necessary. This was an inside job,"Sergeant Shurshot responded.
What did Sergeant Shurshot mean?
75
TELEPHONE RING
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Dr. J. L. Quicksolve and Junior sat in the airport waiting for Cap-tain Reelumin's plane to arrive. Junior liked to watch the peoplegoing by. He liked to guess things about who they might be andwhere they were going.
Dr. Quicksolve watched people make phone calls at a roundtable filled with telephones, each with its tiny "booth," small di-viders that separated the phones. He noticed one man kept a phoneto his ear with one hand. He held a pencil with the other hand, asif he was getting instructions or directions, but he had not writtenanything down. A man in a jacket took the phone in the adjoiningbooth. He took a card out of his pocket that he looked at as hespoke into the telephone. The first man finally wrote somethingdown.
"See those two men?" Dr. Quicksolve asked his son.
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"Yes," Junior said, noticing that his father was staring at thetwo men by the phones. The one in the jacket walked away, andthe other man suddenly hung up his phone. Then he held it to hisear again and began making another call, talking into the phoneas he looked down at his notepad.
"Get that man," Dr. Quicksolve said quietly, pointing to theman in the jacket who had just walked by them. Dr. Quicksolvewalked up behind the man on the telephone and looked over hisshoulder.
What did he expect to see?
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Dr. J. L. Quicksolve walked in the open door, passed a man lyingon the couch with an icepack on his head, and proceeded into thedining room, following the voices he heard.
"That's Ben Boinkt out there on the couch," Officer Longarmsaid to Dr. Quicksolve.
A woman sat at the table. She had so much makeup on, Dr.Quicksolve wondered what she really looked like. Then, throughthe doorway that led to the kitchen, he saw the body of a woman.
"Mrs. Boinkt is dead," Officer Longarm said, answering theunspoken question. "This is Miss Glenda Cheatenheart," he said,indicating the woman at the table. "She lives next door. She foundthe Boinkts lying on the floor in the kitchen."
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Dr. Quicksolve looked into the kitchen, where the body lay.The back door lock had been broken, and the door was open.
"I heard the crash of the door in the kitchen," Mr. Boinkt saidas he stood in the dining-room doorway holding the icepack tohis head. Then I heard my wife falling down when the thugs hither from behind. There were two of them. They never said a wordand they wore masks. I turned to run, but they caught me frombehind and knocked me out cold. They went upstairs to the wallsafe in our bedroom. They took my wife's jewels and about $200in cash."nex" 1 saw what happened in the kitchen through my windownext door," Glenda said. "I called the police right away and ranover here with my gun, but they were gone."
0*Dr. Quicksolve looked at Ben and Glenda. He walked up thestairs without saying a word. When he came down, he said, "Ithink Mr. Boinkt needs his head examined."
* What did he mean?
*• • • • • • • • • •• • • • • • • • • •0•• • • • • • • •
79
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0 Bobby Socks looked menacing sitting in Mr. Paddlebottom's of- •fice when Junior and Kimberly Kay walked into the principal'soffice. Bobby wore his jeans tucked into baseball socks just belowhis knees. Most kids thought it looked funny. That suited Bobbyfine because he used every excuse he could think of to start afight. He had beaten up almost every boy in school at one time oranother over some imagined insult. Junior was one of the few boysBobby would not mess with, though. Junior figured Bobby wasafraid to pick on the son of the famous Dr. J. L. Quicksolve. It wasas if he had something to hide and was afraid Junior would figureit out. He was right.
80
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Kimberly's new skateboard had been stolen from her garageyesterday afternoon. She was sure she had seen Bobby in his base-ball uniform pushing her bike away. Mr. Paddlebottom wanted totalk to Kimberly and Bobby before he called Bobby's parents orthe police. Kimberly had asked Junior to go with her to the officefor moral support.
"It was seven o'clock," Kimberly said when the principal askedher the time she thought she saw Bobby taking her bike. "I waslooking out the front door for my girlfriend. Her dad was going totake us shopping," she said.
"I was playing baseball in the park at seven," Bobby said."We were playing those bums from Jackson. We were just gettingour last bats. We were ahead five to nothing when I hit my secondhome run of the game. Then I walked home with Michael Tho-mas. You can ask him."
""You can't believe Bobby's story, Mr. Paddlebottom," Juniorsaid to the principal.
Why doesn't Junior believe Bobby is telling the truth?
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GENERAL INSTRUCTIONS
Welcome to the wonderful world of word searches. (Say thatthree times fast!) Sure, words are used primarily to communi-cate, but let's face it-they're a lot of fun to play with, too.And there are lots of ways to play with them.
A word search puzzle is like a game of hide-and-seek.We hide the words-you go seek them. If you've never solveda word search, no problem. We'll explain all the rules shortly.If you have done word searches, keep reading. You'll learnabout the twists we've added for some extra fun.
A word search puzzle is made up of two main parts: agrid and a word list. The usually rectangular-shaped grid isfilled with what looks to be a meaningless jumble of letters.Actually, that jumble hides all the words and phrases given in
the word list, which appears on the same page.Hidden words and phrases always go in a straight line,
but may run horizontally, vertically, or diagonally. Horizontalwords (words that go across) may run forward or backward.Vertical words may go down or up. Diagonal words (top leftto lower right, or top right to lower left) may run up or downalong their angle. So words may run in any of eight possibledirections. Also, be aware that the same letter may be usedmore than once when words cross it in two or more direc-tions. Furthermore, ignore all punctuation and spaces in theword list when searching in the grid. For example, "That's all,
Solutions-Pages 230-238
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folks!" would appear in the grid, in some direction, as THATSALLFOLKS.If all that sounds confusing, don't worry-it won't be for long. All it
• takes is a little practice.*• You can tackle a word search in many ways. Some solvers start by* searching for the across words. Others look for the long words first or
words containing less common letters such as Q, Z, X, or J. Still others• begin at the top of the word list and methodically work their way to the
bottom. Whatever works for you is fine.The same holds true for marking the grid. You can loop the hidden
words, draw a straight line through them, or circle each individual let-ter. Whatever you choose, we recommend you cross off the words on
* the word list as you find them in the grid.* Each of these puzzles has a different theme and about the same• level of difficulty. All but three of the grids are in the shape of a rect-•* angle with 11 letters across and 15 letters down. (That's useful to know.• If a word or phrase is more than 11 letters long, it is too long to go• across or diagonally and so it must run vertically.) Each word list, ex-
cept one, has 20 words or phrases.Each puzzle contains a hidden message! After you've found all the
words in a grid, read the unused letters left to right, row by row, from 0
* top to bottom and you'll discover that they spell out a hidden message* relating to the puzzle's theme. (There's no punctuation, so you'll have* to figure that out, too.) Hidden messages contain silly sayings, puns,* riddles, amazing facts, quotations, definitions, or interesting observa- 0
* tions.* Another puzzle-within-a-puzzle may be the theme itself. Some-
times the puzzle's title will make the theme obvious. Other times, you'llneed to use a little imagination to see what the title means.
There are other added twists. A few grids have shapes related to* their themes. One contains numbers. And some puzzles, when com-* pleted, display specially designed loop patterns.* If you draw loops (and most solvers do), make sure the loop con-
tains only the letters in the word you've found and no other letters.,* Otherwise, you'll end up missing letters from the hidden message.
83
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NO-HITTERON DECKOUTFIELD
SLIDERSTRIKE
UMPIREWILD PITCH
WORLD SERIES
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90
CIRCLING THE BASES
B T C
A E H E A
S T R I K E T
E E Y I E V R U C
HO I U P N R E MOH
I G E R S M T M T A C J E
T T R O E P U R E T T A B K R
P N R E S OU T F I E L D L B
L UON D E C K P H E A G A U
B E E L I R D F O U L C B
WK R A L S E N A K G
E 0 I F S R I S F
WH T E R T E
H C A O C
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ALARM CLOCKBIG BEN
BIG HANDCALENDAR
DIGITAL WATCHEGG TIMER
EONSFORTNIGHTHOURGLASS
"IN A SEC!"
LATERLIGHT-YEAR
MINUTEMONTH
"NOT NOW!"ON TIME
SOONSTO PWATC H
SUNDIALWEEK
91
"IT'S ABOUT TIME!"
T R A E Y T H G I L I
M OO E N E H I S T L
H N E G D O C S M O A
S T H G I N T R O F I
S I M T T V A N A O D
A M L I U D W H O A N
L E B M N L L E G W U
A T H E I U A N G I S
R A L R B M T A I N B
M A C A N I I E N S P
C OHOU R G L A S S
L E N N D T I B S K H
O R E T A L D E E Q P
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K S S T O P W A T C H
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BALCONYCANDY
COMING SOONCONCESSION STAND
DOLBYLOBBY
LONG LINEMATINEE
ON A DATEPOP CORN
AT THE MOVIES
OA D P O P CO R N T
T N N T OH A E M E O
N V A S I E S D K Y O
E U T D B A L CON Y
E E S P A A I Y T S O
R S N M A T I N E E N
C I O T I N E T H O E
S T I C K Y F L OO R
P D S A H H H S R D AK R S W I T G O O H T
Y A E L O N G L I N E
B D C V I L B D O T D
B O N M I Y F O S T P
O R OA A E B U T S G
L C C N C G W T E R S
POSTERPREVIEW
RATED PGSCREEEN"SHHH!"
SODASOLD OUT
STICKY FLOORSTUB
TICKET
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92
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CHAIN LETTERCHAT ROOM
E-MAILINTERNET
JAVAJUNO
LOG ONMESSAGE BOARD
MODEMONLINE
PRODIGYPROFILE
SCREEN NAMESEARCH
SIM CLUBUPLOADU.R.L.'S
WEB SITEWORLD WIDE WEB
YAHOO
93
S MWH S E N I J A GR E T T E L N I A H C
I S A R L T R S V H B
E S N R E Y D U A S EY A A R C A N T E L W
E G N C T H R R ON E
I E I P R O F I L E D
T B C D OO M E S A I
W O E M O D E M O S W
E A N A G R E L T N D
B R I U H A P T O S L
S D L F J U E GM I R
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BUNSBURGER
CARROT STICKCATSUP
CHICKENCHIPS
COLE SLAW
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94
LIFE'S A PICNIC
B A D O S P O A P D I
L U C T N U I I C A M
A E N A N S S R D L C
N A T S A T F E U A N
K E E G T A I G R S R
E I K OO C M R E O A
T B S C F D O U O T W
O D A F I T T B I A H
S L B R S H L O L T C
E E C T B D C S H O I
C H I P S E E O O P W
U C N P T L C L I N D
K G C OO R E U E A N
S Y I C T R A S E K A
P A P E R P L A T E S
COOKIECOOLER
HOT DOGPAPER PLATES
PICNIC BASKETPIES
POTATO SALADRADIO
SANDWICHSODA
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L S T P T A
I WA A A NS E U M T
M A C 0
T H B I S P
P A R M E SAN
SAUSAGE E
S Y T A S H P
I E E TON I ON
ANCHOVIESBROCCOLI
CRUSTEGGPLANT
FETAGARLIC
HAMBURGERMEATBALL
MUSHROOMOLIVE
PIECE A PIZZA
N OOOM A E F T
T T A N C H O V I E S
T E L A R A HO I W I T Y
O S U G A S L M I L N C E A
B U E M U S H R OO M I
R R T R Y E O U R R
O C L H E G A E
C I L R A G P
C V A E T PRO
OO B A E L D U M I
ONIONOREGANOPARMESANPEPPERONI
PESTOROMANO
SALTSAUCE
SAUSAGETOMATO
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BANKERBOARDWALK
CHANCECOMMUNITY CHEST
DICEDO NOT PASS GO
GAMEHOTELHOUSE
JAIL
LUXURY TAXMONEY
PARK PLACEPROPERTYRAILROAD
RENTROLL
SHORT LINETOKEN
WATER WORKS
96
0S000000S000000000
MONOPOLY GAME
E T N E R M Y P O N B
O S K R O W R E T A W
S E U P OO L Y N P R
O H P O P E R K TO I
E C O E H N E K O T M
S Y R R O R A R E N K
L T X A T Y R U X U L
Y I A M E L A E D D A
A N A F L T I E I R W
S U T J R C L N C E D
E M T S H I R N E A R
R M T A L A O M N T A
D O N O T P A S S G O
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E C A L P K R A P N J0000000000000000000000000000000
A BAND WE'D LIKE TO HEAR000000000000S0000000000000000000000000
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I M P E M A A M E N I
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P C N F D L S
E O S M A R I M B A T
N F F E L L L
I P G A B W E
HURDY-GURDYLUTELYRE
MARACASMARIMBA
PENNYWHISTLEPICCOLO
SOPRANO SAXTRIANGLETYMPANI
ACCORDIONBAGPIPES
BANJOBASS DRUM
CHIMESDULCIMER
FIFEFLUGELHORN
GONGHARP
97
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HORNC A 0 1
A I R T
D U N PE R S E
C I P N
L G U N
E U M Y
E A D W
R D Y H
B F LUG E L
M A R O U S I
S T N E L G N
B G X J M H E
I A A V OI R
A L S O L O C
L A O S C U N
L A N C D G T
C Y A O T R F
H U R D Y G U
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60S00000SS000S0000000
S @60600600600006066000000000060000600000000006000
SS0
000
000000000000000000000S0SSSSS6060SS00006600S0000000000000000600000
AUGERBALL
BATONCENTRIFUGE
DANCERDERVISHDREIDEL
DRYERFRISBEE
PROPELLER
RECORDREVOLVING DOOR
ROTORSKATER
STUNT PLANETHE EARTH
TOPSWHEEL
WINDMILL ARMYOUR HEAD
98
THINGS THAT SPIN
H W E E R A D R E A ST P E D A E H R U O Y
R I B N R N C G I R N
A G S V OO E N P O N
E U I R O R C R A O W
E S R E N F O E T D A
H T F N E P S A R G G
T OO A E D B O R N E
M R A L L I M D N I W
V I L P E S L W D V L
S E I T D L K R L L E
R P I N I A Y A A O E
M J O U E E A B T V H
C E N T R I F U G EWM E S S D R O T O R R
00000000000S000S0000S00SS0SS000SS000000600000000060a000000000000S0SS06000000S06
* aOOOOOO 6OO0*0 e000 00 0 00 * 0 00000000*00000000000000000S00000000000000600S0000000000000S
000000000000000000000000000SS0000000000
R N A T R S E
I N N OO U ED S I N N E T
I T B A H E I
N A A M R N P
G R C E G A T
ARCHERYARTS AND CRAFTS
BUNKCABIN
COUNSELORFROGHIKE
HORESEBACK RIDING"LIGHTS OUT!"
MOSQUITO
S PATN I F H
L D T G
COS IF I R L
E M A N
NAMETAGPARENT'S DAY
RAINSAILING
SHORT-SHEETS'MORES
SWIMTAPS
TENNISTRUNK
99
CAMP SIGHTS
H Y A D S T N E R A P
O C R A M P K S O R N
R G S E A I S N D T S
S W I M H C H A G S R
E Y S O T C OO O A K
B C R S M O R E S N T
A l O Q E F T A U D U
C T R U N K S B S C O
K A R I N E H F U R S
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esseesee see...... eseesese e see...... esseesees se
HINKY PINKY
A Hinky Pinky is a two-word rhyming phrase in which each word hasthe same number of syllables. A simple example is DAN RAN. In thiscase, just one letter-the first-changes from word to word. We thinkthat more variety adds more fun, so in the list below, each word in thepair is spelled significantly different from the other.
C
SSSSC5
S5SC5SSSS
5
CCSSS55S5
C
5C5SS55SSS
CC5CC5SSS55
55S5
ANY PENNYBLUE SHOE
DRY TIEHIGH FLY
HOT YACHTINJURE GINGER
I SPYJERKY TURKEY
LOU GREWMEET PETE
NEAR PIEROCEAN MOTION
OWN CONESHAQ'S WAXSTORE DOOR
TOO FEWWEIGHED MAID
WHALE JAILWHO KNEWWISE THAIS
5
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5C5
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SSS5
S SS SS SS S5.5555555 eeeeeeee esseesese esseeCeSe seeSeesee seseeseCe SsSCsS
100
Y E K R U T Y K R E I
S E I X H L I P E C S
K T OO F E WT S H SF N W H A L E J A I L
D O G R S P O Q Z N E
S I A H T E S I W J T
H T A E OWU E E U Y
W O E M A S R L O R N
E M T X D G N T B E N
N N H Y U E E G A G E
K A OO A R H R E I P
O E L C E C P G T N YH C K P N I H Y I G N
W 0 E A E W R T K E A
S T O R E D OO R R W
woI Fwou
GENERAL INSTRUCTIONS
In the games that follow, vocabulary fiends can find manyhidden words in the designated word for each game. Use onlywords of four or more letters and no proper nouns.
Solutions-Pages 239-243
00
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101
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1 "GAMESTER"
Find up to 82 words in the playful noun above. A score of 40 deservesa red ribbon; 50, a blue one; and 60, the dictionary hall of fame!
(4 letters) (5 letters) (6 letters)
0006000
0
00000000000000000000S00000SSS000000SSS0000S0000SS0
(7 letters)
* 0
*102
000000000000600000000000000000S00S00000S0006000
0000000000000000SS
* eee.eoeeo ......... gee..... O.eeeeOO see...... gee.00000
FAVORITE"* 6* Find at least 50 words in this shining example. Score 30 to be a tough* 0* contender; go for broke with 35; find 45, and you'll be favored in any* word race!* 0* 5* 5
�-t letters) (5 letters)IA 5
* 5* 5* 0* 5* 5* 5* 0* 0* 5* 0* 5* 0* 0* 0* 0* 0* 0* 0* S* S* 5* 5* 0* 0* 0* 6* 0* 0* 0* 0* 0* 0* 5* 5* 5* 0* 0* 0* 0* 0* 0* 0* S* 0* S* S* 5* S* 0* 0* 0** S* 0* 6* 0* 5* 0* 0* 5*5650650 eSeeSgeSO 5000500 Oseeseso s.o.s... sos...... e*es*ess**
103
I.e..... S@O 000006 SOSOOSOO eeeeeeee S@SSOSOO 000006
3 "BETROTHAL"
There are 114 words concealed here. Finding 70 means you're a realword lover; 80, you're totally committed; and 90 or more gets the brassring!
(4 letters) (5 letters) (6 letters)
C0S000S0S0000000000S00000S0660S0SS000000000
00000000C000000S0
0000SS000000000000000000000000SS0S0000000000000000000000000000
* 0000000 0000000000000000 S00 00000000 ..... 0e0g......0010
(7 letters)
ego...... egesoese g.....e..... 0000000000006000000100600C
4 "DEVELOPMENT"
* Seek out the 94 words concealed here. Get 60 words for a good foun-* dation; 70, and you've done the framework; 80 or more, and you're a
master wordsmith!
(4 letters) (5 letters)
00000000000000000000000000000000S000000000000000000000060000000000
(6 letters)
(8 letters)
(9 letters)
00000000000S00000000000000000000000000000000000000000000S000000S000000000
g000.000000000000000000000000000000000.00000000000000000000
105
(7 letters)
sesee so. ee..eo.es so...... @66006 OOseeeee .... OSOO Os0
0
5 "EXEMPLARY"
Search for the 68 words hidden here. Finding 40 is outstanding; 50makes you a truly superb player; 55, and you are a paragon of games-manship!
(4 letters) (5 letters) (6 letters)
CCC5C
SS
C5
C0S
05
6
C
SC
CC
C0S
C
C0
CC
C
CCC
CSCCC
C
SC
(7 letters)
C05
CC500000 C005C550C0C60 CCCCC5CCC �* COSCOOCCO COOsOOsO C�55�5C055
106
C
C
5CC
0SS0
CU
00CC
5
5CCC
C
CCC
0
0
0
0 ~6 "'POPULARITY"Find at least 100 words in this fun-fest. Come up with 75, and you'rehot; nail 85, and you're totally rad; 90 or more, and you're a partyanimal!
(4 letters) (5 letters)
0000000000S000SS00000SS000S0000S0000000000000000S00000
(6 letters)
(8 letters)
0S0000S00S0S000S0000SS000S
�00000005000000000 0000000000000006600000000000000606000
107
(7 letters)
6000S6600S060000S066000000000S0000S00000060000
SSSS0000S000S000000
7 "HISTORICAL"
Hidden in this stumper are at least 112 words. Locate 70, and you're ascholar; score 80, and be a professor; discover 90, and you've gottenure!
(4 letters) (5 letters)
00
000S
0000000000S0000S0000S0000000000000000S0S000S00000S00S0S00S00SS0
(6 letters)
S0000000000000006000000000000000S00
000000006S0
(8 letters)
00000000000000000000100000000000000000000000000000000000000
108
(7 letters)
*eeoeeoeeoeeoeeeoeeeeeoeeeoeeoeeeeeeeeoegeeeeeeeiSS000a
0• 8 "CONCENTRATION"
At least 150 words can be found in the word above, including one 11 -letter word! A total of 75 is good; 90 is excellent; and 110 means yourpowers of concentration are awesome!
(4 letters) (5 letters)
00S0000S0000S0000S6000000S00000060S060000S0000S0600600000SS0000600S000S0
(9 letters) (10 letters)
(6 letters)
(8 letters)
(11 letters)
109
(7 letters)
000600S0600S0000S00000000S0000000S600S0000S0S0S0000S00S000S00000000S000S0
S 00500055 eeeeeOe S 00005055 .. s... ... see...... see
9 "XYLOPHONE"
This noteworthy number will reveal at least 40 words. Find 25, andyou've made the band; 30 hands you the baton; 35, you're LionelHampton!
(4 letters) (5 letters)
000S0S05CSC000S000S
(6 letters)
110
S00000SS00S55
:O
6000a* 10 "NASTURTIUM"* 0* 0* 0* As you tiptoe through the hothouse, look for at least 84 new words.* 0
Uncover 55, and you've got a green thumb; find 65, you're president ofthe garden club; cultivate 75, and you are a wordiculturist!* 0* 0* 0* (4 letters) (5 letters) (6 letters)* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* (7 letters) (8 letters)* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 00 000000000000000000000000000000000000000000000000000000000000
111
11 "WHISPERING"
You are likely to discover at least 84 words hiding here. Find 50, you'rethe sly one; uncover 60, and you're quite the detective; 70 proves you
to be a master sleuth!
(4 letters) (5 letters)
SS00S0000S00SS00SSS00S0000000000SS000000S000S000S000S00SS000S00SSS000
(6 letters)
0S000S000S000SS00000000006S000000S0S0S00000SS0S0S000000000060S0
S00
00S
S0S
(9 letters)
*O*05000000000000000000000000000OO00O0OOO0O0O0OO0O0050000000
112
(7 letters)
* ***.*.*. * .. *....O *.**..@*** *.**e00e**.*****0*
• 12 "POLITICIAN"
The word above is concealing at least 86 words. A score of 40 is good;50, excellent; and 60 means you win by a landslide!
(4 letters) (5 letters) (6 letters)
000S00000000000006000000S000S
00000S000000S0S0
0000S0SS0SSSSSSS0SSSSS
(7 letters)
000o00500 000000000000000000000000000•000000060000000000000
113
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0S00S00S00000SS000SSS00S0S
0 e......*00 009 000 ..... 0e.... @ 600 0*00*0 00 06 * 00 *0 *0a00
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Solutions-Pages 224-227
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"Guess the Theme"GENERAL INSTRUCTIONS
To make things a bit trickier, the theme and the word list ofthree puzzles are a secret. It's up to you to figure out what the20 items hidden in the grid are and what they have in com-mon. To get you started, we'll tell you the first letter of eachword or phrase and give you the appropriate number of blanks.For example, if the item were APPLE TREE, the hint would beA
After you loop an item in the grid, fill in the appropriateblanks below the grid to help you with the word list. If youfind a word that doesn't fit in any of the blanks, ignore it: it'snot part of the list. You may also find that more than one wordwill fit a particular set of blanks. If it doesn't have somethingin common with all the other entries, ignore it, too. To helpyou, the clue list, when completed, will be in alphabeticalorder. There is just one correct overall puzzle solution.
When you're done looping, read the unused letters fromleft to right, row by row, from top to bottom. They will spellout a message that reveals the theme.
Solutions-Pages 230-238
* 0* 0* 50 00 00 0
137
S000
aS0SSS0SS00000000000SSS00SS000000000SSSS00S00000S000000S00000SS00000
00000000000100000000000000000000000000000000000.0
GUES THETHEM 10
For instructions on how to solve Guess the Theme puzzles, see page137. Hint: the grid itself resembles one of the hidden items. The wordlist is on page 230.
N
0T
E
B
0
0
K
P
A
P
E
R
T
N
T
L
S
W
S
S
E
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CI
A
N
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H
0
BI
R
D
H
0
U
S
E
0
S
IT
IE
C
R
C
T
E
K
C
0
P
N
U
B F LS A V
S E G
I L EH D B
E E H
L E E
U N 0D G
N N
T I H
GWA
S E W
O S E
B L N
U
E
A
E
E
C
G
D
I
R
R
EE
T E
R S
G E
O E
L H
F C
G S
R S
E I
E W
N S
T S
T I
T O
S S
B - - -B - -
B - - - - --_
B - - -_CD
F - - -GL
N - -
N - -N - -
P
P - - -_
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SS - - _
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138
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0• THE LEGEND OF ARTHUR
A E R E V E N I U G A
U0000000000SS00000000000000000000000000000000000000000S0000060000S00000S
V L
A E
U K
T A
H L
E E
R H
R T
E S N Y W D 0 N R Q F
C G L D O U N C U T O
MO R G A N L E FAY
H O U F T H S L G E D
R O M R A T S O T E A
O R U H T R A T N E L
ARMORARTHURAVALON
CAMELOTCOURT
EXCALIBURGUINEVEREHOLY GRAIL
KINGKNIGHT
LADY OF THE LAKELANCELOT
LEGENDMERLIN
MORDREDMORGAN LE FAY
QUESTROUND TABLE
UTHERVISOR
139
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R T X I H U RAM
DOS C N EWE A
E O S A A B R L L
R C A M E LOT L
D E T OI N I I P
R O U N D T A B L
O U L L K R T L UM K N I G H T A H
00000S00S0S0S0000000000S0000000
O s.....00 SS0 eee0OS ......... 0066060 000060 g Qeee 0600
FEELING LUCKY?CSCCCSCCSCCSCCSSS6CCSCSCCSSCCSSSCSC0SCCCCCCCSS0CSCCSCCSSCSCCSSCSS
CC6
E 0 E C G ST T G 0 U I
S I N N N R
R A B B I T
0O0O D T B
K WH 0 R S
BIG BREAKBINGO
CHANCECHARMCURSE
DICEEIGHT BALLHORSESHOE
JINXKNOCK ON WOOD
A H T I SH L B T R
0 B G I G
S F 0O T
L E U N CE S HO0E
CCCCCCCC0SS0SC0SCCS0SCC0CCSSCCS0SSS0SSSSCSSSCCS0SC0SS0CSCSC00SCSS0S00CC0CS6C
LOTTOOMEN
RABBIT'S FOOTRAINBOW
SEVENSTEP ON A CRACK
STREAKSUPERSTITION
THIRTEENWISHBONE
140
K N O C K O N W OO D
C F L L A B T H G I EA I N D E M S I C S N
R T H I R T E E N U GC A C A B K H E V P N
A A H D G S A U P E P
N C A E I N N E M R N
0 Y N W B I S O R S T
P H C J I N X R O T U
IT'S ELEMENTARY
SSS0S6S00066000S0S0000SS00000S0S0
000SS0S00S00S0S00000SS0000SS0000SS0000S060000
ATOMIC NUMBERCALCIUMCARBON
CHEMISTRYCOPPERGOLD
HYDROGENISOTOPE
LEADMETALS
NEONNOBLE GASES
OXYGENPERIODIC TABLEPHOSPHORUS
POTASSIUMSILVER
SODIUMURANIUM
ZINC
141
060S00SSS000
WP HO S P HO R U S
H E O C A L T D O Y O
U R N T U R A N I U M
G I E T A I F T R Y O
Z O Y R T S I M E H C
U D S W A L S L B M N
S I L V E R M I MO E
W C A L C I U M U U G
R T E A I C I N NMO
I A UMO S D Y C O R
D B U P X G O E I T D
N L P A Y T S T M L Y
S E S A G E L B O N H
R O O M E I C G T P A
C H E N N O B R A C E000SS0600600SSSSS000S0SSS00S00S0
GUESS THE THEME 2
0000SS00000S0000S
For instructions on how to solve Guess the Theme puzzles, see page137. Hint: the grid itself could be an item in the list. The word list is onpage 230.
U O F Y B OW T
E L G R E I D A
A P WO D N I W
M N A D S O A LT L T G H H 0 D
P A E R E L U R
I H M E E M E A
E E S E T N T C
C H S I C E S T
E R N C E A D S
R 0 U S R 0 L 0
P L L Y M E R P
0 C S I N N E T
T A N N G U L N
P 0 L E V N E R
BB
C
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FF
- -_M_M
P --PP
R - - -_
R --S - - -_
S - - -_
T -T -- -W
* 0*@SS@S00050550505000555505050555055000055050500050550005555
142
000000SS0S
T H RC L N
0 E N
MWG
1 0 A
C T V
S H T
T C E
R A R
I E A
P B L
U F A
T R U
E 0 C
C A E
SSS00000SS0S0000000SS000S0
00SSSS0S0SS00S00SSSS00SSSSS
000000000000SS00000000000000000S000600000S0000000000000000S000000SSS00000000000
ASTROBENJI
BUDDYCHESHIRE CAT
EDDIEFELIX
GARFIELDHEATHCLIFF
LASSIEMARMADUKE
MURRAYODIE
OLD YELLERPUSS IN BOOTS
RIN TIN TINSNOOPY
SOCKSSYLVESTERTOP CATTRAMP
143
0000000000
DOG AND CAT SCAN
H E A T H C L I F F M
S W S H E N B E I U T
O L D Y E L L E R S R
C E A D L I L R N L Y
K P D P X V A P O J C
S I U M R Y E U I H I
E E N A G W E S E S N
B K O R T S A S T I G
A U Y T I T H I T E A
L D D S A I R N A Y R
I A N D R C I B P I F
NM S E Y T P OG C I
A R C S N T OO D I E
S A A I I N N T T D L
T M R D S E O S G S D
0000000000000000000000000000
STAR WARS000SSSSS0SSS000000S000SS0SSS00S00SS00SS0000SSSSS0S00SSSSSS000SSSSS00SSS
BEN KENOBIDARK SIDE
DARTH VADERDEATH STAR
DROIDENDOR
HAN SOLOHYPERDRIVE
JEDILANDO
T T H E E M P I R E H
T E D A R K S I D E F
H I L L N M J E S T S
E Y P U A S A E R C T
F E P K B T OI D L 0
GA L E H L L L I I R
R S W S R 0 A G G W M
C S T K G D H A R O T
E A S Y P T R O D O R
R 0 0 W S R L I F K G
O D N A L O L E V 1 0
A G B L F D S E B E P
B E N K E N G B I E E
R T A E R E WA R A R
S D A R T H V A D E R
0 00 0000000SSS000005000000000000000000000 000000000000 00000000500
144
060000U000000S000000000000000S0000000000000S000000SS0000S0S0S00S00SS00000S00S
LEIALIGHTSABER
LUKE SKYWALKERREBEL
STORMTROOPERTHE EMPIRETHE FORCE
TRILOGYWOOKIEE
YODA
eQg..... eoc segeegeeg S @00 geeeegee gee...... eOg..
"OH-OH!"
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S E D O0 AD Y OMO V
BAZOOKABIGFOOT
BLOOPERSBOO-BOOCOCOON
COOKBOOKDROOL
FOOLPROOFFOOTLOOSE
GOODY-GOODY
N P O A D
H D A D V
IGLOOKAZOO
LAGOONLOOP-THE-LOOP
OOMPHPOOLROOM
SNOOZEVAMOOSEVOODOO
"YOO-HOO!"
e Co CC C0 Cggg gggggggg eeeeeeeee geeg gee ggggggg ggggggggg egeeeeee OCCCCCCO
145
S O F OO T L OO S E
M E E O O T H O E R B
B A Z OO K A D 0 1 0U A B 0 L L E 0 G R W
K O Y R O D P F S A DC 0 C 0 0 N 0 R R K G
B E C U OO S C O O K
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O T TO I S Y 0 0 K 0
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CCeCCe0CCCeCCeeCCe0eCCeCeCC0CC
0000000S00000000006S0000C00000000000S0000S0C0000000S000000000000S0000S
N U A TS 1 0 S
BIKINIBLANKET
BODY SURFBURNDIVE
DUNEFLOAT
LIFEGUARDLOW TIDE
RAFT
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146
BEACHY-KEEN
S M I W S A N
C A D U N E SL. I N I K I B
L. B R E Q D U
L E R N R U B
A T R A H S R
B L U B E E T
Y G B S M N G
E S S S S U S
L A U D RW A
L T E R A R N
S T I UT D A E
T E V L.
E A K S
W B I N
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N T I A
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I M N W V A A G T I A
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SANDALSSPLASH
SUNBLOCKSUNGLASSES
SWIMSUITTOWEL
UMBRELLAUNDERTOWVOLLEYBALL
WAVES
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GUESS THE THEME 3
*• For instructions on how to solve Guess the Theme puzzles, see page* 137. The word list is on page 230. 0
ST H T N A E G R E S W
E D G R B R I E D T A
SE I I S I F B I I L R
* L L E A L E R E G I T
SO D W I L T S H Z I S
P A T B I P E M N S CSR Q M B A R C O D E A
* E U T H R A C C 0 0 N
SB A T A D A T B A E D
R F L I B W A A Y E Y
SA R K L A W S S ORC R
SB E S F L F K S O E A
SR S O F L U R T E F N
SN H H A N A V A E E E
S T R K I P G E P R S
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147
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CASUAL DRESS000S00S0000S0000000S0S000
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00S00000000S0000B T E W J
B A S E B
L L A H E
S N T R I
SO0U S T
E V R S E
R E T A E
D R L R T
N A E Q I
U L N I T
S L E U H
E S C A U
T E K C A
0 1 T H A
S L I P P
BASEBALL CAP
BELTBLOUSE
CULOTTESCUTOFFS
DENIM JACKETJEANS
JUMPSUITKHAKIS
MINISKIRT
S A R T E AA L L C A P
NEAT E T
B P R C I IR 0 H S K U
S T T S H S
W S F A E P
S F R T E M
OU T U S U
K OO A R J
L S M L E N
WA I C B LJ M I N E D
S T H G I T
E R S E S M
OVERALLSPAJAMASSHORTSSLACKS
SLIPPERSSUNDRESSSWEATERTIGHTST-SHIRT
TURTLENECK
0 00 0S0000000000000000050000000000000000000000000000050050000000
148
SS0S0SS0S0SS000S0SSS00S00S000
000S000
0000000S0
00000000000S6S0000S0S0S0000006000S000000000000S0000000000000
AGE OF REPTILESALLOSAURUS
BONECLAWSEGGS
EXTINCTFERNSFOSSILJAWS
JURASSIC
PALEONTOLOGYPLANT EATER
RAPTORSCALES
SKELETONSKULL
STEGOSAURUSTAIL
T. REXTRICERATOPS
149
THE LOST WORLD
N O J T T X E R T F A
A S L U L C 0 D 0I G
T U N O R T N S G G E
S R A L P A S I U R O
J U I A A I S S T S F
W A R C L A W S K X R
T S W E E R E E I H E
U O G S O R L E S C P
O L M E N E AW E R T
P L A N T E A T E R I
E A T OOH F E O L L
S I N Z L B E E L P E
S T E GO S A U R U S
O F A N G C K H I N C
K E E N Y S E L A C S.
0000000000000000000000000000000000000000000000000000000000000000000000000
WRITE ON!
S C R E E N P L A Y D
U R T L I N N G A S T
S O R C E I OO K H O
N C T I E T I I V C D
1 0 1 T S A T I R E O
B M T R I S P E R E L
I P I A Y G I H R P I
OO M E M L R T M S S
G S T N O W C E N R T
000S00000000S000S0S0000060600S000SSS000S0000000000
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0
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0S60000SS000SS0
BIOGRAPHYCOLUMN
COMPOSITIONESSAY
LETTERLYRICS
MAGAZINE ARTICLEMEMO
MESSAGENOTE
S0000000S0S000060S0S0
00000S0S000000S60
0S000060000
S000000SS00SS0000S000000
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@0000000000000000oo0o0oeo0see...... s0e0000500000•000500001
150
R I I I T
A T O Z RP I L A A
H 0 E G S
Y N E A I
R WY M R
R S E M T O
S E V U I SS R P L T L
A P N O DW
L B R C R UI Y G H T T
NOVELPOEM
PRESCRIPTIONREPORTSATIRE
SCREENPLAYSKIT
SPEECHSTORY
TO-DO LIST
000SSS00000000
R T E S
BACKPACKBINDER
BLACKBOARDCALCULATOR
CHALKDESK
ERASERHIGHLIGHTERHOLE PUNCH
MAPS
0S00S0000000
0000000000SS000SS000SSS00S000
0 00 0Os...... 00000000000006000000000�000000006�000000060000S0000
151
SCHOOL SUPPLIES
S U S P P K L Y L C H
P A P E R C L I P I C
R D I R S O C A G S N
O T R P E N S H H S U
T C A A E T L A N C P
R M L P 0 1 N R A R E
A D N D G B E I E U L
C P O H F D K K O A O
T D T S N S R C T P H
0 E E I E A U A A S IR N B S M L G P A L C
E AO L K C A K U L B
L R O T A L U C L A C
U A K T O E R A S E R00S000000000S00000000SS00SS00000
T T U B E S R
MARKERPAPER CLIP
PENCILPENS
POINTERPROTRACTOR
RULERSCALES
SPIRAL NOTEBOOKTEST TUBES
BY THE NUMBERS
00S000000000S000SS
E C A R D E G G E L 3
T H 2 E E E 3 2 S P 2
3 D 50 T 9 I T E O 1
2 W O H G F 4 A B E S
S S A S B C T S A A A
E L L Y E D E 9 B 1 Y
S 1 S M B V 4 E Y E S
S E T E I U C O L B A
A U Y L 1 A L WOA E
L Y 9 K T T I B N C CG 4 H C L U B K 5 0 E
D T H U 2 S O 1 L N A
3 2 1 B L A S T O F F
2 B Y 20 E 4 1 N N G
7 4 4 1 7 5 E K A T 1
BABYLON 5CATCH-22COLT .45
EASY AS 1, 2, 349ER
4-EYES4-H CLUB
9 LIVES9 TO 51 -ON-1
00SSS0000S00000S0000S000SS
00000050000500000000500000500000000000000001000000000000050
152
S000S0
SS000S0S0S000SS00SS0000S000000S00
1, 2, BUCKLE MY SHOER2-D2TAKE 5
3-D GLASSES3-LEGGED RACE
3-PEAT3-2-1 BLASTOFF!
3-WAY BULB2-BY-4
2 IF BY SEA
GENERAL INSTRUCTIONS
With these games, use the definitions to help you identify thewords that begin with the specified letters.
Solutions-Pages 244-245
00000000
153
000
000S00
T ti '41 H H I H (
bee...... oo66o600 gee.... @000*060 geegeegeg 000000CCCCCCSSCC
1 "IN"
Using the definitions listed below, identifywith IN.
1. Stimulus; motive2. True identity concealed or disguised3. Reliable; never wrong4. Establishment providing food and
lodging
5. Itemized list of goods6. Unafraid; bold; fearless7. Person who meddles in others' affairs8. Abnormal inability to sleep9. To receive as an heir
10. Person confined to an institution orasylum
11. Feebleness; weakness12. Measure of length; equal to '/12 foot
13. To hurt or inflict physical harm
14. Inactive; without power to move15. To examine by formal questioning16. Very young child; baby17. To sit on and hatch, as in eggs18. Raging fire; hellish19. Deep violet-blue20. The Hoosier state21. Group of foot soldiers22. Legally charge with a crime23. Colored liquid used for writing
these words that begin
ININ
IN
IN
INININININ
IN
INININ
ININ
INININININ
INININ
CCCCCC
CCCCCCCC
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154
CC
000 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0000
2 EX06 "X
Using the definitions listed below, identify twith EX.
1. To dismiss; to from school
2. The way out
3. Free from obligation; excused
4. "Bill and Ted's Adventure"
5. Overstate; make something better thanit is
6. More or better than normal
7. Test or quiz
8. Process to discover something unknown
9. Facial movement that reveals thoughts
10. Minimize; apologize
11. Second book of the Old Testament
12. Costly; high priced
13. Prolonged banishment
14. Precise; accurate
15. King Arthur's sword
16. E.T. is one; alien being
17. Enlarge; grow
18. Great fatigue or weariness
19. Highway for high-speed traffic
20. One who carries out death penalty
21. To send goods from one country toanother
22. Not an introvert
hese words that begin
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
EX
S00S000
00000S0
*o@0000000000000000000000000000000000000000000000050000000000
155
0000S
*555555555550505555505500505555550555550055555555
3 "QU"
Using the definitions listed below, identify these words that beginwith QU.
1. Wet, boggy ground QU
2. A group of four QU
3. Bedcover stitched in patterns QU
4. Sound a duck makes QU
5. Shake; tremble QU6. Not noisy; hushed QU
7. Angry dispute OU8. Wet, deep sand deposit QU
9. Most powerful chess piece QU10. State of uncertainty; dilemma QU
11. Society of Friends member QU12. Imposed isolation QU
13. Small game bird QU
14. Stone or slate is excavated from this QU
15. Nazi collaborator; traitor QU
16. Drink deeply and heartily QU
17. Peculiarity QU18. Question; inquiry QU
19. Line up QU
20. Pleasingly odd and old-fashioned QU
21. Subdue;allay QU
22. Malaria treatment QU
23. Yellowish apple-shaped fruit QU
24. Football team leader QU
25. Witty remark QU
000s0000000000000000000000000000000000000000000000000000000
156
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4 "WA" 0000
Using the definitions listed below, identify these words that beginwith WA.
1. Erratic, eccentric, irrational (slang) WA
2. Thin, crisp cracker WA
3. Apple, celery, and walnut mixture WA
4. Carry or propel lightly WA
5. Female who serves restaurant patrons WA
6. Four-wheeled vehicle WA
7. Child without home or friends WA
8. Massive sea animal of the seal family WA
9. Small kangaroo WA
10. Roundish nut with two-lobed shell WA
11. Unchaste; lewd WA
12. Person looking on at a dance WA
13. Yellow substance secreted by bees WA
14. Fleshy flap of skin hanging from throat WA
15. Person's supply of clothes WA16. Frame with ridged metal used for
cleaning WA
17. Sing like a bird WA
18. Path taken by North American Indianson warlike expedition WA
19. First U.S. president WA
20. Sorcerer; wizard WA
21. Longing or urge to travel WA
22. Ballroom dance WAS0006S0S000
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5 "SH"
Using the definitions listed below, identify these words that beginwith SH.
1. Darkness cast upon a surface SH
2. Frozen watered fruit juice and sugar SH
3. English dramatist and poet; bard of Avon SH
4. Onionlike plant used for flavoring SH
5. Person who uses unethical or trickymethods SH
6. Fragment; broken piece SH
7. Cloth used to wrap corpse for burial SH
8. Neglect; evade an obligation SH
9. Shell fragments scattered by explosion SH
10. Fraud; imitation or counterfeit SH
11. Tomb of saint or revered person SH
12. British silver coin SH
13. Gesture indicating indifference SH
14. County's chief law enforcement officer SH
15. Plant; bush SH
16. Bunch of cut stalks of grain SH
17. Young pig SH
18. Used in baked goods SH
19. Sharp, piercing cry or scream SH
20. Small, long-tailed crustacean SH
21. Nagging, evil-tempered woman SH
22. Scrupulously avoid SH000000000000
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158
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6 4PO"
Using the definitions listed below, identify these words that beginwith PO.
1. Written expression, usually rhyming PO
2. White, translucent, hard earthenware PO
3. Spirit; ghost PO
4. Device measuring pulse; lie detector PO
5. To cook unbroken egg in water PO
6. Hawaiian food made of mashed taro root PO
7. Pope or high priest PO
8. Flat portable case used for carrying PO
9. Yellow powderlike cells on flowerstamens PO
10. Animal covered with sharp spines PO
11. Painting of person, usually the face PO
12. Position of body parts PO
13. Popular card game PO
14. Nonsense (slang) PO
15. Hairdo; hair swept high off forehead PO
16. Fast dance using specific music PO
1 7. Body of men who assist sheriff PO
18. The North Star PO
19. Leading Communist Party committee PO20. Former mail delivery system using
horses PO
159
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"7 "MA"0 0
Using the definitions listed below, identify these words that beginwith MA.
• 1. Authoritative order or command MA
* 2. Small South American monkey MA* 3. Short love poem that can be set to music MA C
* 4. Hard metamorphic limestone MA
* 5. Hypothetical inhabitant of Mars MA* 6. Man in charge of royal household MA* 7. One who chooses suffering rather than
compromising principles MA
* 8. Young Caroline Kennedy's pony MA
* 9. Fat Tuesday; carnival day in New* Orleans MA* 10. Manage or plan skillfully; scheme MA
* 11. Intricate network of pathways MA* 12. Disease caused by infectious mosquito 5
* bite MA
* 13. Tract of low, wet soft land MA* 14. Tragedy by Shakespeare MA* 15. Long distance or endurance contest MA* 16. Care of fingernails MA
* 17. Rhythmic ballroom dance MA* 18. Cocktail made of gin and dry vermouth MA
* 19. Purple and red mixture MA
160
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8 "FO"
0*O0000S0000000000000000000S00000000S000S0S000000000000000000S
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Using the definitions listed below, identify these words that beginwith FO.
1. Young horse FO
2. Lack of sense or rational conduct FO
3. One's strong point FO
4. Creamy sauce used for dipping FO
5. Imitate for purposes of fraud FO
6. Field team game played with pigskin FO
7. Enemy; opponent FO
8. Comment or reference at bottom of page FO
9. For eternity; always; endlessly FO
10. Bowl holding water in baptismalservices FO
11. Leaves, as of a plant or tree FO
12. Tract of land covered by trees FO
13. Small tongs or pincers for grasping,pulling FO
14. Weakness in character; frailty FO
15. Coarse food for cattle, horses FO
16. Chain attached to watch FO
17. To search for food or provisions FO
18. Child found after parental abandonment FO
19. Two weeks FO
20. Hardened remains of ancient life FO
21. Plant with small blue flowers FO
22. Prohibit; rule against FO
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9 "NO"
Using the definitions listed below, identify these words that begin
with NO.* 1. Flat, narrow strip of dough NO* 2. Longing for something long ago NO* 3. Eleventh month of calendar year NO
4. Cut in edge or surface NO* 5. In the Bible, patriarch commanded to
build an Ark NO 0* 6. Party's candidate in election NO* 7. Harmful to health NO 6
8. Casually indifferent; without concern NO 0
• 9. Clamor; din NO 0* 10. Special prayers and devotions NO* 11. Christmas expression of joy NO* 12. Swedish inventor of dynamite NO S
* 13. Loop formed in rope NO* 14. Small spout of hose NO* 15. Pen name; pseudonym NO 6
• 16. Official authorized to attest documents NO
* 17. Sugar and nut confection NO* 18. Brief written statement to aid memory NO* 19. Wanderer NO* 20. Functioning at night NO
* 21. Person new to activity; apprentice NO 0* 0
* 22. Northern end of earth's axis NO* 23. Small knot or rounded lump NO
* 0
* 0
162
41
GENERAL INSTRUCTIONS
In each of the following grids, five synonyms or words similarin meaning can be found. Following the example and usingthe clue letters provided in each puzzle, complete the words.
Solutions-Page 246
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Solutions-Page 229
THE REAL McCOY
The men were in the den sipping coffee or root beer. Dr.J. L. Quicksolve had invited several friends for dinner.Since Benjamin Clayborn Blowhard was making his neston Sergeant Rebekah Shurshot's couch for the week, hewas also invited. As usual, Blowhard was doing the talk-ing-this time about his ancestors.
"The men on my father's side were nomadic adven-turers like I am," he said. He had spoken of that side ofhis family before. According to him, his family spreadacross the globe, meeting and aiding, instructing, or en-couraging more famous people than are found in a seriesof John Jakes novels.
* 0* 0* S* 0* 0� 0000055000000@O@OO*
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"ig"My mother's side was a little more stable," he went on, "liv-ing and prospering in the beautiful state of Virginia. Their namewas McCoy. In fact, the expression 'the real McCoy' came fromthe honesty and integrity of my great-grandfather McCoy, whowas once nominated for governor."
Dr. Quicksolve almost choked on his coffee. He sat next toJunior, who smiled and winked knowingly. Captain Reelumin, Lieu-tenant Rootumont, and Fred Fraudstop listened attentively. Fredwas hoping for the chance to talk about his ancestors. His chanceswere slim. Blowhard seemed to have an endless supply of air andcontinued talking without the usual necessity of taking a breath.
"Why don't you tell him, Dad?" Junior whispered to Dr.* Quicksolve.0
What does Junior think0
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"I come by it honestly," Blowhard replied. Dr. Quicksolvecringed at the thought of hearing more about Blowhard's forefa-thers. "My ancestors were rugged individuals. My great-great-grand-father was a sheriff back in the late 1 800s. One story my father
00000
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179
BEN AGAIN
Itwas Benjamin Clayborn Blowhard's last night in town. He wouldbe off to "the East" in the morning. For "government reasons" hecould not say exactly where he was going. Also "for governmentreasons" he could not say what he did for the government.
Sergeant Rebekah Shurshot had invited Blowhard and Dr.Quicksolve out to dinner. Dr. Quicksolve reluctantly accepted, toavoid hurting her feelings. As they listened to the end of another ofBlowhard's stories, Rebekah said, "You certainly are a man of ad-
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used to tell about him was when he was almost killed standingover his mother's grave. He was alone at the small cemetery. Hetook off his hat and held it reverently over his heart. That is whatsaved him. A bullet, fired by a vengeful desperado my great-great-grandfather had arrested for murder years before, slammed intohis wristwatch. His wrist was bruised badly, but the watch savedhis life.
"He drew his Colt 45s and shot the gun out of the bad guy'shand. They both mounted their horses, and the chase began. Great-great-grandfather caught up with the killer and dove out of hissaddle, bringing the man down off his horse and to the ground.The fistfight lasted 20 minutes before that outlaw gave up becausehe just could not swing his arms any more. Both his eyes were soswollen from receiving punches that he could not see what hewas swinging at!"
Dr. Quicksolve excused himself from the table to avoid laugh-ing out loud.
What was wrong with Ben Blowhard's story this time?
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180
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JOKERS WILD
The snowing had just begun, but the bitter winter wind forced Dr.* J. L. Quicksolve to grab his hat with one hand and hold his collar
closed with the other as he got out of his VW Beetle and walkedpast the ice-frosted car in the driveway. He walked carefully upthe icy steps to the door of the house.
* Miss Forkton opened the door when he rang the bell. He in-troduced himself, and she invited him in. "It sure is cold out there,"he said.
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181
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"Too cold for burglars, you would think," came her reply."Tell me about your robbery, Miss Forkton," Dr. Quicksolve
said as he took off his coat. Miss Forkton took his coat and laid iton top of her own fur coat on a chair next to the phone table.
"Well, I just got home a few minutes ago. When I came in thedoor and saw my safe open," she said, pointing to an open wallsafe, "I went straight to the phone and called you. I am glad youcould get here so fast."
"Yes, we may have a hot trail for such a cold night," Quicksolvemused.
"I had a fortune in jewels stolen, Dr. Quicksolve. I don't thinkthis is a good time for jokes!" she said.
"I agree with you one hundred percent. So why did you bringme out on such a cold night for this joke of yours, Miss Forkton?"the detective asked.
Why did he mistrust Miss Forkton?
0 0
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182
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THREAT
It was not the first time Dr. J. L. Quicksolve had received a threat-ening leter. This one, though, seemed a litle more menacing thanthe usual prank. It contained a small piece of plastic that was a bitof casing from a cylinder of dynamite.
Dr. Quicksolve had taken steps to protect himself. He left hisVW Beetle parked on the street as a temptation for the would-bebomber. He set up a video camera in his upstairs window to watchhis car through the night and keep a taped record.
Others were watching too. Sergeant Rebekah Shurshot drovethe unmarked police car through the dark neighborhood. OfficerLongarm sat beside her. They were going to drive by Dr.Quicksolve's house "just to see if anything looked suspicious."They knew about the threat and were worried about their friend.
0
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183
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* As they drove closer to the house, thet saw a large sedan about
half a block behind Dr. Quicksolve's VW. The car was dark. Theydid not realize it was occupied by two men until they were besideit. The small flame of a lighter flickered up to a cigarette on thepassenger's side.
* "Let's check this out," Sergeant Shurshot said, pulling up infront of the parked car.
* She approached the driver's door. Officer Longarm wentaround to the other side. The driver's window came down. The"smiling, mustached driver spoke. "Hi. We're lost, and we stoppedto look at our map," he said, holding a map up to prove his point."Could you help us out?"
"Sergeant Shurshot was not smiling when she said, "Please getout of the car slowly with your hands up."ddThe two men looked at the officers and their drawn guns anddid what they were told.
What tipped off the officers?
184
41
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Lieutenant Rootumout was talking with a man who playedwith his mustache nervously as he spoke. Another officer was kneel-ing over a body on the floor. Lieutenant Rootumout looked up atDr. Quicksolve and introduced him to Paul Plunger, the mustachedman. Indicating the body, Lieutenant Rootumout said, "Stan Snake."
185
PLUNGER AND SNAKE
Dr. J. L. Quicksolve got out of his car. He pulled his hat downtighter on his head to avoid losing it to the icy wind on anothersnowy winter morning. He walked between the two police cars tothe front door of Plunger and Snake's Plumbing Supplies. He pulledthe front door open and walked in.
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Dr. Quicksolve sat down and listened to Plunger's story.Plunger paused and rolled up his shirt sleeves. "Yes," he said, "Isaw Stan's body when I came in this morning, but I did not havetime to do anything. Someone had been hiding behind the doorand stuck a gun in my back. He made me lie facedown on thefloor. Then he left."
"Did he take anything?" Lieutenant Rootumout asked."I don't know. We don't keep any money here overnight, if
that is what you mean. Maybe that is why he killed Stan-becausehe could not give him any money. The killer would not know oursecretary, Miss Supplewrist, takes the day's earnings to the bankafter we close. She brings money for petty cash when she comesto work every morning. She has not come in yet today," Mr. Plungerexplained, giving his mustache a final tug.
"We'll talk to her when she arrives," Lieutenant Rootumoutsaid.
"We'll ask if she has any idea why you killed your partner,"Dr. Quicksolve added.
Why did Dr. Quicksolve suspect Plunger killed Snake?000000000000000000000000S000000000000
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SHORTSTOP'S BIKE
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Junior got off his bike and knocked on his friend Shortstop's frontdoor. Shortstop was usually sitting on his bike in the drivewaywhen Junior came by, and they would ride to school together eachmorning. "Where's your bike?" Junior asked when Shortstop cameto the door with his backpack in his hand and a sad look on hisface.
"Somebody stole it from our garage yesterday afternoon,"Shortstop said.
"Did you see anything?" Junior asked.
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* "No," Shortstop answered, "but my sister did. She heard a
noise and looked out the window just in time to see a kid ridingoff on my bike. She doesn't know who it was, though. She onlysaw his back. She said he had on a denim jacket. It could havebeen anyone."
"We can check the bikes at school," Junior said as he pushedhis bike down the sidewalk beside Shortstop.
Prissy Powers, the cutest girl on the cheerleading squad, wasstanding by the long row of bikes behind the school. "Hi, Junior.
* Hi, Shortstop. How come you're walking?"* "My bike was stolen yesterday," Shortstop said.* "I think we'll find it," Junior said confidently as he walked
down the long row of bikes, stroking the crossbar of the first one ofmany that looked like Shortstop's.
* "But there are so many that are just alike, even yours," Prissysaid to Junior.
"That's good," Junior said, moving down the row to the nextbike like Shortstop's.
Why does Junior think it is good that so many bikes lookalike? What is he doing?
* 0OO l O O O O lO O O O O ~ O O ~ OO ~ O O O O O O O O
188
a0000
CLAUDE VICIOUSLY
"The ringmaster insisted Claude Viciously use that new lion in his
act because he was so big and aggressive-a crowd pleaser," Mrs.* Viciously told Dr. J. L. Quicksolve as they sat in her trailer discuss-
ing her husband's death. "The lion wasn't trained. Claude wasafraid of him. Claude hadn't been afraid in years, but this scaredhim. He sat right there, barely two hours ago at breakfast, anddecided he wouldn't go in with the new lion unless he had his gunloaded. He was always proud that he could work with the big catswithout even the blank pistol some
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kClaude's body lay in the center of the ring covered by a blan-ket. The lion had been put away, and Lieutenant Rootumout andtwo other men stood beside the body. One man, obviously theringmaster, wore a fancy suit with long tails. The other, a performer,wore black tights and a bright red sash.
"I should not have insisted he use that new lion," the ringmas-ter said, clearly shaken by the death.
* Lieutenant Rootumout held up a clear plastic bag as Dr.Quicksolve approached. It contained a large revolver. "It's empty,"he said to Dr. Quicksolve.
"I can't believe he forgot the bullets," Stretch Prettitight said.* "He was afraid of that lion."* Dr. Quicksolve bent down and lifted the edge of the blanket
to look at the body. "Looks like murder," he said.* "Lions can't be charged with murder," Stretch scoffed.* "You can," Dr. Quicklove replied.
Why does Dr. Quicksolve suspect Stretch?
* 1
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* GENERAL INSTRUCTIONS
* For these games, add a letter to the underlined letter or lettersto complete the blank word that follows. Then, using the same
* letters, add still another letter to complete the next word, andso on. Letters may or may not appear in the same sequence 0
* each time, but each word will always contain the letters fromthe previous word in addition to the new letter you add.
Solutions-Page 247
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THE REST IS UP TO YOU
S"_1 T really is a shame to T - - around and feel that life is over
because you had to retire," Mona admonished Jack. "In fact, it's the* ! Why not find a hobby, read a book, or plan some* ? Or maybe you should see our - - -- I'm* sure Father O'Malley can offer you some - - - - from
your sorrow over getting too much rest."
LEGND 2A LEGEND IN HIS OWN MIND
"I simply D 0 not understand why you think you're better thanS everyone else," Ben mused, slowly shaking his head in wonder as he
* studied Eugene. "Let's face it, you eat, sleep, drink, and walk on thesame that a common cur yet you've always
as someone superior. In my opinion, you'd make aperfect - - - - - -_ Eugene, and I - - - - thischaracter flaw the first time we met. The crown you were wearing wasa dead giveaway!"
0 3 00
WHAT YOU SEE IS WHAT YOU GET
* A T what point does a mediocre painting suddenly become a great* work of - - - ? Usually it happens when self-appointed critics start
to and rave about a work's redeeming value, focusing onfeatures that are invisible to most of us. In this way, they -- - ----
* us to doubt our own judgment, and - - - their power to
influence our tastes and buying habits.* Obviously it takes a - - - - amount of self-confi-
dence and strength to say, "My -------------- is as valid as* yours, Mr. Critic, and many of those 0
you're calling art aren't on a par with preschool finger painting!"
192
000000
* 4CHARLES DARWIN, PHONE HOME!
* "P A, you've known me a long time," grumbled Ma, "and by now it
* should be obvious that I'm not - - - to pay - - - - attention to
all your foolish notions. You constantly about scienceand evolution, neither of which you know very well, and I find it
very upsetting when you with theories like theone you mentioned yesterday: that man is the least intelligent
* of all!"
• ~5
WINNER TAKES ALL
* "To B E honest, Sam, you've disappointed me," Joey said. "You lost
the butyour is still outstanding. Now you expect •
me to stand here with breath while you -- - - ----the ethics of gambling. Well, you can just forget it, pal, I refuse to be
- ---------- for putting the squelch on a welch!"
CARER6CAREER ORIENTED
* "N 0 individual, not even a very bright , can give you a fool-* proof formula for success, Marsha," Mike said patiently, "but even a
• - - like yours truly can offer some pointers. That company
party we attended last night, for instance, makes me to* think you won't get the promotion you're after. It just doesn't look
good when you fall asleep on the shoulder of the -you're sitting beside at dinner, especially when it's your boss. And
• I'm sure someone in his position ------- the merit of
* promoting an employee who , 'I prefer that you
call me Marsha,' when he asks if he can call you a cab!"
193
00000
* 7 0w
WHO ARE WE TO JUDGE?
* "Hi, P A," the young man greeted his father. "I just ran into your old• , Judge Mann, and he was so I hardly recognized* him! I guess he saw me do a double-take, because he smiled and said,* 'I'm not sick, my boy, just tired. I've been hearing so many --- 0
* ___ lately, I sometimes find myself when key
* witnesses are testifying! I won't be surprised if a higher court- - a lot of my recent rulings.' Then he smiled wearily
and added, 'Perhaps we judges should have settled for being- .- Then we could just listen to the accused's
* confession, and leave the judgement to someone much more quali-
fied!"8
A HARD ONE TO FATHOM
A walk along this lonely beach is mystifying as the that
watches us in cryptic green silence. Here, where countless _
* have witnessed the and laughter of earlier generations,
* few remain of times that were. It is this great senseof aloneness, I think, that - - the mystique pertainingto oceans, and maintains a certain mysterious appeal -
-•___as the sea, herself.
* 9 0
FOOD FOR THOUGHT
* Some believe that knowledge, P E R se, has no value unless it is shared.• Only then, thay maintain, can humankind its benefits. Every
good seed of thought that is sown and cultivated in the beds of fertile* minds then becomes a of wisdom. Thinkers, in turn,
can its benefits with others, expand upon it, and* perhaps someday ------- it in new, exciting ways. Such* is the story of growth.
194
O0
0
*• 10 0
IN DEEP WATER
* "Like it 0 R not, Harold," Hazel said, "I've manned these oars long* enough. It's time for you to "__
Noticing how far they were to shore, he cagily replied, "Okay, but* mark my , tomorrow you'll regret not getting more exer-* cise."* 0
* "More? I'm already so tired that I'd if I suddenly* 0
• had to swim," Hazel snapped. "But your concern makes me* 0
Harold, wouldn't you be healthier if you occasionally exer-* 0
cised more than just your prerogative?"* "There you go," Harold hissed. "You always manage to turn* 0
our outings into total ,and now you're doing it
again!"* 0
* Matters only --------------- from that point, and their
canoe trip became just another paddle between the sexes.* 0* 0* 0* 0* 0* 0* 0* 0* 0
* 0* 0
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195
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GENERAL INSTRUCTIONS
In the grids that follow, fill in each box with an answer begin-ning with the letter above each of the five columns, and fittingthe caregory at the left of each row. Try to list one answer inevery box, although some boxes may have more than onecorrect answer.
Solutions-Pages 248-252
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1 "EGR"
A score of 15 is fine; 18, first-rate; 22, fantastic!
begrime, begrudge, biodegradable, degrade, degranulation, degree,degression, disintegrate, egregious, egress, egret, integrand, integrate,integrity, integrodifferential, legroom, megrim, negritude, peregrine,regress, regret, regroup, segregate, telegram, telegraph
2 "oxY",
Find 12, you're batting 1.000; 15, you're an all-star; 17, you're a hall offamer!
boxy, deoxycorticosterone, deoxygenate, deoxyribose, doxy,doxycycline, epoxy, foxy, hydroxyl, oxyacetylene, oxyacid, oxycephaly,oxygen, oxyhemoglobin, oxymoron, oxysulfide, oxytetracycline,oxytocic, oxytone, oxyuriasis, proxy
3 "ADI"
Finding 60 words is dandy; 70, fantastic; 80, phenomenal!
adiabetic, adieu, adios, adipose, adit, amantadine, anadiplosis,arcading, armadillo, badinage, barricading, beading, beheading,besteading, brigadier, brocading, butadiene, cadi, caladium,cannonading, cascading, circadian, contradict, contradistinguish,degrading, eradicate, escalading, evading, extradite, fading,freeloading, gladiator, gladiola, gliadin, goading, gradin, grading,granadilla, haggadist, heading, hexadic, invading, irradiate, irradicable,
207
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I TRICKY TRIOS ]
jading,nadir, npersuacradiumstadiumtriadic,
Finding
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kneading, lading, leading, loading, masquerading, monadic, muscadine, 0omadism, paladin, palladium, paradigm, parading, paradise, peccadillo,Jing, pleading, radial, radiant, radiator, radical, radio, radiology, radish,
radix, readily, reading, sadiron, sadist, shading, sporadic, spreading,•, steadily, threading, toadies, tornadic, trading, tradition, traditor, treading, 0wadi, wading
4 "ERT" 0
75 words is good; 90, excellent; 100, extraordinary!
advertise, alert, aperture, appertain, ascertain, assert, avert, berth, bertha, certes,certain, certificate, certify, certiorari, chert, concert, concertina, concertino,concertmaster, concerto, controvert, convert, convertible, convertiplane, covert,culvert, desert, desertion, dessert, disconcert, divert, diverticulitis, diverticulosis,diverticulum, divertimento, divertissement, entertain, evert, exert, expert,extrovert, fertile, fertilizer, filbert, gilbert, hypertension, hyperthermia,hyperthyroid, hypertonic, hypertrophy, inadvertent, inert, insert, intertexture,intertribal, intertropical, intertwine, introvert, invertase, libertarian, libertine,liberty, nerts, obvert, offertory, overt, overtake, overtax, overthrow, overtime,overtone, overtop, overtrain, overtrick, overtrump, overture, overturn, pert,pertain, pertinacious, pertinent, perturb, pertussis, pervert, poverty, property,puberty, revert, sertularian, stertor, subvert, summertime, supertanker, supertax,supertonic, tertial, tertian, tertiary, travertine, undertaker, underthings, undertone,undertrained, vert, vertebra, vertebrate, vertex, vertical, verticillate, vertiginous,vertigo, vertu, watertight, wert, wintertime
5 "AZI"
A score of 10 is terrific; 12, great; 15, tops!
amazing, azide, azimuth, azine, blazing, brazier, brazilwood, crazier, dazing,fazing, feazing, gazing, glazier, grazing, hazier, lazier, magazine, razing, triazine
6 "OQU"
A score of 8 is par; 10, a birdie; 14, an eagle!
baroque, coquette, coquille, coquina, coquito, croquet, croquette, croquinole,eloquent, hydroquinone, loquacious, loquat, moquette, roque, roquelaure, toque
7 uICO"
A score of 65 words is outstanding; 75, magnificent; 82 or better, pure genius!
alnico, anticoagulant, anticonvulsant, apricot, beccafico, bellicose, bicolor,biconcave, biconvex, bicorn, bicorporal, bicostate, calico, chalicosis,chalicothere, chico, chicory, corticoid, corticolous, corticospinal, dicotyledon,
00000000000000000000000000 o..00.o0oo000ee....00o.o o00•0000
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*• epicotyl, helicoid, helicon, helicopter, icon, iconoclast, iconography, iconoscope,* iconostasis, lamellicorn, lexicology, lexicon, licorice, limicoline, longicorn,* lumbricoid, machicolate, magnifico, manicotti, manticore, maricolous, medico,* medicolegal, minicomputer, multicolored, nicotiana, nicotine, orthicon,* particolored, physicochemical, picogram, picoline, picornavirus, picosecond,* picot, picotee, politico, portico, ricochet, ricotta, rupicolous, saxicolous,* semicolon, semicomatose, semiconductor, semiconscious, silicon, silicone,* silicosis, stereopticon, technicolored, terricolous, torticollis, toxicogenic,* toxicology, toxicosis, tragicomedy, tricolor, tricorn, tricostate, tricot, tricotine,* unicolor, unicorn, unicostate, uricosuric, varicolored, varicose, varicotomy,* ventricose, versicolor, vidicon, vorticose, wicopy
* 8 "LPH"
* Locating 6 words is fantastic; 7, stupendous; 8, absolutely colossal!
* alpha, alphabet, alphanumeric, alphosis, delphinium, dolphin, phenolphthalein,* ralph, sulphur, sylph, telpher* 9 "EME"
* If you find 40, you're a sharpie; 48, you're brilliant; 55, you're a genius! 0
* bereavement, cemetery, cement, cementite, confinement, deme, demeanor,
* dementia, demerit, demesne, demeton, emend, emerald, emerge, emergency,* emeritus, emersion, emery, emetic, emeu, ephemeral, excrement, heme,* hemelytron, hemeralopia, increment, irremeable, irremediable, memento,* mincemeat, misdemeanor, nemertean, nemesis, pavement, phoneme, piecemeal,
* premedicate, premeditate, radioelement, rapprochement, redeemer, refinement,remedial, remedy, remember, retirement, scheme, seducement, seme, sememe,
* semester, siemens, spireme, statement, supplement, supreme, telemetry, temerity,* theme, tremendous, treponeme, trireme, vehement
000
1 01. Transparent, 2. Tenement, 3. Turnabout, 4. Treat, 5. Tart, 6. Tenet, 7. Tacit,
8. Triplet, 9. Temperament, 10. Turncoat, 11. Tangent, 12. Transplant, 13. Turret,14. Transient, 15. Tablet, 16. Truant, 17. Tourist, 18. Threat, 19. Taut, 20. Tent, 0
21 .Trout 0
2
1. Earthenware, 2. Edifice, 3. Ensemble, 4. Evacuate, 5. Engrave, 6. Earthquake,7. Eloquence, 8. Embezzle, 9. Enumerate, 10. Evidence, 11. Esplanade,
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* 12. Exorcise, 13. Equate, 14. Eave, 15. Elapse, 16. Escape,17. Excuse, 18. Elegance,19. Epicure, 20. Encourage, 21. Espadrille, 22. Effervescence, 23. Educate,
* 24. Editorialize, 25. Elaborate S
0 ~30
* 1. Liverpool, 2. Landfill, 3. Laurel, 4. Lysol, 5. Libel, 6. Lateral, 7. Lentil, 8. Logroll, 0
* 9. Label, 10. Liberal, 11. Lull, 12. Literal, 13. Lil, 14. Loyal, 15. Lethal, 16. Loll,* 17. Lackadaisical, 18. Lapel, 19. Lyrical, 20. Local, 21. Logical
* 4 4
* 1. Nightgown, 2. Noggin, 3. Nonagon, 4. Nylon, 5. Nobleman, 6. Newton, 0
0 7. Neon, 8. Nitrogen, 9. Napkin, 10. Newman, 11. Notion, 12. Nubbin, 13. Noon,* 14. Nation, 15. Nineteen, 16. Nixon, 17. Napoleon, 18. Nolan, 19. Newborn,
20. Nun, 21. Nelson, 22. Neutron, 23. Nickelodeon, 24. Nucleon
0 ~50
* 1. Haunch, 2. Horseradish, 3. High, 4. Hopscotch, 5. Hooch, 6. Hash, 7. Hogwash,* 8. Howdah, 9. Hyacinth, 10. Hallelujah, 11. Hearth, 12. Hairsbreadth, 13. Halvah,* 14. Hannah, 15. Hush, 16. Harrah, 17. Homograph, 18. Henceforth, 19. Hunch,* 20. Hurrah, 21. Hugh, 22. Homestretch, 23. Health, 24. Hitch,* 25. Hashish, 26. Hutch
* ~60
1. Raconteur, 2. Receiver, 3. Rumor, 4. Rooster, 5. Rigor, 6. Rustler, 7. River,* 8. Radiator, 9. Reindeer, 10. Rear. 11. Roar, 12. Ranger, 13. Redeemer, 14. Revolver,
15. Renoir, 16. Ruler, 17. Rancor, 18. Rathskeller, 19. Rudder, 20. Rambler,* 21. Rather, 22. Rapier, 23. Recur, 24. Recover, 25. Render, 26. Radar, 27. Regular
* 7' 7
* 1. Deceased, 2. Dachshund, 3. David, 4. Dilapidated, 5. Diamond, 6. Doodad,* 7. Dryad, 8. Distend, 9. Devoid, 10. Dread, 11. Disregard, 12. Dividend,* 13. Dagwood, 14. Dashboard, 15. Disneyland, 16. Dud, 17. Dead, 18. Deformed,* 19. Dollywood, 20. Dad, 21. Descend, 22. Deed, 23. Discord, 24. Dastard,* 25. Druid, 26. Demigod0 8
* 1. Sacrilegious, 2. Spontaneous, 3. Spyglass, 4. Sophocles, 5. Stylus, 6. Suppress, 0
7. Superfluous, 8. Sans, 9. Sedulous, 10. Stress, 11. Symbiosis, 12. Stradivarius,* 13. Sweepstakes, 14. Studious, 15. Sinus, 16. Scandalous, 17. Synopsis,* 18. Slanderous, 19. Swiss, 20. Spineless, 21. Surreptitious
* 0•••O••OOO••••••OO•OOOOO•4•OOO
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0
MURDER BETWEEN FRIENDS
Dr. Quicksolve suspected Tweeter. Her hearing seemed fine and her music wasnot loud enough to drown out the sound of gunshots. The hall was quiet and themusic did not interfere with their conversation. She may have been angry withTerry for complaining about her music.
Many hearing-impaired people would be able to hear gunshots. MissBlossom's Labrador was apparently a "hearing ear dog" who brought her to thedoor when Dr. Quicksolve knocked quietly. There is no reason to suspect MissBlossom.
INHERITANCE
Dr.Quicksolve wanted to talk to the cousin from North Dakota because he hadalready eliminated the niece. The deceased, an only child and a bachelor, couldnot have a niece.
STRIKEOUT
Junior thinks Homer should not be trusted because he sells counterfeit baseballcards. Mickey Mantle played for the Yankees in 1951, so there cannot be a 1953rookie card.
CODDLED COED
Sergeant Shurshot believes Holly took the money. She thinks Holly made up aquick alibi because no one with a cat in the house would leave unwrapped fishon the counter.
TELEPHONE RING
He expected to see a phone or credit card number on the pad that would matchthe number belonging to the man in the jacket. Dr. Quicksolve knew that thievesstand around open phones to listen while people say their card numbers into thephone. Then these criminals use the numbers to make calls or charge things. Thistime, the crook did not get away.
BEN BOINKT
Dr. Quicksolve doubts their story and wonders if Mr. Boinkt was hit at all. Howcould the robbers find the safe, open it, and be gone so quickly if Mr. and Mrs.Boinkt were both unconscious? He thinks Ben Boinkt and Glenda Cheatenhartkilled Mrs. Boinkt.
a
228
I WHODUNITS
00000
* SOCKS
* Bobby said they were playing a team from Jackson. That means his was the home 0
* team, which would bat second and wouldn't bat the last inning if they were ahead* after the visitors' last bat.
THE REAL MCCOY
* Junior knew Blowhard's story about "the real McCoy" was not true. It is generally 0
* accepted that the expression is connected to an invention that automatically* lubricates moving parts on many kinds of machines. The inventor was an African-* American named Elijah McCoy. 0
* BEN AGAIN
* The fancy shooting and the long fistfight between the two men is hard to believe.* The real problem with the story, though, is the wristwatch. There were wrist- S
* watches in the late 1800s, but they were designed only for women! Men used* pocket watches at that time.• JOKERS WILD 0
* Miss Forkton said she had just arrived home, yet her car was frosted over. 0
* THREAT 0
* The driver said they were looking at a map, yet he had not turned on the interior 0
light to read it.* PLUNGER AND SNAKE 0
* Plunger said someone hid behind the door. Dr. Quicksolve had just pulled the* door open to come in. If the door pulled out to open, no one could have been 0
* hiding behind it on the inside.
* SHORTSTOP'S BIKE
* Because there are so many bikes that look alike, the thief would probably think itwas safe to ride it to school, believing Shortstop could not identify his bike.
* Junior and Shortstop had wisely etched their names inconspicuously under 0
* the crossbars of their bikes where no one would notice, but Junior could feel the* engraving with his fingers.
* CLAUDE VICIOUSLY
* Being a circus performer, Stretch would have known lion tamers use blanks, yet he* said "bullets." He only could have known there had been bullets in the gun if he 0
* was the one who took them out. 0
229
I WORD SARCE
GUESS THE THEME 1 WORD LIST
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NOSENOTEBOOK PAPER
PIERCED EARPOCKET
SEWING NEEDLESOCK
STRAINERSTRAW
SWISS CHEESETIRE
GUESS THE THEME 2 WORD LIST
BEACH TOWELBEDSHEET
COMIC STRIPCOUPONDOMINO
DOORENVELOPE
FLAGMENU
MOVIE SCREEN
PAGEPLACE MATPOSTCARD
RECEIPTRULERSHELFSTAMP
TENNIS COURTTWO-BY-FOURWINDOWPANE
GUESS THE THEME 3 WORD LIST
AQUAFRESHBACON
BARBER POLEBAR CODE
BASSBILLIARD BALL
BUMBLEBEECANDY CANECROSSWALK
FLAG
PARFAITPLAID
RACCOONREFEREE
SERGEANTSKUNKSTRAW
TIESTIGERZEBRA
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230
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BAGELBELT
BIRDHOUSEBUTTON
CHEERIOSDONUTFLUTE
GOLF GREENLIFE SAVERS
N ETS
0 * 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 * 0 0 0 0 0 0
0000
GETTING STARTEDDriver's advice: Engage mind before
putting mouth in gear.
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FATHER'S DAY
The best daddy would win a"pop"-ularity contest.
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CHECK THIS OUTIf you play chess a lot, are you a
chess-nut?
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THE SIMPSONSThe space aliens who show up on
occasion are Kang and Kodos.
X MARKS THE SPOT
A boxer put the mix of Kix, Trix, andRice Chex in the icebox.
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CIRCLING THE BASES
The youngest major leaguer wasage fifteen.
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(S- R E\,H) T I M LS
"IT'S ABOUT TIME!""Time is the most valuable thing aman can spend."-Theophrastus
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AT THE MOVIESAt the movies, you pay to sit in the
dark with a lot of strangers.
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LIFE'S A PICNICA picnic means a fun time, a food-
filled outing, or easy task.
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SURFING THE WEBWhen a girl sends an electronicmessage, that's female e-mail.
',E M W H N \E Y E1R C SA L
PIECE A PIZZA
No matter how you slice it, you haveto admit this was easy as pie.
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MONOPOLY GAMEMonopoly properties are named after
streets in Atlantic City, NJ.
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THINGS THAT SPIN"We are spinning our own fates,good or evil."-William James
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A BAND WE'D LIKE TO HEAR"Music is the universal language of
mankind."-Longfellow
B L U G E L (H 0 R N)
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CAMP SIGHTSCamp songs and scary stories are fun
around the campfire.
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HINKY PINKYSix hicks froze toes on the
Greek peak.
GUESS THE THEME 1This Swiss cheese grid has things
with holes.
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THE LEGEND OF ARTHUR
Arthur alone was able to pull thesword out of the stone.
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FEELING LUCKY?Finding a heads-up penny is thought
to bring good luck.
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IT'S ELEMENTARYWhat do you get if you swallowuranium? You get atomic ache.
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DOG AND CAT SCANWhen it's really pouring, we say it's
raining cats and dogs.
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GUESS THE THEME 2The grid and all the theme entries
are usually rectangular.
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STAR WARS
The film "Spaceballs" was a spoof of"Star Wars."
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GUESS THE THEME 3The grid is filled with items that
always or often have stripes.
BEACHY-KEENSandcastles require three things:
sand, water, and imagination.
CASUAL DRESS"Beware... all enterprises that
require new clothes."-Thoreau
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"OH-OH"Some other double 0 words are
cuckoo, tattoo, Scrooge, anddoodad.
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WRITE ON!During a rite, it is right to write to
Orville and Wilbur Wright.
THE LOST WORLDNot all dinosaurs were huge. Some
were the size of a chicken.
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SCHOOL SUPPLIESSupply costs can add up fast-using
a calculator.
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BY THE NUMBERS
The 3 Stooges called 911 to buy1-way tickets on a Boeing 747.
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* 1 "GAMESTER"(4 letters) 0
* ages, arms, ease, east, game, gate, gear, gems, germ, geta, gram, mare, mart, mast,0 mate, meat, meet, mere, mete, rage, rags, rams, rate, ream, rest, sage, same, sate, 0
* seam, sear, seat, seem, seer, sera, sere, seta, stag, star, stem, tame, tare, tear, team,* teem, term, tram, tree
* (5 letters)0 agree, ameer, aster, eager, eater, egest, egret, ester, gamer, grate, great, mater, 0
* merge, meter, reset, serge, smart, smear, stage, stare, steam, steer, tamer, tease,* terse 0
* (6 letters)* gamest, gamete, grease, master, meager, merest, stream, tamest, teaser 0
* (7 letters) 0
* steamer
* 2 "FAVORITE"* (4 letters)* aver, fair, fare, fate, fear, feat, feta, fiat, fire, five, fore, fort, frat, iota, over, rate,* rave, reft, rife, rift, riot, rite, rive, rota, rote, rove, tare, taro, tear, tier, tire, tiro, tore,* trio, vert, veto, vote
* (5 letters)* afrit, after, avert, favor, forte, irate, orate, ovate, overt, ratio, rivet, trove, voter
* 3 "BETROTHAL"* (4 letters)* abet, able, alto, bale, bare, bate, bath, bear, beat, belt, beta, blat, blot, boar, boat,* bola, bolt, bone, bore, both, brat, earl, hale, halo, halt, hart, heal, hear, heat, herb,• hero, hoar, hoer, hole, hora, late, lath, lobe, lore, oath, oral, rale, rate, real, robe,• role, rota, rote, tale, teal, that, tole, tort, tote, tret, trot
* (5 letters)* abhor, abort, alert, alter, bathe, berth, betta, blear, bloat, broth, earth, heart, helot,* hotel, labor, later, lathe, loath, obeah, orate, other, otter, table, tabor, taler, tarot,* throb, throe, torte, total, treat, troth 0
* (6 letters) S
* bather, batter, battle, bettor, boater, bolter, bother, bottle, breath, halter, hatter, 0
* herbal, hotter, lather, loathe, oblate, rattle, rotate, tablet, threat 0
* (7 letters)* battler, betroth, blather, blotter, bottler, brothel 0
* 0
239
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*e*eeO0e0eg0e0*e00e0ge00e000000e000g000*e000000000060
* 4 "DEVELOPMENT"* (4 letters)* deem, deep, dele, dent, dole, dolt, dome, done, dope, dote, even, lent, lode, lone, 0
* lope, love, meet, meld, melt, mend, mete, mode, mold, mole, molt, mope, mote,0 move, need, node, nope, note, omen, open, oven, peel, peen, pelt, pend, pent, 0
* plod, plot, poem, poet, pole, pond, pone, teem, teen, tend, toed, told, tole, tome,* tone, tope, veep, vend, vent, veto, volt, vote
* (5 letters)* delve, demon, depot, elope, emote, epode, event, lemon, levee, melon, model,* motel, novel, olden, opted, peeve, tempo, tepee, veldt
• (6 letters)* deepen, delete, demote, devote, needle, omelet, temple 0
* (7 letters)* deplete, develop, devotee, element
* (8 letters)* envelope
* (9 letters)* elopement
5 "EXEMPLARY"* (4 letters) 6
* aery, apex, army, axle, earl, eery, exam, lame, lamp, leap, leer, lyre, male, mare, 0
* meal, mere, pale, pare, peal, pear, peel, peer, perm, play, plea, pram, pray, prey,* rale, ramp, rape, real, ream, reap, reel, rely, yare, year, yelp
* (5 letters)* ample, amply, early, emery, expel, layer, leery, leper, maple, mealy, merle, payee,* payer, pearl, pryer, realm, relax, relay, repel, reply, xylem
* (6 letters)* leaper, merely, parley, pearly, player, replay
• (7 letters)example, lamprey
* 6 "POPULARITY"
* (4 letters)* airy, alit, aril, arty, auto, lair, liar, lira, lory, lout, oily, opal, oral, pail, pair, palp,* part, pita, pity, plat, play, plop, plot, ploy, port, pour, pray, proa, prop, pulp, pupa,* purn, purl, rail, rapt, rial, riot, roil, ropy, rota, roup, rout, tail, tali, taro, tarp, toil, S
* tolu, tori, tour, trap, tray, trio, trip, yaup, your, yurt •
240
41
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* (5 letters) S
* aport, apply, aptly, atrip, laity, lapin, loppy, parol, party, patio, pilot, plait, platy,* poilu, polar, polyp, pulpy, pupil, ratio, royal, trail, trial, troup, tulip, ultra
* (6 letters)* artily, layout, outlay, papyri, parity, partly, payout, polity, poplar, portal, portly,* purity, ripply, uppity 0
* (7 letters)* popular, poultry, topiary
* (8 letters)* polarity
* 7 "HISTORICAL"
* (4 letters)* ails, alit, alto, arch, cart, cash, cast, char, chat, chit, clot, coal, coat, coil, cost,*hail, hair, halo, hart, hoar, hora, host, iris, itch, laic, lair, lash, last, lath, liar, lira,* list, loch, lost, oast, oral, orca, otic, rail, rash, rial, rich, roil, rota, sail, salt, sari,
scar, scat, shot, silt, slat, slit, slot, soar, soil, sora, sort, star, stir, taco, tail, taro, this,* tiro, toil, tola, tori, trio
* (5 letters)* actor, ascot, chart, chili, choir, clash, cloth, coast, coral, crash, hoist, latch, loath,* loris, ratio, roach, roast, salic, shirt, shoat, short, sloth, stoic, torch, trail, trash,* trial, triol S
* (6 letters)* aortic, castor, choral, racist, sailor, silica, social, starch, thoria, thoric
* (7 letters)* chariot, ostrich, trochal S
* (8 letters) S
* historic, holistic
* 8 "CONCENTRATION"* (4 letters)* acne, ante, cane, cant, care, cart, cent, coat, coin, coin, cone, coot, core, corn,* cote, earn, icon, into, iota, iron, near, neat, neon, nine, nice, none, noon, note,• oleo, olio, once, onto, oral, race, rain, rant, rate, rein, rent, rice, riot, rite, roan,* rote, tact, tare, tarn, taro, tart, tear, tent, tier, tine, tint, tire, tone, torn, tort, tret, trot
* (5 letters)• actor, antic, atone, attic, cairn, canoe, canon, canto, cater, caret, crane, crate,* crone, croon, enact, inate, inert, inner, irate, nonce, octet, onion, orate, otter,* ratio, riant, tacit, taint, tarot, tatoo, tenon, titan, toner, tonic, trace, tract, train, trait,* trice, trine
* 0
241
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(6 letters)* accent, action, arctic, attire, cancer, cannon, cannot, canter, cantor, carton,* cornea, cornet, corona, cotton, crater, intact, nation, nectar, notion, octane, ration,5 retina, rotate, trance
* (7 letters)* cartoon, conceit, concern, concert, connect, connote, contact, contain, content, 5
* contort, coronet, entrant, nictate, oration, raccoon
• (8 letters)* contract, creation, interact, notation, reaction, rotation, traction
* (9 letters) 0
* container
* (10 letters)* concertina, connection 0
* (11 letters)* contraction
* 9 "XYLOPHONE"* (4 letters)* help, hole, holp, holy, hone, hood, hope, hypo, lone, loon, loop, lope, lynx, nope,* only, onyx, open, oxen, peon, ploy, pole, polo, pone, pony, pooh, pool
* (5 letters)* epoxy, honey, hooey, loony, peony, phlox, phone, phony, pylon
* (6 letters) 0
* holpen, openly, phenol, phenyl, phooey
* 10 "NASTURTIUM" 0
* (4 letters)* amir, anti, aunt, main, mart, mash, mast, mina, mint, mist, mitt, must, mutt, nuts,* rain, rani, rant, ruin, runt, rust, sari, sima, smut, snit, star, stir, stun, suit, sura, tain,* tarn, taut, tint, tram, trim, tsar, tuna, turn, unau, unit, urus
* (5 letters)* astir, manus, matin, minus, ramus, riant, saint, satin, sitar, smart, stain, start, stint,* stria, strum, strut, stunt, suint, sutra, taint, taunt, train, trait, trust, unarm 0
* (6 letters)antrum, artist, autism, instar, mantis, martin, mutant, nutria, strain, strait, struma,
* tanist, truant 0
* (7 letters) 0
intrust, stratum, transit, uranium
* (8 letters)* transmit
•* •0••••0•0•••••••0••0•0•0••0 00
242
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* 11 "WHISPERING" 0
* (4 letters)
* egis, gens, grew, grin, grip, heir, hers, hewn, hire, news, pens, pews, phew, pier, 0
* pine, ping, pins, prig, ring, ripe, rise, sewn, shin, ship, sigh, sign, sine, sing, sire,0 spew, spin, swig, weir, when, whip, whir, wigs, wine, wing, wipe, wire, wise, 0
* wish, wisp
* (5 letters)* gripe, hinge, pries, prise, reign, resin, rinse, ripen, risen, shine, shire, shrew, sinew,* singe, spine, spire, sprig, swine, swing, weigh, whine, wring
* (6 letters)* hewing, hiring, perish, resign, sewing, shiner, shrine, signer, singer, siring, spring,* whiner, wiping, wiring
* (7 letters) 0
* inspire, swinger, wishing
* (9 letters)* perishing
( 12 "POLITICIAN" 5* (4 letters)
* alit, alto, anil, anti, cant, capo, clan, clap, clip, clop, clot, coal, coat, coil, coin,* cola, colt, copt, icon, laic, lain, lint, lion, loan, loin, nail, opal, otic, pact, pail,* pant, pica, pint, pion, pita, plan, plat, plot, taco, tail, talc, toil, topi
* (5 letters) 5
* actin, aloin, antic, canto, capon, coati, iliac, inapt, ionic, licit, nopal, ontic, optic,* paint, panic, patio, piano, picot, pilot, piton, plain, plait, plant, plica, point, talon, 5
* tonal, tonic, topic
* (6 letters)* action, cation, catnip, italic, oilcan, pliant, pontil 0
* (7 letters)* capitol, caption, initial, pinitol, politic, topical
243
0
1
1. Incentive, 2. Incognito, 3. Infallible, 4. Inn, 5. Invoice, 6. Intrepid, 7. Interloper,8. Insomnia, 9. Inherit, 10. Inmate, 11. Infirmity, 12. Inch, 13. Injure, 14. Inert,15. Interrogate, 16. Infant, 17. Incubate, 18. Inferno, 19. Indigo, 20. Indiana,21. Infantry, 22. Indict, 23. Ink
2
1. Expel, 2. Exit, 3. Exempt, 4. Excellent, 5. Exaggerate, 6. Extra, 7. Exam,8. Experiment, 9. Expression, 10, Excuse, 11. Exodus, 12. Expensive, 13. Exile,14. Exact, 15. Excalibur, 16. Extraterrestrial, 17. Expand, 18. Exhaustion,19. Expressway, 20. Executioner, 21. Export, 22. Extrovert
3
1. Quagmire, 2. Quartet, 3. Quilt, 4. Quack, 5. Quake, 6. Quiet, 7. Quarrel,8. Quicksand, 9. Queen, 10. Quandary, 11. Quaker, 12. Quarantine, 13. Quail,14. Quarry, 15. Quisling, 16. Quaff, 17. Quirk, 18. Query, 19. Queue, 20. Quaint,21. Quell, 22. Quinine, 23. Quince, 24. Quarterback, 25. Quip
4
1. Wacky, 2. Wafer, 3. Waldorf salad, 4. Waft, 5. Waitress, 6. Wagon, 7. Waif,8. Walrus, 9. Wallaby, 10. Walnut, 11. Wanton, 12. Wallflower, 13. Wax, 14. Wattle,15. Wardrobe, 16. Washboard, 17. Warble, 18. Warpath, 19. Washington,20. Warlock, 21. Wanderlust, 22. Waltz
5
1. Shadow, 2. Sherbet, 3. Shakespeare, 4. Shallot, 5. Shyster, 6. Shard, 7. Shroud,8. Shirk, 9. Shrapnel, 10. Sham, 11. Shrine, 12. Shilling, 13. Shrug, 14. Sheriff,15. Shrub, 16. Sheaf, 17. Shoat, 18. Shortening, 19. Shriek, 20. Shrimp, 21. Shrew,22. Shun
6
1. Poetry, 2. Porcelain, 3. Poltergeist, 4. Polygraph, 5. Poach, 6. Poi, 7. Pontiff,8. Portfolio, 9. Pollen, 10. Porcupine, 11. Portrait, 12. Posture, 13. Poker,14. Poppycock, 15. Pompadour, 16. Polka, 17. Posse, 18. Polaris, 19. Politburo,20. Pony Express
* 00• • O O 0 0 •0 • O • O O 0 • • OO • O O 0 • • O O •
244
GREAT BEGINNINGS
OQOOOOOOOOOOOOOO0OOOOOOOOOOOOOO0OOOOOOOOOOOOOOOOO
0
0
0
* 7 00 0* 7
* 1. Mandate, 2. Marmoset, 3. Madrigal, 4. Marble, 5. Martian, 6. Majordomo, 0* 6
* 7. Martyr, 8. Macaroni, 9. Mardi Gras, 10. Maneuver, 11. Maze, 12. Malaria,* 13. Marsh, 14. Macbeth, 15. Marathon, 16. Manicure, 17. Mambo, 18. Martini,* 19. Magenta
8* 1. Foal, 2. Folly, 3. Forte, 4. Fondue, 5. Forgery, 6. Football, 7. Foe, 8. Footnote,* 9. Forever, 10. Font, 11. Foliage, 12. Forest, 13. Forceps, 14. Foible, 15. Fodder,* 0
16. Fob, 17. Forage, 18. Foundling, 19. Fortnight, 20. Fossil, 21. Forget-me-not,* 22. Forbid
0 ~90* 0
* 1. Noodle, 2. Nostalgia, 3. November, 4. Notch, 5. Noah, 6. Nominee, 7. Noxious,* 8. Nonchalant, 9. Noise, 10. Novena, 11. Noel, 12. Nobel (Alfred), 13. Noose,* 14. Nozzle, 15. Nom de plume, 16. Notary, 17. Nougat, 18. Note, 19. Nomad,* 20. Nocturnal, 21. Novice, 22. North pole, 23. Nodule* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 00 0* 0O00OO0OOO0OOOO0OOOO0•O00eOOOOO...OOOOOOOOO000000000000O000000
245
IAY IT AGAN SAM00SS0000S00
00S6SS0000000000S00000SS0S00000000S0000SSS0S000000S0S00000SSS
246
1
compliment, acclaim, praise, laud, commend
2
effort, endeavor, attempt, strive, try
3
adversary, rival, antagonist, enemy, predator
4
instruct, train, teach, educate, tutor
5
secret, enigma, mystery, riddle, puzzle
6
eject, evict, exclude, expel, oust
7
garbage, waste, trash, rubbish, refuse
8
consider, cogitate, deliberate, ruminate, ponder
9
mistake, omission, fallacy, blunder, error
10
implore, entreat, beseech, appeal, plead
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247
1 THE REST IS UP TO YOU
it, sit, pits, trips, priest, respite
2 A LEGEND IN HIS OWN MIND
do, sod, does, posed, despot, spotted
3 WHAT YOU SEE IS WHAT YOU GET
at, art, rant, train, retain, certain, reaction, creations
4 CHARLES DARWIN, PHONE HOME!
pa, apt, rapt, prate, tamper, primate
5 WINNER TAKES ALL
be, bet, debt, bated, debate, berated
6 CAREER ORIENTED
no, one, peon, prone, person, ponders, responds
7 WHO ARE WE TO JUDGE?
pa, pal, pale, pleas, asleep, repeals, prelates
8 A HARD ONE TO FATHOM
a, as, sea, eras, tears, traces, creates, as secret
9 FOOD FOR THOUGHT
per, reap, pearl, parley, reapply
10 IN DEEP WATER
or, row, word, drown, wonder, downers, worsened
see...... e000 eC00e 0e0e00e0000000000060000000000000
1 S
AMERICAN SenecaINDIANS Shoshone
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ICE CREAMFLAVORS
BIBLICALFIGURES
VEGETABLES
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SalomeSaulSolomon
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Ruth
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FEMALE Helen ReddySINGERS Linda
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MEN'S FIRSTNAMES
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Crystal Gayle Patti PageLesley Gore Dolly Parton
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GeorgeGilbertGrant
GarbageGinGo Fish
PaulPerryPeterPhilip
ParliamentPinochlePoker
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Daffy Duck ArchieDonald Duck Atom AntDudley
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STATECAPITALS
CARTOONCHARACTERS
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CARY GRANTMOVIES
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MOVIE TITLES
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Casablanca(The) Color
PurpleCool Hand
Luke
CashewCastanaChestnut
CarobCedarChinaberry
ClothesCoasterCommandCulvert
EarlCampbell
DwightClark
All MyChildren
As The WorldTurns
ActorAstronautAuctioneerAuthor
(The) AwfulTruth
An Affair toRemember
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Baton RougeBismarckBoise
Betty BoopBugs BunnyBullwinkle
(The) Boldand TheBeautiful
BakerBarberBartenderButler
(The) Bishop'sWife
Bringing UpBaby
A
Harold andMaude
High Noon(The) Hustler
HazelHeadHickory
HardtackHawHickory
HandfulHeathenHistoryHygiene
Drew HillTony HillPaul
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SacramentoSalemSalt Lake City
Scooby DooSpidermanSuperman
Santa BarbaraSearch For
Tomorrow
SalesclerkScribeShepherdSurgeon
SuspicionSylvia
Scarlett
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Adam's RibAll About EveAnnie Hall
AcornAlmondApplenut
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AdmiralAlimonyAmmoniaAvarice
Tony AikmanMarcus AllenLyle Alzado
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Pepe Le PewPopeyePorky Pig
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PolicemanPotterPreacher
PennySerenade
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Maple PecanMimosa PineMulberry Poplar
Mammoth PatternMineral PlaypenMongrel PoultryMonster Primary
Dan Marino DrewJoe Montana PearsonJim McMahon Dan
Pastorini
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LivesDynasty
DancerDentistDoctorDraftsman
DestinationTokyo
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Sam SneadCurtis Strange
Walleye SalmonWhitefish Scrod
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TerranovaHarry S.Truman
FAIRY TALES
CHILD STARS
DANCES
Morley SaferDiane SawyerBernard
Shaw
Show BoatSouth Pacific
San SalvadorSantiagoSydneySingapore
S
B
Billy CasperBruce
Crampton
CatfishCodCrayfish
ConnieChung
WalterCronkite
CabaretCats(A) Chorus
Line
CairoCaracasCopenhagen
M
MaxwellSmart
RemingtonSteele
B.L. Stryker
ThomasMagnum
MannixMcCloud
Three Little Snow White MotherPigs and the Goose
Seven Dwarfs
ElizabethTaylor
ShirleyTemple
TangoTwist
MODES OF TaxiTRAVEL Train
TricycleTrolley Car
Fred SavageRicky
SchroederBrooke
Shields
Jerry MathersHayley MillsKurt Russell
Samba MamboSquare Dance MashedSwim Potato
Monkey
SkateboardSpace
ShuttleSubway
SeveBallesteros
Julius Boros
BassBluefishButterfish
Ed BradleyDavid
BrinkleyTom Brokaw
Band WagonBrigadoonBye Bye
Birdie
BrasiliaBrusselsBucharestBudapest
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Mike ReidChi Chi
Rodriguez
Red SnapperRoughy
Dan RatherHarry
Reasoner
RhapsodyRumple
ReykjavikRome
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Rapunzel Cinderella
MickeyRooney
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Moped RaftMotorcycle Rickshaw
Rocket shipRowboat
Kirk CameronJackie Coogan
CancanCha-ChaCharlestonConga
CanoeCarCaravanCarriage
250
* 50
Mike WallaceBarbaraWalters
West SideStory
Wildcat
WarsawWashington,
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RobertRedford
ChristopherReeve
A
EmilioEstevez
Dame EdithEvans
Tom Ewell
Rhodora EdelweissRose Elite
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Clark GableGreta GarboCary Grant
GardeniaGeraniumGladiolus
Grand PrixGremlinGrenada
GermanyGreat
BritainGreenland
GangesGilaGreen
M
EagleEdselExcel
EgyptEl SalvadorEthiopia
EbolaElbeEuphrates
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Harry Carey John Madden Pat O'BrienBob Costas Jim McKay
Al MichaelsBrent Musberger
Cape Cod Mai TaiCuba libra Manhattan
MartiniMimosa
CanaryCardinalChickadeeCrow
MINERALS CinnabarCopperCorundumCryolite
CANDYBRANDS
Cadbury'sCaramello
CharlestonChew
Cherry Mash
MeadowlarkMockingbirdMynah
MalachiteMicaMicroline
Mars BarMilk DudsMr. Goodbar
T
Alan AldaJulie AndrewsDan Aykroyd
AmaryllisAsterAzalea
AccordAmbassadorAries
AlbaniaAlgeriaArgentina
AlleghenyArkansasAvon
G
Rip TornSpencer TracyKathleenTurner
TrussTulipTutty
TaurusTorinoToronado
TaiwanTunisiaTurkey
ThamesTiberTruckee
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Dick StocktonPat
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OrioleOspreyOstrichOwl
GoldfinchGooseGrebeGrouse
Oroide GoldOrthoclase Graphite
Gypsum
O Henry Good &Plenty
Goo GooCluster
SandpiperSparrowStarlingSwallow
SilicaSulfur
SnickersSugar Babies
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RamRancheroRegal
RomaniaRussiaRwanda
RhineRhoneRio Grande
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PAST OR MeirPRESENT MubarakWORLD MulroneyLEARDERS Mussolini
INVENTORS Samuel MorseGuglielmo
Marconi
MAMMALS MarmosetMongooseMonkey
ELVIS PRESLEYSONGS
OPERAS
10
HERBS
U.S.ASTRONAUTS
MAGAZINES
FRUITS
POETS
Make MeKnow It
MadamButterfly
(The)Marriageof Figaro
G
A D E N
Adenauer De Gaulle Eben NehruAttlee De Valera Eisenhower Nixon
Noriega
NicholasAppert
HowardAiken
AardvarkAnteaterAntelope
Are YouLonesomeTonight
All Shook Up
AidaAlcinaAndrea
Chenier
E
GarlicGentian
John GlennVirgil
Grissom
GQGlamourGourmet
GrapeGrapefruitGuava
John DeereLeonardo
Da Vinci
DeerDik DikDog
Don't BeCruel
Devil inDisguise
Don't
Don CarlosDon
Giovanni
C
Elder ChervilEryngium Chicory
Cumin
Don EiseleAnthony
England
EbonyElleEsquire
ScottCarpenter
MichaelCollins
Cook's
GeorgeEastman
ThomasEdison
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Easy Come,Easy Go
End of theRoad
ElektraEugene
Onegin
A
Alfred NobelThomas
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NarwhalNumbat
Night Rider
NabuccoNorma(The) Nose
S
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Buzz AldrinNeilArmstrong
WalterSchirra
Alan Shepard
Advertising SouthernCountry Living AgeCar & Driver Architectural
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Elderberry CherryCoconutCranberryCurrant
Kahlil Gibran T S EliotThomas Gray Ralph WaldoRobert Graves Emerson
SamuelColeridge
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Conrad AikenW H Auden
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Carl SandburgSir Walter
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f• X Page references to solutions are in italics.
AAt the Mall, 87, 231At the Movies, 92, 233
BBand We'd Like to Hear, 97,
234Battleships.
See Solitaire BattleshipsBeachy-Keen, 146, 237Ben Again, 1 79-1 80, 229Ben Boinkt, 78-79, 228Betrothal, 104, 239By the Numbers, 152, 238
CCamp Sights, 99, 234Career Oriented, 193, 247Casual Dress, 148, 237Charles Darwin, Phone Home,
193,247Check This Out, 85, 231Circling the Bases, 90, 232Claude Viciously, 1 89-190, 229Clever Whodunits, 1 77-190,
229Coddled Coed, 74-75, 228Concentration, 109, 241
DDevelopment, 105, 240Dog and Cat Scan, 143, 236Dr. J. L. Quicksolve, 67
00000
EExemplary, 106, 240"Ex- " puzzles, 155, 244
FFather's Day, 86, 231Favorite, 103, 239Feeling Lucky, 140, 235Food for Thought, 194, 247"Fo-" puzzles, 161, 245
GGamester, 1 02, 239Getting Started, 84, 231Great Beginnings, 153-1 62, 244-
245Guess the Theme, 138, 142, 147,
235-237word list for, 230
HHard One to Follow, 194, 247Hinky Pinky, 100, 235Historical, 108, 241
IIn Deep Water, 195,247"In- " puzzles, 1 54, 244Inheritance, 70-71, 228It's About Time, 91, 232It's Elementary, 141, 236
00000
253
000S0SS0000000
00000000
0OOeO ee0000O0000000000000 O eO gO eOO Oe00O00
JJokers Wild, 181-182, 229
LLegend of Arthur, 139, 235Legend in His Own Mind, 192,
247Letter Perfect, 13-29, 209-210Life's a Picnic, 94, 233Lost World, 149, 238
M"Ma-" puzzles, 160, 245Mazes
More, 125-136, 224-227Tricky, 49-66, 220-224
Monopoly Game, 96, 234Murder Between Friends, 68-69,
228
NNasturtium, 111,242"No-" puzzles, 162, 245
0Oh-Oh, 145,237
PPiece a Pizza, 95, 233Plunger and Snake, 185-186,
229"Po- " puzzles, 159, 244Politician, 113,243Popularity, 107, 240
Q"Qu- " puzzles, 156, 244
RReal McCoy, 1 77-1 78, 229Rest Is Up to You, 192, 247
SSay It Again, Sam, 163-1 65, 246School Supplies, 151,238"Sh--" puzzles, 158, 244Shortstop's Bike, 187-188, 229Simpsons, 89, 232Socks, 80-81, 229Solitaire Battleships
advanced strategy for, 33basic strategy for, 31Commodore, 166-176,
216-219Ensign, 114-124, 213-216Seaman, 30-48, 211-212
Star Wars, 144, 236Story Builders, 191-195, 247Strikeout, 72-73, 228Surfing the Web, 93, 233
TTake Five, 196-206, 248-252Telephone Ring, 76-77, 228Things That Spin, 98, 234Threat, 183-184, 229Tricky Mazes, 49-66, 220-224Tricky Trios, 5-12, 207-209
@"Wa-" puzzles, 157, 244What You See Is What You Get,
192,247Whispering, 112, 243Who Are We to Judge, 194, 247
254
000000000
00
•e~~~~ ~ ~~~ 0 0 0 0 W + 'I
0 "•
* Whodunits, 67-81, 228-229 i* Clever, 1 77-1 90, 229* 0* Winner Takes All, 193,247 ** Word Searches, 82-100, 1 37-1 52,* 230-2380* Wordworks, 101-11 3, 239-243 0
* Write On, 150, 238* 0* 0
• X Marks the Spot, 88, 232* 0* Xylophone, 110, 242
* 0
• 0
* 0
255
Pencil in time for these challenging puzzles!Sharpen your pencil and your wits as you work on all kinds of mindstumpers. Here's what's in store:
*Join famed Professor of Criminology Dr.J.L. Quicksolve and his son Juniorin solving devious crimes. Each whodunit puzzle includes clues, butyou'll need to think like a detective to crack the case.
*Do you belong in the dictionary hall of fame? See if you're up to the testwith these word games. Come up with all the words you can think of
/ with a certain three-letter sequence, and more!
*Maneuver your way through some of the most tricky and detailed mazesyou'll ever see. Don't worry if you hit a dead end--the answers are easyto look up!
*Let the ships sink where they may in solitaire battleship puzzles. Insidean "ocean," represented by a grid, a fleet containing one battleship, twocruisers, three destroyers, and four submarines waits.The ships can moveeither horizontally or vertically--but they never occupy adjacentsquares. Most of the puzzles start you off by revealing the contents of a
-~ few squares.Then, using the number hints and the given ship segments,you can figure out where the entire enemy fleet is and destroy it.
*If you know about movies, monopoly, and other subjects,K'prove it with fun word search puzzles. Look for the hidden
words that are written left to right, right to left, up, down,and diagonally.
ISBN 0-8069-2675-91
97009279 o 492 27
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